Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
@Martin max “D”
Germany’s dice were good. Unfortunately, the Allies’ dice were good as well. Believe it or not - the Nazis just want peace! A worldwide peace under Nazis’ control of the world. Deal?
42158 OOB Tech Round 06 - Germany.tsvg
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 1/1 hits, 0,00 expected hits
Germans removing all Technology Tokens after successful research.
Germans discover War Bonds
Activate Technology - Germans
Germans activating War Bonds
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Slovakia Hungary to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 fighters and 3 transports; French defend with 1 fighter; Americans defend with 1 destroyer
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 4/7 hits, 4,17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 92 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 92 Sea Zone
1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 fighter owned by the French lost in 92 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship, 2 fighters and 3 transports in 92 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
2 fighters owned by the British lost in 92 Sea Zone
British win with 1 battleship and 3 transports remaining. Battle score for attacker is -25
Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
Casualties for French: 1 fighter
Casualties for Americans: 1 destroyer
Casualties for British: 1 cruiser and 2 fighters
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,83 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to Egypt
1 fighter moved from Holland Belgium to Southern Italy
2 armour moved from Northern Italy to Romania
2 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
4 artilleries moved from Western Ukraine to Bryansk
5 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Ukraine to Caucasus
5 infantry moved from France to Southern France
1 fighter moved from Western Germany to 98 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 tactical_bomber moved from Western Germany to France
1 tactical_bomber moved from France to Southern Italy
1 armour moved from France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
7 infantry moved from Sweden to Norway
Place Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Germans collect 2 PUs from War Bonds; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Germans rolls : 1,00
Germans regular : 1,17
British regular : 1,50
04c01148-0b19-42ac-a291-1dc16deed94e-42158-oob-tech-round-06-Russia.tsvg
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Archangel
2 fighters moved from Russia to Kazakhstan
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 armour
Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Archangel
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Kazakhstan to Russia
3 fighters moved from Archangel to Russia
2 aaGuns and 18 infantry moved from Siberia to Amur
1 submarine moved from 117 Sea Zone to 101 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Germans regular : -0.83
Russians regular : 0.67
The chance of winning in SZ54 was 99%… The Americans fought on meth!
At least India could be freed from capitalism.
42158 OOB Tech Round 06 - Japan.tsvg
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1,2 and gets 0 hits
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
7 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Burma to India
2 bombers moved from French Indo China to India
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Caroline Islands to 62 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Soviet Far East
Battle in 62 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1,00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 7 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters and 12 infantry; UK_Pacific defend with 1 factory_major and 1 harbour
British roll AA dice in India : 0/9 hits, 1,50 expected hits
Japanese roll dice for 7 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 14/21 hits, 10,33 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters and 12 infantry in India, round 2 : 4/15 hits, 5,67 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
3 aaGuns owned by the British and 11 infantry owned by the British lost in India
Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in India, round 3 : 6/17 hits, 9,00 expected hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 1 infantry in India, round 3 : 1/4 hits, 2,00 expected hits
1 artillery owned by the Japanese lost in India
1 artillery owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters and 12 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers and 5 fighters; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 8/13 hits, 8,50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 8 fighters and 2 transports in 54 Sea Zone, round 2 : 7/16 hits, 8,83 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 6 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 8/10 hits, 6,67 expected hits
