GL HF as well!
L25 G40 OOB Tyzoq L +43 vs cwglee X
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Novgorod 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 bombers moved from Western Germany to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from Western Germany to 115 Sea Zone 1 artillery and 1 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 35 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 19 mech_infantrys moved from Western Ukraine to Bryansk 5 artilleries moved from Western Ukraine to Bryansk 9 armour moved from Western Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in 115 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 transport Russians defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 transport in 115 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 3 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Novgorod, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 3.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 3 bombers moved from Novgorod to Germany 2 fighters moved from 115 Sea Zone to Germany 1 aaGun moved from Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk Place Units - Germans 3 infantry placed in France 2 artilleries and 1 infantry placed in Ukraine 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Germany 1 artillery, 1 bomber and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.83 Germans regular : 3.67 British regular : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 mech_infantry moved from Volgograd to Rostov 2 fighters and 1 tactical_bomber moved from Smolensk to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 2 infantry moved from Samara to Russia 2 aaGuns, 1 armour, 3 artilleries and 33 infantry moved from Smolensk to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Volgograd to Vologda 2 armour moved from Russia to Vologda 3 infantry moved from Novosibirsk to Vologda 3 infantry moved from Novosibirsk to Samara 1 aaGun and 2 infantry moved from Timguska to Kansu 1 aaGun and 10 infantry moved from Timguska to Novosibirsk 1 armour moved from Egypt to Ethiopia 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Russians 9 artilleries and 1 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17 -
My previous email stopped getting dice results from MARTI so changed my email
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Anhwe 5 infantry moved from Chahar to Hopei 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Kwangsi to Kazakhstan 2 bombers moved from Kwangsi to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 34 Sea Zone to French Indo China 1 aaGun moved from Yunnan to Burma 1 artillery and 2 infantry moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 4 artilleries and 5 infantry moved from Shan State to Burma 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone 2 artilleries and 6 infantry moved from 38 Sea Zone to Burma 6 fighters moved from Kwangsi to Burma 2 tactical_bombers moved from Kwangsi to Burma 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Japan to French Indo China 2 carriers moved from 36 Sea Zone to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone 1 battleship and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 39 Sea Zone to 38 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Kazakhstan to Ukraine Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China 2 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from New Guinea to 34 Sea Zone 2 fighters moved from Wake Island to 34 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Manchuria Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Manchuria from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to Caroline Islands 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 7 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 bomber moved from New Guinea to 34 Sea Zone 2 fighters moved from Wake Island to 34 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Manchuria Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Manchuria from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from 34 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to Caroline Islands 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 submarine moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 107 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 7 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 5 fighters moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tobruk Combat - British Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 3 infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tobruk, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the British lost in Tobruk 3 infantry owned by the Italians lost in Tobruk 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Alexandria Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Battle in Holland Belgium British attack with 9 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British win with 9 fighters remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from United Kingdom to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 bomber and 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 1 mech_infantry moved from Volgograd to Northwest Persia 3 aaGuns, 1 artillery, 1 fighter and 23 infantry moved from India to West India 1 infantry moved from Egypt to Alexandria 1 infantry moved from Eastern Persia to West India Place Units - British 1 fighter placed in 110 Sea Zone 4 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Italians regular : -0.83 Japanese regular : 0.17 Germans regular : 1.33 British regular : 0.67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Greece Italians take Greece from British 2 armour moved from Romania to Ukraine 2 mech_infantrys moved from Northern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone 1 artillery moved from Libya to Tobruk Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.17 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from India to 54 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from India to 54 Sea Zone 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - French Battle in Holland Belgium