World at War captain walker (axis) vs dawgoneit


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Italians
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            4 Fighters moved from 48 Sea Zone to Tobruk
            1 Infantry moved from Provence to Languedoc
                  Italians take Languedoc from French
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 4 Fighters and 2 Infantrys
                Americans defend with 1 ArmoredCar
                    Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
                    1 ArmoredCar owned by the Americans lost in Tobruk
                Italians win, taking Tobruk from Americans with 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
    
        Non Combat Move - Italians
            4 Fighters moved from Tobruk to 48 Sea Zone
            1 Fighter moved from Greece to 48 Sea Zone
            1 Destroyer and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from S.Tunisia to Ghadames
            4 Infantrys moved from N.Tunisia to S.Tunisia
            2 Transports moved from 46 Sea Zone to 44 Sea Zone
            4 Infantrys moved from Lombardy to 44 Sea Zone
            4 Infantrys and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
            4 Infantrys moved from 46 Sea Zone to N.Tunisia
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Artillerys, 2 Elites and 2 Infantrys moved from Rome to 46 Sea Zone
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            2 Artillerys, 2 Elites, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys, 2 Elites and 4 Infantrys moved from 48 Sea Zone to El Agheila
            1 Tank moved from Ghadames to El Agheila
            5 Infantrys moved from Tunis to S.Tunisia
            1 AAGun, 2 ArmoredCars, 15 Artillerys, 1 Elite, 39 Infantrys, 4 Mot.Infs and 11 Tanks moved from Hun to El Agheila
    
        Place Units - Italians
            1 Adv.Fighter and 1 Carrier placed in 48 Sea Zone
            1 Submarine placed in 51 Sea Zone
            Italians undo move 2.
            1 Destroyer and 1 Submarine placed in 48 Sea Zone
            4 Infantrys placed in Lombardy
            4 Infantrys placed in Tunis
            2 Artillerys and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Yamamoto round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Yamamoto
            3 Infantrys moved from Kiangsi to Hunan
            1 Artillery and 4 Infantrys moved from Kwangtung to Hunan
            1 Bomber moved from Hong Kong to Hunan
            1 Artillery and 4 Infantrys moved from Kwangsi to Hunan
            6 Artillerys, 1 Elite, 31 Infantrys and 6 Tanks moved from N.French Indochina to Hunan
            1 Tank moved from N.Thailand to Hunan
            1 Bomber moved from Malaya to Hunan
            1 Infantry moved from Western Australia to Perth
                  Yamamoto take Perth from Anzac
            4 Adv.Fighters moved from 85 Sea Zone to Hunan
            7 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 Adv.Fighters, 2 Artillerys and 11 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 7 Adv.Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 7 Adv.Fighters in 76 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 7 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Hunan
                Yamamoto attack with 4 Adv.Fighters, 8 Artillerys, 2 Bombers, 1 Elite, 42 Infantrys and 7 Tanks
                British defend with 5 Artillerys, 65 Infantrys and 1 Tank; Chinese defend with 1 Infantry
                    Yamamoto roll dice for 4 Adv.Fighters, 8 Artillerys, 2 Bombers, 1 Elite, 42 Infantrys and 7 Tanks in Hunan, round 2 : 14/64 hits, 18.17 expected hits
                    Chinese roll dice for 5 Artillerys, 66 Infantrys and 1 Tank in Hunan, round 2 : 19/72 hits, 24.17 expected hits
                    19 Infantrys owned by the Yamamoto lost in Hunan
                    14 Infantrys owned by the British lost in Hunan
                    Yamamoto roll dice for 4 Adv.Fighters, 8 Artillerys, 2 Bombers, 1 Elite, 23 Infantrys and 7 Tanks in Hunan, round 3 : 11/45 hits, 15.00 expected hits
                    Chinese roll dice for 5 Artillerys, 52 Infantrys and 1 Tank in Hunan, round 3 : 15/58 hits, 19.50 expected hits
                    15 Infantrys owned by the Yamamoto lost in Hunan
                    10 Infantrys owned by the British and 1 Infantry owned by the Chinese lost in Hunan
                4 Adv.Fighters owned by the Yamamoto and 2 Bombers owned by the Yamamoto retreated
                8 Artillerys owned by the Yamamoto, 1 Elite owned by the Yamamoto, 8 Infantrys owned by the Yamamoto and 7 Tanks owned by the Yamamoto retreated to Kwangtung
                Chinese win with 5 Artillerys, 41 Infantrys and 1 Tank remaining. Battle score for attacker is -18
                Casualties for Yamamoto: 34 Infantrys
                Casualties for British: 24 Infantrys
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            4 Adv.Fighters moved from Hunan to Kwangtung
            2 Bombers moved from Hunan to Hong Kong
            6 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from N.Thailand to N.French Indochina
            1 Artillery, 1 Elite and 7 Infantrys moved from S.Thailand to N.Thailand
            1 Artillery moved from Woleai to Ulithi
            7 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            4 Infantrys moved from 92 Sea Zone to Kwangtung
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kwangtung
            1 Infantry moved from Malaya to 110 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to Kiangsi
    
