Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
TRS Entek v dawg (Axis)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2 Combat Move - Russians 1 Artillery, 1 EarlyFighter, 5 Infantrys and 2 Tanks moved from Ulaan Ude to Quingdao 1 Infantry moved from Irkutsk to Quingdao 1 Infantry moved from Ustkut to Irkutsk 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 5 Infantrys moved from Kaask to Tulun 1 Tank moved from Kaask to Ulaan Ude 1 Artillery and 1 Infantry moved from Kyzyl to Jinquan 1 Infantry and 1 Tank moved from Punjab to Yecheng 1 Tank moved from Yecheng to Haixi Purchase Units - Russians Russians buy 4 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 1 AAGun moved from Tulun to Ulaan Ude 1 AAGun moved from Kyzyl to Kaask Place Units - Russians 4 Infantrys, 1 Marine and 1 Tank placed in Kaask 2 Mech.Infs and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Szechwan to Sian 1 EarlyFighter moved from Szechwan to Sian 2 Infantrys moved from Szechwan to Shangsi 1 Artillery moved from Gansu to Shangsi 1 EarlyFighter moved from Szechwan to Shangsi 1 Artillery and 1 Infantry moved from Gansu to N.Shangsi Purchase Units - Chinese Chinese buy 1 Fighter, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 3 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Sian, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Sian Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Battle in N.Shangsi Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shangsi Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shangsi 1 Infantry owned by the Hisaichi lost in Shangsi Chinese roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 3 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shangsi 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shangsi Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Non Combat Move - Chinese 1 EarlyFighter moved from Shangsi to Szechwan 1 EarlyFighter moved from Sian to Szechwan 1 AAGun, 6 Infantrys and 1 Tank moved from Gansu to Szechwan 1 Tank moved from S.Mongolia to Szechwan 1 Artillery and 3 Infantrys moved from Gobi to S.Mongolia 1 Artillery and 3 Infantrys moved from Tsingnan to Gansu 4 Tanks moved from Xining to Gansu 2 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 2 Mech.Infs moved from Urumal to S.Mongolia 2 Tanks moved from Urumal to Gobi Place Units - Chinese 2 Infantrys and 4 Tanks placed in Xining 1 Fighter placed in Urumal Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Hisaichi regular : -0.33 -
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Dutch 1 Artillery moved from Flores to sz50 1 Infantry moved from Soem to sz50 1 Artillery, 1 Infantry and 2 Transports moved from sz50 to sz57 1 Infantry moved from Java to Sumatra 1 Artillery and 1 Infantry moved from sz57 to Java Non Combat Move - Dutch Turn Complete - DutchCombat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - British 6 Infantrys moved from E.India to sz63 2 Infantrys moved from C.India to sz63 2 B.Transports, 1 Battleship, 1 Destroyer and 8 Infantrys moved from sz63 to sz66 2 EarlyFighters and 8 Infantrys moved from sz66 to Malaya 3 Tanks moved from Burma to Malaya 2 Transports moved from sz66 to sz64 2 Artillerys and 2 Infantrys moved from Bengal to sz64 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to Burma 2 Artillerys, 1 Infantry and 2 Transports moved from sz64 to sz66 2 Artillerys and 1 Infantry moved from sz66 to N.S 2 Infantrys and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to N.S 1 Artillery and 2 Infantrys moved from Agra to W.Tibet 1 Artillery and 1 Infantry moved from Burma to Bengal 1 Artillery moved from E.India to Bengal 2 Infantrys moved from Nepal to Bengal 1 Artillery and 3 Infantrys moved from Soem to Lambok 2 Infantrys moved from Magadan to Yakutsk 1 Infantry moved from Anchorage to Alaska 1 Infantry moved from N.Canada to Anchorage Purchase Units - British British buy 4 Artillerys, 2 B.Transports, 2 Infantrys, 2 Mech.Infs, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 2 Artillerys and 3 Infantrys Hisaichi defend with 2 Tanks British roll dice for 2 Artillerys and 3 Infantrys in N.S, round 2 : 1/5 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks in N.S, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in N.S 1 Tank owned by the Hisaichi lost in N.S British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 3 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in N.S, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in N.S British win, taking N.S from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Hisaichi: 2 Tanks Battle in W.Tibet British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Bunker British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 3 : 1/3 hits, 0.83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 2 Infantrys in W.Tibet, round 4 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in W.Tibet 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker Battle in Lambok British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Lambok, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lambok, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Lambok, round 3 