Stucifer vs Mikawagunichi G42 Testing
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TripleA Manual Gamesave Post: Chinese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Romania to Belarus 2 infantry moved from Bessarabia to Ukraine 2 fighters moved from Eastern Poland to Ukraine 2 fighters and 1 tactical_bomber moved from Poland to Belarus 1 bomber moved from Germany to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 3 artilleries and 3 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Libya to Alexandria Germans take Alexandria from British 1 armour moved from Poland to Belarus 1 armour moved from Eastern Poland to Belarus 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Germans Battle in Archangel Germans attack with 3 artilleries and 3 infantry Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 artilleries and 3 infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 aaGun and 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 artillery and 4 infantry Russians roll AA dice in Belarus : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Belarus Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 5/9 hits, 4.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Belarus 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Belarus, round 3 : 4/8 hits, 4.17 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry Non Combat Move - Germans 1 armour moved from Baltic States to Archangel 2 armour moved from Eastern Poland to Archangel 1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Bessarabia 2 fighters moved from Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to 127 Sea Zone 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Belarus to Germany 1 aaGun moved from France to Holland Belgium 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 armour moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Belarus to Eastern Poland 2 mech_infantrys moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 fighter moved from Belarus to Bessarabia 1 destroyer moved from 95 Sea Zone to 99 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 2 fighters and 2 infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.00 Germans regular : -0.17 Russians AA : 0.50 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Syria Combat - British Battle in Syria British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Syria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Egypt 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from United Kingdom to Scotland 1 armour moved from 109 Sea Zone to Scotland 1 infantry moved from Union of South Africa to 71 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from Eastern Persia to 80 Sea Zone 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India Place Units - British 1 tactical_bomber placed in United Kingdom 1 factory_minor placed in Persia 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,5 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Algeria 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 2 fighters and 1 tactical_bomber moved from Greece to Syria 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour and 2 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 armour and 3 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Algeria Italians attack with 1 bomber, 2 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 bomber and 1 mech_infantry in Algeria, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in Syria Italians attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 armour Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Syria, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Syria 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 2 fighters moved from Syria to Greece 1 tactical_bomber moved from Syria to Greece 1 bomber moved from Algeria to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
French regular : 2.00 Italians regular : -0.17 British regular : 0.50 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Western Ukraine to Ukraine 1 fighter moved from Russia to Ukraine 1 armour and 2 infantry moved from Smolensk to Belarus 1 tactical_bomber moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Iraq to Syria 2 fighters moved from Egypt to Syria Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus 1 tactical_bomber owned by the Russians retreated 1 armour owned by the Russians retreated to Smolensk Germans win with 2 armour remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Syria Russians attack with 1 armour, 2 fighters and 1 mech_infantry Italians defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Syria, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 armour and 2 infantry in Syria, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Syria, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 armour and 2 infantry in Syria, round 3 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Italians lost in Syria Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Syria, round 4 : 0/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Syria, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Syria, round 5 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Syria, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Syria Russians win, taking Syria from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 armour and 2 infantry Non Combat Move - Russians 2 fighters moved from Syria to Egypt 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Belarus to Russia 1 mech_infantry moved from Bryansk to Russia 2 infantry moved from Kansu to Shensi 1 infantry moved from Russia to Vologda 3 armour and 1 mech_infantry moved from Smolensk to Samara 1 mech_infantry moved from Russia to Samara Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,6 Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -3.33 Germans regular : 1.33 Russians regular : -2.83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Western Australia to 56 Sea Zone 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone 1 battleship and 1 carrier moved from 56 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Victoria 1 artillery, 3 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 bomber moved from Caroline Islands to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from 56 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 3 infantry moved from Chahar to Hopei 2 artilleries and 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery and 4 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Victoria Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Victoria from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Turning on Edit Mode EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 54 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 54 Sea Zone 1 cruiser owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Turning on Edit Mode EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Battle in New South Wales Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in New South Wales, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New South Wales 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 13PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 armour, 5 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone 1 armour and 5 infantry moved from 62 Sea Zone to New South Wales 2 carriers and 1 fighter moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from 42 Sea Zone to 62 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Malaya to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from Malaya to Philippines 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from 54 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 harbour placed in French Indo China 1 carrier placed in 36 Sea Zone 1 armour and 1 infantry placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3 Japanese collect 60 PUs (3 lost to blockades); end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.83 -
TripleA Manual Gamesave Post: Chinese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 11 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 1 airfield, 1 carrier, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Vologda 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel Combat - Germans Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Smolensk 1 armour owned by the Russians lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 fighter moved from Bessarabia to 100 Sea Zone 1 fighter moved from Eastern Poland to 100 Sea Zone 1 infantry moved from Bessarabia to Ukraine 3 armour moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Cyprus to 99 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun, 3 artilleries and 3 infantry moved from Eastern Poland to Belarus 3 infantry moved from Novgorod to Belarus 3 artilleries moved from Archangel to Belarus 1 infantry moved from Archangel to Belarus 2 armour moved from Archangel to Belarus 1 mech_infantry moved from Baltic States to Archangel 2 mech_infantrys moved from Baltic States to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 bomber moved from Germany to France 1 armour moved from Belarus to Ukraine Place Units - Germans 1 carrier and 1 transport placed in 100 Sea Zone 1 airfield placed in Greece 1 infantry placed in Ukraine 1 fighter and 1 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Sumatra 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 artilleries and 1 infantry moved from India to 39 Sea Zone 2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Scotland to 109 Sea Zone 1 infantry moved from Scotland to 109 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Scotland to United Kingdom Place Units - British 3 mech_infantrys placed in Persia 1 fighter and 1 infantry placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Japanese regular : -0.67 British regular : 0.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Syria 2 fighters and 1 tactical_bomber moved from Greece to Syria 1 bomber moved from Southern Italy to Syria 1 fighter moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Syria, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Italians lost in Syria 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Syria Italians win, taking Syria from Russians with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Syria to Southern Italy 2 fighters and 1 tactical_bomber moved from Syria to Greece Place Units - Italians 1 transport placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : -1.50 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 armour and 2 mech_infantrys moved from Samara to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 3 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Egypt to Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 5 infantry EDIT: Adding units owned by Russians to Amur: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 4 infantry EDIT: Adding units owned by Russians to Tsinghai: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 3.17 -
TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 3 armour and 2 mech_infantrys moved from Samara to Vologda 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 3 armour, 3 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 3 infantry and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 2.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 fighters moved from Egypt to Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 5 infantry EDIT: Adding units owned by Russians to Amur: 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Shensi: 4 infantry EDIT: Adding units owned by Russians to Tsinghai: 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 3.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 5 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 artilleries and 8 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 artilleries and 8 infantry moved from Kweichow to Shensi 4 fighters and 2 tactical_bombers moved from 62 Sea Zone to New Zealand 1 battleship, 3 carriers and 6 transports moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Queensland Battle in New Zealand Japanese attack with 4 fighters and 2 tactical_bombers ANZAC defend with 1 airfield, 2 fighters and 1 harbour Japanese roll dice for 4 fighters and 2 tactical_bombers in New Zealand, round 2 : 2/6 hits, 3.33 expected hits ANZAC roll dice for 2 fighters in New Zealand, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese lost in New Zealand 2 fighters owned by the ANZAC lost in New Zealand Japanese win, taking Queensland from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 fighters Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from New Zealand to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 fighter moved from Philippines to French Indo China 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 bomber moved from Philippines to French Indo China 1 bomber moved from Japan to French Indo China 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Japan Place Units - Japanese 3 fighters and 1 infantry placed in Japan 1 airfield placed in French Indo China 1 carrier placed in 36 Sea Zone Japanese undo move 1. 