Americans roll dice for 8 fighters in 54 Sea Zone, round 3 : 8/8 hits, 5,33 expected hits
Americans roll dice for 1 battleship, 3 cruisers and 2 transports in 54 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits
Units damaged: 1 carrier owned by the Japanese
4 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers and 2 fighters in 54 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
Americans roll dice for 1 battleship, 3 fighters and 2 transports in 54 Sea Zone, round 4 : 4/4 hits, 2,67 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 battleships owned by the Japanese lost in 54 Sea Zone
2 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 carrier and 1 fighter in 54 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
1 carrier owned by the Japanese lost in 54 Sea Zone
1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 fighter in 54 Sea Zone, round 6 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 54 Sea Zone
Americans win with 1 battleship and 2 transports remaining. Battle score for attacker is -69
Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 7 fighters, 1 submarine and 3 tactical_bombers
Casualties for Americans: 2 carriers, 2 cruisers and 5 fighters
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Non Combat Move - Japanese
1 tactical_bomber could not land in 62 Sea Zone and was removed
2 submarines moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from India to Caucasus
1 fighter moved from India to Caucasus
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Celebes
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Hopei to Sikang
1 artillery moved from Kweichow to Hopei
1 infantry moved from Hopei to Suiyuyan
2 infantry moved from Kweichow to Shensi
2 fighters and 3 tactical_bombers moved from India to Hopei
2 bombers moved from India to Anhwe
3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from India to 36 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 5,00
Japanese regular : 0,83
British AA : -1,50
UK_Pacific regular : -2,67
ANZAC regular : 0,33
e266b0a3-9057-4c4c-a6d7-adcaec23551b-42158-oob-tech-round-06-us ch uk.tsvg
Game History
Round: 6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,3,4,4 and gets 0 hits
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 5 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Americans
1 unit repaired.
1 battleship moved from 54 Sea Zone to 42 Sea Zone
3 armour, 5 artilleries and 8 infantry moved from Spain to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 3 armour, 5 artilleries and 8 infantry
Germans defend with 6 infantry; Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 armour, 5 artilleries and 8 infantry in Southern France, round 2 : 4/16 hits, 5.33 expected hits
Italians roll dice for 8 infantry in Southern France, round 2 : 4/8 hits, 2.67 expected hits
4 infantry owned by the Americans lost in Southern France
4 infantry owned by the Germans lost in Southern France
Americans roll dice for 3 armour, 5 artilleries and 4 infantry in Southern France, round 3 : 4/12 hits, 4.50 expected hits
Italians roll dice for 4 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Southern France
2 infantry owned by the Germans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 6 infantry
Casualties for Germans: 6 infantry
Casualties for Italians: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
2 transports owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 91 Sea Zone to Spain
1 bomber moved from Anglo Egyptian Sudan to Spain
Place Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
1 aaGun, 1 artillery and 1 infantry placed in Spain
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 artillery and 12 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 13 infantry in Tsinghai, round 2 : 2/14 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 unit repaired.
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 armour and 2 artilleries moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
British take Libya from Italians
3 transports moved from 92 Sea Zone to 91 Sea Zone
Combat - British
Rocket attack in Northern Italy does 5 damage to factory_major owned by Italians
Rockets in Gibraltar roll: 5
Rocket attack in Northern Italy does 5 damage to factory_major owned by Italians
Rockets in Scotland roll: 5
Rocket attack in Northern Italy does 2 damage to factory_major owned by Italians
Rockets in United Kingdom roll: 2
Battle in 110 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber and 1 fighter moved from 110 Sea Zone to Gibraltar
Place Units - British
2 armour and 1 fighter placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.50
Japanese regular : -0.67
Italians regular : 2.00
Germans regular : -0.33
British regular : -0.33
42158 OOB Tech Round 06 - Italy.tsvg
Game History
Round: 6
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits, 0,00 expected hits
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory Production
Activate Technology - Italians
Italians activating Increased Factory Production
Purchase Units - Italians
Italians buy 4 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to Southern France
