@Karl7 Thai turn
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Vologda 1 fighter moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus 1 armour moved from Vologda to Belarus 1 tactical_bomber moved from Russia to Vologda 1 tactical_bomber moved from Vologda to Archangel 1 artillery and 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Archangel Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 2 artilleries and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Archangel to Rostov 1 fighter moved from Archangel to Rostov 1 fighter moved from Bryansk to Rostov 3 aaGuns, 8 armour, 8 artilleries, 6 infantry and 7 mech_infantrys moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Russia to Bryansk 7 artilleries moved from Russia to Tambov 1 infantry moved from Eastern Persia to Persia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Vologda 1 fighter moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus 1 armour moved from Vologda to Belarus 1 tactical_bomber moved from Russia to Vologda 1 tactical_bomber moved from Vologda to Archangel 1 artillery and 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Archangel Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 2 artilleries and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Archangel to Rostov 1 fighter moved from Archangel to Rostov 1 fighter moved from Bryansk to Rostov 3 aaGuns, 8 armour, 8 artilleries, 6 infantry and 7 mech_infantrys moved from Bryansk to Rostov 1 artillery and 2 infantry moved from Russia to Bryansk 7 artilleries moved from Russia to Tambov 1 infantry moved from Eastern Persia to Persia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Bryansk: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 78 Sea Zone to 74 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to Celebes 1 fighter moved from Philippines to 21 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from Philippines to Guam 2 fighters moved from 42 Sea Zone to Celebes 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from Philippines to Guam 1 bomber moved from Kwangsi to 34 Sea Zone 1 artillery moved from Malaya to Shan State 1 artillery moved from Siam to Shan State 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Kweichow to Szechwan 1 armour moved from Yunnan to Szechwan 2 mech_infantrys moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Anhwe to Szechwan 1 bomber moved from Anhwe to Burma 2 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 1 armour, 1 infantry and 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Szechwan, round 2 : 2/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Guam Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Guam 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Guam to 35 Sea Zone 1 tactical_bomber moved from Guam to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 2 tactical_bombers moved from Shan State to Java 1 bomber moved from Burma to French Indo China 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Kiangsu to Hopei 1 fighter moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 bomber moved from 34 Sea Zone to Philippines Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone 1 destroyer placed in 36 Sea Zone 1 armour and 1 infantry placed in French Indo China Japanese undo move 4. 1 artillery and 1 infantry placed in French Indo China 1 armour and 1 infantry placed in Kiangsu 1 armour and 1 mech_infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -1.17 UK_Pacific regular : -1.00 ANZAC regular : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 cruiser and 1 marine moved from 103 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Normandy Bordeaux Battle in Morocco Battle in 21 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Morocco from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Guam Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 armour in Guam, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Guam, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Sikang to Shensi 2 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from Egypt to Rostov 1 fighter moved from Egypt to Bryansk 1 fighter moved from United Kingdom to Morocco 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 2 infantry moved from India to Burma 1 mech_infantry moved from French Equatorial Africa to French West Africa British take French West Africa from Neutral_Axis 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 fighter moved from India to Burma 1 bomber moved from Egypt to India 1 artillery moved from Alexandria to Egypt 1 destroyer moved from 99 Sea Zone to 98 Sea Zone Combat - British Battle in Greece Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British win, taking Greece from Italians, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 armour and 1 artillery moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 artillery and 2 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Persia 1 fighter and 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.33 Germans regular : 0.00 British regular : 0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 marine; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 2 transports moved from 93 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tobruk Italians attack with 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk Italians roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Tobruk, round 5 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Tobruk, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 artilleries remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Battle in Greece Italians attack with 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from 98 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Eastern Poland to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 infantry and 1 marine placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -2.17 British regular : 0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from India to Rostov Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 fighters moved from India to Rostov Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Bryansk 11 armour, 3 infantry and 21 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Ukraine to Archangel 3 infantry moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Western Ukraine Combat - Germans Battle in Bryansk Germans attack with 12 armour, 3 infantry and 21 mech_infantrys British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 4 artilleries and 8 infantry Germans roll dice for 12 armour, 3 infantry and 21 mech_infantrys in Bryansk, round 2 : 7/36 hits, 10.00 expected hits Russians roll dice for 1 aaGun, 1 armour, 4 artilleries, 1 fighter and 8 infantry in Bryansk, round 2 : 3/14 hits, 5.17 expected