Stucifer vs Mikawagunichi G42 Testing

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Caucasus
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Caucasus
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 5 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Greece
            1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone
            1 fighter moved from 100 Sea Zone to Western Germany
            2 fighters moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to Finland
            1 infantry moved from 99 Sea Zone to Syria
            1 artillery and 2 infantry moved from France to Northern Italy
            1 aaGun and 2 infantry moved from Western Germany to Northern Italy
            1 armour moved from France to Northern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Archangel to Karelia
            1 cruiser moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from France to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 armour moved from Tobruk to Libya
            1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
            2 fighters placed in Western Germany
            Germans undo move 1.
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 transport placed in 100 Sea Zone
            2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            1 artillery placed in Western Germany
            Germans undo move 6.
            Germans undo move 5.
            2 artilleries and 1 infantry placed in France
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 99 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : -1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            3 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            2 mech_infantrys moved from Persia to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Germans
    
        Combat - British
            Battle in Celebes
            Battle in Borneo
            Battle in 104 Sea Zone
                British attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 cruiser
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the British lost in 104 Sea Zone
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                British win, taking Celebes from Japanese, taking Borneo from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
                Casualties for Germans: 1 cruiser
            Battle in Syria
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Syria
                    1 infantry owned by the Germans lost in Syria
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 mech_infantry moved from Persia to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            2 aaGuns and 8 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 fighter
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 armour
            EDIT: Adding units owned by Germans to Northern Italy: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : 0.50
    British regular : -1.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Italians
            1 armour, 2 fighters, 1 infantry and 1 tactical_bomber moved from Greece to Turkey
            2 transports moved from 99 Sea Zone to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
            1 fighter moved from Southern Italy to Turkey
            1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from Syria to Turkey
            1 bomber moved from Southern Italy to Turkey
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 7/12 hits, 4.67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Italians lost in Turkey
                    7 infantry owned by the Neutral_True lost in Turkey
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 3 : 9/10 hits, 4.33 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                    1 infantry owned by the Neutral_True lost in Turkey
                Italians win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 3 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Turkey
            1 fighter moved from Turkey to Greece
            2 fighters moved from Turkey to 95 Sea Zone
            1 bomber moved from Turkey to Southern Italy
            1 tactical_bomber moved from Turkey to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 7.00
    Neutral_True regular : 0.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            4 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 fighters moved from Persia to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 artilleries and 2 infantry moved from Russia to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 artilleries and 13 infantry moved from Russia to Samara
            1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Caucasus to Samara
            4 infantry moved from Tsinghai to Kansu
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 1 artillery
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.83
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            2 artilleries and 3 infantry moved from Queensland to New South Wales
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 mech_infantrys moved from Shantung to Manchuria
            6 artilleries and 16 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to Sumatra
            1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to Celebes
            1 fighter moved from French Indo China to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
    
        Combat - Japanese
            Battle in New Zealand
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Celebes
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Celebes: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Manchuria
                Japanese attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in New South Wales
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll AA dice in New South Wales : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/7 hits, 2.67 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in New South Wales, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New South Wales, round 3 : 2/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                Japanese captures 8PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 47 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 48 Sea Zone
            1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Sumatra to Malaya
            3 artilleries and 3 infantry moved from French Indo China to Siam
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Celebes to Philippines
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            1 armour moved from French Indo China to Malaya
            1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 fighter and 3 transports moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 fighter and 1 tactical_bomber placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 airfield placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    French regular : -0.33
    Japanese regular : 4.17
    ANZAC AA : -0.33
    ANZAC regular : -0.17
    UK_Pacific regular : 0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 4 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            4 infantry moved from Finland to Sweden
            1 armour and 1 mech_infantry moved from Karelia to Sweden
            4 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Sweden
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 artillery and 2 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            7 armour and 3 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery moved from Belarus to Bryansk
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Sweden
                Germans attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Sweden, round 2 : 5/8 hits, 2.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans lost in Sweden
                    5 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Sweden, round 3 : 2/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7.33 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    6 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/11 hits, 6.00 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits
                    2 fighters owned by the Germans lost in Normandy Bordeaux
                    1 armour owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 2 artilleries, 2 fighters and 2 infantry
                Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 4 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/17 hits, 6.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
            2 transports moved from 100 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to France
            1 aaGun and 1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Ukraine to Belarus
            1 aaGun moved from Belarus to Bryansk
            1 fighter moved from Sweden to Western Germany
            1 fighter moved from Sweden to France
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 100 Sea Zone to 99 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in France
            3 infantry placed in Ukraine
            4 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -2.67
    Germans regular : 2.00
    Neutral_True regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 armour and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 mech_infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            3 infantry moved from Burma to India
            2 aaGuns and 3 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Persia to Iraq
            1 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            3 armour placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            2 transports placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4,2,3,2,1
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 2 transports
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : 1.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 bomber and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Turkey to Iraq
            1 armour and 2 infantry moved from Turkey to Northwest Persia
            1 fighter moved from Greece to Iraq
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
                Americans defend with 1 battleship, 1 cruiser and 1 transport
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 96 Sea Zone
                Italians win with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Americans: 1 battleship, 1 cruiser and 1 transport
            Battle in Iraq
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Iraq
                Italians win, taking Iraq from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Northwest Persia
                Italians attack with 1 armour and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            3 transports moved from 99 Sea Zone to 95 Sea Zone
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Turkey
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            1 fighter moved from Iraq to Turkey
    
