cwglee51 axis vs simon allie +40 G40 OOB

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            2 fighters moved from Caroline Islands to Korea
            1 fighter moved from Caroline Islands to Queensland
            1 fighter and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Tunisia to Libya
            2 cruisers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    I obviously wasn’t considering the consequences when I retreated from Ukraine.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            3 armour moved from Sikang to Kansu
            1 mech_infantry moved from Timguska to Kansu
            2 mech_infantrys moved from Russia to Samara
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            3 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 armour and 1 mech_infantry moved from Finland to Novgorod
            3 mech_infantrys moved from Novgorod to Bryansk
            3 armour and 3 mech_infantrys moved from Smolensk to Bryansk
            3 artilleries moved from France to Western Germany
            3 infantry moved from Holland Belgium to France
            2 fighters moved from Germany to Western Germany
            1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Germany to Yugoslavia
            3 fighters moved from Western Germany to Yugoslavia
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 3 armour and 1 mech_infantry
                Chinese defend with 3 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Kansu, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                    Germans roll dice for 3 armour and 1 mech_infantry in Kansu, round 3 : 4/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kansu
                    1 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 3 armour remaining. Battle score for attacker is 5
                Casualties for Chinese: 3 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Volgograd
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 1.67 expected hits
                    British roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    1 artillery owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Germans win, taking Samara from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 mech_infantry moved from Russia to Bryansk
            1 transport moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            5 fighters placed in Western Germany
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6
            Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 70 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Germans regular : 0.17
    British regular : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - Russians
            4 fighters, 2 infantry and 1 tactical_bomber moved from Rostov to Ukraine
            2 armour, 5 artilleries, 47 infantry and 1 mech_infantry moved from Rostov to Tambov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Tambov
                Russians attack with 2 armour, 5 artilleries, 47 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 5 artilleries, 47 infantry and 1 mech_infantry in Tambov, round 2 : 19/55 hits, 11.50 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 2 armour, 5 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Rostov to Tambov
            4 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.00
    Russians regular : 8.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Shensi to Kazakhstan
            1 bomber moved from French Indo China to Kazakhstan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Chahar to Kweichow
            3 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Suiyuyan to Chahar
            1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Kazakhstan
                Japanese attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kazakhstan
                    1 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakhstan to Yunnan
            3 mech_infantrys moved from Malaya to Shan State
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kwangtung
            1 carrier and 1 destroyer placed in 36 Sea Zone
            Japanese undo move 2.
            3 mech_infantrys placed in Kiangsu
            1 submarine placed in 36 Sea Zone
            Japanese undo move 3.
            Japanese undo move 3.
            1 mech_infantry placed in French Indo China
            2 submarines placed in 20 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    Will try and get to this tonight.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
            8 fighters moved from 22 Sea Zone to Kiangsu
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Kami on my DD in SZ20?

  • '19 '17 '16

    TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            6 fighters moved from 22 Sea Zone to Kiangsu
    

    Savegame

  • '19 '17 '16

    @simon33 said in cwglee51 axis vs simon allie +40 G40 OOB:

    Kami on my DD in SZ20?

    Slight update to Kiangsu attack. Same Q.


  • @simon33
    3 kami pls

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            6 fighters moved from 22 Sea Zone to Kiangsu
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 2,1,6
                    1 destroyer owned by the Americans lost in 20 Sea Zone
            Battle in Kiangsu
                Americans attack with 6 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Americans roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 6 fighters and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Kiangsu
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
            Battle in 20 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 2 submarines
                2 submarines owned by the Japanese submerged
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            6 submarines moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 carrier and 2 fighters moved from 22 Sea Zone to 17 Sea Zone
            5 fighters moved from Kiangsu to 19 Sea Zone
            1 fighter moved from Hawaiian Islands to 19 Sea Zone
            1 cruiser moved from 22 Sea Zone to 17 Sea Zone
            1 battleship, 5 carriers and 1 cruiser moved from 22 Sea Zone to 19 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            9 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Korea
            2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 87 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 aaGun moved from Eastern United States to Central United States
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            3 submarines moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Korea
            1 infantry placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
            1 bomber and 1 fighter moved from Rostov to Samara
            1 mech_infantry moved from Caucasus to Samara
            3 artilleries and 7 infantry moved from Rostov to Volgograd
            3 artilleries and 2 infantry moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Samara
                British attack with 1 bomber, 1 fighter and 1 mech_infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 fighter owned by the British lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                1 bomber owned by the British retreated
                Germans winAmericans winAmericans win with 3 fighters and 1 tactical_bomber remaining with 3 fighters and 1 tactical_bomber remaining with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                British attack with 6 artilleries and 9 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 6 artilleries and 9 infantry in Volgograd, round 2 : 4/15 hits, 4.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Volgograd
                    2 mech_infantrys owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters and 2 tactical_bombers moved from Burma to India
            1 bomber moved from Samara to Tambov
            4 artilleries and 10 infantry moved from Northwest Persia to Caucasus
            3 artilleries moved from Persia to Northwest Persia
            5 infantry moved from Iraq to Northwest Persia
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            2 artilleries and 6 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Tunisia to Tobruk
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from Tambov to Caucasus
            1 infantry moved from Algeria to Tunisia
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
            2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 artilleries placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Japanese regular : 0.33
    Germans regular : 1.67
    British regular : -2.83
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Russia to Southern Italy
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,1,2,5,5,6,6,6,6,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Italians collect 5 PUs (12 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Queensland to Dutch New Guinea
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer and 2 fighters moved from 22 Sea Zone to 20 Sea Zone
            2 fighters moved from Korea to 20 Sea Zone
    