1 fighter and 1 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4 Japanese collect 59 PUs (1 lost to blockades); end with 60 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : 0.67 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 bombers moved from Amur to Japan Combat - Americans Americans creates battle in territory 26 Sea Zone Battle in Japan Americans attack with 7 bombers Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits Americans roll dice for 7 bombers in Japan, round 2 : 3/7 hits, 4.67 expected hits Japanese roll dice for 1 aaGun, 3 fighters and 2 infantry in Japan, round 2 : 3/5 hits, 2.67 expected hits 3 bombers owned by the Americans lost in Japan 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan Americans roll dice for 4 bombers in Japan, round 3 : 1/4 hits, 2.67 expected hits Japanese roll dice for 3 fighters in Japan, round 3 : 2/3 hits, 2.00 expected hits 2 bombers owned by the Americans lost in Japan 1 fighter owned by the Japanese lost in Japan Americans roll dice for 2 bombers in Japan, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 fighters in Japan, round 4 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Americans lost in Japan 2 fighters owned by the Japanese lost in Japan Americans win, taking 26 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is -31 Casualties for Americans: 6 bombers Casualties for Japanese: 1 aaGun, 3 fighters and 2 infantry Non Combat Move - Americans 1 bomber moved from Japan to Amur 5 fighters moved from Midway to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 armour and 1 infantry moved from Scotland to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 artilleries, 1 carrier, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 91 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 3 fighters and 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : 0.00 Japanese AA : -0.50 -
TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 13 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Caucasus Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to Finland 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 2 infantry moved from France to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 armour moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in Western Germany Germans undo move 1. 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 100 Sea Zone 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Germans undo move 6. Germans undo move 5. 2 artilleries and 1 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.17 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Caucasus 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 5 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov Combat - Germans Battle in Caucasus Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Caucasus from Russians, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 5 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Greece 1 fighter and 1 tactical_bomber moved from Smolensk to 100 Sea Zone 1 fighter moved from 100 Sea Zone to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 2 infantry moved from Norway to Finland 1 infantry moved from 99 Sea Zone to Syria 1 artillery and 2 infantry moved from France to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 armour moved from France to Northern Italy 1 armour moved from Northern Italy to Southern Italy 1 fighter moved from 100 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Archangel to Karelia 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in Western Germany Germans undo move 1. 1 carrier and 1 destroyer placed in 112 Sea Zone 1 transport placed in 100 Sea Zone 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 1 artillery placed in Western Germany Germans undo move 6. Germans undo move 5. 2 artilleries and 1 infantry placed in France 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -1.17 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 104 Sea Zone 3 fighters and 2 tactical_bombers moved from United Kingdom to 104 Sea Zone 1 armour moved from Morocco to Tunisia British take Tunisia from Italians 2 mech_infantrys moved from Persia to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Egypt to Alexandria British take Alexandria from Germans Combat - British Battle in Celebes Battle in Borneo Battle in 104 Sea Zone British attack with 3 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 cruiser British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in 104 Sea Zone 1 cruiser owned by the Germans lost in 104 Sea Zone British win, taking Celebes from Japanese, taking Borneo from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Casualties for Germans: 1 cruiser Battle in Syria British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Syria 1 infantry owned by the Germans lost in Syria British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to Egypt 1 mech_infantry moved from Persia to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 3 fighters and 2 tactical_bombers moved from 104 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 2 aaGuns and 8 infantry moved from India to Burma 1 destroyer moved from 39 Sea Zone to 38 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 armour EDIT: Adding units owned by Germans to Northern Italy: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.00 Germans regular : 0.50 British regular : -1.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber moved from Greece to Turkey 2 transports moved from 99 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Southern Italy to Turkey 1 battleship and 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Syria to Turkey 1 bomber moved from Southern Italy to Turkey Combat - Italians Battle in Turkey Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 7/12 hits, 4.67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Turkey 7 infantry owned by the Neutral_True lost in Turkey Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 3 : 9/10 hits, 4.33 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Turkey 1 infantry owned by the Neutral_True lost in Turkey Italians win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 3 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Turkey 1 fighter moved from Turkey to Greece 2 fighters moved from Turkey to 95 Sea Zone 1 bomber moved from Turkey to Southern Italy 1 tactical_bomber moved from Turkey to Southern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 7.00 Neutral_True regular : 0.00 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 4 infantry moved from Amur to Korea Russians take Korea from Japanese 2 fighters moved from Persia to Caucasus 1 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 artilleries and 2 infantry moved from Russia to Bryansk 2 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 artilleries and 13 infantry moved from Russia to Samara 1 aaGun, 3 armour, 1 infantry and 2 mech_infantrys moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Caucasus to Samara 4 infantry moved from Tsinghai to Kansu Place Units - Russians 3 infantry placed in Volgograd 1 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Removing units owned by Russians from Volgograd: 1 artillery EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.83





