We are underway!
Scramble instructions to SZ111?
OOL here? I assume max d
Yes, Max D - lose the AA first.
Take Chinese units before British as well
Sorry - but prioritize based on defensive value - so Chinese inf before British inf, then mechs, then Chinese art before Brit art, etc. Tac before fighters.
Giving me too much time here. Alright, here’s the OOL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 artilleries and 16 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 bombers, 9 fighters and 8 tactical_bombers moved from French Indo China to Burma
1 mech_infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Siberia
Battle in Korea
Japanese attack with 1 infantry
Russians defend with 2 aaGuns and 14 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.17 expected hits
Russians roll dice for 2 aaGuns and 14 infantry in Korea, round 2 : 2/14 hits, 4.67 expected hits
1 infantry owned by the Japanese lost in Korea
1 aaGun owned by the Russians lost in Korea
Russians win, taking Siberia from Russians with 1 aaGun and 14 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun
Battle in Burma
Japanese attack with 1 armour, 8 artilleries, 2 bombers, 9 fighters, 17 infantry, 2 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber; Chinese defend with 4 artilleries, 1 fighter and 15 infantry; Russians defend with 1 fighter
British roll AA dice in Burma : 3/9 hits, 1.50 expected hits
3 fighters owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 6 fighters, 17 infantry, 2 mech_infantrys and 8 tactical_bombers in Burma, round 2 : 15/44 hits, 17.17 expected hits
UK_Pacific roll dice for 3 aaGuns, 5 artilleries, 4 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 14/39 hits, 14.50 expected hits
14 infantry owned by the Japanese lost in Burma
3 aaGuns owned by the British and 12 infantry owned by the Chinese lost in Burma
Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 8 tactical_bombers in Burma, round 3 : 17/30 hits, 14.33 expected hits
UK_Pacific roll dice for 5 artilleries, 4 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 10/27 hits, 10.50 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 artilleries owned by the Japanese lost in Burma
3 infantry owned by the Chinese, 4 artilleries owned by the Chinese and 10 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 1 mech_infantry and 8 tactical_bombers in Burma, round 4 : 11/20 hits, 11.00 expected hits
UK_Pacific roll dice for 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 2/10 hits, 4.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
1 fighter owned by the Russians, 3 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Japanese: 7 artilleries, 3 fighters, 17 infantry and 2 mech_infantrys
Casualties for Chinese: 4 artilleries, 1 fighter and 15 infantry
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 fighter
Non Combat Move - Japanese
2 aaGuns moved from Yunnan to Burma
2 bombers, 6 fighters and 8 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Szechwan to Yunnan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
7 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
British AA : 1.50
UK_Pacific regular : -3.83
Russians regular : -2.67
I took that one russian AA as a casualty, choose the inf if u want
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 9 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in France
Bombing raid in France causes 0 damage total.
Battle in Java
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Western United States
5 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 9 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 artilleries and 2 infantry moved from Shensi to Hopei
1 artillery and 1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern Persia to Burma
4 infantry moved from India to Burma
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 4 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 1 bomber and 4 infantry
Japanese defend with 2 aaGuns, 1 armour and 1 artillery
Japanese roll AA dice in Burma : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 4 infantry in Burma, round 2 : 1/5 hits, 1.33 expected hits
Japanese roll dice for 2 aaGuns, 1 armour and 1 artillery in Burma, round 2 : 0/2 hits, 0.83 expected hits
1 aaGun owned by the Japanese lost in Burma
British roll dice for 1 bomber and 4 infantry in Burma, round 3 : 3/5 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 1 artillery in Burma, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Burma
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 aaGuns, 1 armour and 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Burma to India
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from West India to India
2 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from British Somaliland to West India
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 transport moved from 80 Sea Zone to 77 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
5 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 1 fighter
EDIT: Adding units owned by Americans to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.50
Japanese AA : -0.17
Germans AA : 0.83
Germans regular : -0.67
British regular : 1.83
Argh, I forgot one attack on US turn, SZ93. It’s an obvious one, so going to roll it here, hope that’s OK.
3 subs + 2 figs vs 1 DD
3 subs
[dice 3d6<=2]
2 figs
[dice 2d6<=3]
Italian DD
[dice 1d6<=2]
3d6<=2: 2, 1, 6; Hits: 2
2d6<=3: 1, 6; Hits: 1
1d6<=2: 2; Hits: 1
Also, assumed no scramble in SZ6, due to TUV differential. We can run it back if you prefer to scramble.
@Booper I’m confused is this the final save file with the edits from the dicebot that you used in the chat? Also what is this about SZ6 battle? I didn’t see any record of a SZ6 battle
Sorry, SZ6 battle was in a different game - got mixed up with the post here. :)
Does the dicebot edit make sense without the SZ6 confusion? I’d have to go back to the file.
LOL, OK, I see the confusion - the whole dicebot thing was also for my other game. Just use the final game file as is. Somehow I must have gotten on the wrong game thread when I posted all of this.
Sorry for the confusion! Surprised my other opponent didn’t ask what was going on with the edits!
@Booper Okay all good lol, was just a little confused
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Ukraine to Rostov
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 submarine
1 submarine owned by the Americans submerged
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians winItalians winItalians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining with 1 battleship, 1 cruiser and 1 transport remaining, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Cyprus: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Northern Italy to France
1 bomber moved from Rostov to Yugoslavia
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 35 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 infantry
EDIT: Adding units owned by Russians to Korea: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -0.50
Forgot to swap back to keep the AA gun and lose an inf in Korea
Reminder Germany is up