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lambok, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Lambok, round 4 : 1/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lambok, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lambok 1 Infantry owned by the Thai lost in Lambok British win, taking Lambok from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Malaya British attack with 2 EarlyFighters, 8 Infantrys and 3 Tanks Thai defend with 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks British roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Malaya British roll dice for 2 EarlyFighters, 8 Infantrys and 3 Tanks in Malaya, round 2 : 6/13 hits, 3.50 expected hits Thai roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 5/7 hits, 2.67 expected hits 5 Infantrys owned by the British lost in Malaya 4 Infantrys owned by the Thai, 1 Tank owned by the Thai and 1 Artillery owned by the Thai lost in Malaya British roll dice for 2 EarlyFighters, 3 Infantrys and 3 Tanks in Malaya, round 3 : 3/8 hits, 2.67 expected hits Thai roll dice for 1 Tank in Malaya, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Thai lost in Malaya British win, taking Malaya from Thai with 2 EarlyFighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Thai: 1 Artillery, 5 Infantrys and 2 Tanks Casualties for British: 5 Infantrys Non Combat Move - British 2 EarlyFighters moved from Malaya to sz66 1 AAGun moved from Nepal to Bengal 1 Infantry moved from New Guinea to Moresby 1 Destroyer moved from sz49 to sz46 1 Destroyer moved from sz50 to sz48 1 AAGun moved from British Columbia to N.Canada 2 Transports moved from sz49 to sz50 Place Units - British 2 B.Transports placed in sz63 4 Artillerys and 2 Infantrys placed in Calcutta 2 Tankettes placed in Bengal 2 Mech.Infs placed in Dheli 1 Submarine placed in sz49 Turn Complete - British British collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Thai regular : 1.83 Neutral regular : -0.50 British regular : 1.83 Hisaichi regular : -0.50 -
TripleA Manual Gamesave Post: Anzac round 3
TripleA Manual Gamesave Post for game: The Rising Sun
Game History
Round: 3 Combat Move - Anzac 2 EarlyFighters moved from sz50 to sz58 1 Submarine moved from sz57 to sz59 1 Artillery moved from Melbourne to sz37 1 Marine moved from Melbourne to sz37 1 Artillery and 1 Infantry moved from W.Australia to sz37 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz37 to sz50 2 Artillerys, 1 Infantry and 1 Marine moved from sz50 to Soem 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Submarine moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Infantry moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Artillery moved from Darwin to Derby 2 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Combat - Anzac Battle in sz59 Anzac attack with 1 Submarine Thai defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in sz59 Anzac win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Thai: 1 T.Boat Battle in sz58 Anzac attack with 2 EarlyFighters, 1 Submarine and 2 Transports Hisaichi defend with 1 Submarine Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in sz58 Anzac roll dice for 2 EarlyFighters and 2 Transports in sz58, round 2 : 0/2 hits, 0.67 expected hitsCombat Hit Differential Summary :
Anzac regular : -0.33 Hisaichi regular : 0.83 -
@dawgoneit Submerge or stay?
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@Entek
submerge -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Anzac 2 EarlyFighters moved from sz50 to sz58 1 Submarine moved from sz57 to sz59 1 Artillery moved from Melbourne to sz37 1 Marine moved from Melbourne to sz37 1 Artillery and 1 Infantry moved from W.Australia to sz37 2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from sz37 to sz50 2 Artillerys, 1 Infantry and 1 Marine moved from sz50 to Soem 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Submarine moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Infantry moved from Derby to sz50 1 Artillery moved from W.Australia to sz50 1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz58 1 Artillery and 1 Infantry moved from sz58 to Celebs 1 Artillery moved from Darwin to Derby 2 Infantrys moved from Darwin to Derby Purchase Units - Anzac Anzac buy 1 Destroyer, 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Combat - Anzac Battle in sz59 Anzac attack with 1 Submarine Thai defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Thai lost in sz59 Anzac win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Thai: 1 T.Boat Battle in sz58 Anzac attack with 2 EarlyFighters, 1 Submarine and 2 Transports Hisaichi defend with 1 Submarine Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Anzac lost in sz58 Anzac roll dice for 2 EarlyFighters and 2 Transports in sz58, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi submerged Anzac win with 2 EarlyFighters and 2 Transports remaining. Battle score for attacker is -6 Casualties for Anzac: 1 Submarine Battle in Celebs Anzac attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Artillery and 1 Infantry Anzac roll dice for 2 Artillerys and 2 Infantrys in Celebs, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Celebs, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Celebs