    Savegame

  • '19 '17 '16

    Kami in SZ20?


  • @simon33 None


  • @simon33 None


  • @simon33 None

  • '19 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 45 Sea Zone
            1 fighter moved from Queensland to Dutch New Guinea
            1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer and 2 fighters moved from 22 Sea Zone to 20 Sea Zone
            2 fighters moved from Korea to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 destroyer and 4 fighters
                Japanese defend with 2 submarines
                    ANZAC roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    ANZAC roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
    
        Non Combat Move - ANZAC
            2 fighters moved from 20 Sea Zone to Manchuria
            2 fighters moved from 20 Sea Zone to 19 Sea Zone
            1 carrier and 1 cruiser moved from 22 Sea Zone to 19 Sea Zone
            1 fighter moved from Dutch New Guinea to New Guinea
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from India to Volgograd
            2 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
            2 cruisers and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Caucasus to Volgograd
            1 infantry moved from Libya to Tobruk
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.83
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 3 fighters and 4 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            24 mech_infantrys moved from Bryansk to Tambov
            3 mech_infantrys moved from Russia to Tambov
            1 mech_infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            7 armour moved from Bryansk to Tambov
            33 infantry moved from Bryansk to Tambov
            5 artilleries moved from Bryansk to Tambov
            2 fighters and 2 tactical_bombers moved from Russia to Tambov
            6 bombers moved from Western Germany to Tambov
            2 fighters moved from Western Germany to Southern Italy
            1 armour moved from Buryatia to Sakha
                  Germans take Sakha from Russians
            1 armour moved from Sakha to Siberia
                  Germans take Siberia from Russians
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 7 armour, 5 artilleries, 6 bombers, 2 fighters, 33 infantry, 27 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 2 armour, 5 artilleries, 47 infantry and 1 mech_infantry
                    Russians roll AA dice in Tambov : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in Tambov
                    Germans roll dice for 7 armour, 5 artilleries, 6 bombers, 33 infantry, 27 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 24/80 hits, 21.33 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 47 infantry and 1 mech_infantry in Tambov, round 2 : 20/55 hits, 18.67 expected hits
                    20 infantry owned by the Germans lost in Tambov
                    22 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Tambov
                    Germans roll dice for 7 armour, 5 artilleries, 6 bombers, 13 infantry, 27 mech_infantrys and 2 tactical_bombers in Tambov, round 3 : 22/60 hits, 18.00 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 25 infantry and 1 mech_infantry in Tambov, round 3 : 14/33 hits, 11.33 expected hits
                    13 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                    22 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 7 armour, 5 artilleries, 6 bombers, 26 mech_infantrys and 2 tactical_bombers in Tambov, round 4 : 17/46 hits, 15.67 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 3 infantry and 1 mech_infantry in Tambov, round 4 : 2/11 hits, 4.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Tambov
                    1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 5 artilleries owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 7 armour, 5 artilleries, 6 bombers, 24 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for Germans: 2 fighters, 33 infantry and 3 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 47 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            2 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun moved from Bryansk to Russia
            6 bombers moved from Tambov to Russia
            2 tactical_bombers moved from Tambov to Yugoslavia
            1 aaGun moved from Bryansk to Tambov
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            2 bombers and 3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,3,2,4,5,6,1,1,1
            Germans collect 65 PUs (2 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 73 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 8.00
    Russians AA : 1.00
    

    Savegame

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