Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Fighter moved from E.Romania to Donetsk
1 Tank moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 2 Infantrys
Romanians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
1 Fighter owned by the Romanians retreated
1 Tank owned by the Romanians retreated to Odessa
Russians win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
5 Infantrys moved from E.Romania to Vinnytsia
5 Infantrys moved from E.Romania to Odessa
2 Artillerys and 1 Elite moved from W.Romania to E.Romania
2 ArmoredCars moved from Bucharest to E.Romania
1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
4 Infantrys placed in Bucharest
2 Infantrys and 1 Tank placed in W.Romania
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00
Russians regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Thai
2 Infantrys moved from Bangkok to S.Thailand
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Elite moved from 110 Sea Zone to East And South Borneo
1 Artillery moved from 110 Sea Zone to East And South Borneo
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in East And South Borneo
Thai attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Thai roll dice for 1 Artillery and 1 Elite in East And South Borneo, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in East And South Borneo
Thai win, taking East And South Borneo from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Thai regular : 0.17
Dutch regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Americans
2 Infantrys moved from Woleai to Ulithi
Americans take Ulithi from Yamamoto
1 Submarine moved from 88 Sea Zone to 76 Sea Zone
1 Bomber moved from Wake to 76 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to 76 Sea Zone
1 Submarine moved from 86 Sea Zone to 94 Sea Zone
1 Submarine moved from 86 Sea Zone to 101 Sea Zone
2 Adv.Fighters moved from 86 Sea Zone to Iwo Jima
2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 94 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone
2 Infantrys moved from Minamitori to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Iwo Jima
Purchase Units - Americans
Americans buy 1 B.Transport, 1 Bunker, 2 Carriers, 2 Destroyers, 2 Factorys, 8 Infantrys and 3 Submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 101 Sea Zone
1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
Americans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in 76 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Bomber in 76 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Bomber in 76 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Americans win with 2 Adv.Fighters, 1 Bomber and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 94 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters and 1 Fighter in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 94 Sea Zone
1 Destroyer owned by the Yamamoto lost in 94 Sea Zone
Americans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in Iwo Jima
Americans attack with 2 Adv.Fighters and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Yamamoto lost in Iwo Jima
Americans roll dice for 2 Adv.Fighters and 2 Infantrys in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 2 Adv.Fighters and 1 Infantry in Iwo Jima, round 3 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Iwo Jima
1 Artillery owned by the Yamamoto lost in Iwo Jima
Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Americans: 2 Infantrys
Non Combat Move - Americans
2 Adv.Fighters moved from Iwo Jima to 86 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 94 Sea Zone to 86 Sea Zone
2 Adv.Fighters moved from 76 Sea Zone to 86 Sea Zone
1 Bomber moved from 76 Sea Zone to Saipan
1 S.Submarine moved from 86 Sea Zone to 95 Sea Zone
1 Infantry moved from Rongelap to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Saipan
1 B.Transport, 1 Carrier, 1 Destroyer and 2 Submarines moved from 88 Sea Zone to 86 Sea Zone
2 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 86 Sea Zone
3 Submarines moved from 91 Sea Zone to 88 Sea Zone
1 S.Bomber moved from San Francisco to Saipan
1 Transport moved from 86 Sea Zone to 101 Sea Zone
1 Infantry moved from Guam to 101 Sea Zone
1 Infantry and 1 Transport moved from 101 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Saipan
2 Adv.Fighters moved from 86 Sea Zone to Saipan
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
2 Infantrys moved from 89 Sea Zone to Midway
1 B.Transport moved from 34 Sea Zone to 31 Sea Zone
3 Infantrys moved from Rio de Oro to 31 Sea Zone
1 B.Transport and 3 Infantrys moved from 31 Sea Zone to 41 Sea Zone
3 Infantrys moved from 41 Sea Zone to E.Morocco
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
1 Fighter moved from Bahia to Rio de Oro
2 Bombers moved from Mauritania to Rio de Oro
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 34 Sea Zone
4 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Destroyer moved from 32 Sea Zone to 34 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 L.Fighter moved from Washington to Rio de Oro
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
2 Infantrys moved from Santiago to S.Chile
Place Units - Americans
1 Carrier and 1 Destroyer placed in 88 Sea Zone
1 Bunker and 1 Factory placed in Saipan
1 B.Transport placed in 125 Sea Zone
3 Submarines placed in 91 Sea Zone
1 Carrier and 1 Destroyer placed in 35 Sea Zone
1 Factory placed in Rio de Oro
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
4 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 124 PUs; end with 125 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.00
Americans regular : -6.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Elites moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
3 Cruisers moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Pomerania to 23 Sea Zone
