L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                ANZAC win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from Alexandria to Egypt
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            2 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Bryansk to Tambov
            1 fighter and 2 tactical_bombers moved from Bryansk to Samara
            3 fighters and 4 tactical_bombers moved from Bryansk to Tambov
            6 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 armour moved from Caucasus to Persia
                  Germans take Persia from British
            8 bombers moved from Western Germany to Trans-Jordan
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Tambov, round 2 : 4/8 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 6 armour, 8 bombers and 5 mech_infantrys
                British defend with 1 infantry and 7 mech_infantrys; French defend with 2 infantry
                    Germans roll dice for 6 armour, 8 bombers and 5 mech_infantrys in Trans-Jordan, round 2 : 11/19 hits, 9.17 expected hits
                    British roll dice for 3 infantry and 7 mech_infantrys in Trans-Jordan, round 2 : 4/10 hits, 3.33 expected hits
                    4 mech_infantrys owned by the Germans lost in Trans-Jordan
                    7 mech_infantrys owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 6 armour, 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 infantry and 7 mech_infantrys
                Casualties for French: 2 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 armour moved from Caucasus to Iraq
            8 bombers moved from Trans-Jordan to Iraq
            3 fighters and 4 tactical_bombers moved from Tambov to Novgorod
            3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter and 2 tactical_bombers moved from Samara to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            7 mech_infantrys moved from Germany to Eastern Poland
            2 submarines moved from 113 Sea Zone to 114 Sea Zone
            1 armour moved from Yakut S.S.R. to Yenisey
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            9 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            1 infantry moved from Russia to Tambov
            4 fighters and 1 tactical_bomber moved from Russia to Tambov
            6 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Korea, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,2,6
            Russians collect 13 PUs (2 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            6 fighters and 4 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 artillery and 8 infantry moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Kansu to Novosibirsk
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters, 4 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 infantry, 2 mech_infantrys, 5 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 15/27 hits, 15.17 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 1.50
    

    Savegame


  • @cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.


  • @BobbaRossa max defense =)


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            6 fighters and 4 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
            2 bombers moved from French Indo China to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 artillery and 8 infantry moved from Shantung to Jehol
            1 artillery and 2 infantry moved from Kansu to Novosibirsk
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters, 4 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 infantry, 2 mech_infantrys, 5 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                Units damaged: 3 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 2 destroyers, 12 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 15/27 hits, 15.17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 15/24 hits, 12.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone
                    5 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 11 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 18/24 hits, 14.00 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 3 : 11/19 hits, 11.00 expected hits
                    8 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 11 fighters owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 bombers, 3 fighters and 8 tactical_bombers in 35 Sea Zone, round 4 : 6/13 hits, 7.33 expected hits
                    Americans roll dice for 1 battleship and 3 transports in 35 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the ANZAC, 2 infantry owned by the Americans, 2 transports owned by the Americans, 2 mech_infantrys owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 bombers, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 103
                Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 infantry, 2 mech_infantrys, 5 submarines, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Jehol
                Japanese attack with 1 artillery and 8 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 8 infantry in Jehol, round 2 : 0/9 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 1 artillery and 7 infantry in Jehol, round 3 : 3/8 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            3 mech_infantrys moved from French Indo China to Burma
            1 armour and 1 mech_infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 5 carriers and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from 35 Sea Zone to Malaya
    
        Place Units - Japanese
            1 infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            1 artillery and 2 infantry placed in Shantung
            2 fighters placed in Japan
            2 destroyers placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 3.67
    Japanese regular : 4.83
    Russians regular : -0.33
    

    Savegame


  • @BobbaRossa I think that is gg here. I mis calculated somewhere when moving there as i thought i had enough to defend…wrong =)

  • C cwglee51 referenced this topic

  • @cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:

    @BobbaRossa I think that is gg here. I mis calculated somewhere when moving there as i thought i had enough to defend…wrong =)

    Good game! I imagine it was not having the three ANZAC planes to scramble in defense. That takes it from 95% to 60% and I’m going to India instead.

    Would you want a rubber match at this bid?


  • @BobbaRossa I think you’re a far better player than I… maybe adjust bid?


  • @cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:

    @BobbaRossa I think you’re a far better player than I… maybe adjust bid?

    Sure doesn’t feel like it after sweating through these two games :P.

    I’m down to adjust the bid. What are you thinking?

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