1 bomber moved from Bulgaria to Southern France
Combat - Italians
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 battleship, 1 fighter and 3 transports; Americans defend with 1 battleship, 1 cruiser and 8 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 1 cruiser and 11 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 2 battleships, 1 cruiser, 1 fighter and 11 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 4 infantry
Americans defend with 3 armour, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 4 infantry in Southern France, round 2 : 3/6 hits, 1,83 expected hits
Americans roll dice for 3 armour, 5 artilleries and 2 infantry in Southern France, round 2 : 4/10 hits, 3,83 expected hits
4 infantry owned by the Italians lost in Southern France
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
1 bomber owned by the Italians retreated
1 artillery owned by the Italians retreated to Northern Italy
Americans win with 3 armour and 4 artilleries remaining. Battle score for attacker is -2
Casualties for Italians: 4 infantry
Casualties for Americans: 1 artillery and 2 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Iraq to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 armour moved from Iraq to Egypt
1 artillery and 6 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 armour placed in Iraq
2 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians rolls : 1,00
Americans regular : -0,67
Italians regular : 0,83
4debcefe-b2d3-4f67-b393-62fa9a456988-42158-oob-tech-round-06-az fre.tsvg
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Borneo
Battle in Malaya
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
42158 OOB Tech Round 07 - Germany.tsvg
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 77 PUs; 1 techTokens;
Germans buy 4 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 armour, 2 artilleries and 2 mech_infantrys moved from France to Southern France
1 armour moved from Western Germany to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
2 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Western Germany to 91 Sea Zone
1 armour moved from Caucasus to Kazakhstan
1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
1 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Bryansk to Tambov
3 armour moved from Ukraine to Rostov
Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 battleship, 1 fighter and 3 transports; Americans defend with 1 battleship, 1 cruiser and 8 transports
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 1 cruiser, 1 fighter and 11 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
1 cruiser owned by the Americans, 1 battleship owned by the British and 1 fighter owned by the British lost in 91 Sea Zone
Germans roll dice for 3 bombers and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
Americans roll dice for 1 battleship and 11 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Germans lost in 91 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone
3 transports owned by the British and 7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 107
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 battleship, 1 cruiser and 8 transports
Casualties for British: 1 battleship, 1 fighter and 3 transports
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 armour
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Rostov, round 2 : 3/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 armour, 2 artilleries and 4 mech_infantrys
Americans defend with 3 armour, 4 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Southern France, round 2 : 3/8 hits, 2,67 expected hits
Americans roll dice for 3 armour and 4 artilleries in Southern France, round 2 : 1/7 hits, 2,83 expected hits
1 mech_infantry owned by the Germans lost in Southern France
3 artilleries owned by the Americans lost in Southern France
Germans roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Southern France, round 3 : 3/7 hits, 2,50 expected hits
Americans roll dice for 3 armour and 1 artillery in Southern France, round 3 : 3/4 hits, 1,83 expected hits
3 mech_infantrys owned by the Germans lost in Southern France
2 armour owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans roll dice for 2 armour and 2 artilleries in Southern France, round 4 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 armour and 2 artilleries remaining. Battle score for attacker is 18
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 3 armour and 4 artilleries
Non Combat Move - Germans
1 infantry moved from Holland Belgium to France
1 aaGun and 1 infantry moved from Western Germany to France
2 armour moved from Novgorod to Bryansk
1 artillery moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to Egypt
3 bombers moved from 91 Sea Zone to Northern Italy
1 aaGun moved from Western Germany to France
2 armour moved from Romania to Northern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
1 artillery and 2 mech_infantrys placed in Ukraine
1 armour placed in Western Germany
Germans undo move 4.