        Place Units - Yamamoto
            4 Adv.Fighters placed in 85 Sea Zone
            1 Artillery and 5 Infantrys placed in Hong Kong
            1 Artillery and 4 Infantrys placed in Malaya
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -9.67
    Yamamoto regular : -8.67
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Hisaichi
            1 Infantry moved from Townsville to Queensland
                  Hisaichi take Queensland from Anzac
            1 Artillery moved from Townsville to Northern Territory
            2 Infantrys moved from Townsville to Northern Territory
            1 Infantry moved from Milne Bay to West Papua
                  Hisaichi take West Papua from Anzac
            1 Infantry moved from N.Buryat Mongolia to Irkutsk
            2 Fighters moved from Olyokminsk to Irkutsk
            6 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 7 Tanks moved from Olyokminsk to Evenkia
            2 ArmoredCars and 1 Tank moved from N.Buryat Mongolia to Evenkia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Irkutsk
                Hisaichi attack with 2 Fighters and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Irkutsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Northern Territory
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Northern Territory
                Hisaichi win, taking Northern Territory from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Evenkia
                Hisaichi attack with 8 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 8 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 8 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 8 Tanks in Evenkia, round 2 : 13/53 hits, 15.67 expected hits
                    Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Evenkia
                Hisaichi win, taking Evenkia from Russians with 8 ArmoredCars, 5 Artillerys, 3 Elites, 27 Infantrys, 2 Marines and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Irkutsk to Heilungchiang
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk
            1 Destroyer and 2 Submarines moved from 84 Sea Zone to 85 Sea Zone
            2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Adv.Fighter moved from Davao to Townsville
            1 Artillery, 1 Elite and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok
    
        Place Units - Hisaichi
            2 Artillerys and 1 Tank placed in Chita
            3 Infantrys placed in Heilungchiang
            Hisaichi undo move 1.
            2 ArmoredCars and 1 Tank placed in Chita
            2 Artillerys and 2 Elites placed in Liaoning
            1 Cruiser placed in 110 Sea Zone
            1 Adv.Fighter placed in Davao
            3 Infantrys placed in Townsville
            1 Infantry placed in Davao
            1 Infantry placed in Banjarmasin
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.33
    Russians regular : -0.67
    Hisaichi regular : -2.33
    

    Savegame


  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Finns
            4 ArmoredCars, 1 Artillery, 4 Infantrys, 1 Mech.Inf, 2 Mot.Infs and 7 Tanks moved from Perm to Sverdlovsk
            2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Kirov to Sverdlovsk
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry and 1 Transport moved from 6 Sea Zone to 4 Sea Zone
            1 Infantry moved from 4 Sea Zone to Iceland
                  Finns take Iceland from French
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Sverdlovsk
                Finns attack with 6 ArmoredCars, 1 Artillery, 4 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 8 Tanks
                Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 4 HeavyTanks, 5 Infantrys and 1 Tank
                    Finns roll dice for 6 ArmoredCars, 1 Artillery, 4 Infantrys, 2 Mech.Infs, 2 Mot.Infs and 8 Tanks in Sverdlovsk, round 2 : 11/23 hits, 8.50 expected hits
                    Russians roll dice for 2 Bunkers, 4 HeavyTanks, 5 Infantrys and 1 Tank in Sverdlovsk, round 2 : 3/12 hits, 5.83 expected hits
                    3 Infantrys owned by the Finns lost in Sverdlovsk
                    5 Infantrys owned by the Russians, 2 Bunkers owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Russians lost in Sverdlovsk
                    Finns roll dice for 6 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 8 Tanks in Sverdlovsk, round 3 : 6/20 hits, 7.67 expected hits
                    Russians roll dice for 3 HeavyTanks in Sverdlovsk, round 3 : 0/3 hits, 2.00 expected hits
                    3 HeavyTanks owned by the Russians lost in Sverdlovsk
                Finns captures 35PUs while taking Russians capital
                Finns win, taking Sverdlovsk from Russians with 6 ArmoredCars, 1 Artillery, 1 Infantry, 2 Mech.Infs, 2 Mot.Infs and 8 Tanks remaining. Battle score for attacker is 49
                Casualties for Finns: 3 Infantrys
                Casualties for Russians: 2 Bunkers, 4 HeavyTanks, 5 Infantrys and 1 Tank
    
