cwglee51 axis vs simon allie +40 G40 OOB


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Normandy Bordeaux
                  Italians take Normandy Bordeaux from Americans
            5 infantry moved from France to Southern France
            2 artilleries moved from France to Southern France
            1 mech_infantry moved from France to Southern France
            1 bomber and 3 fighters moved from Southern Italy to Southern France
            5 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry
                British defend with 1 aaGun and 4 infantry; Americans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry in Southern France, round 2 : 7/17 hits, 5.00 expected hits
                    Americans roll dice for 1 aaGun, 2 armour, 1 artillery and 4 infantry in Southern France, round 2 : 1/7 hits, 2.67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    1 aaGun owned by the British, 1 armour owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the British lost in Southern France
                    Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry in Southern France, round 3 : 2/16 hits, 4.83 expected hits
                    Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 30
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 4 infantry
                Casualties for Americans: 2 armour and 1 artillery
    
        Non Combat Move - Italians
            3 fighters moved from Southern France to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            2 mech_infantrys moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            2 aaGuns moved from France to Southern France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,1,4,1,3,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Italians collect 4 PUs (15 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : -0.83
    British AA : -0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Libya to Tunisia
                  ANZAC take Tunisia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tunisia
            1 infantry moved from Iraq to Northwest Persia
            2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 1 bomber, 3 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour and 1 mech_infantry moved from Vyborg to Finland
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour and 1 mech_infantry moved from Karelia to Finland
            1 mech_infantry moved from Russia to Volgograd
                  Germans take Volgograd from Russians
            3 armour and 3 mech_infantrys moved from Novosibirsk to Sikang
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            3 infantry moved from Western Germany to Holland Belgium
            3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from Germany to Holland Belgium
            2 armour and 1 mech_infantry moved from Russia to Bryansk
            3 armour and 3 mech_infantrys moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.00 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Finland
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 1 armour
                    Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                    1 aaGun owned by the Russians lost in Finland
                    Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 armour
            Battle in Sikang
                Germans attack with 3 armour and 3 mech_infantrys
                Chinese defend with 5 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 5 infantry in Sikang, round 2 : 3/5 hits, 1.67 expected hits
                    3 mech_infantrys owned by the Germans lost in Sikang
                    2 infantry owned by the Chinese lost in Sikang
                    Germans roll dice for 3 armour in Sikang, round 3 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Germans roll dice for 3 armour in Sikang, round 4 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Germans roll dice for 3 armour in Sikang, round 5 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 3 mech_infantrys
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Germans
            4 mech_infantrys moved from Ukraine to Bryansk
            1 infantry and 1 mech_infantry moved from Belarus to Bryansk
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Germany
            3 tactical_bombers moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            2 submarines placed in 113 Sea Zone
            1 bomber placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,2,5,2,6,2,2
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.83
    Russians regular : 0.00
    Germans regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Rostov to Tambov
                  Russians take Tambov from Germans
            1 artillery and 3 infantry moved from Rostov to Ukraine
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry; Italians defend with 3 mech_infantrys
                    Russians roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 4.17 expected hits
                    Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/6 hits, 2.00 expected hits
                    1 fighter owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                    3 infantry owned by the Germans lost in Ukraine
                1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians retreated
                Germans win with 3 mech_infantrys remaining. Battle score for attacker is -14
                Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            2 aaGuns and 18 infantry moved from Amur to Korea
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 3.00
    Russians regular : -1.17
    

    Savegame

  • '19 '17 '16

    Unbelievable dice.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Anhwe to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from Yunnan to Szechwan
            2 bombers moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Kweichow
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Kweichow, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 4 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 19 Sea Zone
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
            9 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            3 fighters moved from Manchuria to French Indo China
            1 bomber moved from Kweichow to French Indo China
            2 bombers moved from Szechwan to French Indo China
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            4 infantry moved from French Indo China to Shan State
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            2 destroyers and 1 submarine placed in 36 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -2.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from Rostov to 97 Sea Zone
            2 fighters and 1 mech_infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Caucasus to Ukraine
            1 mech_infantry moved from Kazakhstan to Samara
                  British take Samara from Germans
            1 artillery and 2 infantry moved from Caucasus to Volgograd
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble to SZ97?


  • @simon33 max scramble 6 fighters.
    please lose dd then 3 Ger fighters then 3 Italian fighters.

  • '19 '17 '16

    Wow, I got some luck there.


  • @simon33 don’t see any posted game =)

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