        Place Units - Italians
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : 3.50
    Russians regular : -1.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Russia to Rostov
            1 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Samara to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 fighters moved from Samara to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 1 infantry and 4 mech_infantrys
                Germans defend with 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 aaGun owned by the Germans lost in Bryansk
                    Russians roll dice for 2 armour and 4 mech_infantrys in Bryansk, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 4 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 4 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 5 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 5 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 6 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 6 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians lost in Bryansk
                    Russians roll dice for 2 armour in Bryansk, round 7 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 7 : 2/4 hits, 1.33 expected hits
                    2 armour owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win with 2 artilleries remaining. Battle score for attacker is -16
                Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys
                Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Smolensk
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd
            1 fighter moved from Smolensk to Russia
            7 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            3 artilleries and 3 infantry moved from Samara to Volgograd
    
        Place Units - Russians
            1 artillery, 1 fighter and 1 infantry placed in Volgograd
            1 airfield placed in Korea
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -2.83
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            1 armour and 1 mech_infantry moved from Russia to Rostov
            1 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Samara to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 fighters moved from Samara to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 1 infantry and 4 mech_infantrys
                Germans defend with 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 aaGun owned by the Germans lost in Bryansk
                    Russians roll dice for 2 armour and 4 mech_infantrys in Bryansk, round 3 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 armour and 3 mech_infantrys in Bryansk, round 4 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 4 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 5 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 5 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 6 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 6 : 2/4 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians lost in Bryansk
                    Russians roll dice for 2 armour in Bryansk, round 7 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 7 : 2/4 hits, 1.33 expected hits
                    2 armour owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win with 2 artilleries remaining. Battle score for attacker is -16
                Casualties for Russians: 2 armour, 1 infantry and 4 mech_infantrys
                Casualties for Germans: 1 aaGun, 2 infantry and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Smolensk
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Russians: 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Volgograd
            1 fighter moved from Smolensk to Russia
            7 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            3 artilleries and 3 infantry moved from Samara to Volgograd
    
        Place Units - Russians
            1 artillery, 1 fighter and 1 infantry placed in Volgograd
            1 airfield placed in Korea
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 2 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -2.83
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 4 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 artillery moved from Tsinghai to Novosibirsk
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Tsinghai to Novosibirsk
            4 artilleries and 13 infantry moved from Tsinghai to Shensi
            1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from Malaya to Shan State
            1 infantry moved from Siam to Shan State
            1 artillery moved from Siam to Shan State
            2 fighters and 1 tactical_bomber moved from Malaya to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 bomber moved from Malaya to 39 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to Brazil
            2 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Queensland to 39 Sea Zone
            1 artillery moved from New South Wales to Victoria
            1 infantry moved from 62 Sea Zone to Victoria
            1 infantry moved from 62 Sea Zone to Victoria
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from Shantung to Chahar
            1 fighter and 1 tactical_bomber moved from Japan to 24 Sea Zone
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Philippines to Yunnan
            1 fighter moved from Queensland to 39 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 fighter moved from 33 Sea Zone to 24 Sea Zone
    
