@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
G40 OOB captain walker (allies +45) vs Mike 64 ke
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working on bid
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6 anzac transports in sz 110 and the extra 3 goes to germany. its what all the top players do.
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@mike64 lol… I’ll have something set up tomorrow am.
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@mike64
dd in 106
dd in 91
tac in Malta
ss in 98
minor in Egypt
42166 game start.tsvg -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to Malta: 1 tactical_bomber EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 3 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to YugoslaviaCombat Hit Differential Summary :
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scramble 110 ?
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@mike64 no scramble
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Research Technology - Germans Turning on Edit Mode EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to Malta: 1 tactical_bomber EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 3 armour moved from Greater Southern Germany to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/16 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry French roll AA dice in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/21 hits, 7.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 6 infantry owned by the Germans lost in France 1 aaGun owned by the French and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/15 hits, 6.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France 1 artillery owned by the British and 3 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/12 hits, 5.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits 2 artilleries owned by the Germans lost in France 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 artilleries, 7 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 2 destroyers and 1 transport Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 8 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits British roll dice for 2 destroyers and 1 transport in 106 Sea Zone, round 9 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 destroyer owned by the British lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10 Casualties for Germans: 3 submarines Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to Western Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from France to Western Germany Place Units - Germans 3 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
French regular : 1.33 Neutral_Allies regular : -1.67 Germans regular : -7.50 British regular : -2.00 French AA : -0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 3 infantry moved from Vyborg to Karelia 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Baltic States to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Rostov 1 armour, 1 artillery and 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Archangel to Novgorod 1 artillery moved from Novgorod to Karelia Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 armour and 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 fighter moved from Okinawa to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 5/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Philippines 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 infantry moved from Siam to French Indo China 1 fighter moved from Korea to Japan 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Jehol to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.17 Japanese regular : 1.00 UK_Pacific regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States 1 artillery moved from Eastern United States to Central United States 1 bomber moved from Central United States to New Zealand Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Scotland to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from Malta to 96 Sea Zone 1 fighter moved from Malta to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk Combat - British Battle in 110 Sea Zone British attack with 1 bomber and 3 fighters Germans defend with 1 battleship British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 110 Sea Zone 1 battleship owned by the Germans lost in 110 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the British lost in Tobruk 2 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 0/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from Tobruk to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 118 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 bomber moved from 110 Sea Zone to United Kingdom 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 infantry moved from Malaya to Shan State 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 destroyer and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
Italians regular : -1.67 Germans regular : 0.33 British regular : -4.67 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 2/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 3 : 1/5 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine and 1 transport Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 transport in 96 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 transport in 96 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the British and 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for British: 1 submarine and 1 transport Battle in 93 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 2 aaGuns moved from Northern Italy to Southern France Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 15 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
French regular : -0.50 Italians regular : 1.00 Neutral_Allies regular : 0.33 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 5 infantry moved from Bulgaria to Romania 2 artilleries and 9 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania 3 artilleries and 6 infantry moved from Germany to Poland 3 armour moved from Yugoslavia to Slovakia Hungary 6 armour and 2 mech_infantrys moved from France to Germany 2 aaGuns and 2 infantry moved from Western Germany to France 1 submarine moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 4 armour and 6 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 44 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine 5 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 artillery moved from Novgorod to Karelia Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour and 5 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from French Indo China to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from Kwangsi to Hunan 1 infantry moved from Chahar to Suiyuyan 1 bomber moved from Kwangsi to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 bomber moved from Kwangsi to Hopei 3 artilleries and 3 infantry moved from Anhwe to Kweichow 1 fighter moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Kweichow, round 2 : 0/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 3 artilleries and 2 infantry in Kweichow, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 3 artilleries and 1 infantry in Kweichow, round 4 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/12 hits, 6.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuyan to Anhwe 1 bomber moved from Hopei to French Indo China 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 battleship, 1 destroyer and 2 submarines moved from 35 Sea Zone to 44 Sea Zone 4 infantry moved from Jehol to Anhwe 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Hunan to French Indo China 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from New Zealand to Queensland 1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :





