World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - British
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 2 Infantrys, 6 Submarines and 3 Transports moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tripoli
            1 Infantry moved from 48 Sea Zone to Campania
            1 Infantry moved from Kufra to Hun
                  British take Hun from Italians
            1 Bomber moved from Cairo to 48 Sea Zone
            1 Fighter moved from New Valley to 48 Sea Zone
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Artillery and 2 Infantrys moved from N.French Indochina to S.French Indochina
            1 Tank moved from N.French Indochina to S.French Indochina
    
        Purchase Units - British
            British buy 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Destroyer, 2 Elites, 18 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in S.French Indochina
                British attack with 1 Artillery, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Fighter; Yamamoto defend with 1 Artillery
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Fighter in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in S.French Indochina
                    1 Artillery owned by the Yamamoto lost in S.French Indochina
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 3 : 3/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Fighter in S.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the British lost in S.French Indochina
                    1 Fighter owned by the Hisaichi lost in S.French Indochina
                British win, taking S.French Indochina from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery
                Casualties for Hisaichi: 1 Fighter
            Battle in 48 Sea Zone
                British attack with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Fighters, 6 Submarines and 3 Transports
                Italians defend with 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
                    British roll dice for 6 Submarines in 48 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    Italians roll dice for 2 Submarines in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Fighters and 3 Transports in 48 Sea Zone, round 2 : 7/15 hits, 6.00 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters and 4 Transports in 48 Sea Zone, round 2 : 7/13 hits, 4.50 expected hits
                Units damaged: 1 Battleship owned by the British
                    3 Submarines owned by the British and 3 Transports owned by the British lost in 48 Sea Zone
                    2 Submarines owned by the Italians, 4 Transports owned by the Italians and 3 Destroyers owned by the Italians lost in 48 Sea Zone
                    British roll dice for 3 Submarines in 48 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers and 3 Fighters in 48 Sea Zone, round 3 : 5/15 hits, 6.00 expected hits
                    Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 48 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
                    2 Submarines owned by the British lost in 48 Sea Zone
                    1 Carrier owned by the Italians, 2 Fighters owned by the Italians, 1 Battleship owned by the Italians and 2 Destroyers owned by the Italians lost in 48 Sea Zone
                British win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 75
                Casualties for British: 5 Submarines and 3 Transports
                Casualties for Italians: 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
            Battle in Tripoli
            Battle in Campania
    
        Non Combat Move - British
            1 Fighter moved from 48 Sea Zone to Kufra
            1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra
            2 Artillerys, 2 Elites, 3 Infantrys and 3 Tanks moved from New Valley to Kufra
            1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley
            4 Infantrys moved from Nubia to New Valley
            2 Infantrys moved from Palestine to Lower Egypt
            1 Artillery, 1 Elite and 1 Infantry moved from Iraq to Palestine
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Tank moved from Italian East Africa to New Valley
            2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            2 Infantrys moved from E.Iran to 58 Sea Zone
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Artillery and 3 Infantrys moved from Manchester to 11 Sea Zone
            2 Artillerys and 1 Elite moved from Wales to Manchester
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Artillery and 2 Tanks moved from N.French Indochina to N.Thailand
            1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank moved from Burma to N.Thailand
            2 Artillerys and 7 Infantrys moved from Assam to Burma
            1 Artillery, 1 Elite and 3 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Calcutta to Assam
            1 Tank moved from Delhi to Assam
            4 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Madras to Hyderabad
            1 Bomber moved from 48 Sea Zone to Kufra
    
        Place Units - British
            1 Destroyer placed in 56 Sea Zone
            1 Transport placed in 11 Sea Zone
            1 Adv.Fighter, 1 Artillery and 1 Elite placed in Manchester
            4 Infantrys placed in Wales
            1 Adv.Fighter and 1 Bomber placed in London
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Madras
            2 Infantrys and 1 Tank placed in Italian East Africa
            3 Infantrys placed in E.Iran
            5 Infantrys placed in Cairo
    