3 Cruisers, 2 Elites, 5 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Elites and 5 Infantrys moved from 24 Sea Zone to Latvia
2 ArmoredCars moved from East Prussia to Latvia
2 Tanks moved from Pomerania to East Prussia
1 Bomber moved from Brest to Latvia
1 Artillery moved from Lithuania to Latvia
1 Elite moved from Brest to Minsk
2 Infantrys moved from Brest to Minsk
1 Tank moved from Lithuania to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from Brest to Kiev
2 ArmoredCars moved from Brest to Donetsk
1 Artillery, 1 HeavyTank and 2 Infantrys moved from Krakow to Brest
1 Tank moved from Pomerania to Brest
5 Infantrys moved from Pomerania to Danzig
1 Bomber moved from Hamburg to Latvia
2 ArmoredCars and 3 Tanks moved from Bohemia to Brest
1 Artillery moved from Bohemia to Krakow
1 Tank moved from Lorraine to Bohemia
1 Elite moved from Lorraine to Bavaria
1 Artillery moved from Rhine to Saxony
1 Artillery moved from Netherlands to Hamburg
1 Adv.Fighter moved from Brittany to 22 Sea Zone
1 Artillery moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers, 11 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 ArmoredCars, 1 Artillery, 2 Bombers, 2 Elites and 5 Infantrys
Russians defend with 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
Germans roll dice for 1 Battleship and 3 Cruisers in Latvia, round 2 : 3/4 hits, 2.17 expected hits
3 Infantrys owned by the Russians lost in Latvia
Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Bombers, 2 Elites and 5 Infantrys in Latvia, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Tank in Latvia, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Latvia
1 Elite owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 ArmoredCars, 1 Artillery, 2 Bombers, 2 Elites and 4 Infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
Casualties for Germans: 1 Infantry
Battle in Minsk
Germans attack with 1 Elite, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery, 1 Elite and 1 Infantry
Germans roll dice for 1 Elite, 2 Infantrys and 1 Tank in Minsk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Minsk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Minsk, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Russians lost in Minsk
Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Minsk, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
Battle in Donetsk
Germans attack with 2 ArmoredCars
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars in Donetsk, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 2 ArmoredCars, 2 Artillerys and 2 Infantrys
Russians defend with 1 Artillery, 2 Infantrys and 1 Tank
Germans roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Kiev, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiev, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Kiev, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 2 ArmoredCars and 2 Artillerys in Kiev, round 4 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 4 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Russians lost in Kiev
Germans roll dice for 2 ArmoredCars and 2 Artillerys in Kiev, round 5 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Kiev, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 ArmoredCars and 2 Artillerys in Kiev, round 6 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Tank in Kiev, round 6 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Germans lost in Kiev
1 ArmoredCar owned by the Germans and 2 Artillerys owned by the Germans retreated to Brest
Russians win with 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Germans
1 Bomber moved from Latvia to Brest
1 Bomber moved from Latvia to Hamburg
Place Units - Germans
2 Adv.Fighters, 2 Destroyers, 1 JetFighter and 1 Submarine placed in 22 Sea Zone
Germans undo move 1.
1 Adv.Fighter, 2 Destroyers, 1 JetFighter and 1 Submarine placed in 22 Sea Zone
2 Artillerys and 2 Infantrys placed in Warsaw
8 Infantrys placed in Paris
1 Adv.Fighter placed in Hamburg
1 Infantry and 2 Tanks placed in Krakow
2 Mech.Infs placed in Bohemia
Turn Complete - Germans
Germans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : -3.67
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Russians
1 Elite moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita
1 Artillery, 1 Elite and 1 Infantry moved from S.Karelia to Vyborg
1 Adv.Fighter moved from Leningrad to Vyborg
1 Artillery and 1 Elite moved from Kursk to Minsk
2 Infantrys moved from Kursk to Minsk
1 Infantry moved from Kursk to Minsk
1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
1 Elite moved from Leningrad to Latvia
2 Artillerys moved from Leningrad to Latvia
4 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter moved from Leningrad to Latvia
1 Bomber moved from Kursk to Latvia
1 Tank moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Infantry moved from Rostov to Donetsk
Purchase Units - Russians
Russians buy 4 Artillerys, 1 Bunker, 4 Elites, 1 HeavyTank, 23 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Finns defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 1/4 hits, 1.50 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.50 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
1 Artillery owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar in Donetsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 1 Artillery, 1 Elite and 3 Infantrys
Germans defend with 1 Elite, 1 Infantry and 1 Tank
Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Minsk, round 2 : 2/5 hits, 1.33 expected hits
Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Minsk, round 2 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Minsk
1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Elite, 1 Infantry and 1 Tank