        Combat - Japanese
            British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            Battle in Western Australia
            Battle in Brazil
            Battle in Northern Territory
            Battle in Borneo
                Japanese attack with 3 artilleries and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Borneo, round 2 : 4/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Borneo
                    1 artillery owned by the British and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Western Australia from ANZAC, taking Brazil from Americans, taking Northern Territory from ANZAC, taking Borneo from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Victoria
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Victoria, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Victoria
                    1 infantry owned by the ANZAC lost in Victoria
                Japanese win, taking Victoria from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in South Australia
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                    1 artillery owned by the ANZAC lost in South Australia
                Japanese win, taking South Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 3/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 aaGuns and 4 infantry
                    British roll AA dice in Yunnan : 1/2 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 aaGuns and 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 aaGun owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 aaGun and 4 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yunnan, round 5 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour and 1 bomber in Yunnan, round 6 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour and 1 bomber in Yunnan, round 7 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 2 aaGuns and 4 infantry
            Battle in Shensi
                Japanese attack with 4 artilleries and 13 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 artilleries and 13 infantry in Shensi, round 2 : 4/17 hits, 4.17 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship and 1 carrier
                British defend with 1 cruiser
                    Japanese roll dice for 1 battleship and 1 carrier in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship and 1 carrier remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 24 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 24 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 1 bomber, 5 fighters and 3 tactical_bombers
                British defend with 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 4/9 hits, 5.17 expected hits
                    British roll dice for 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    5 fighters owned by the Japanese lost in 39 Sea Zone
                    2 carriers owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 1 bomber and 3 tactical_bombers in 39 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits
                    3 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in 39 Sea Zone
                    1 tactical_bomber owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 39 Sea Zone
                British win with 2 fighters and 2 transports remaining. Battle score for attacker is -30
                Casualties for Japanese: 1 bomber, 5 fighters and 3 tactical_bombers
                Casualties for British: 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
            Battle in 38 Sea Zone
                Japanese attack with 1 battleship
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship in 38 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Moving scrambled unit from 39 Sea Zone  back to originating territory: India
                1 fighter owned by the British forced to land in India
    
        Non Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to Iwo Jima
            2 fighters moved from 24 Sea Zone to 17 Sea Zone
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from 17 Sea Zone to Iwo Jima
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 bomber moved from Yunnan to Hopei
    
        Place Units - Japanese
            1 destroyer and 9 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 infantry placed in New South Wales
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.33
    Americans regular : -0.33
    Japanese regular : 1.67
    British AA : 0.67
    ANZAC regular : 1.00
    UK_Pacific regular : 1.00
    Russians regular : -0.67
    British regular : 2.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 fighter and 12 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 4 artilleries and 12 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 4 artilleries and 12 infantry in Shensi, round 2 : 3/16 hits, 5.33 expected hits
                    3 infantry owned by the Chinese lost in Shensi
                    2 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 3 : 4/10 hits, 2.00 expected hits
                    Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 3 : 4/14 hits, 4.67 expected hits
                    4 infantry owned by the Chinese lost in Shensi
                    4 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 1/6 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -3.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 fighter and 12 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 4 artilleries and 12 infantry
                    Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 2 : 2/13 hits, 2.50 expected hits
                    Japanese roll dice for 4 artilleries and 12 infantry in Shensi, round 2 : 3/16 hits, 5.33 expected hits
                    3 infantry owned by the Chinese lost in Shensi
                    2 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 3 : 4/10 hits, 2.00 expected hits
                    Japanese roll dice for 4 artilleries and 10 infantry in Shensi, round 3 : 4/14 hits, 4.67 expected hits
                    4 infantry owned by the Chinese lost in Shensi
                    4 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 4 artilleries and 6 infantry in Shensi, round 4 : 5/10 hits, 3.33 expected hits
                    5 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter in Shensi, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 artilleries and 5 infantry in Shensi, round 5 : 3/9 hits, 3.00 expected hits
                    1 fighter owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Japanese win with 4 artilleries and 4 infantry remaining. Battle score for attacker is -22
                Casualties for Chinese: 1 fighter and 12 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -1.33
    

    Savegame

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