@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
cwglee51 axis vs simon allie +40 G40 OOB
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux Italians take Normandy Bordeaux from Americans 5 infantry moved from France to Southern France 2 artilleries moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 bomber and 3 fighters moved from Southern Italy to Southern France 5 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry British defend with 1 aaGun and 4 infantry; Americans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 mech_infantry in Southern France, round 2 : 7/17 hits, 5.00 expected hits Americans roll dice for 1 aaGun, 2 armour, 1 artillery and 4 infantry in Southern France, round 2 : 1/7 hits, 2.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 aaGun owned by the British, 1 armour owned by the Americans, 1 artillery owned by the Americans and 4 infantry owned by the British lost in Southern France Italians roll dice for 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry in Southern France, round 3 : 2/16 hits, 4.83 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 30 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 4 infantry Casualties for Americans: 2 armour and 1 artillery Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Southern Italy 2 mech_infantrys moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 aaGuns moved from France to Southern France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,1,4,1,3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 4 PUs (15 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Americans regular : -2.17 Italians regular : -0.83 British AA : -0.50 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Libya to Tunisia ANZAC take Tunisia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Libya to Tunisia 1 infantry moved from Iraq to Northwest Persia 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 69 PUs; Germans buy 1 bomber, 3 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour and 1 mech_infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour and 1 mech_infantry moved from Karelia to Finland 1 mech_infantry moved from Russia to Volgograd Germans take Volgograd from Russians 3 armour and 3 mech_infantrys moved from Novosibirsk to Sikang Germans take Tsinghai from Chinese 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Germany to Holland Belgium 2 armour and 1 mech_infantry moved from Russia to Bryansk 3 armour and 3 mech_infantrys moved from Novgorod to Smolensk Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Americans defend with 1 armour and 1 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.00 expected hits Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 armour and 1 infantry Battle in Finland Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun and 1 armour Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans lost in Finland 1 aaGun owned by the Russians lost in Finland Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 1 armour Battle in Sikang Germans attack with 3 armour and 3 mech_infantrys Chinese defend with 5 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 5 infantry in Sikang, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Germans lost in Sikang 2 infantry owned by the Chinese lost in Sikang Germans roll dice for 3 armour in Sikang, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Sikang Germans roll dice for 3 armour in Sikang, round 4 : 1/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Sikang Germans roll dice for 3 armour in Sikang, round 5 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 3 mech_infantrys Casualties for Chinese: 5 infantry Non Combat Move - Germans 4 mech_infantrys moved from Ukraine to Bryansk 1 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 3 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 2 submarines placed in 113 Sea Zone 1 bomber placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 infantry placed in Ukraine 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,2,5,2,6,2,2 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Russians regular : 0.00 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Rostov to Tambov Russians take Tambov from Germans 1 artillery and 3 infantry moved from Rostov to Ukraine 5 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry; Italians defend with 3 mech_infantrys Russians roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/10 hits, 4.17 expected hits Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/6 hits, 2.00 expected hits 1 fighter owned by the Russians, 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine 3 infantry owned by the Germans lost in Ukraine 1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians retreated Germans win with 3 mech_infantrys remaining. Battle score for attacker is -14 Casualties for Russians: 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Northwest Persia to Rostov 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 aaGuns and 18 infantry moved from Amur to Korea Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 3.00 Russians regular : -1.17 -
Unbelievable dice.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Anhwe to Shensi Japanese take Shensi from Chinese 3 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Yunnan to Szechwan 2 bombers moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Kweichow 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 mech_infantrys in Kweichow, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 mech_infantrys in Kweichow, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone 9 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 3 fighters moved from Manchuria to French Indo China 1 bomber moved from Kweichow to French Indo China 2 bombers moved from Szechwan to French Indo China 3 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 4 infantry moved from French Indo China to Shan State Place Units - Japanese 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 destroyers and 1 submarine placed in 36 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -2.33 -
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Combat Move - British 1 infantry moved from Morocco to Algeria British take Algeria from Italians 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from Rostov to 97 Sea Zone 2 fighters and 1 mech_infantry moved from Rostov to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 mech_infantry moved from Kazakhstan to Samara British take Samara from Germans 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - BritishCombat Hit Differential Summary :
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Scramble to SZ97?
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@simon33 max scramble 6 fighters.
please lose dd then 3 Ger fighters then 3 Italian fighters. -
Wow, I got some luck there.
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@simon33 don’t see any posted game =)