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Chita, round 3 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Chita, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Latvia
Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 1 Tank
Germans defend with 2 ArmoredCars, 1 Artillery, 2 Elites and 4 Infantrys
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 1 Tank in Latvia, round 2 : 5/11 hits, 3.83 expected hits
Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Elites and 4 Infantrys in Latvia, round 2 : 4/9 hits, 2.67 expected hits
4 Infantrys owned by the Russians lost in Latvia
2 ArmoredCars owned by the Germans and 3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite, 1 Infantry and 1 Tank in Latvia, round 3 : 1/7 hits, 3.17 expected hits
Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Latvia, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Latvia
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite and 1 Tank in Latvia, round 4 : 1/6 hits, 2.83 expected hits
Germans roll dice for 1 Artillery and 2 Elites in Latvia, round 4 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Russians lost in Latvia
1 Elite owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite and 1 Tank in Latvia, round 5 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Latvia, round 5 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite and 1 Tank remaining. Battle score for attacker is 12
Casualties for Russians: 1 Artillery and 5 Infantrys
Casualties for Germans: 2 ArmoredCars, 1 Artillery, 2 Elites and 4 Infantrys
Non Combat Move - Russians
1 Adv.Fighter moved from Latvia to Leningrad
1 Infantry moved from S.Karelia to Leningrad
1 Adv.Fighter moved from Vyborg to Leningrad
1 Elite and 3 Infantrys moved from Arkhangelsk to S.Karelia
3 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Yaroslavl to Kursk
1 Tank moved from Kiev to Kursk
1 Infantry moved from Kursk to Kiev
2 Elites and 4 Infantrys moved from Rostov to Kursk
2 Artillerys moved from Rostov to Kursk
1 Tank moved from Stalingrad to Kursk
1 Tank moved from Moscow to Kursk
1 Artillery moved from Moscow to Yaroslavl
1 Tank moved from Moscow to S.Karelia
7 Infantrys moved from Moscow to Yaroslavl
3 Infantrys moved from Georgia to Rostov
1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov
1 Bomber moved from Latvia to Kursk
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
1 Artillery moved from Ayan to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Irkutsk to N.Buryat Mongolia
3 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 1 Elite moved from Khatanga to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
1 Artillery and 1 Elite moved from Sibirsky to Khatanga
3 Infantrys moved from Sibirsky to Evenkia
3 Infantrys moved from Krasnoyarsk to Irkutsk
2 Infantrys moved from Novosibirsk to Krasnoyarsk
2 Infantrys moved from Sverdlovsk to Novosibirsk
Place Units - Russians
1 Artillery, 1 Bunker, 1 Elite and 2 Infantrys placed in Leningrad
1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
1 Artillery, 1 Elite and 1 Infantry placed in Georgia
1 Artillery, 1 Elite, 1 HeavyTank and 2 Infantrys placed in Stalingrad
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
7 Infantrys and 3 Tanks placed in Moscow
Russians undo move 6.
5 Infantrys and 1 Tank placed in Sibirsky
2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : 0.00
Germans regular : 0.50
Russians regular : -2.00
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Italians
2 Artillerys and 2 Infantrys moved from Provence to 43 Sea Zone
2 Artillerys and 2 Infantrys moved from N.Tunisia to 42 Sea Zone
2 Artillerys, 1 Cruiser, 3 Destroyers, 2 Infantrys, 1 S.Submarine, 2 Submarines and 3 Transports moved from 42 Sea Zone to 41 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
4 Artillerys and 4 Infantrys moved from 41 Sea Zone to E.Morocco
5 Artillerys, 1 Elite, 2 Fighters and 5 Infantrys moved from N.Algeria to E.Morocco
2 Adv.Fighters moved from 46 Sea Zone to E.Morocco
1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks moved from Tobruk to El Agheila
2 ArmoredCars moved from Tunis to S.Algeria
2 ArmoredCars moved from Greece to 48 Sea Zone
2 Artillerys moved from Greece to 48 Sea Zone
4 Infantrys moved from Greece to 48 Sea Zone
2 ArmoredCars, 2 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Destroyer, 1 Elite, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in 41 Sea Zone
Italians attack with 1 Cruiser, 3 Destroyers, 1 S.Submarine, 2 Submarines and 5 Transports
Americans defend with 1 B.Transport
Italians roll dice for 1 S.Submarine and 2 Submarines in 41 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Cruiser, 3 Destroyers and 5 Transports in 41 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 B.Transport in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Italians lost in 41 Sea Zone
1 B.Transport owned by the Americans lost in 41 Sea Zone
Italians win with 1 Cruiser, 3 Destroyers, 1 S.Submarine, 1 Submarine and 5 Transports remaining. Battle score for attacker is 1
Casualties for Italians: 1 Submarine
Casualties for Americans: 1 B.Transport
Battle in E.Morocco
Italians attack with 2 Adv.Fighters, 9 Artillerys, 1 Elite, 2 Fighters and 9 Infantrys
British defend with 2 Fighters; French defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 8 Infantrys and 5 Tanks; Americans defend with 3 Infantrys
French roll AA dice in E.Morocco : 0/4 hits, 0.67 expected hits
Italians roll dice for 2 Adv.Fighters, 9 Artillerys, 1 Elite, 2 Fighters and 9 Infantrys in E.Morocco, round 2 : 9/23 hits, 8.00 expected hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 3 Bunkers, 3 Fighters, 11 Infantrys and 5 Tanks in E.Morocco, round 2 : 10/22 hits, 9.17 expected hits
1 Artillery owned by the Italians and 9 Infantrys owned by the Italians lost in E.Morocco
3 Infantrys owned by the Americans and 3 Infantrys owned by the French lost in E.Morocco