hits 3 infantry owned by the Germans lost in Bryansk 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk 12 armour owned by the Germans and 21 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 1 armour, 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Western Ukraine Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber, 4 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 bomber, 4 infantry and 2 tactical_bombers in Archangel, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 2 artilleries and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Archangel to Novgorod 1 bomber and 1 tactical_bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Novgorod to Germany 2 armour and 3 mech_infantrys moved from Western Germany to Poland 2 armour and 2 mech_infantrys moved from Poland to Eastern Poland 6 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 transport moved from 92 Sea Zone to 97 Sea Zone Place Units - Germans 3 infantry placed in France 3 infantry placed in Novgorod 3 armour, 1 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 3 aaGuns, 2 artilleries and 5 infantry EDIT: Removing units owned by Germans from Bessarabia: 3 aaGuns, 2 artilleries and 5 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 armour EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Removing units owned by Germans from Novgorod: 1 armour EDIT: Adding units owned by Germans to Ukraine: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -4.83 Germans regular : -7.50 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Bryansk 11 armour, 3 infantry and 21 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from France to Normandy Bordeaux 3 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Ukraine to Archangel 3 infantry moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Western Ukraine Combat - Germans Battle in Bryansk Germans attack with 12 armour, 3 infantry and 21 mech_infantrys British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 4 artilleries and 8 infantry Germans roll dice for 12 armour, 3 infantry and 21 mech_infantrys in Bryansk, round 2 : 7/36 hits, 10.00 expected hits Russians roll dice for 1 aaGun, 1 armour, 4 artilleries, 1 fighter and 8 infantry in Bryansk, round 2 : 3/14 hits, 5.17 expected hits 3 infantry owned by the Germans lost in Bryansk 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk 12 armour owned by the Germans and 21 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 1 armour, 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 6 infantry Battle in Western Ukraine Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber, 4 infantry and 2 tactical_bombers Russians defend with 3 infantry Germans roll dice for 1 bomber, 4 infantry and 2 tactical_bombers in Archangel, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 2 artilleries and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/6 hits, 2.17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Archangel to Novgorod 1 bomber and 1 tactical_bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Novgorod to Germany 2 armour and 3 mech_infantrys moved from Western Germany to Poland 2 armour and 2 mech_infantrys moved from Poland to Eastern Poland 6 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Novgorod to Belarus 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 transport moved from 92 Sea Zone to 97 Sea Zone Place Units - Germans 3 infantry placed in France 3 infantry placed in Novgorod 3 armour, 1 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Ukraine: 3 aaGuns, 2 artilleries and 5 infantry EDIT: Removing units owned by Germans from Bessarabia: 3 aaGuns, 2 artilleries and 5 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 armour EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Removing units owned by Germans from Novgorod: 1 armour EDIT: Adding units owned by Germans to Ukraine: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 armour EDIT: Removing units owned by Germans from Western Germany: 1 armour EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -4.83 Germans regular : -7.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Rostov to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine 1 fighter moved from Rostov to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 6 artilleries moved from Tambov to Bryansk 2 aaGuns, 8 armour, 8 artilleries and 6 mech_infantrys moved from Rostov to Bryansk 1 artillery and 7 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 1 infantry moved from Persia to Northwest Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Rostov to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine 1 fighter moved from Rostov to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 6 artilleries moved from Tambov to Bryansk 2 aaGuns, 8 armour, 8 artilleries and 6 mech_infantrys moved from Rostov to Bryansk 1 artillery and 7 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 1 infantry moved from Persia to Northwest Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry EDIT: Adding units owned by Russians to Samara: 1 mech_infantry EDIT: Removing units owned by Russians from Amur: 2 infantry EDIT: Adding units owned by Russians to Buryatia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 factory_minor, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to Guam 2 tactical_bombers moved from 35 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 2 fighters moved from 35 Sea Zone to Paulau Island 1 fighter moved from Philippines to 21 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 tactical_bomber moved from Philippines to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 bomber moved from French Indo China to Burma 1 bomber moved from Philippines to Burma 1 fighter moved from Philippines to 44 Sea Zone 1 artillery moved from Shan State to Burma Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Paulau Island 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 fighter Casualties for Americans: 1 artillery and 1 infantry Battle in Guam Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 armour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 armour in Guam, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Burma, round 2 : 3/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 armour and 6 mech_infantrys moved from Szechwan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Kiangsu to Kweichow 7 mech_infantrys moved from Yunnan to Kweichow 1 artillery moved from Shan State to Yunnan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Manchuria to Anhwe 2 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 4 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Java to Philippines 2 bombers moved from Burma to French Indo China Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 2 infantry placed in French Indo China 1 factory_minor placed in Malaya 2 armour and 1 infantry placed in Kiangsu 3 infantry placed in Manchuria 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -2.67 UK_Pacific regular : -0.67 ANZAC regular : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Hopei 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : 0.33 -
