Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Southern Italy to Kazakhstan
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
2 mech_infantrys moved from Bessarabia to Rostov
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Tambov to Rostov
1 aaGun and 2 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
3 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 bomber moved from Kazakhstan to Rostov
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters and 1 tactical_bomber placed in France
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -0.17
British regular : -0.67
@Stucifer Hey what does no major neutral powers mean? Read that on headlesshorseman2. It’s part of the 42 tournament rules.
@crockett36 I believe it refers to the fact that the playable countries like Japan, USA and USSR start fully at war with all the relevant powers. They aren’t neutral to any of the unaligned powers like they are in G40 at the start.
whose up? Happy Thanksgiving!
@crockett36 English major and I wrote whose! Who Is up?
@crockett36 Happy Thanksgiving!
@daaras is up with USSR, but do we want to continue? Feels like an Allied victory to me
@Stucifer I will gladly accept the resignation :) that was a fun game!
@crockett36 I believe you are
@FranceNeedsMorePower @Daaras @Stucifer @crockett36 Oops did not see the new page till now, when I replied I replied to Crockett turn question. Happy Thanksgiving! I would agree, really the only way for the Axis to win is to get through the forces in the Middle East, which seems impossible. Had a great time, wonderful game!
GG,
FranceNeedsMorePower
If you guys are officially done, let @gamerman01 know, and we can possibly get the next round kicked off.
Should we have winners play each other, and the losing teams can also duke it out?
@Booper Sounds good to me
Was not expected or agreed to at the beginning, so if anyone’s not keen on that they shouldn’t be pressured
if all 4 agree, then yes!!
is there any possibility of switching sides even of casually I was reluctant access player. But if we want more data, we would probably switch sides with the same bid. But I’m flexible. I only have my play tester hat on.
@crockett36 Yeah I’m not super great at the other side but would be willing to practice.
@FranceNeedsMorePower I resemble that remark!
@crockett36 that’s an old Three Stooges joke by the way
My Dad really picked up on that “I resemble that remark” (instead of resent)
I had to hear it many times.
So it would be Stucifer/Crocett vs mika/Oysteilo
This game will only happen if all 4 want to play it - no one promised it earlier.
The sides would be made out between you
@gamerman01 sounds good. I’d still like to flip the original match for data at some point. For fun too. Where are the other games, btw.
The other game did finish, with Allies winning as well.