Italians roll dice for 2 Adv.Fighters, 8 Artillerys, 1 Elite and 2 Fighters in E.Morocco, round 3 : 4/13 hits, 4.83 expected hits
French roll dice for 3 Bunkers, 3 Fighters, 5 Infantrys and 5 Tanks in E.Morocco, round 3 : 7/16 hits, 7.17 expected hits
7 Artillerys owned by the Italians lost in E.Morocco
4 Infantrys owned by the French lost in E.Morocco
2 Fighters owned by the Italians and 2 Adv.Fighters owned by the Italians retreated
Italians roll dice for 1 Artillery and 1 Elite in E.Morocco, round 4 : 1/2 hits, 0.83 expected hits
French roll dice for 3 Bunkers, 3 Fighters, 1 Infantry and 5 Tanks in E.Morocco, round 4 : 6/12 hits, 5.83 expected hits
1 Elite owned by the Italians and 1 Artillery owned by the Italians lost in E.Morocco
1 Infantry owned by the French lost in E.Morocco
French win with 3 Bunkers, 3 Fighters and 5 Tanks remaining. Battle score for attacker is -35
Casualties for Italians: 9 Artillerys, 1 Elite and 9 Infantrys
Casualties for Americans: 3 Infantrys
Casualties for French: 8 Infantrys
Non Combat Move - Italians
2 Adv.Fighters moved from E.Morocco to S.Algeria
1 Carrier moved from 46 Sea Zone to 42 Sea Zone
2 Fighters moved from E.Morocco to 42 Sea Zone
Place Units - Italians
1 Destroyer, 1 Submarine and 1 Transport placed in 46 Sea Zone
2 Artillerys and 2 Infantrys placed in Tunis
1 Artillery and 1 Infantry placed in Provence
2 Artillerys, 1 Elite and 1 Infantry placed in Greece
1 Artillery and 4 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
French regular : 0.83
Italians regular : -0.33
French AA : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - French
3 units repaired.
1 Tank moved from E.Morocco to N.Algeria
French take N.Algeria from Germans
1 Tank moved from N.Algeria to E.Morocco
1 Cruiser and 1 Transport moved from 11 Sea Zone to 5 Sea Zone
1 Artillery and 2 Infantrys moved from Nordland to 5 Sea Zone
1 Fighter moved from Finnmark to Lapland
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 5 Sea Zone to 6 Sea Zone
1 Artillery and 2 Infantrys moved from 6 Sea Zone to Lapland
Purchase Units - French
French buy 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - French
Battle in Lapland
French attack with 1 Artillery, 1 Fighter and 2 Infantrys
Finns defend with 1 Artillery and 1 Infantry
French roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.17 expected hits
Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
French win, taking Lapland from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Finns: 1 Artillery and 1 Infantry
Non Combat Move - French
1 Fighter moved from Lapland to Finnmark
2 Infantrys moved from W.Morocco to E.Morocco
1 Adv.Fighter moved from New Valley to Kufra
1 Infantry moved from Darfur to Kufra
Place Units - French
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in E.Morocco
1 Artillery and 2 Infantrys placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
French regular : 0.33
Finns regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Yamamoto
3 Artillerys moved from Malaya to 110 Sea Zone
3 Artillerys moved from Sumatra to 110 Sea Zone
1 Elite and 3 Infantrys moved from Malaya to 110 Sea Zone
1 Adv.Fighter, 6 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys moved from 110 Sea Zone to Java
1 Bomber moved from Malaya to Java
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Infantry moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 4 Artillerys, 2 Bunkers, 1 Cruiser, 2 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Java
Yamamoto attack with 1 Adv.Fighter, 7 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 4 Infantrys
Anzac defend with 1 Artillery, 7 Infantrys and 1 Tank; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 2 : 2/15 hits, 5.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker, 7 Infantrys and 1 Tank in Java, round 2 : 2/10 hits, 3.67 expected hits
2 Infantrys owned by the Yamamoto lost in Java
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 3 : 4/13 hits, 5.00 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 6 Infantrys and 1 Tank in Java, round 3 : 5/9 hits, 3.33 expected hits
3 Artillerys owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Java
4 Infantrys owned by the Anzac lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 1 Elite and 1 Fighter in Java, round 4 : 2/8 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in Java, round 4 : 0/5 hits, 2.00 expected hits
2 Infantrys owned by the Anzac lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 1 Elite and 1 Fighter in Java, round 5 : 3/8 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in Java, round 5 : 2/3 hits, 1.33 expected hits
2 Artillerys owned by the Yamamoto lost in Java
1 Artillery owned by the Anzac, 1 Tank owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Yamamoto: 5 Artillerys and 4 Infantrys
Casualties for Anzac: 1 Artillery, 7 Infantrys and 1 Tank
Casualties for Dutch: 1 Bunker
Non Combat Move - Yamamoto
1 Fighter moved from Java to 110 Sea Zone
1 Adv.Fighter moved from Java to 110 Sea Zone
1 Bomber moved from Java to Malaya
Place Units - Yamamoto
3 Artillerys and 3 Infantrys placed in Hong Kong
1 Artillery placed in Malaya
1 Bunker placed in Sumatra
1 Bunker placed in Chubu
1 Cruiser, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 65 PUs
Combat Hit Differential Summary :
Yamamoto regular : -7.50
Dutch regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Yamamoto
1 Artillery moved from Hunan to Shanghai
1 Infantry moved from Anhwei to Shanghai
1 Elite moved from Chahar to Shantung
1 Artillery and 1 Infantry moved from Shansi to Shantung
1 Tank moved from Anhwei to Shantung
1 Adv.Fighter moved from Hupeh to Shanghai
1 Fighter moved from Hupeh to Shantung
1 Infantry moved from Anhwei to Shantung
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Tank; Yamamoto defend with 2 Tanks
Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Shantung, round 2 : 2/6 hits, 2.00 expected hits
Hisaichi roll dice for 3 Tanks in Shantung, round 2 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Chinese lost in Shantung
1 Tank owned by the Hisaichi and 1 Tank owned by the Yamamoto lost in Shantung
Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Shantung, round 3 : 1/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 11
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Tank
Casualties for Yamamoto: 2 Tanks
Battle in Shanghai
Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shanghai, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shanghai, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Shanghai, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
1 Adv.Fighter moved from Shanghai to Hupeh
1 Fighter moved from Shantung to Hupeh
1 Artillery moved from Chahar to Shansi
1 Artillery, 1 Elite and 1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Shensi to Shansi
1 Artillery moved from Shensi to Hupeh
1 Tank moved from Shensi to Chahar
1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Gobi Altai to Suiyuan
1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Adv.Fighter and 5 Infantrys placed in Hsining
1 Factory placed in Hupeh
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Hisaichi
2 Artillerys moved from Changchun to 84 Sea Zone
3 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shantung
2 Infantrys moved from 84 Sea Zone to Shantung
1 Adv.Fighter moved from Hulunbuir to Shantung
2 Artillerys and 2 Infantrys moved from Liaoning to Peking
2 Infantrys moved from Celebes to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Soembawa
Hisaichi take Soembawa from Dutch
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Bunkers, 1 Destroyer, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 1 Adv.Fighter, 2 Artillerys and 3 Infantrys
Chinese defend with 1 Artillery, 1 Elite and 1 Tank
Hisaichi roll dice for 1 Cruiser in Shantung, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 3 Infantrys in Shantung, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Shantung, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
1 Artillery owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Adv.Fighter, 2 Artillerys and 2 Infantrys in Shantung, round 3 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 Tank in Shantung, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Adv.Fighter, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 1 Artillery, 1 Elite and 1 Tank
Casualties for Hisaichi: 1 Infantry
Battle in Flores
Hisaichi attack with 2 Artillerys and 2 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Flores, round 2 : 3/4 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Flores
1 Infantry owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Hisaichi
2 Destroyers and 2 Submarines moved from 84 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone
1 Submarine moved from 85 Sea Zone to 94 Sea Zone
1 Destroyer moved from 84 Sea Zone to 75 Sea Zone
1 Adv.Fighter moved from Shantung to Liaoning
Place Units - Hisaichi
2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao
2 Artillerys, 1 Bunker, 1 Elite and 1 Infantry placed in Liaoning
6 Infantrys placed in Changchun
1 Destroyer placed in 84 Sea Zone
Turn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Dutch regular : 0.67
Hisaichi regular : 1.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - British
2 Infantrys moved from Cairo to 56 Sea Zone
2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 2 Infantrys, 6 Submarines and 3 Transports moved from 56 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tripoli
1 Infantry moved from 48 Sea Zone to Campania
1 Infantry moved from Kufra to Hun
British take Hun from Italians
1 Bomber moved from Cairo to 48 Sea Zone
1 Fighter moved from New Valley to 48 Sea Zone
1 Infantry moved from Mersa Matruh to Tobruk
British take Tobruk from Italians
1 Artillery and 2 Infantrys moved from N.French Indochina to S.French Indochina
1 Tank moved from N.French Indochina to S.French Indochina
Purchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Destroyer, 2 Elites, 18 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in S.French Indochina
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Fighter; Yamamoto defend with 1 Artillery
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Fighter in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British lost in S.French Indochina
1 Artillery owned by the Yamamoto lost in S.French Indochina
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 3 : 3/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Fighter in S.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in S.French Indochina
1 Fighter owned by the Hisaichi lost in S.French Indochina
British win, taking S.French Indochina from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 8
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Artillery
Casualties for Hisaichi: 1 Fighter
Battle in 48 Sea Zone
British attack with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Fighters, 6 Submarines and 3 Transports
Italians defend with 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
British roll dice for 6 Submarines in 48 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 2 Submarines in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Fighters and 3 Transports in 48 Sea Zone, round 2 : 7/15 hits, 6.00 expected hits
Italians roll dice for 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters and 4 Transports in 48 Sea Zone, round 2 : 7/13 hits, 4.50 expected hits
Units damaged: 1 Battleship owned by the British
3 Submarines owned by the British and 3 Transports owned by the British lost in 48 Sea Zone
