@666 said in PTV League25 666 (Allies) vs. Nikola1975 (Axis +15):
@nikola1975 1 fgt into z114
Cancel those scramble orders please, no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 aaGun, 2 artilleries, 2 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Morocco to Tunisia
2 artilleries and 9 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries, 10 infantry, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Iraq to Persia
1 bomber moved from Northwest Persia to Sardinia
1 artillery moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 bomber placed in Western United States
2 submarines placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
1 artillery and 4 infantry moved from Hopei to Suiyuyan
1 artillery and 6 infantry moved from Hunan to Kweichow
1 artillery and 12 infantry moved from Yunnan to Hunan
Place Units - Chinese
5 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 5 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 tactical_bomber moved from West India to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
1 tactical_bomber owned by the British and 1 bomber owned by the British retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Caucasus to West India
4 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Persia
4 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 infantry placed in Union of South Africa
2 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
2 infantry and 2 tactical_bombers placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by British to West India: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.67
Germans regular : 0.67
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
10 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun, 1 artillery and 4 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,2,5,3,1
Italians collect 7 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
2 fighters moved from 26 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 23 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Holland Belgium
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 tactical_bomber moved from Greece to Samara
1 bomber moved from Greece to Novosibirsk
1 fighter moved from Ukraine to Samara
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 11/14 hits, 6.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Poland to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Novosibirsk to Bryansk
1 fighter and 2 tactical_bombers moved from Greece to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
5 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
2 infantry and 1 marine moved from 112 Sea Zone to Norway
4 artilleries and 6 infantry moved from France to Western Germany
3 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
2 carriers placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,1,6,2,6
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 3.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Holland Belgium
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 tactical_bomber moved from Greece to Samara
1 bomber moved from Greece to Novosibirsk
1 fighter moved from Ukraine to Samara
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 11/14 hits, 6.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novosibirsk
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Poland to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Novosibirsk to Bryansk
1 fighter and 2 tactical_bombers moved from Greece to 112 Sea Zone
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
5 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
2 infantry and 1 marine moved from 112 Sea Zone to Norway
4 artilleries and 6 infantry moved from France to Western Germany
3 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
2 carriers placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,1,6,2,6
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 3.50
British regular : 0.33
@farmboy forgot an ncm and reposted.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Chahar to Anhwe
1 infantry moved from Kiangsi to Anhwe
2 fighters moved from Manchuria to Anhwe
2 bombers moved from French Indo China to Anhwe
1 destroyer, 7 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 5/12 hits, 6.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 2 bombers, 2 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Anhwe, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Anhwe to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
7 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 armour and 1 mech_infantry moved from Shan State to Kwangsi
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
2 fighters moved from Anhwe to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 2 artilleries moved from Chahar to Jehol
2 artilleries and 2 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Manchuria
2 marines moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 7 carriers, 1 destroyer, 1 marine and 6 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier placed in 36 Sea Zone
3 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Manchuria
2 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.33
ANZAC regular : 0.83
@farmboy Sorry, I’ve not been able to play, but I should be on track tomorrow. Cheers.
@surfer all good. We have been able to play at a pretty good pace in any case.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
4 fighters moved from 110 Sea Zone to 111 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 111 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Buryatia
4 fighters moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Sardinia to Gibraltar
1 aaGun, 4 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
8 transports moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Trans-Jordan
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Eastern United States to Alaska
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Kweichow to Hopei
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 12 infantry moved from Hunan to Kweichow
1 artillery and 6 infantry moved from Suiyuyan to Hopei
1 fighter moved from Chahar to Hopei
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs;
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
4 fighters moved from 110 Sea Zone to 111 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 111 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Buryatia
4 fighters moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Sardinia to Gibraltar
1 aaGun, 4 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
8 transports moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Trans-Jordan
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Eastern United States to Alaska
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Kweichow to Hopei
3 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 12 infantry moved from Hunan to Kweichow
1 artillery and 6 infantry moved from Suiyuyan to Hopei
1 fighter moved from Chahar to Hopei
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 97 Sea Zone
British attack with 5 submarines; Americans loiter and taunt
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
3 submarines owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians and British reach a stalemate
. Battle score for attacker is -10
Casualties for British: 3 submarines
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
1 artillery and 5 infantry moved from Eastern Persia to West India
1 armour and 1 artillery moved from Persia to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 carrier, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Northwest Persia to Persia
1 tactical_bomber moved from Persia to Eastern Persia
Place Units - British
3 submarines placed in 110 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -1.00
Italians regular : 0.83
Japanese regular : 0.33
Germans regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Volgograd
1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Bulgaria to Greece
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 8 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,4,3
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 bomber and 3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 9 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 9 fighters and 3 infantry in Holland Belgium, round 2 : 8/13 hits, 5.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 9 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 tactical_bombers moved from 112 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Holland Belgium to Western Germany
9 fighters moved from Holland Belgium to 113 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Novosibirsk to Archangel
5 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Greece
Place Units - Germans
2 destroyers and 1 fighter placed in 113 Sea Zone
5 infantry placed in Germany
4 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6,6,2
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys moved from Russia to Samara
5 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Sakha
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Sakha, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys in Samara, round 2 : 26/104 hits, 24.33 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 19 artilleries, 75 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Russia to Hopei
1 fighter moved from Russia to Kweichow
1 fighter moved from Russia to Northwest Persia
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : 2.67
@farmboy Well, if I would have known Russia would stay until G12, I’d have thought I was winning as Allies, but seems like this game slowly slipping away.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Jehol to Chahar
2 bombers moved from French Indo China to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Chahar to Yunnan
1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun and 5 infantry moved from Manchuria to Jehol
1 fighter moved from French Indo China to India
1 fighter moved from Manchuria to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
8 carriers moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 35 Sea Zone to 42 Sea Zone
7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
5 submarines moved from 35 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.33
@surfer said in BM Surfer (L+15) vs Farmboy (X):
@farmboy Well, if I would have known Russia would stay until G12, I’d have thought I was winning as Allies, but seems like this game slowly slipping away.
Losing both Russia and India can make it hard for the allies, but it looks like you will have a lot of pressure on me on the Western front.