Stucifer vs Mikawagunichi G42 Testing

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Western Australia to 56 Sea Zone
            1 infantry moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
            1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone
            1 battleship and 1 carrier moved from 56 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Victoria
            1 artillery, 3 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone
            1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Caroline Islands to 54 Sea Zone
            1 fighter moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 56 Sea Zone to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 3 infantry moved from Chahar to Hopei
            2 artilleries and 2 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Hopei
            1 artillery and 4 infantry moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Victoria
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Victoria from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                    ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in 54 Sea Zone
                    1 cruiser owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 cruiser
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
            Battle in New South Wales
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in New South Wales, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    1 artillery owned by the ANZAC lost in New South Wales
                Japanese captures 13PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
    
        Non Combat Move - Japanese
            1 armour, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
            1 armour and 5 infantry moved from 62 Sea Zone to New South Wales
            2 carriers and 1 fighter moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from 42 Sea Zone to 62 Sea Zone
            4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 fighters moved from Malaya to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Malaya to Philippines
            1 tactical_bomber moved from Malaya to French Indo China
            1 bomber moved from 54 Sea Zone to Philippines
            1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 harbour placed in French Indo China
            1 carrier placed in 36 Sea Zone
            1 armour and 1 infantry placed in French Indo China
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
            Japanese collect 60 PUs (3 lost to blockades); end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.83
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Belarus to Rostov
                  Germans take Bryansk from Russians
                  Germans take Rostov from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
            1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Vologda
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 armour owned by the Russians lost in Smolensk
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            1 fighter moved from Bessarabia to 100 Sea Zone
            1 fighter moved from Eastern Poland to 100 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
            3 armour moved from Bessarabia to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Cyprus to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun, 3 artilleries and 3 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Novgorod to Belarus
            3 artilleries moved from Archangel to Belarus
            1 infantry moved from Archangel to Belarus
            2 armour moved from Archangel to Belarus
            1 mech_infantry moved from Baltic States to Archangel
            2 mech_infantrys moved from Baltic States to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
            1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun and 1 infantry moved from Holland Belgium to Western Germany
            1 bomber moved from Germany to France
            1 armour moved from Belarus to Ukraine
    
        Place Units - Germans
            1 carrier and 1 transport placed in 100 Sea Zone
            1 airfield placed in Greece
            1 infantry placed in Ukraine
            1 fighter and 1 infantry placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to 79 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Sumatra
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 artilleries and 1 infantry moved from India to 39 Sea Zone
            2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in 42 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Scotland to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Scotland to United Kingdom
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 fighter and 1 infantry placed in United Kingdom
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : 0.50
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            3 infantry moved from 99 Sea Zone to Syria
            2 fighters and 1 tactical_bomber moved from Greece to Syria
            1 bomber moved from Southern Italy to Syria
            1 fighter moved from Southern Italy to Syria
    
        Combat - Italians
            Battle in Syria
                Italians attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Syria, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Italians lost in Syria
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Syria
                Italians win, taking Syria from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Syria to Southern Italy
            2 fighters and 1 tactical_bomber moved from Syria to Greece
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Russians regular : 1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            3 armour and 2 mech_infantrys moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 3 armour, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Egypt to Persia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 5 infantry
            EDIT: Adding units owned by Russians to Amur: 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Shensi: 4 infantry
            EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : 3.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            3 armour and 2 mech_infantrys moved from Samara to Vologda
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 3 armour, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 aaGun moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Egypt to Persia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sakha: 5 infantry
            EDIT: Adding units owned by Russians to Amur: 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Shensi: 4 infantry
            EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : 3.17
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            3 artilleries and 8 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 artilleries and 8 infantry moved from Kweichow to Shensi
            4 fighters and 2 tactical_bombers moved from 62 Sea Zone to New Zealand
            1 battleship, 3 carriers and 6 transports moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
    
        Combat - Japanese
            Battle in Queensland
            Battle in New Zealand
                Japanese attack with 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 airfield, 2 fighters and 1 harbour
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in New Zealand, round 2 : 2/6 hits, 3.33 expected hits
                    ANZAC roll dice for 2 fighters in New Zealand, round 2 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese lost in New Zealand
                    2 fighters owned by the ANZAC lost in New Zealand
                Japanese win, taking Queensland from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from New Zealand to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            1 fighter moved from Philippines to French Indo China
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 artilleries and 1 infantry moved from Yunnan to French Indo China
            1 bomber moved from Philippines to French Indo China
            1 bomber moved from Japan to French Indo China
            1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Japan
    