        Non Combat Move - Finns
            1 Artillery, 1 Elite and 6 Infantrys moved from Kirov to Perm
            4 Infantrys moved from Arkhangelsk to Komi
            1 Fighter moved from Arkhangelsk to Oslo
            2 ArmoredCars and 1 Tank moved from S.Karelia to Gorky
            2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia
            1 Artillery moved from Vyborg to S.Karelia
    
        Place Units - Finns
            2 ArmoredCars and 2 Tanks placed in Arkhangelsk
            1 S.Submarine placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 33 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.83
    Russians regular : -4.83
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Romanians
            1 ArmoredCar and 2 Infantrys moved from Penza to Kuybyshev
            1 Adv.Fighter moved from Georgia to Kuybyshev
            1 ArmoredCar and 1 Tank moved from Astrakhan to Azerbaijan
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Elite, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kuybyshev
                Romanians attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Kuybyshev, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Kuybyshev
                    1 Infantry owned by the Russians lost in Kuybyshev
                Romanians win, taking Kuybyshev from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Azerbaijan
                Romanians attack with 1 ArmoredCar and 1 Tank
                French defend with 1 Infantry
                    Romanians roll dice for 1 ArmoredCar and 1 Tank in Azerbaijan, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Azerbaijan
                Romanians win, taking Azerbaijan from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Kuybyshev to Georgia
            3 Infantrys moved from Rostov to Georgia
            2 Tanks moved from Rostov to Georgia
            2 ArmoredCars moved from Kursk to Georgia
            2 Artillerys and 1 Elite moved from E.Romania to Bulgaria
            1 Tank moved from Bucharest to Bulgaria
            2 Artillerys and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest
            2 Infantrys and 1 Tank placed in Kursk
    
        Turn Complete - Romanians
            Romanians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.00
    Russians regular : 0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Purchase Units - Thai
            Thai buy 1 Bunker, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Thai
            21 Infantrys and 7 Tanks moved from N.French Indochina to N.Thailand
            3 Artillerys, 1 Infantry and 1 Marine moved from S.Thailand to N.Thailand
            5 Infantrys and 1 Marine moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Bunker placed in N.Thailand
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame




  • @captainwalker

    max “D”

