@cwglee51 gl&hf! No scramble and sub submerges
BM Surfer (L+15) vs Farmboy (X)
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 2 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 aaGun, 2 artilleries, 2 infantry and 1 marine moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from Morocco to Tunisia 2 artilleries and 9 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 artilleries, 10 infantry, 1 submarine and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 armour moved from Iraq to Persia 1 bomber moved from Northwest Persia to Sardinia 1 artillery moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Queensland to New South Wales 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 bomber placed in Western United States 2 submarines placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe 1 fighter moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 1 artillery and 4 infantry moved from Hopei to Suiyuyan 1 artillery and 6 infantry moved from Hunan to Kweichow 1 artillery and 12 infantry moved from Yunnan to Hunan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 5 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 2 infantry moved from Northwest Persia to Caucasus 1 bomber and 1 tactical_bomber moved from West India to Caucasus Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus British attack with 1 bomber, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus 1 infantry owned by the Germans lost in Caucasus 1 tactical_bomber owned by the British and 1 bomber owned by the British retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Caucasus to West India 4 infantry moved from Eastern Persia to West India 1 tactical_bomber moved from Caucasus to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery moved from Iraq to Persia 4 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 3 fighters moved from Holland Belgium to 110 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 infantry placed in Union of South Africa 2 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 submarine placed in 110 Sea Zone 2 infantry and 2 tactical_bombers placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine EDIT: Removing units owned by British from Persia: 1 mech_infantry EDIT: Adding units owned by British to West India: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.67 Germans regular : 0.67 British regular : -2.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 artillery moved from Southern Italy to Northern Italy 10 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun, 1 artillery and 4 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,2,5,3,1 Italians collect 7 PUs (7 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Americans AA : -0.17 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 23 Sea Zone 2 fighters moved from 26 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Marshall Islands from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 23 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 23 Sea Zone to 26 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Volgograd to Samara 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk 1 armour moved from Yenisey to Novosibirsk 1 tactical_bomber moved from Greece to Samara 1 bomber moved from Greece to Novosibirsk 1 fighter moved from Ukraine to Samara Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 11/14 hits, 6.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 mech_infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 armour and 3 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Novosibirsk to Bryansk 1 fighter and 2 tactical_bombers moved from Greece to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 5 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone 2 infantry and 1 marine moved from 112 Sea Zone to Norway 4 artilleries and 6 infantry moved from France to Western Germany 3 infantry moved from Southern Italy to Northern Italy Place Units - Germans 2 carriers placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,1,6,2,6 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.50 British regular : 0.33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Volgograd to Samara 1 infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Nenetsia to Vologda 1 mech_infantry moved from Vologda to Novosibirsk 1 armour moved from Yenisey to Novosibirsk 1 tactical_bomber moved from Greece to Samara 1 bomber moved from Greece to Novosibirsk 1 fighter moved from Ukraine to Samara Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 8 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 11/14 hits, 6.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Novosibirsk Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk 1 mech_infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 armour and 3 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Poland to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Novosibirsk to Bryansk 1 fighter and 2 tactical_bombers moved from Greece to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 5 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone 2 infantry and 1 marine moved from 112 Sea Zone to Norway 4 artilleries and 6 infantry moved from France to Western Germany 3 infantry moved from Southern Italy to Northern Italy Place Units - Germans 2 carriers placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,1,6,2,6 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.50 British regular : 0.33 -
@farmboy forgot an ncm and reposted.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Chahar to Anhwe 1 infantry moved from Kiangsi to Anhwe 2 fighters moved from Manchuria to Anhwe 2 bombers moved from French Indo China to Anhwe 1 destroyer, 7 fighters and 4 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in Aleutian Islands Battle in 44 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 4 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 5/12 hits, 6.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Aleutian Islands from Americans with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 2 bombers, 2 fighters and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Anhwe, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to French Indo China 2 infantry moved from Kwangtung to Kwangsi 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 7 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 armour and 1 mech_infantry moved from Shan State to Kwangsi 2 artilleries and 2 infantry moved from French Indo China to Kwangsi 2 fighters moved from Anhwe to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun and 2 artilleries moved from Chahar to Jehol 2 artilleries and 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to Manchuria 2 marines moved from Japan to 6 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 marines moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 7 carriers, 1 destroyer, 1 marine and 6 submarines moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier placed in 36 Sea Zone 3 infantry placed in India 1 artillery and 1 infantry placed in French Indo China 3 infantry placed in Manchuria 2 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.33 ANZAC regular : 0.83 -
@farmboy Sorry, I’ve not been able to play, but I should be on track tomorrow. Cheers.