        Place Units - Japanese
            3 fighters and 1 infantry placed in Japan
            1 airfield placed in French Indo China
            1 carrier placed in 36 Sea Zone
            Japanese undo move 1.
            1 fighter and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            Japanese collect 59 PUs (1 lost to blockades); end with 60 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 bombers moved from Amur to Japan
    
        Combat - Americans
            Americans creates battle in territory 26 Sea Zone
            Battle in Japan
                Americans attack with 7 bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
                    Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 7 bombers in Japan, round 2 : 3/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 aaGun, 3 fighters and 2 infantry in Japan, round 2 : 3/5 hits, 2.67 expected hits
                    3 bombers owned by the Americans lost in Japan
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan
                    Americans roll dice for 4 bombers in Japan, round 3 : 1/4 hits, 2.67 expected hits
                    Japanese roll dice for 3 fighters in Japan, round 3 : 2/3 hits, 2.00 expected hits
                    2 bombers owned by the Americans lost in Japan
                    1 fighter owned by the Japanese lost in Japan
                    Americans roll dice for 2 bombers in Japan, round 4 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1.33 expected hits
                    1 bomber owned by the Americans lost in Japan
                    2 fighters owned by the Japanese lost in Japan
                Americans win, taking 26 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -31
                Casualties for Americans: 6 bombers
                Casualties for Japanese: 1 aaGun, 3 fighters and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Amur
            5 fighters moved from Midway to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 armour and 1 infantry moved from Scotland to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour, 2 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 fighters and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.67
    Japanese regular : 0.00
    Japanese AA : -0.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 13 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Caucasus
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Caucasus
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 5 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Greece
            1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone
            1 fighter moved from 100 Sea Zone to Western Germany
            2 fighters moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to Finland
            1 infantry moved from 99 Sea Zone to Syria
            1 artillery and 2 infantry moved from France to Northern Italy
            1 aaGun and 2 infantry moved from Western Germany to Northern Italy
            1 armour moved from France to Northern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Archangel to Karelia
            1 cruiser moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from France to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 armour moved from Tobruk to Libya
            1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
            2 fighters placed in Western Germany
            Germans undo move 1.
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 transport placed in 100 Sea Zone
            2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            1 artillery placed in Western Germany
            Germans undo move 6.
            Germans undo move 5.
            2 artilleries and 1 infantry placed in France
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : -1.17
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Caucasus
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Caucasus
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 5 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Greece
            1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone
            1 fighter moved from 100 Sea Zone to Western Germany
            2 fighters moved from Western Germany to 112 Sea Zone
            2 infantry moved from Norway to Finland
            1 infantry moved from 99 Sea Zone to Syria
            1 artillery and 2 infantry moved from France to Northern Italy
            1 aaGun and 2 infantry moved from Western Germany to Northern Italy
            1 armour moved from France to Northern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 armour and 1 mech_infantry moved from Archangel to Karelia
            1 cruiser moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from France to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 armour moved from Tobruk to Libya
            1 mech_infantry moved from Tobruk to Libya
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
            2 fighters placed in Western Germany
            Germans undo move 1.
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 transport placed in 100 Sea Zone
            2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in France
            1 artillery placed in Western Germany
            Germans undo move 6.
            Germans undo move 5.
            2 artilleries and 1 infantry placed in France
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 99 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : -1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            3 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            2 mech_infantrys moved from Persia to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Germans
    