2 Submarines owned by the Italians, 4 Transports owned by the Italians and 3 Destroyers owned by the Italians lost in 48 Sea Zone
British roll dice for 3 Submarines in 48 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers and 3 Fighters in 48 Sea Zone, round 3 : 5/15 hits, 6.00 expected hits
Italians roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 Fighters in 48 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
2 Submarines owned by the British lost in 48 Sea Zone
1 Carrier owned by the Italians, 2 Fighters owned by the Italians, 1 Battleship owned by the Italians and 2 Destroyers owned by the Italians lost in 48 Sea Zone
British win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 75
Casualties for British: 5 Submarines and 3 Transports
Casualties for Italians: 1 Battleship, 1 Carrier, 5 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
Battle in Tripoli
Battle in Campania
Non Combat Move - British
1 Fighter moved from 48 Sea Zone to Kufra
1 Artillery and 2 Infantrys moved from Mersa Matruh to Kufra
2 Artillerys, 2 Elites, 3 Infantrys and 3 Tanks moved from New Valley to Kufra
1 Artillery and 3 Infantrys moved from Lower Egypt to New Valley
4 Infantrys moved from Nubia to New Valley
2 Infantrys moved from Palestine to Lower Egypt
1 Artillery, 1 Elite and 1 Infantry moved from Iraq to Palestine
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Tank moved from Italian East Africa to New Valley
2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Infantrys moved from E.Iran to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Artillery and 3 Infantrys moved from Manchester to 11 Sea Zone
2 Artillerys and 1 Elite moved from Wales to Manchester
1 Infantry moved from N.Thailand to N.French Indochina
1 Artillery and 2 Tanks moved from N.French Indochina to N.Thailand
1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank moved from Burma to N.Thailand
2 Artillerys and 7 Infantrys moved from Assam to Burma
1 Artillery, 1 Elite and 3 Infantrys moved from Bihar to Assam
4 Infantrys moved from Calcutta to Assam
1 Tank moved from Delhi to Assam
4 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Madras to Hyderabad
1 Bomber moved from 48 Sea Zone to Kufra
Place Units - British
1 Destroyer placed in 56 Sea Zone
1 Transport placed in 11 Sea Zone
1 Adv.Fighter, 1 Artillery and 1 Elite placed in Manchester
4 Infantrys placed in Wales
1 Adv.Fighter and 1 Bomber placed in London
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi
2 Infantrys placed in Madras
2 Infantrys and 1 Tank placed in Italian East Africa
3 Infantrys placed in E.Iran
5 Infantrys placed in Cairo
Turn Complete - British
British collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Italians regular : 1.00
British regular : 2.50
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Anzac
2 Cruisers and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Elite moved from West Papua to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Elite moved from 67 Sea Zone to Soembawa
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Soembawa
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Flores
1 Adv.Fighter moved from 67 Sea Zone to Soembawa
1 Adv.Fighter moved from 67 Sea Zone to Flores
1 Adv.Fighter moved from Banjarmasin to Java
2 Fighters moved from Banjarmasin to Java
1 Adv.Fighter moved from Broome to Java
1 Artillery and 1 Elite moved from Broome to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery, 1 Elite and 3 Infantrys moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Elites and 6 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
Yamamoto defend with 2 Artillerys and 1 Elite
Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Elite owned by the Yamamoto lost in Java
Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Java, round 2 : 4/9 hits, 3.00 expected hits
Yamamoto roll dice for 2 Artillerys in Java, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 2 Adv.Fighters, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Yamamoto: 2 Artillerys and 1 Elite
Battle in Flores
Anzac attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Artillerys and 1 Infantry
Anzac roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Flores, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Flores
Anzac roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Flores, round 3 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in Flores, round 3 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Battle in Soembawa
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
Hisaichi defend with 2 Infantrys
Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Soembawa, round 2 : 1/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Soembawa
Anzac win, taking Soembawa from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Anzac
1 Adv.Fighter moved from Flores to 67 Sea Zone
1 Adv.Fighter moved from Soembawa to 67 Sea Zone
1 Adv.Fighter moved from Java to Broome
1 Adv.Fighter moved from Java to Banjarmasin
2 Fighters moved from Java to Banjarmasin
1 Artillery and 2 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
1 Adv.Fighter, 1 Artillery and 1 Elite placed in Broome
1 Artillery, 1 Elite and 1 Infantry placed in Townsville
3 Infantrys placed in Port Moresby
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : 1.17
Hisaichi regular : -2.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Dutch
1 Adv.Fighter, 2 Infantrys and 1 Tank moved from Banjarmasin to East And South Borneo
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 39 Sea Zone
2 Infantrys moved from 39 Sea Zone to Argentina
2 ArmoredCars and 2 Tanks moved from Bolivia to Argentina
1 Mech.Inf moved from Suriname to Argentina
1 Infantry moved from Banjarmasin to East And South Borneo
Purchase Units - Dutch
Dutch buy 2 Bunkers, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Argentina, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Argentina