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to Hunan 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium 1 fighter moved from 91 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 34 Sea Zone Americans attack with 1 cruiser and 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Japanese win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Paulau Island Americans attack with 5 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Morocco 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Hopei 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 infantry EDIT: Adding units owned by Russians to Buryatia: 2 infantry EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry EDIT: Adding units owned by Russians to Samara: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Morocco to Egypt 1 fighter moved from Egypt to Bryansk 1 fighter moved from Rostov to Bryansk 1 armour moved from Northwest Persia to Rostov 2 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Bryansk 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from India to 74 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 artillery moved from India to Burma Combat - British Battle in 74 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Burma British attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to Persia 1 bomber moved from 74 Sea Zone to Kenya Place Units - British 3 mech_infantrys placed in Egypt 2 fighters and 1 mech_infantry placed in Persia 3 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Iraq: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.33 Japanese regular : -1.17 Germans regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to Hunan 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium 1 fighter moved from 91 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 34 Sea Zone Americans attack with 1 cruiser and 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Japanese win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Paulau Island Americans attack with 5 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Morocco 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Hopei 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 infantry EDIT: Adding units owned by Russians to Buryatia: 2 infantry EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry EDIT: Adding units owned by Russians to Samara: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Morocco to Egypt 1 fighter moved from Egypt to Bryansk 1 fighter moved from Rostov to Bryansk 1 armour moved from Northwest Persia to Rostov 2 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Bryansk 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from India to 74 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 artillery moved from India to Burma Combat - British Battle in 74 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Burma British attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to Persia 1 bomber moved from 74 Sea Zone to Kenya Place Units - British 3 mech_infantrys placed in Egypt 2 fighters and 1 mech_infantry placed in Persia 3 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Iraq: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Holland Belgium: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.33 Japanese regular : -1.17 Germans regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to Hunan 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Holland Belgium 1 fighter moved from 91 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 34 Sea Zone Americans attack with 1 cruiser and 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Japanese win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Paulau Island Americans attack with 5 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Normandy Bordeaux Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters moved from Eastern United States to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Morocco 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Suiyuyan to Chahar 3 infantry moved from Suiyuyan to Hopei 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 infantry EDIT: Adding units owned by Russians to Buryatia: 2 infantry EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry EDIT: Adding units owned by Russians to Samara: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Morocco to Egypt 1 fighter moved from Egypt to Bryansk 1 fighter moved from Rostov to Bryansk 1 armour moved from Northwest Persia to Rostov 2 mech_infantrys moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Bryansk 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from India to 74 Sea Zone 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 artillery moved from India to Burma Combat - British Battle in 74 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Burma British attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 3 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Burma to Persia 1 bomber moved from 74 Sea Zone to Kenya Place Units - British 3 mech_infantrys placed in Egypt 2 fighters and 1 mech_infantry placed in Persia 3 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Iraq: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Holland Belgium: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 mech_infantry EDIT: Adding units owned by British to Iraq: 1 mech_infantry EDIT: Removing units owned by British from Persia: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Removing units owned by British from Egypt: 2 mech_infantrys EDIT: Adding units owned by British to Persia: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.33 Japanese regular : -1.17 Germans regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 2 fighters moved from 97 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 94 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 94 Sea Zone Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Gibraltar 2 fighters moved from 94 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from 94 Sea Zone to Southern Italy 2 artilleries moved from Tobruk to Libya Place Units - Italians 2 artilleries and 1 infantry placed in Ukraine 3 artilleries placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.83 British regular : -0.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Rostov to Bryansk Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





