@mike64 I forgot to move the German tank out of Denmark…ok it I edit that?
Stucifer vs Mikawagunichi G42 Testing
-
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 4 infantry moved from Amur to Korea Russians take Korea from Japanese 2 fighters moved from Persia to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 artilleries and 13 infantry moved from Russia to Samara 1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Caucasus to Samara 4 infantry moved from Tsinghai to Kansu Place Units - Russians 3 infantry placed in Volgograd 1 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Removing units owned by Russians from Volgograd: 1 artillery EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 2 artilleries and 3 infantry moved from Queensland to New South Wales 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 mech_infantrys moved from Shantung to Manchuria 6 artilleries and 16 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to Celebes 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales Combat - Japanese Battle in New Zealand Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Celebes Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 infantry EDIT: Turning off Edit Mode Battle in Manchuria Japanese attack with 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport French defend with 1 destroyer Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 artillery owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in New South Wales Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry ANZAC roll AA dice in New South Wales : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/7 hits, 2.67 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in New South Wales, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in New South Wales 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New South Wales, round 3 : 2/6 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New South Wales 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 47 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 infantry moved from Gilbert Islands to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Sumatra to Malaya 3 artilleries and 3 infantry moved from French Indo China to Siam 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Celebes to Philippines 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from French Indo China to Malaya 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 fighter and 3 transports moved from 54 Sea Zone to 37 Sea Zone Place Units - Japanese 1 fighter and 1 tactical_bomber placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 airfield placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 French regular : -0.33 Japanese regular : 4.17 ANZAC AA : -0.33 ANZAC regular : -0.17 UK_Pacific regular : 0.33 -
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Chinese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Germans Germans buy 4 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Caucasus 2 infantry moved from Rostov to Caucasus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 4 infantry moved from Finland to Sweden 1 armour and 1 mech_infantry moved from Karelia to Sweden 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Sweden 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 7 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Caucasus Combat - Germans Battle in Sweden Germans attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Germans roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Sweden, round 2 : 5/8 hits, 2.33 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Sweden 5 infantry owned by the Neutral_True lost in Sweden Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Sweden, round 3 : 2/5 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Germans win, taking Sweden from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7.33 expected hits Americans roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux 6 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/11 hits, 6.00 expected hits Americans roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits 2 fighters owned by the Germans lost in Normandy Bordeaux 1 armour owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 artilleries, 2 fighters and 2 infantry Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys Battle in Bryansk Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 4 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/17 hits, 6.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Turkey 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Western Germany to France 1 aaGun and 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Ukraine to Belarus 1 aaGun moved from Belarus to Bryansk 1 fighter moved from Sweden to Western Germany 1 fighter moved from Sweden to France 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone Place Units - Germans 3 mech_infantrys placed in France 3 infantry placed in Ukraine 4 bombers and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -2.67 Germans regular : 2.00 Neutral_True regular : 0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - British British buy 3 armour and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 mech_infantry moved from Iraq to Syria British take Syria from Italians 1 armour moved from Tunisia to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in 41 Sea Zone British attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone British attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 3 infantry moved from Burma to India 2 aaGuns and 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Persia to Iraq 1 infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 2 transports placed in 109 Sea Zone 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 infantry placed in India 2 transports placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4,2,3,2,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 2 transportsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : 1.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 battleship moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 bomber and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Turkey to Iraq 1 armour and 2 infantry moved from Turkey to Northwest Persia 1 fighter moved from Greece to Iraq Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber Americans defend with 1 battleship, 1 cruiser and 1 transport Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39 Casualties for Americans: 1 battleship, 1 cruiser and 1 transport Battle in Iraq Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 mech_infantrys Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Iraq Italians win, taking Iraq from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Northwest Persia Italians attack with 1 armour and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Turkey 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from Iraq to Turkey Place Units - Italians 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 3.50 Russians regular : -1.00 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Samara to Smolensk 1 armour and 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 1 infantry and 4 mech_infantrys Germans defend with 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Bryansk 1 aaGun owned by the Germans lost in Bryansk Russians roll dice for 2 armour and 4 mech_infantrys in Bryansk, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 4 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 4 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians lost in Bryansk Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 5 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 6 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 6 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians lost in Bryansk Russians roll dice for 2 armour in Bryansk, round 7 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 7 : 2/4 hits, 1.33 expected hits 2 armour owned by the Russians lost in Bryansk 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Germans win with 2 artilleries remaining. Battle score for attacker is -16 Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry Battle in Rostov Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter and 1 mech_infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd 1 fighter moved from Smolensk to Russia 7 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 3 artilleries and 3 infantry moved from Samara to Volgograd Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Volgograd 