2 Infantrys owned by the Neutral lost in Argentina
Dutch roll dice for 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks in Argentina, round 3 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in East And South Borneo
Dutch attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank
Thai defend with 1 Artillery and 1 Elite
Dutch roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/5 hits, 1.50 expected hits
Thai roll dice for 1 Artillery and 1 Elite in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in East And South Borneo
Dutch win, taking East And South Borneo from Thai with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Thai: 1 Artillery and 1 Elite
Non Combat Move - Dutch
1 Adv.Fighter moved from East And South Borneo to Banjarmasin
Place Units - Dutch
1 Transport placed in 32 Sea Zone
2 Infantrys placed in Suriname
1 Bunker and 2 Infantrys placed in Banjarmasin
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Thai regular : -0.67
Neutral regular : -0.33
Dutch regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Dutch
1 Adv.Fighter, 2 Infantrys and 1 Tank moved from Banjarmasin to East And South Borneo
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 39 Sea Zone
2 Infantrys moved from 39 Sea Zone to Argentina
2 ArmoredCars and 2 Tanks moved from Bolivia to Argentina
1 Mech.Inf moved from Suriname to Argentina
1 Infantry moved from Banjarmasin to East And South Borneo
Purchase Units - Dutch
Dutch buy 2 Bunkers, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks
Neutral defend with 3 Infantrys
Dutch roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Argentina, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Argentina
2 Infantrys owned by the Neutral lost in Argentina
Dutch roll dice for 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks in Argentina, round 3 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in East And South Borneo
Dutch attack with 1 Adv.Fighter, 3 Infantrys and 1 Tank
Thai defend with 1 Artillery and 1 Elite
Dutch roll dice for 1 Adv.Fighter, 3 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/5 hits, 1.50 expected hits
Thai roll dice for 1 Artillery and 1 Elite in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Thai and 1 Artillery owned by the Thai lost in East And South Borneo
Dutch win, taking East And South Borneo from Thai with 1 Adv.Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
Casualties for Thai: 1 Artillery and 1 Elite
Non Combat Move - Dutch
1 Adv.Fighter moved from East And South Borneo to Banjarmasin
Place Units - Dutch
1 Transport placed in 32 Sea Zone
2 Infantrys placed in Suriname
1 Bunker and 2 Infantrys placed in Banjarmasin
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 2 Sea Zone: 1 Transport
EDIT: Adding units owned by British to 9 Sea Zone: 1 Transport
EDIT: Removing units owned by British from Montreal: 1 Infantry and 1 Tank
EDIT: Adding units owned by British to Iceland: 1 Infantry and 1 Tank
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Thai regular : -0.67
Neutral regular : -0.33
Dutch regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Finns
1 Artillery and 2 Infantrys moved from Oulu to Lapland
1 Fighter moved from Oulu to Lapland
1 Elite and 1 Infantry moved from Oulu to N.Karelia
1 Artillery and 1 Elite moved from Oulu to Vyborg
1 Tank moved from Oulu to Vyborg
Purchase Units - Finns
Finns buy 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 1 Infantry in N.Karelia, round 2 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lapland
Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys
French defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Lapland, round 2 : 0/4 hits, 1.17 expected hits
French roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Finns lost in Lapland
1 Fighter owned by the Finns retreated
1 Artillery owned by the Finns retreated to Oulu
French win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
Casualties for Finns: 2 Infantrys
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite and 1 Tank
Russians defend with 1 Artillery and 1 Elite
Finns roll dice for 1 Artillery, 1 Elite and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Russians lost in Vyborg
Finns roll dice for 1 Artillery, 1 Elite and 1 Tank in Vyborg, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in Vyborg
1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 1 Elite
Casualties for Finns: 1 Elite
Non Combat Move - Finns
5 Infantrys moved from Tampere to Oulu
6 Infantrys moved from Helsinki to Tampere
1 Fighter moved from Lapland to Oulu
Place Units - Finns
1 Transport placed in 24 Sea Zone
4 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 1.00
Finns regular : -1.33
Russians regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Romanians
2 Infantrys moved from Vinnytsia to Kiev
1 ArmoredCar moved from E.Romania to Kiev
2 Infantrys moved from Odessa to Donetsk
1 Infantry moved from Odessa to Donetsk
1 ArmoredCar moved from E.Romania to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery, 1 Elite and 1 Infantry
Romanians roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Romanians lost in Donetsk
1 Elite owned by the Russians and 1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery, 1 Elite and 1 Infantry
Battle in Kiev
Romanians attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Kiev
Romanians roll dice for 1 ArmoredCar and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Romanians: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
4 Infantrys moved from Vinnytsia to Kiev
1 Fighter moved from Donetsk to Odessa
1 Tank moved from Odessa to Kiev
2 Artillerys, 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from W.Romania to Vinnytsia
2 Infantrys moved from W.Romania to E.Romania