Anzac roll dice for 2 Artillerys and 2 Infantrys in Celebs, round 3 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery in Celebs, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Celebs Anzac win, taking Celebs from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Anzac 2 EarlyFighters moved from sz58 to sz50 1 Transport moved from sz57 to sz50 2 Infantrys moved from W.Australia to sz50 2 Infantrys and 1 Transport moved from sz50 to sz57 2 Infantrys moved from sz57 to Java 2 Infantrys moved from Java to Sumatra 1 Tank moved from W.Australia to sz50 1 Tank and 1 Transport moved from sz50 to sz57 1 Tank moved from sz57 to Java 1 Destroyer moved from sz50 to sz57 Place Units - Anzac 1 Factory placed in W.Australia 1 Destroyer placed in sz37 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
Anzac regular : 0.00 Thai regular : -1.00 Hisaichi regular : 0.83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Americans 1 Infantry moved from Pearl Harbor to sz25 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from sz25 to sz11 1 Infantry moved from sz11 to Midway 1 EarlyFighter moved from Alaska to sz11 1 Cruiser and 1 Destroyer moved from sz23 to sz22 4 Infantrys moved from San Francisco to sz23 2 B.Transports and 4 Infantrys moved from sz23 to sz6 4 Infantrys moved from Seattle to sz6 8 Infantrys moved from sz6 to N.Canada 2 Artillerys and 5 Infantrys moved from N.Canada to Anchorage 3 Tanks moved from British Columbia to Anchorage 1 Infantry moved from British Columbia to N.Canada 2 Infantrys moved from Seattle to British Columbia 1 Tank moved from Palana to Yakutsk 1 Infantry moved from Palana to Magadan Purchase Units - Americans Americans buy 2 B.Transports, 1 Battleship, 1 Cruiser, 2 Destroyers and 9 Marines; Remaining resources: 0 PUs; Non Combat Move - Americans 2 Transports moved from sz11 to sz25 1 EarlyFighter moved from Wake to sz11 Place Units - Americans 2 Destroyers placed in sz4 1 Battleship and 1 Cruiser placed in sz25 2 B.Transports placed in sz23 9 Marines placed in San Francisco Turn Complete - Americans Americans collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Purchase Units - Russians Russians buy 4 Infantrys, 1 Marine, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Non Combat Move - Russians 5 Infantrys moved from Tulun to Ulaan Ude 1 Tank moved from Kaask to Ulaan Ude 1 Marine moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 1 Artillery and 1 Infantry moved from Jinquan to Kyzal 1 Tank moved from Haixi to Kyzal 1 Infantry moved from Yecheng to Haixi 2 Mech.Infs moved from Achinsk to Tulun 2 Tanks moved from Achinsk to Kaask Place Units - Russians 4 Infantrys, 1 Marine and 1 Tank placed in Kaask 2 Mech.Infs and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 4 Combat Move - Chinese 2 EarlyFighters, 11 Infantrys and 7 Tanks moved from Szechwan to Sian 4 Tanks moved from Gansu to Sian 2 Mech.Infs moved from S.Mongolia to Sian 1 Artillery and 3 Infantrys moved from Gansu to N.Shangsi Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 2 Artillerys, 4 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sian Chinese attack with 2 EarlyFighters, 11 Infantrys, 2 Mech.Infs and 11 Tanks Hisaichi defend with 2 Artillerys, 4 Infantrys and 9 Tanks; Yamamoto defend with 5 Infantrys and 4 Tanks Chinese roll dice for 2 EarlyFighters, 11 Infantrys, 2 Mech.Infs and 11 Tanks in Sian, round 2 : 11/26 hits, 9.00 expected hits Hisaichi roll dice for 2 Artillerys, 9 Infantrys and 13 Tanks in Sian, round 2 : 12/24 hits, 10.17 expected hits 1 Mech.Inf owned by the Chinese and 11 Infantrys owned by the Chinese lost in Sian 5 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sian Chinese roll dice for 2 EarlyFighters, 1 Mech.Inf and 11 Tanks in Sian, round 3 : 5/14 hits, 6.50 expected hits Hisaichi roll dice for 13 Tanks in Sian, round 3 : 7/13 hits, 6.50 expected hits 1 Mech.Inf owned by the Chinese and 6 Tanks owned by the Chinese lost in Sian 5 Tanks owned by the Hisaichi lost in Sian 2 EarlyFighters owned by the Chinese retreated 5 Tanks owned by the Chinese retreated to Szechwan Hisaichi win with 8 Tanks remaining. Battle score for attacker is -11 Casualties for Chinese: 11 Infantrys, 2 Mech.Infs and 6 Tanks Casualties for Hisaichi: 2 Artillerys, 4 Infantrys and 5 Tanks Casualties for Yamamoto: 5 Infantrys Battle in N.Shangsi Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi 1 Infantry owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Chinese 1 Artillery and 3 Infantrys moved from S.Mongolia to Gansu 2 Infantrys moved from Tsingnan to Gansu 2 Tanks moved from Gobi to Gansu 4 Tanks moved from Xining to Gansu 2 Infantrys moved from Xining to Tsingnan 2 EarlyFighters moved from Sian to Szechwan 1 Fighter moved from Urumal to Gansu 1 Infantry moved from W.Sian to Szechwan Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 Marine placed in Xining 1 Infantry and 3 Mech.Infs placed in Urumal Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 4 Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Turn Complete - DutchCombat Hit Differential Summary :
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