TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from United Kingdom to Italy 4 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to New Guinea 2 infantry moved from 38 Sea Zone to East Indies 2 bombers moved from Australia to East Indies 4 fighters moved from 51 Sea Zone to New Guinea Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Italy causes 2 damage total. Battle in Trans-Jordan Americans attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in New Guinea Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in East Indies Americans attack with 2 bombers and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 bombers and 2 infantry in East Indies, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in East Indies Americans win, taking East Indies from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters moved from New Guinea to 51 Sea Zone 2 bombers moved from East Indies to Australia 1 transport moved from 51 Sea Zone to 56 Sea Zone 2 destroyers and 2 submarines moved from 56 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands 1 transport moved from 12 Sea Zone to 1 Sea Zone 4 infantry moved from Eastern United States to Eastern Canada 1 transport moved from 12 Sea Zone to 1 Sea Zone 2 destroyers moved from 12 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Morocco Algeria to Libya 1 bomber moved from Italy to United Kingdom Place Units - Americans 1 carrier and 1 destroyer placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 2.83 Japanese regular : -0.67 Italians regular : -0.33 Italians AA : -0.17