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Germans
            1 Artillery, 1 Elite and 2 Infantrys moved from Georgia to Erzurum
            1 HeavyTank, 4 Mech.Infs and 22 Tanks moved from Saratov to Chimkent
                  Germans take Chimkent from Russians
            1 Stuka moved from Greece to Hun
            1 Stuka moved from El Agheila to Hun
            1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Elite and 1 Infantry moved from El Agheila to Hun
            1 Infantry moved from El Agheila to Hun
            1 Elite moved from Orleanais to Aquitaine
            1 Elite moved from Orleanais to Languedoc
            1 Infantry moved from Orleanais to Languedoc
            2 Infantrys moved from Orleanais to Aquitaine
            2 Stukas moved from Normandy to Languedoc
            2 Stukas moved from Normandy to Aquitaine
            1 Bomber moved from Normandy to 21 Sea Zone
            1 Stuka moved from Hamburg to 21 Sea Zone
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 9 S.Submarines, 9 Submarines, 24 T.Boats and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
            4 S.Submarines moved from 24 Sea Zone to 21 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers, 5 Elites, 17 Infantrys, 2 Stukas, 1 T.Boat and 7 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 51 Sea Zone
                Germans attack with 1 T.Boat
                British defend with 1 T.Boat
                    Germans roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 51 Sea Zone
                British win with 1 T.Boat remaining. Battle score for attacker is -6
                Casualties for Germans: 1 T.Boat
            Battle in Hun
                Germans attack with 1 Elite, 2 Infantrys and 2 Stukas
                British defend with 2 Elites
                    Germans roll dice for 1 Elite, 2 Infantrys and 2 Stukas in Hun, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 2 Elites in Hun, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the British lost in Hun
                    Germans roll dice for 1 Elite, 2 Infantrys and 2 Stukas in Hun, round 3 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 Elite in Hun, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the British lost in Hun
                Germans win, taking Hun from British with 1 Elite, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for British: 2 Elites
            Battle in Aquitaine
                Germans attack with 1 Elite, 2 Infantrys and 2 Stukas
                Americans defend with 2 Infantrys
                    Germans roll dice for 1 Elite, 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 0/5 hits, 2.00 expected hits
                    French roll dice for 2 Infantrys in Aquitaine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Elite, 2 Infantrys and 2 Stukas in Aquitaine, round 3 : 3/5 hits, 2.00 expected hits
                    French roll dice for 2 Infantrys in Aquitaine, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Americans lost in Aquitaine
                Germans win, taking Aquitaine from French with 1 Elite, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                Casualties for Americans: 2 Infantrys
            Battle in Erzurum
                Germans attack with 1 Artillery, 1 Elite and 2 Infantrys
                French defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Erzurum, round 2 : 0/4 hits, 1.17 expected hits
                    French roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Erzurum
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Erzurum, round 3 : 2/3 hits, 1.00 expected hits
                    French roll dice for 2 Infantrys in Erzurum, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in Erzurum
                Germans win, taking Erzurum from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for French: 2 Infantrys
            Battle in Languedoc
                Germans attack with 1 Elite, 1 Infantry and 2 Stukas
                Americans defend with 2 ArmoredCars
                    Germans roll dice for 1 Elite, 1 Infantry and 2 Stukas in Languedoc, round 2 : 4/4 hits, 1.83 expected hits
                    French roll dice for 2 ArmoredCars in Languedoc, round 2 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Americans lost in Languedoc
                Germans win, taking Languedoc from French with 1 Elite, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 8
                Casualties for Americans: 2 ArmoredCars
            Battle in 21 Sea Zone
                Germans attack with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 13 S.Submarines, 1 Stuka, 9 Submarines, 24 T.Boats and 3 Transports
                British defend with 2 Adv.Fighters, 5 Battleships, 4 Carriers, 4 Cruisers, 16 Destroyers, 6 Fighters, 4 S.Submarines, 6 Submarines and 2 Transports
                    Germans roll dice for 13 S.Submarines and 9 Submarines in 21 Sea Zone, round 2 : 8/22 hits, 9.50 expected hits
                Units damaged: 5 Battleships owned by the British
                    British roll dice for 4 S.Submarines and 6 Submarines in 21 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 1 Stuka, 24 T.Boats and 3 Transports in 21 Sea Zone, round 2 : 14/39 hits, 14.17 expected hits
                    British roll dice for 2 Adv.Fighters, 5 Battleships, 4 Carriers, 4 Cruisers, 16 Destroyers, 6 Fighters and 2 Transports in 21 Sea Zone, round 2 : 17/39 hits, 17.33 expected hits
                17 T.Boats owned by the Germans and 3 Transports owned by the Germans lost in 21 Sea Zone
                    6 Submarines owned by the British, 2 Transports owned by the British and 9 Destroyers owned by the British lost in 21 Sea Zone
                    Germans roll dice for 13 S.Submarines and 9 Submarines in 21 Sea Zone, round 3 : 9/22 hits, 9.50 expected hits
                    British roll dice for 4 S.Submarines in 21 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters, 1 Stuka and 7 T.Boats in 21 Sea Zone, round 3 : 14/22 hits, 8.50 expected hits
                    British roll dice for 2 Adv.Fighters, 5 Battleships, 4 Carriers, 4 Cruisers, 7 Destroyers and 6 Fighters in 21 Sea Zone, round 3 : 10/28 hits, 14.00 expected hits
                    3 Submarines owned by the Germans and 7 T.Boats owned by the Germans lost in 21 Sea Zone
                    3 Carriers owned by the British, 6 Fighters owned by the British, 6 Destroyers owned by the British, 4 Cruisers owned by the British and 4 S.Submarines owned by the British lost in 21 Sea Zone
                    Germans roll dice for 13 S.Submarines and 6 Submarines in 21 Sea Zone, round 4 : 8/19 hits, 8.50 expected hits
                    Germans roll dice for 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 4 Destroyers, 2 Fighters and 1 Stuka in 21 Sea Zone, round 4 : 7/15 hits, 6.17 expected hits
                    British roll dice for 2 Adv.Fighters, 5 Battleships, 1 Carrier and 1 Destroyer in 21 Sea Zone, round 4 : 6/9 hits, 5.50 expected hits
                    4 Submarines owned by the Germans and 2 Destroyers owned by the Germans lost in 21 Sea Zone
                    1 Carrier owned by the British, 5 Battleships owned by the British, 1 Destroyer owned by the British and 2 Adv.Fighters owned by the British lost in 21 Sea Zone
                Germans win with 2 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 13 S.Submarines, 1 Stuka and 2 Submarines remaining. Battle score for attacker is 267
                Casualties for Germans: 2 Destroyers, 7 Submarines, 24 T.Boats and 3 Transports
                Casualties for British: 2 Adv.Fighters, 5 Battleships, 4 Carriers, 4 Cruisers, 16 Destroyers, 6 Fighters, 4 S.Submarines, 6 Submarines and 2 Transports
    