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Germans collect 6 PUs from War Bonds; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Germans rolls : 0,00
Russians regular : 0,00
Germans regular : 4,50
29141092-41da-4487-b9d3-1aa96d918537-42158-oob-tech-round-07-russia.tsvg
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Tambov
3 fighters moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
4 infantry moved from Amur to Siberia
13 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 6 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 6 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
6 fighters moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
Russians regular : 0.50
42158 OOB Tech Round 07 - Japan.tsvg
Game History
Round: 7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6,4,2 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; 0 techTokens;
Japanese buy 1 armour, 3 artilleries, 1 carrier, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
3 mech_infantrys moved from Sikang to Tsinghai
4 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
2 fighters moved from Caucasus to Tsinghai
2 fighters and 3 tactical_bombers moved from Hopei to Tsinghai
1 mech_infantry moved from Soviet Far East to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Amur
1 bomber moved from Anhwe to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Anhwe to 37 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Amur
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Amur from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 battleship
Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship in 42 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 battleship in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese lost in 42 Sea Zone
1 battleship owned by the Americans lost in 42 Sea Zone
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 bomber and 1 tactical_bomber
Casualties for Americans: 1 battleship
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Japanese attack with 4 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 14 infantry
Japanese roll dice for 4 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 8/15 hits, 6,00 expected hits
Chinese roll dice for 1 artillery and 14 infantry in Tsinghai, round 2 : 4/15 hits, 5,00 expected hits
4 infantry owned by the Japanese lost in Tsinghai
8 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Tsinghai, round 3 : 3/11 hits, 5,33 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Tsinghai, round 3 : 0/7 hits, 2,33 expected hits
3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Tsinghai, round 4 : 4/11 hits, 5,33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Tsinghai, round 4 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 4 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 14 infantry
Non Combat Move - Japanese
1 fighter moved from Borneo to 36 Sea Zone
1 bomber moved from 37 Sea Zone to Kiangsi
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Chahar
3 artilleries and 3 infantry moved from Hopei to Chahar
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
1 artillery moved from India to West India
2 submarines moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
3 fighters and 2 tactical_bombers moved from Tsinghai to Anhwe
2 artilleries moved from India to Burma
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 transport placed in 19 Sea Zone
1 transport placed in 39 Sea Zone
1 infantry placed in India
1 armour and 1 infantry placed in Shantung
Japanese undo move 5.
1 artillery and 1 infantry placed in Shantung
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour, 1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -3,67
Americans regular : 0,00
Japanese regular : -2,50
ANZAC regular : 0,00
1b3bcf26-d46c-4f2e-a18e-ed993f3b9683-42158-oob-tech-round-07-USA CHI UK.tsvg
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5,5,6,2,4 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Long Range Aircraft
Activate Technology - Americans
Americans activating Long Range Aircraft
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Spain to Holland Belgium
Americans take Holland Belgium from Germans
1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys moved from Spain to Southern France
1 bomber moved from Spain to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in 43 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in Southern France
Americans attack with 1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys
Germans defend with 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 3 artilleries, 10 infantry and 3 mech_infantrys in Southern France, round 2 : 4/17 hits, 4.17 expected hits
Germans roll dice for 2 armour and 2 artilleries in Southern France, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Americans lost in Southern France
2 artilleries owned by the Germans and 2 armour owned by the Germans lost in Southern France
Americans win, taking Soviet Far East from Japanese, taking Southern France from Germans with 1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Germans: 2 armour and 2 artilleries
Non Combat Move - Americans
1 bomber moved from Northern Italy to Spain
1 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Spain to Southern France
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 airfield and 3 fighters placed in Spain
2 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Gibraltar to Egypt
2 armour, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Libya
2 artilleries and 1 infantry moved from Tunisia to Libya
Combat - British
Rocket attack in Northern Italy does 4 damage to factory_major owned by Italians
Rockets in Gibraltar roll: 4
Rocket attack in Northern Italy does 0 damage to factory_major owned by Italians
Rockets in Scotland roll: 3
Rocket attack in Western Germany does 4 damage to factory_major owned by Germans
Rockets in United Kingdom roll: 4
Battle in Egypt
British attack with 5 armour, 1 bomber, 3 infantry and 3 mech_infantrys
Germans defend with 2 fighters and 1 infantry; Italians defend with 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
British roll dice for 5 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 3/12 hits, 4.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 3/11 hits, 4.50 expected hits
3 infantry owned by the British lost in Egypt
1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Egypt
British roll dice for 5 armour, 1 bomber and 3 mech_infantrys in Egypt, round 3 : 5/9 hits, 3.67 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 4/8 hits, 3.50 expected hits
3 mech_infantrys owned by the British and 1 armour owned by the British lost in Egypt
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Egypt
British roll dice for 4 armour and 1 bomber in Egypt, round 4 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 armour and 2 fighters in Egypt, round 4 : 2/3 hits, 1.83 expected hits
2 armour owned by the British lost in Egypt
2 fighters owned by the Germans and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 13
Casualties for British: 3 armour, 3 infantry and 3 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Germans: 2 fighters and 1 infantry
Non Combat Move - British
2 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 71 Sea Zone
British undo move 2.