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@surfer all good. We have been able to play at a pretty good pace in any case.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 submarine moved from 110 Sea Zone to 111 Sea Zone 4 fighters moved from 110 Sea Zone to 111 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 111 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Buryatia 4 fighters moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Sardinia to Gibraltar 1 aaGun, 4 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Trans-Jordan 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Alaska 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk Place Units - Americans 1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.00 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Kweichow to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 12 infantry moved from Hunan to Kweichow 1 artillery and 6 infantry moved from Suiyuyan to Hopei 1 fighter moved from Chahar to Hopei 1 fighter moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 submarine moved from 110 Sea Zone to 111 Sea Zone 4 fighters moved from 110 Sea Zone to 111 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 111 Sea Zone Americans attack with 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 111 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 transport in 5 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Buryatia 4 fighters moved from 111 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Sardinia to Gibraltar 1 aaGun, 4 artilleries and 16 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 8 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Trans-Jordan 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 carriers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Alaska 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 6 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from Tunisia to Tobruk Place Units - Americans 1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Americans undo move 3. 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Kweichow to Hopei 3 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Hopei, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 12 infantry moved from Hunan to Kweichow 1 artillery and 6 infantry moved from Suiyuyan to Hopei 1 fighter moved from Chahar to Hopei 1 fighter moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 tactical_bombers moved from United Kingdom to 110 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Holland Belgium British attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 97 Sea Zone British attack with 5 submarines; Americans loiter and taunt Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber British roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 3 submarines owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and British reach a stalemate . Battle score for attacker is -10 Casualties for British: 3 submarines Casualties for Italians: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Persia 1 artillery and 5 infantry moved from Eastern Persia to West India 1 armour and 1 artillery moved from Persia to Eastern Persia 2 mech_infantrys moved from West India to Eastern Persia 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 carrier, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 tactical_bomber moved from Northwest Persia to Persia 1 tactical_bomber moved from Persia to Eastern Persia Place Units - British 3 submarines placed in 110 Sea Zone 1 fighter and 4 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun and 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : -1.00 Italians regular : 0.83 Japanese regular : 0.33 Germans regular : -1.00 British regular : 0.67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Volgograd 1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Greece 2 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery and 8 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,1,4,3 Italians collect 6 PUs (10 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from 25 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 destroyers, 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 bomber and 3 fighters moved from Western Germany to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 9 fighters and 3 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 9 fighters and 3 infantry in Holland Belgium, round 2 : 8/13 hits, 5.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 9 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 3 tactical_bombers moved from 112 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Volgograd to Greece 1 bomber moved from Bryansk to Western Germany 1 bomber moved from Holland Belgium to Western Germany 9 fighters moved from Holland Belgium to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Tambov to Bryansk 3 infantry and 2 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Samara to Vologda 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Tambov 1 armour and 1 mech_infantry moved from Novosibirsk to Archangel 5 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone 3 infantry moved from Northern Italy to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Greece Place Units - Germans 2 destroyers and 1 fighter placed in 113 Sea Zone 5 infantry placed in Germany 4 infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6,6,2 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans regular : 2.33 British regular : 0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys moved from Russia to Samara 5 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Sakha Combat - Russians Battle in Sakha Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Sakha, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 19 artilleries, 76 infantry and 7 mech_infantrys in Samara, round 2 : 26/104 hits, 24.33 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 19 artilleries, 75 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter moved from Russia to Hopei 1 fighter moved from Russia to Kweichow 1 fighter moved from Russia to Northwest Persia 1 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.33 Russians regular : 2.67 -
@farmboy Well, if I would have known Russia would stay until G12, I’d have thought I was winning as Allies, but seems like this game slowly slipping away.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 2 infantry moved from Jehol to Chahar 2 bombers moved from French Indo China to Chahar Combat - Japanese Battle in Chahar Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Chahar to Yunnan 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 aaGun and 5 infantry moved from Manchuria to Jehol 1 fighter moved from French Indo China to India 1 fighter moved from Manchuria to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 submarines moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 8 carriers moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 1 cruiser and 3 marines moved from 35 Sea Zone to 42 Sea Zone 7 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 5 submarines moved from 35 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.33 -
@surfer said in BM Surfer (L+15) vs Farmboy (X):
@farmboy Well, if I would have known Russia would stay until G12, I’d have thought I was winning as Allies, but seems like this game slowly slipping away.
Losing both Russia and India can make it hard for the allies, but it looks like you will have a lot of pressure on me on the Western front.