        Turn Complete - British
            British collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Italians regular : 1.00
    British regular : 2.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Anzac
            2 Cruisers and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Elite moved from West Papua to 113 Sea Zone
            1 Infantry moved from West Papua to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Elite moved from 67 Sea Zone to Soembawa
            1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter moved from 67 Sea Zone to Flores
            1 Adv.Fighter moved from Banjarmasin to Java
            2 Fighters moved from Banjarmasin to Java
            1 Adv.Fighter moved from Broome to Java
            1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
            2 Infantrys moved from Broome to 67 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Elites and 6 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
                Yamamoto defend with 2 Artillerys and 1 Elite
                    Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto lost in Java
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Java, round 2 : 4/9 hits, 3.00 expected hits
                    Yamamoto roll dice for 2 Artillerys in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 2 Artillerys and 1 Elite
            Battle in Flores
                Anzac attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Hisaichi defend with 2 Artillerys and 1 Infantry
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Infantry in Flores, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Flores
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Flores, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Artillerys in Flores, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Hisaichi lost in Flores
                Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 Artillerys and 1 Infantry
            Battle in Soembawa
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Soembawa, round 2 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Flores to 67 Sea Zone
            1 Adv.Fighter moved from Soembawa to 67 Sea Zone
            1 Adv.Fighter moved from Java to Broome
            1 Adv.Fighter moved from Java to Banjarmasin
            2 Fighters moved from Java to Banjarmasin
            1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
            1 Infantry moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Adv.Fighter, 1 Artillery and 1 Elite placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : 1.17
    Hisaichi regular : -2.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Adv.Fighter, 2 Infantrys and 1 Tank moved from Banjarmasin to East And South Borneo
            2 Infantrys moved from Suriname to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 39 Sea Zone
            2 Infantrys moved from 39 Sea Zone to Argentina
            2 ArmoredCars and 2 Tanks moved from Bolivia to Argentina
            1 Mech.Inf moved from Suriname to Argentina
            1 Infantry moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Argentina, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Argentina
                    2 Infantrys owned by the Neutral lost in Argentina
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks in Argentina, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in East And South Borneo
                Dutch attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Elite
                    Dutch roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/5 hits, 1.50 expected hits
                    Thai roll dice for 1 Artillery and 1 Elite in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in East And South Borneo
                Dutch win, taking East And South Borneo from Thai with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Artillery and 1 Elite
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            2 Infantrys placed in Suriname
            1 Bunker and 2 Infantrys placed in Banjarmasin
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    Neutral regular : -0.33
    Dutch regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Adv.Fighter, 2 Infantrys and 1 Tank moved from Banjarmasin to East And South Borneo
            2 Infantrys moved from Suriname to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 39 Sea Zone
            2 Infantrys moved from 39 Sea Zone to Argentina
            2 ArmoredCars and 2 Tanks moved from Bolivia to Argentina
            1 Mech.Inf moved from Suriname to Argentina
            1 Infantry moved from Banjarmasin to East And South Borneo
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Argentina
                Dutch attack with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Argentina, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Dutch lost in Argentina
                    2 Infantrys owned by the Neutral lost in Argentina
                    Dutch roll dice for 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks in Argentina, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Argentina
                Dutch loses 0 PUs for violating Argentinas neutrality.
                Dutch win, taking Argentina from Neutral with 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in East And South Borneo
                Dutch attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank
                Thai defend with 1 Artillery and 1 Elite
                    Dutch roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/5 hits, 1.50 expected hits
                    Thai roll dice for 1 Artillery and 1 Elite in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in East And South Borneo
                Dutch win, taking East And South Borneo from Thai with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Artillery and 1 Elite
    
        Non Combat Move - Dutch
            1 Adv.Fighter moved from East And South Borneo to Banjarmasin
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            2 Infantrys placed in Suriname
            1 Bunker and 2 Infantrys placed in Banjarmasin
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 2 Sea Zone: 1 Transport
            EDIT: Adding units owned by British to 9 Sea Zone: 1 Transport
            EDIT: Removing units owned by British from Montreal: 1 Infantry and 1 Tank
            EDIT: Adding units owned by British to Iceland: 1 Infantry and 1 Tank
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Thai regular : -0.67
    Neutral regular : -0.33
    Dutch regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Finns
            1 Artillery and 2 Infantrys moved from Oulu to Lapland
            1 Fighter moved from Oulu to Lapland
            1 Elite and 1 Infantry moved from Oulu to N.Karelia
            1 Artillery and 1 Elite moved from Oulu to Vyborg
            1 Tank moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Elite and 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys
                French defend with 1 Artillery and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/4 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns lost in Lapland
                1 Fighter owned by the Finns retreated
                1 Artillery owned by the Finns retreated to Oulu
                French win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Infantrys
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Elite and 1 Tank
                Russians defend with 1 Artillery and 1 Elite
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Tank in Vyborg, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Finns lost in Vyborg
                    1 Artillery owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery and 1 Elite
                Casualties for Finns: 1 Elite
    
        Non Combat Move - Finns
            5 Infantrys moved from Tampere to Oulu
            6 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Lapland to Oulu
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            4 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    Finns regular : -1.33
    Russians regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Romanians
            2 Infantrys moved from Vinnytsia to Kiev
            1 ArmoredCar moved from E.Romania to Kiev
            2 Infantrys moved from Odessa to Donetsk
            1 Infantry moved from Odessa to Donetsk
            1 ArmoredCar moved from E.Romania to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 1 Infantry
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Kiev
                Romanians attack with 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Kiev
                    Romanians roll dice for 1 ArmoredCar and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians lost in Kiev
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Romanians: 1 ArmoredCar and 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            4 Infantrys moved from Vinnytsia to Kiev
            1 Fighter moved from Donetsk to Odessa
            1 Tank moved from Odessa to Kiev
            2 Artillerys, 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Tank moved from W.Romania to Vinnytsia
            2 Infantrys moved from W.Romania to E.Romania
            4 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            2 Artillerys and 1 Infantry placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Thai
            2 Infantrys moved from Bangkok to S.Thailand
            1 Elite moved from Bangkok to S.Thailand
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to West Borneo
    