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6,3,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -0.83
Germans regular : 0.33
British regular : 0.50
Italians AA : -0.17
42158 OOB Tech Round 07 - Italy.tsvg
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 32 PUs; 0 techTokens;
Italians buy 2 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to Southern France
2 armour moved from Southern Italy to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 armour moved from Iraq to Egypt
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 mech_infantry moved from Saudi Arabia to Egypt
Combat - Italians
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 fighter; Americans defend with 3 fighters and 4 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Americans roll dice for 3 transports in 91 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 5 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 6 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 7 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 8 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 9 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 10 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 transports in 91 Sea Zone, round 11 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 12 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 transports in 91 Sea Zone, round 12 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 13 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 transport in 91 Sea Zone, round 13 : 0/0 hits, 0,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 14 : 1/1 hits, 0,33 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Southern France
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry
Americans defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
Americans roll AA dice in Southern France : 0/2 hits, 0,33 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Southern France, round 2 : 6/10 hits, 3,50 expected hits
Americans roll dice for 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Southern France, round 2 : 3/15 hits, 5,17 expected hits
3 infantry owned by the Italians lost in Southern France
6 infantry owned by the Americans lost in Southern France
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Southern France, round 3 : 5/7 hits, 3,00 expected hits
Americans roll dice for 1 aaGun, 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in Southern France, round 3 : 3/9 hits, 3,17 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
2 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Southern France
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Southern France, round 4 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 aaGun, 1 armour and 3 artilleries in Southern France, round 4 : 0/4 hits, 1,50 expected hits
1 aaGun owned by the Americans lost in Southern France
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Southern France, round 5 : 1/4 hits, 2,17 expected hits
Americans roll dice for 1 armour and 3 artilleries in Southern France, round 5 : 2/4 hits, 1,50 expected hits
2 armour owned by the Italians lost in Southern France
1 artillery owned by the Americans lost in Southern France
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
Americans win with 1 armour and 2 artilleries remaining. Battle score for attacker is 14
Casualties for Italians: 2 armour, 1 artillery and 5 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 8 infantry and 3 mech_infantrys
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 armour and 1 harbour
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 2 armour in Egypt, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Egypt
1 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 : 2/4 hits, 1,67 expected hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 2 armour
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Spain
Moving scrambled unit from 91 Sea Zone back to originating territory: Spain
Moving scrambled unit from 91 Sea Zone back to originating territory: Spain
Non Combat Move - Italians
2 infantry moved from Saudi Arabia to Trans-Jordan
1 battleship, 1 carrier and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Iraq
1 armour, 1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Iraq
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -3,33
Italians regular : 1,33
Americans AA : -0,33
British regular : -0,50
7d459540-5d29-424b-9989-4ef1ff0b7125-42158-oob-tech-round-07-az fr.tsvg
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
42158 OOB Tech Round 08 - Germany.tsvg
Game History
Round: 8
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 5,2,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Improved_Mech_Inf
Activate Technology - Germans
Germans activating Improved_Mech_Inf
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 76 PUs; 0 techTokens;
Germans buy 4 armour, 1 artillery, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 bomber moved from Western Germany to Anglo Egyptian Sudan
3 bombers moved from Northern Italy to Anglo Egyptian Sudan
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Belarus to Archangel
1 artillery moved from Novgorod to Archangel
2 armour moved from Rostov to Samara
2 infantry moved from Bryansk to Tambov
1 armour moved from Ukraine to Tambov
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from France to Holland Belgium
2 armour moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Northern Italy to Southern France
1 mech_infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/6 hits, 2,17 expected hits