        Non Combat Move - Germans
            2 Stukas moved from Aquitaine to Normandy
            2 Stukas moved from Languedoc to Normandy
            1 Bomber and 1 Stuka moved from 21 Sea Zone to Hamburg
            1 Artillery, 1 Elite, 5 Infantrys and 1 Tank moved from Paris to Orleanais
            1 Elite moved from Normandy to Orleanais
            1 Artillery moved from Normandy to Orleanais
            1 Artillery and 2 Infantrys moved from Burgundy to Orleanais
            1 Artillery and 2 Infantrys moved from Lorraine to Burgundy
            2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy
            4 Infantrys moved from Rhine to Lorraine
            2 Tanks moved from Belgium to Burgundy
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            3 Infantrys and 1 Tank moved from Tuscany to 46 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Venetia to Tuscany
            3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            1 Artillery and 2 Infantrys moved from Nordland to Oslo
            4 Infantrys moved from Gorky to Kuybyshev
            3 Artillerys and 6 Elites moved from Penza to Kuybyshev
            1 Artillery, 1 Elite and 17 Infantrys moved from Saratov to Kuybyshev
            1 AAGun and 8 Infantrys moved from Rostov to Saratov
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Stalingrad to Saratov
            1 Infantry moved from Donetsk to Rostov
            2 Infantrys moved from Netherlands to Rhine
            6 ArmoredCars and 4 Tanks moved from Moscow to Kuybyshev
            1 Artillery and 1 Elite moved from Hamburg to Rhine
            2 Stukas moved from Hun to El Agheila
    
        Place Units - Germans
            1 Cruiser and 1 Destroyer placed in 48 Sea Zone
            1 Bunker placed in El Agheila
            1 Destroyer and 1 T.Boat placed in 22 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery, 1 Elite and 1 Tank placed in Georgia
            1 Artillery, 1 Elite, 5 Infantrys and 1 Tank placed in Paris
            1 Elite and 2 Stukas placed in Normandy
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            3 Tanks placed in Bavaria
            3 Infantrys and 1 Tank placed in Hamburg
            5 Infantrys placed in Bohemia
            Germans undo move 11.
            Germans undo move 9.
            3 Infantrys placed in Bavaria
            3 Tanks placed in Bohemia
            2 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 154 PUs; end with 154 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.00
    Germans regular : 4.33
    British regular : -6.00
    

    Savegame


  • @captainwalker
    I Don’t think i’m going to be able to recover I think uts just a slow bleed from here.


  • @dawgoneit probably… you should have focused on taking Morocco instead of Spain. You could have driven Italy out of Africa then.
    Do you want to do another? Switch sides?


  • @captainwalker
    its up to you. your the winner.
    youll have to set it up either way. my computer wont let me start a game.


  • @dawgoneit I’ll set it up later today… you can play axis this time.

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