        Purchase Units - Thai
            Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Americans
            2 Infantrys moved from Ulithi to Yap
            1 Bomber moved from Saipan to Yap
            1 S.Submarine moved from 86 Sea Zone to 95 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
                  Americans take Iwo Jima from Yamamoto
            2 Adv.Fighters moved from Saipan to 94 Sea Zone
            1 S.Bomber moved from Saipan to Celebes
            2 Adv.Fighters moved from 86 Sea Zone to Yap
            4 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 94 Sea Zone
    
        Purchase Units - Americans
            Americans buy 4 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Destroyer, 10 Infantrys, 5 Submarines and 1 T.Boat; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 94 Sea Zone
                Americans attack with 6 Adv.Fighters and 2 Fighters
                Hisaichi defend with 1 Submarine
                    Americans roll dice for 6 Adv.Fighters and 2 Fighters in 94 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    1 Submarine owned by the Hisaichi lost in 94 Sea Zone
                Americans win with 6 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
            Battle in Yap
                Americans attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Yap, round 2 : 1/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yap
                Americans win, taking Yap from Yamamoto with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Celebes
                Americans attack with 1 S.Bomber
                Hisaichi defend with 1 Bomber
                    Americans roll dice for 1 S.Bomber in Celebes, round 2 : 0/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Bomber in Celebes, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Bomber in Celebes, round 3 : 1/1 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Bomber in Celebes, round 3 : 0/1 hits, 0.17 expected hits
                    1 Bomber owned by the Hisaichi lost in Celebes
                Americans win with 1 S.Bomber remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Bomber
    
        Non Combat Move - Americans
            1 S.Bomber moved from Celebes to Saipan
            6 Adv.Fighters and 2 Fighters moved from 94 Sea Zone to 86 Sea Zone
            2 Adv.Fighters moved from Yap to 86 Sea Zone
            1 Bomber moved from Yap to Saipan
            1 Transport moved from 86 Sea Zone to 95 Sea Zone
            2 Infantrys moved from Wake to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
            2 Adv.Fighters and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone
            3 Submarines moved from 91 Sea Zone to 88 Sea Zone
            2 Infantrys moved from Midway to 89 Sea Zone
            2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Artillery, 1 Infantry and 1 Tank moved from S.Chile to 125 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 39 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Bahia
            1 Carrier and 1 Destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 Fighter and 1 L.Fighter moved from Rio de Oro to 34 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from Mauritania to W.Morocco
            1 Tank moved from Mauritania to E.Morocco
            1 Marine moved from Rio de Oro to Mauritania
            4 Infantrys moved from Rio de Oro to Mauritania
            2 Bombers moved from Rio de Oro to Mauritania
            1 B.Transport and 2 Transports moved from 34 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
    
        Place Units - Americans
            2 Adv.Fighters placed in 88 Sea Zone
            3 Submarines placed in 91 Sea Zone
            1 T.Boat placed in 31 Sea Zone
            2 Submarines placed in 34 Sea Zone
            2 Adv.Fighters placed in San Francisco
            3 Infantrys placed in South Atlantic USA
            1 Infantry placed in South Central USA
            1 B.Transport and 1 Destroyer placed in 83 Sea Zone
            1 Artillery and 1 Infantry placed in Salvador
            1 Artillery and 1 Infantry placed in San Francisco
            Americans undo move 10.
            1 Artillery and 2 Infantrys placed in Saipan
            2 Infantrys placed in San Francisco
            1 Infantry placed in Washington
    
        Turn Complete - Americans
            Americans collect 128 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Americans regular : -0.33
    Hisaichi regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World At War

    Game History

    Round: 9
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            2 Infantrys moved from Danzig to 24 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Tank moved from East Prussia to 24 Sea Zone
            1 Artillery, 5 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
            1 Tank moved from East Prussia to Latvia
            3 Infantrys moved from Brest to Minsk
            3 ArmoredCars moved from Brest to Minsk
            2 Artillerys and 2 Infantrys moved from Warsaw to Brest
            2 Tanks moved from Krakow to Brest
            1 Artillery and 1 Infantry moved from Krakow to Brest
            1 Tank moved from Bohemia to Brest
            2 Mech.Infs moved from Bohemia to Lithuania
            2 Infantrys moved from Danzig to Brest
            1 Artillery moved from Saxony to Pomerania
            1 Adv.Fighter moved from Hamburg to 11 Sea Zone
            2 Adv.Fighters, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 JetFighters, 1 S.Submarine and 6 Submarines moved from 22 Sea Zone to 11 Sea Zone
            1 Bomber moved from Hamburg to 11 Sea Zone
            1 Infantry moved from S.Algeria to N.Algeria
                  Germans take N.Algeria from French
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 18 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 11 Sea Zone
                Germans attack with 3 Adv.Fighters, 1 Bomber, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 JetFighters, 1 S.Submarine and 6 Submarines
                British defend with 2 Adv.Fighters, 1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Infantrys, 5 Submarines and 3 Transports; French defend with 1 Destroyer; Russians defend with 1 Destroyer and 2 Transports
                    Germans roll dice for 1 S.Submarine and 6 Submarines in 11 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    

    Savegame


  • @captainwalker OOL Please and did you mean to leave those guys on the transports?

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