Americans roll dice for 1 armour and 2 artilleries in Southern France, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Germans lost in Southern France
1 artillery owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 armour and 1 artillery in Southern France, round 3 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
1 artillery owned by the Americans lost in Southern France
Germans roll dice for 1 armour and 2 artilleries in Southern France, round 4 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Germans lost in Southern France
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 2 artilleries
Battle in Anglo Egyptian Sudan
Germans attack with 4 bombers
British defend with 1 bomber and 1 fighter; French defend with 1 infantry
Germans roll dice for 4 bombers in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2,67 expected hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits
1 bomber owned by the Germans lost in Anglo Egyptian Sudan
1 bomber owned by the British and 1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans roll dice for 3 bombers in Anglo Egyptian Sudan, round 3 : 3/3 hits, 2,00 expected hits
British roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans lost in Anglo Egyptian Sudan
1 fighter owned by the British lost in Anglo Egyptian Sudan
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 bombers
Casualties for British: 1 bomber and 1 fighter
Casualties for French: 1 infantry
Non Combat Move - Germans
2 bombers moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Northern Italy to 95 Sea Zone
1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from Western Germany to 95 Sea Zone
1 aaGun moved from France to Southern France
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
2 armour and 1 tactical_bomber placed in Novgorod
2 armour and 1 tactical_bomber placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Germans collect 3 PUs from War Bonds; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Russians regular : -0,67
Germans regular : -0,33
British regular : 0,17
b03f0794-0529-47fb-8551-32d072d89e6a-42158-oob-tech-round-08-rissia.tsvg
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
3 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Manchuria to Amur
Combat - Russians
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 armour
Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 armour in Samara, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Samara
2 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 2 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 infantry in Tambov, round 4 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Tambov, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Tambov
1 armour owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour and 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
3 fighters moved from Samara to Russia
2 fighters moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Russians collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.83
Russians regular : 0.67
42158 OOB Tech Round 08 - Japan.tsvg
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
3 artilleries and 5 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Shantung to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
3 mech_infantrys moved from Tsinghai to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 mech_infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Kiangsi to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Malaya
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 infantry owned by the ANZAC lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Korea from Russians, taking Malaya from ANZAC, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 armour, 4 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 7 infantry in Jehol, round 2 : 8/12 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 aaGun moved from Shantung to Jehol
1 infantry moved from Kansu to Novosibirsk
2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from Burma to Shan State
4 infantry moved from Afghanistan to Eastern Persia
2 artilleries moved from West India to Eastern Persia
3 fighters and 2 tactical_bombers moved from Anhwe to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
2 fighters placed in Japan
2 infantry placed in Shantung
1 carrier and 1 transport placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : 5,17
ANZAC regular : 0,00
Russians regular : 0,67
1f97ff53-af6a-4e36-b584-82fad66dd197-42158-oob-tech-round-08-us ch uk.tsvg
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour and 2 artilleries placed in Spain
1 armour and 5 infantry placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 2 artilleries and 1 infantry moved from Libya to Tunisia
Combat - British
Rocket attack in Southern Italy does 2 damage to factory_minor owned by Italians
Rockets in Gibraltar roll: 2
Rocket attack in Northern Italy does 4 damage to factory_major owned by Italians
Rockets in Scotland roll: 4
Rocket attack in Northern Italy does 1 damage to factory_major owned by Italians
Rockets in United Kingdom roll: 3
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters; Americans loiter and taunt; Russians loiter and taunt
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 91 Sea Zone
1 submarine owned by the Italians lost in 91 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Non Combat Move - British
2 fighters moved from 91 Sea Zone to Gibraltar
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,6,6
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.67