4 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
4 Infantrys placed in Bucharest
2 Artillerys and 1 Infantry placed in W.Romania
Turn Complete - Romanians
Romanians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Thai
2 Infantrys moved from Bangkok to S.Thailand
1 Elite moved from Bangkok to S.Thailand
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 8
Combat Move - Americans
2 Infantrys moved from Ulithi to Yap
1 Bomber moved from Saipan to Yap
1 S.Submarine moved from 86 Sea Zone to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
2 Adv.Fighters moved from Saipan to 94 Sea Zone
1 S.Bomber moved from Saipan to Celebes
2 Adv.Fighters moved from 86 Sea Zone to Yap
4 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 94 Sea Zone
Purchase Units - Americans
Americans buy 4 Adv.Fighters, 2 Artillerys, 1 B.Transport, 1 Destroyer, 10 Infantrys, 5 Submarines and 1 T.Boat; Remaining resources: 1 PUs;
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 6 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Submarine
Americans roll dice for 6 Adv.Fighters and 2 Fighters in 94 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
1 Submarine owned by the Hisaichi lost in 94 Sea Zone
Americans win with 6 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Battle in Yap
Americans attack with 2 Adv.Fighters, 1 Bomber and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Adv.Fighters, 1 Bomber and 2 Infantrys in Yap, round 2 : 1/5 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yap
Americans win, taking Yap from Yamamoto with 2 Adv.Fighters, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Celebes
Americans attack with 1 S.Bomber
Hisaichi defend with 1 Bomber
Americans roll dice for 1 S.Bomber in Celebes, round 2 : 0/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Bomber in Celebes, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 S.Bomber in Celebes, round 3 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Bomber in Celebes, round 3 : 0/1 hits, 0.17 expected hits
1 Bomber owned by the Hisaichi lost in Celebes
Americans win with 1 S.Bomber remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Bomber
Non Combat Move - Americans
1 S.Bomber moved from Celebes to Saipan
6 Adv.Fighters and 2 Fighters moved from 94 Sea Zone to 86 Sea Zone
2 Adv.Fighters moved from Yap to 86 Sea Zone
1 Bomber moved from Yap to Saipan
1 Transport moved from 86 Sea Zone to 95 Sea Zone
2 Infantrys moved from Wake to 95 Sea Zone
2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Saipan
2 Adv.Fighters and 3 Submarines moved from 88 Sea Zone to 86 Sea Zone
3 Submarines moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from Midway to 89 Sea Zone
2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Artillery, 1 Infantry and 1 Tank moved from S.Chile to 125 Sea Zone
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 39 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Bahia
1 Carrier and 1 Destroyer moved from 35 Sea Zone to 34 Sea Zone
1 Fighter and 1 L.Fighter moved from Rio de Oro to 34 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Mauritania to W.Morocco
1 Tank moved from Mauritania to E.Morocco
1 Marine moved from Rio de Oro to Mauritania
4 Infantrys moved from Rio de Oro to Mauritania
2 Bombers moved from Rio de Oro to Mauritania
1 B.Transport and 2 Transports moved from 34 Sea Zone to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Central USA to South Atlantic USA
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
Place Units - Americans
2 Adv.Fighters placed in 88 Sea Zone
3 Submarines placed in 91 Sea Zone
1 T.Boat placed in 31 Sea Zone
2 Submarines placed in 34 Sea Zone
2 Adv.Fighters placed in San Francisco
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
1 Artillery and 1 Infantry placed in Salvador
1 Artillery and 1 Infantry placed in San Francisco
Americans undo move 10.
1 Artillery and 2 Infantrys placed in Saipan
2 Infantrys placed in San Francisco
1 Infantry placed in Washington
Turn Complete - Americans
Americans collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Americans regular : -0.33
Hisaichi regular : -0.33
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 9
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Tank moved from East Prussia to 24 Sea Zone
1 Artillery, 5 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
1 Tank moved from East Prussia to Latvia
3 Infantrys moved from Brest to Minsk
3 ArmoredCars moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
2 Tanks moved from Krakow to Brest
1 Artillery and 1 Infantry moved from Krakow to Brest
1 Tank moved from Bohemia to Brest
2 Mech.Infs moved from Bohemia to Lithuania
2 Infantrys moved from Danzig to Brest
1 Artillery moved from Saxony to Pomerania
1 Adv.Fighter moved from Hamburg to 11 Sea Zone
2 Adv.Fighters, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 JetFighters, 1 S.Submarine and 6 Submarines moved from 22 Sea Zone to 11 Sea Zone
1 Bomber moved from Hamburg to 11 Sea Zone
1 Infantry moved from S.Algeria to N.Algeria
Germans take N.Algeria from French
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 18 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 11 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Bomber, 2 Carriers, 1 Cruiser, 9 Destroyers, 2 JetFighters, 1 S.Submarine and 6 Submarines
British defend with 2 Adv.Fighters, 1 Artillery, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Infantrys, 5 Submarines and 3 Transports; French defend with 1 Destroyer; Russians defend with 1 Destroyer and 2 Transports
Germans roll dice for 1 S.Submarine and 6 Submarines in 11 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits
Combat Hit Differential Summary :
Germans regular : -0.50
@captainwalker OOL Please and did you mean to leave those guys on the transports?