        Combat - British
            Battle in Celebes
            Battle in Borneo
            Battle in 104 Sea Zone
                British attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Germans defend with 1 cruiser
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the British lost in 104 Sea Zone
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                British win, taking Celebes from Japanese, taking Borneo from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
                Casualties for Germans: 1 cruiser
            Battle in Syria
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Syria
                    1 infantry owned by the Germans lost in Syria
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 mech_infantry moved from Persia to Iraq
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            2 aaGuns and 8 infantry moved from India to Burma
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 fighter
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 1 armour
            EDIT: Adding units owned by Germans to Northern Italy: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : 0.50
    British regular : -1.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Italians
            1 armour, 2 fighters, 1 infantry and 1 tactical_bomber moved from Greece to Turkey
            2 transports moved from 99 Sea Zone to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 3 infantry moved from 99 Sea Zone to Turkey
            1 fighter moved from Southern Italy to Turkey
            1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from Syria to Turkey
            1 bomber moved from Southern Italy to Turkey
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
                Neutral_True defend with 8 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 7/12 hits, 4.67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Italians lost in Turkey
                    7 infantry owned by the Neutral_True lost in Turkey
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 3 : 9/10 hits, 4.33 expected hits
                    Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                    1 infantry owned by the Neutral_True lost in Turkey
                Italians win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 3 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Turkey
            1 fighter moved from Turkey to Greece
            2 fighters moved from Turkey to 95 Sea Zone
            1 bomber moved from Turkey to Southern Italy
            1 tactical_bomber moved from Turkey to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 7.00
    Neutral_True regular : 0.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            4 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            2 fighters moved from Persia to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 artilleries and 2 infantry moved from Russia to Bryansk
            2 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 artilleries and 13 infantry moved from Russia to Samara
            1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Caucasus to Samara
            4 infantry moved from Tsinghai to Kansu
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 1 artillery
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.83
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to New Zealand
            2 artilleries and 3 infantry moved from Queensland to New South Wales
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            3 mech_infantrys moved from Shantung to Manchuria
            6 artilleries and 16 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to Sumatra
            1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to Celebes
            1 fighter moved from French Indo China to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
    
        Combat - Japanese
            Battle in New Zealand
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Celebes
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 2/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Celebes: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Manchuria
                Japanese attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 3 mech_infantrys in Manchuria, round 2 : 0/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 mech_infantrys in Manchuria, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 : 1/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
                French defend with 1 destroyer
                    Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 41 Sea Zone
                Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 artillery owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in New South Wales
                Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    ANZAC roll AA dice in New South Wales : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in New South Wales, round 2 : 3/7 hits, 2.67 expected hits
                    ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in New South Wales, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New South Wales, round 3 : 2/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New South Wales, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                Japanese captures 8PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 33 Sea Zone
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 47 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 48 Sea Zone
            1 infantry moved from Gilbert Islands to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 carrier moved from 54 Sea Zone to 35 Sea Zone
            1 bomber moved from Sumatra to Malaya
            3 artilleries and 3 infantry moved from French Indo China to Siam
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Celebes to Philippines
            1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
            1 carrier moved from 54 Sea Zone to 37 Sea Zone
            1 armour moved from French Indo China to Malaya
            1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 fighter and 3 transports moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 fighter and 1 tactical_bomber placed in Japan
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            1 airfield placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    French regular : -0.33
    Japanese regular : 4.17
    ANZAC AA : -0.33
    ANZAC regular : -0.17
    UK_Pacific regular : 0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 14 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 4 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            4 infantry moved from Finland to Sweden
            1 armour and 1 mech_infantry moved from Karelia to Sweden
            4 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Greece to Normandy Bordeaux
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Sweden
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 artillery and 2 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            7 armour and 3 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Caucasus
            1 artillery moved from Belarus to Bryansk
            1 mech_infantry moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Sweden
                Germans attack with 1 armour, 2 fighters, 4 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Germans roll dice for 1 armour, 2 fighters, 4 infantry and 1 mech_infantry in Sweden, round 2 : 5/8 hits, 2.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans lost in Sweden
                    5 infantry owned by the Neutral_True lost in Sweden
                    Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Sweden, round 3 : 2/5 hits, 1.83 expected hits
                    Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7.33 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    6 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Normandy Bordeaux, round 3 : 7/11 hits, 6.00 expected hits
                    Americans roll dice for 1 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.17 expected hits
                    2 fighters owned by the Germans lost in Normandy Bordeaux
                    1 armour owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 2 artilleries, 2 fighters and 2 infantry
                Casualties for Americans: 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
            Battle in Bryansk
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 4 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/17 hits, 6.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 7 armour, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Turkey
            2 transports moved from 100 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery and 3 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Western Germany to France
            1 aaGun and 1 infantry moved from Northern Italy to France
            1 mech_infantry moved from Ukraine to Belarus
            1 aaGun moved from Belarus to Bryansk
            1 fighter moved from Sweden to Western Germany
            1 fighter moved from Sweden to France
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 carrier moved from 100 Sea Zone to 99 Sea Zone
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            3 mech_infantrys placed in France
            3 infantry placed in Ukraine
            4 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -2.67
    Germans regular : 2.00
    Neutral_True regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 armour and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 mech_infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                British attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            3 infantry moved from Burma to India
            2 aaGuns and 3 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Persia to Iraq
            1 infantry moved from Morocco to 91 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            3 armour placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
            2 transports placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4,2,3,2,1
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 2 transports
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : 1.00
    

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