looks like you forgot to complete your french move. so i just posted it for completeness, assuming you didn’t have anything else to move.
L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 5 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Philippines Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Tambov 1 fighter and 2 tactical_bombers moved from Bryansk to Samara 3 fighters and 4 tactical_bombers moved from Bryansk to Tambov 6 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 armour moved from Caucasus to Persia Germans take Persia from British 8 bombers moved from Western Germany to Trans-Jordan Combat - Germans Battle in Tambov Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Tambov, round 2 : 4/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 6 armour, 8 bombers and 5 mech_infantrys British defend with 1 infantry and 7 mech_infantrys; French defend with 2 infantry Germans roll dice for 6 armour, 8 bombers and 5 mech_infantrys in Trans-Jordan, round 2 : 11/19 hits, 9.17 expected hits British roll dice for 3 infantry and 7 mech_infantrys in Trans-Jordan, round 2 : 4/10 hits, 3.33 expected hits 4 mech_infantrys owned by the Germans lost in Trans-Jordan 7 mech_infantrys owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 6 armour, 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 infantry and 7 mech_infantrys Casualties for French: 2 infantry Battle in Samara Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour moved from Caucasus to Iraq 8 bombers moved from Trans-Jordan to Iraq 3 fighters and 4 tactical_bombers moved from Tambov to Novgorod 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter and 2 tactical_bombers moved from Samara to Bryansk 3 artilleries moved from Ukraine to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 2 submarines moved from 113 Sea Zone to 114 Sea Zone 1 armour moved from Yakut S.S.R. to Yenisey Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 9 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.83 British regular : 0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 infantry moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Russia to Tambov 6 infantry moved from Manchuria to Korea Combat - Russians Battle in Tambov Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Korea, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,2,6 Russians collect 13 PUs (2 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 artillery and 8 infantry moved from Shantung to Jehol 1 artillery and 2 infantry moved from Kansu to Novosibirsk Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters, 4 submarines and 8 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 infantry, 2 mech_infantrys, 5 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 submarine and 1 transport Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 3 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 15/27 hits, 15.17 expected hitsCombat Hit Differential Summary :
Japanese regular : 1.50 -
@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
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@BobbaRossa max defense =)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 6 fighters and 4 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 artillery and 8 infantry moved from Shantung to Jehol 1 artillery and 2 infantry moved from Kansu to Novosibirsk Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters, 4 submarines and 8 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 infantry, 2 mech_infantrys, 5 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 submarine and 1 transport Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits Units damaged: 3 carriers owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 15/27 hits, 15.17 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 15/24 hits, 12.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone 5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 11 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 18/24 hits, 14.00 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 3 : 11/19 hits, 11.00 expected hits 8 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 11 fighters owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 bombers, 3 fighters and 8 tactical_bombers in 35 Sea Zone, round 4 : 6/13 hits, 7.33 expected hits Americans roll dice for 1 battleship and 3 transports in 35 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone 1 transport owned by the ANZAC, 2 infantry owned by the Americans, 2 transports owned by the Americans, 2 mech_infantrys owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win with 2 bombers, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 103 Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 infantry, 2 mech_infantrys, 5 submarines, 1 tactical_bomber and 2 transports Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport Battle in Novosibirsk Japanese attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Jehol Japanese attack with 1 artillery and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 0/9 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 artillery and 7 infantry in Jehol, round 3 : 3/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 3 mech_infantrys moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 5 carriers and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from 35 Sea Zone to Malaya Place Units - Japanese 1 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 1 artillery and 2 infantry placed in Shantung 2 fighters placed in Japan 2 destroyers placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 3.67 Japanese regular : 4.83 Russians regular : -0.33 -
@BobbaRossa I think that is gg here. I mis calculated somewhere when moving there as i thought i had enough to defend…wrong =)
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C cwglee51 referenced this topic
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@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa I think that is gg here. I mis calculated somewhere when moving there as i thought i had enough to defend…wrong =)
Good game! I imagine it was not having the three ANZAC planes to scramble in defense. That takes it from 95% to 60% and I’m going to India instead.
Would you want a rubber match at this bid?
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@BobbaRossa I think you’re a far better player than I… maybe adjust bid?
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@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa I think you’re a far better player than I… maybe adjust bid?
Sure doesn’t feel like it after sweating through these two games :P.
I’m down to adjust the bid. What are you thinking?