Non Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Germany to Smolensk 1 bomber moved from Germany to Rostov 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 2 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 bomber moved from Germany to Tambov 1 infantry moved from Bryansk to Tambov 2 artilleries moved from Ukraine to Bryansk 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 4 fighters and 5 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 6 fighters, 2 infantry and 5 tactical_bombers French defend with 2 infantry Germans roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 9/13 hits, 6.67 expected hits French roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Bryansk 1 bomber moved from Rostov to Ukraine 1 bomber moved from Smolensk to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 5 tactical_bombers moved from Holland Belgium to Germany 6 fighters moved from Holland Belgium to Western Germany 5 tactical_bombers moved from Germany to Western Germany Place Units - Germans 1 artillery, 1 fighter and 7 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 55 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
French regular : 0.33 Russians regular : -0.33 Germans regular : 1.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Samara to Kazakhstan 1 armour and 1 mech_infantry moved from Vologda to Kazakhstan 1 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Rostov 1 armour moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 1 infantry moved from Novosibirsk to Kazakhstan Combat - Russians Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 aaGun and 2 infantry moved from Kansu to Suiyuyan 2 infantry moved from Novosibirsk to Kansu 2 infantry moved from Samara to Russia 2 infantry moved from Novosibirsk to Samara 1 aaGun and 5 infantry moved from Novosibirsk to Vologda 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 32 Optional[PUs] Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from French Indo China to 34 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to Kwangsi 2 fighters and 1 tactical_bomber moved from India to Kwangsi 4 fighters moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 fighter moved from Kweichow to Kwangsi 3 mech_infantrys moved from Kwangtung to Anhwe 1 armour and 1 mech_infantry moved from Burma to Kweichow 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 bomber moved from 44 Sea Zone to Kwangsi 1 bomber moved from 34 Sea Zone to Kwangsi 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 battleship moved from 38 Sea Zone to 36 Sea Zone 2 carriers moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Java to 37 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 38 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 2 bombers placed in Japan Japanese undo move 6. 1 bomber placed in Malaya 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Japanese collect 53 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : -0.33 ANZAC regular : -0.67 -
@Tyzoq mind moving the jap bomber from ukraine to yunnan? forgot to do that on my non combat move
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to India 1 bomber moved from French Indo China to 34 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 34 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 2 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from French Indo China to Kwangsi 2 fighters and 1 tactical_bomber moved from India to Kwangsi 4 fighters moved from Burma to Kwangsi 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 1 tactical_bomber moved from Kweichow to Kwangsi 1 fighter moved from Kweichow to Kwangsi 3 mech_infantrys moved from Kwangtung to Anhwe 1 armour and 1 mech_infantry moved from Burma to Kweichow 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangsi 1 bomber moved from 44 Sea Zone to Kwangsi 1 bomber moved from 34 Sea Zone to Kwangsi 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 1 battleship moved from 38 Sea Zone to 36 Sea Zone 2 carriers moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Java to 37 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 38 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone 2 bombers placed in Japan Japanese undo move 6. 1 bomber placed in Malaya 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Japanese collect 53 PUs (3 lost to blockades); end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Ukraine: 1 bomber EDIT: Adding units owned by Japanese to Yunnan: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 1.50 UK_Pacific regular : -0.33 ANZAC regular : -0.67 -
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone 2 bombers moved from Caroline Islands to 6 Sea Zone 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble orders in sz6 and sz112
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@Tyzoq none
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 submarine moved from 21 Sea Zone to 6 Sea Zone 2 bombers moved from Caroline Islands to 6 Sea Zone 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from Caroline Islands to 34 Sea Zone Combat - Americans Battle in Norway Battle in Denmark Battle in 6 Sea Zone Americans attack with 2 bombers and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Norway from Germans, taking Denmark from Germans, taking 6 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 armour and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Midway 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 transport moved from 107 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 aaGun, 1 artillery, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from 34 Sea Zone to Queensland 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from 112 Sea Zone to Normandy Bordeaux Place Units - Americans 2 fighters and 1 infantry placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.50 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 5 infantry moved from Suiyuyan to Hopei 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 5 infantry Japanese defend with 4 infantry Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 4 infantry in Hopei, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.67