1 airfield placed in Korea Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.83 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Russia to Rostov 1 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Samara to Smolensk 1 armour and 1 mech_infantry moved from Russia to Smolensk 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 1 infantry and 4 mech_infantrys Germans defend with 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Bryansk 1 aaGun owned by the Germans lost in Bryansk Russians roll dice for 2 armour and 4 mech_infantrys in Bryansk, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 4 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 4 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians lost in Bryansk Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 5 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 6 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 6 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians lost in Bryansk Russians roll dice for 2 armour in Bryansk, round 7 : 2/2 hits, 1.00 expected hits Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 7 : 2/4 hits, 1.33 expected hits 2 armour owned by the Russians lost in Bryansk 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Germans win with 2 artilleries remaining. Battle score for attacker is -16 Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry Battle in Rostov Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Smolensk 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter and 1 mech_infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd 1 fighter moved from Smolensk to Russia 7 infantry moved from Samara to Russia 1 infantry moved from Samara to Russia 3 artilleries and 3 infantry moved from Samara to Volgograd Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Volgograd 1 airfield placed in Korea Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 2 infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.83 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 4 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 artillery moved from Tsinghai to Kazakhstan 1 artillery moved from Tsinghai to Novosibirsk 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk 4 artilleries and 13 infantry moved from Tsinghai to Shensi 1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 armour moved from Malaya to Shan State 1 infantry moved from Siam to Shan State 1 artillery moved from Siam to Shan State 2 fighters and 1 tactical_bomber moved from Malaya to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Malaya to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to Brazil 2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Queensland to 39 Sea Zone 1 artillery moved from New South Wales to Victoria 1 infantry moved from 62 Sea Zone to Victoria 1 infantry moved from 62 Sea Zone to Victoria 1 artillery and 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Japan to 24 Sea Zone 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Philippines to Yunnan 1 fighter moved from Queensland to 39 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter moved from 33 Sea Zone to 24 Sea Zone Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Battle in Western Australia Battle in Brazil Battle in Northern Territory Battle in Borneo Japanese attack with 3 artilleries and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Borneo, round 2 : 4/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Western Australia from ANZAC, taking Brazil from Americans, taking Northern Territory from ANZAC, taking Borneo from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Victoria Japanese attack with 1 artillery and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Victoria, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Victoria 1 infantry owned by the ANZAC lost in Victoria Japanese win, taking Victoria from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in South Australia Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia 1 artillery owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Shan State Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 aaGuns and 4 infantry British roll AA dice in Yunnan : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 aaGuns and 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 aaGun owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 5 : 0/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour and 1 bomber in Yunnan, round 6 : 1/2 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 armour and 1 bomber in Yunnan, round 7 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 2 aaGuns and 4 infantry Battle in Shensi Japanese attack with 4 artilleries and 13 infantry Chinese defend with 3 infantry Japanese roll dice for 4 artilleries and 13 infantry in Shensi, round 2 : 4/17 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 41 Sea Zone Japanese attack with 1 battleship and 1 carrier British defend with 1 cruiser Japanese roll dice for 1 battleship and 1 carrier in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship and 1 carrier remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 24 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 24 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers British defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits British roll dice for 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits 5 fighters owned by the Japanese lost in 39 Sea Zone 2 carriers owned by the British lost in 39 Sea Zone Japanese roll dice for 1 bomber and 3 tactical_bombers in 39 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits 3 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in 39 Sea Zone 1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 39 Sea Zone British win with 2 fighters and 2 transports remaining. Battle score for attacker is -30 Casualties for Japanese: 1 bomber, 5 fighters and 3 tactical_bombers Casualties for British: 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber Battle in 38 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Moving scrambled unit from 39 Sea Zone back to originating territory: India 1 fighter owned by the British forced to land in India Non Combat Move - Japanese 2 carriers moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to Iwo Jima 2 fighters moved from 24 Sea Zone to 17 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 17 Sea Zone to Iwo Jima 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 bomber moved from Yunnan to Hopei Place Units - Japanese 1 destroyer and 9 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : -3.33 Americans regular : -0.33 Japanese regular : 1.67 British AA : 0.67 ANZAC regular : 1.00 UK_Pacific regular : 1.00 Russians regular : -0.67 British regular : 2.50 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter and 12 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 4 artilleries and 12 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 4 artilleries and 12 infantry in Shensi, round 2 : 3/16 hits, 5.33 expected hits 3 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 3 : 4/10 hits, 2.00 expected hits Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 3 : 4/14 hits, 4.67 expected hits 4 infantry owned by the Chinese lost in Shensi 4 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 1/6 hits, 1.33 expected hitsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -3.00 -
TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter and 12 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 12 infantry Japanese defend with 4 artilleries and 12 infantry Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 4 artilleries and 12 infantry in Shensi, round 2 : 3/16 hits, 5.33 expected hits 3 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 3 : 4/10 hits, 2.00 expected hits Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 3 : 4/14 hits, 4.67 expected hits 4 infantry owned by the Chinese lost in Shensi 4 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 1/6 hits, 1.33 expected hits Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 4 : 5/10 hits, 3.33 expected hits 5 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 4 artilleries and 5 infantry in Shensi, round 5 : 3/9 hits, 3.00 expected hits 1 fighter owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Japanese win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -22 Casualties for Chinese: 1 fighter and 12 infantry Casualties for Japanese: 8 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.33





