@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Thai 5 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Elites, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo 2 Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Stuka moved from Hamburg to Oslo 2 Stukas moved from Danzig to Oslo 1 Bomber moved from Brest to Oslo 1 Artillery and 1 Tank moved from Hamburg to Denmark 1 Infantry moved from Hamburg to Denmark 2 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 3 Infantrys moved from 23 Sea Zone to Oslo 1 Artillery and 1 Elite moved from Kiev to Kursk 2 Infantrys moved from Kiev to Kursk 1 Artillery and 3 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 2 Artillerys, 2 Elites, 35 Infantrys, 2 S.Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Darfur Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Artillery, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Denmark Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Denmark 2 Infantrys owned by the Russians lost in Denmark Germans win, taking Denmark from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kursk 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank British defend with 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks; Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/20 hits, 7.83 expected hits Russians roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks in Oslo, round 2 : 6/10 hits, 3.83 expected hits 6 Infantrys owned by the Germans lost in Oslo 1 Elite owned by the British, 2 Infantrys owned by the Russians and 3 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 3 Stukas and 1 Tank in Oslo, round 3 : 7/14 hits, 6.50 expected hits Russians roll dice for 1 Artillery and 3 Tanks in Oslo, round 3 : 2/4 hits, 1.83 expected hits 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Oslo 3 Tanks owned by the British and 1 Artillery owned by the British lost in Oslo Germans win, taking Oslo from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites, 2 Fighters, 3 Stukas and 1 Tank remaining. Battle score for attacker is 17 Casualties for British: 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks Casualties for Germans: 1 Artillery, 1 Elite and 6 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 Stukas moved from Oslo to Danzig 2 Fighters moved from Oslo to 23 Sea Zone 2 Adv.Fighters moved from Oslo to 23 Sea Zone 1 Stuka moved from Oslo to Hamburg 1 Bomber moved from Oslo to Danzig 2 ArmoredCars and 1 Tank moved from Bavaria to Tuscany 1 Mech.Inf moved from Rhine to Tuscany 1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Netherlands to Hamburg 3 Infantrys moved from N.Karelia to S.Karelia 2 ArmoredCars, 4 Infantrys and 3 Tanks moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Novgorod 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Infantrys moved from Paris to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Stuka moved from Darfur to El Agheila Place Units - Germans 1 Elite and 1 Infantry placed in El Agheila 4 Infantrys placed in Leningrad 1 Elite and 2 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 5 Tanks placed in Bohemia 2 S.Submarines placed in 23 Sea Zone 4 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 5 Infantrys placed in Paris 3 Infantrys placed in Berlin 2 Infantrys placed in Normandy Germans undo move 9. Germans undo move 3. 3 Infantrys placed in Kiev 1 Elite and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -3.67 British regular : -1.33 -
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Adv.Fighter moved from 43 Sea Zone to Corsica 1 Cruiser and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Artillery and 1 Elite moved from 46 Sea Zone to Corsica Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 17 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters British defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 5 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Corsica Italians attack with 1 Adv.Fighter, 1 Artillery and 1 Elite French defend with 1 Infantry Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Corsica to 46 Sea Zone 1 Submarine moved from 43 Sea Zone to 42 Sea Zone 1 Carrier, 1 Destroyer, 1 Submarine and 2 Transports moved from 43 Sea Zone to 46 Sea Zone 2 Adv.Fighters and 6 Mot.Infs moved from E.Morocco to Tunis 2 ArmoredCars moved from E.Morocco to S.Algeria 4 Tanks moved from E.Morocco to S.Algeria 1 Fighter moved from 51 Sea Zone to Greece 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 ArmoredCars and 8 Infantrys moved from Tobruk to Kufra 1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Tank moved from Greece to 48 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk Place Units - Italians 1 T.Boat placed in 51 Sea Zone 1 Submarine placed in 48 Sea Zone 2 Infantrys placed in Greece 1 Bunker and 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 3 Infantrys placed in Lombardy 1 Artillery placed in Lombardy 1 Artillery, 4 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians regular : -0.17 -
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Shanghai: 4 Infantrys EDIT: Adding units owned by Yamamoto to Tokyo: 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Shantung to Anhwei 1 Artillery and 1 Elite moved from Shantung to Shansi 2 Infantrys moved from Shantung to Shansi 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Adv.Fighter moved from 84 Sea Zone to Anhwei 1 Adv.Fighter moved from 84 Sea Zone to Shansi 1 Artillery moved from Shantung to Anhwei 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Hisaichi take Soembawa from Dutch 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Flores 2 Adv.Fighters moved from 107 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Elites, 14 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 4 Adv.Fighters, 1 Artillery and 1 Infantry Anzac defend with 1 Elite Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 2/2 hits, 1.17 expected hits 1 Elite owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Battle in Anhwei Hisaichi attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys Chinese defend with 1 Elite, 3 Infantrys and 1 Marine Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Anhwei, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 Elite, 3 Infantrys and 1 Marine in Anhwei, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi lost in Anhwei 3 Infantrys owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys and 1 Elite in Anhwei, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 Elite and 1 Marine in Anhwei, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Chinese and 1 Marine owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 9 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Shansi to 84 Sea Zone 1 Adv.Fighter moved from Anhwei to 84 Sea Zone 1 Artillery moved from Liaoning to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Fighters moved from Liaoning to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Ayan 5 Artillerys, 3 Elites, 17 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Heilungchiang to Chita 2 Adv.Fighters moved from Flores to 107 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 4 Infantrys moved from Hollandia to West Papua 3 Infantrys and 1 Tank moved from Davao to 107 Sea Zone 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 1 Destroyer moved from 84 Sea Zone to 111 Sea Zone Place Units - Hisaichi 2 Destroyers placed in 84 Sea Zone 2 Infantrys and 1 Marine placed in Chita 2 ArmoredCars and 1 Tank placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 3 Infantrys and 1 Tank placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 3.33 -
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Finns 1 Artillery and 1 Elite moved from S.Karelia to Smolensk 1 Fighter moved from Oulu to Smolensk 2 Infantrys moved from S.Karelia to Smolensk 1 Artillery moved from S.Karelia to Smolensk Purchase Units - Finns Finns buy 2 Artillerys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Smolensk Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 3 Infantrys Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Smolensk Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Finns win, taking Smolensk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Fighter moved from Smolensk to S.Karelia 3 Infantrys moved from Vyborg to S.Karelia 2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia 3 Infantrys moved from Oulu to Vyborg 1 Elite and 1 Infantry moved from Tampere to Oulu 1 Mot.Inf moved from Helsinki to Vyborg 2 ArmoredCars and 1 Tank moved from Helsinki to Oulu Place Units - Finns 2 Artillerys, 1 Mot.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Finns regular : -1.00 Russians regular : -1.33 -
TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Romanians Russians roll AA dice in Kursk : 1/1 hits, 0.17 expected hits 1 Fighter lost in Kursk 1 Artillery and 1 Elite moved from Kiev to Kursk 1 Infantry moved from Kiev to Kursk 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Odessa to Donetsk 1 Fighter moved from Kiev to Tula Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Kursk Romanians attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 AAGun, 1 Artillery and 1 Factory Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Kursk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kursk 1 Artillery owned by the Russians lost in Kursk Romanians win, taking Kursk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Donetsk 1 Adv.Fighter moved from Bucharest to Kiev 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.00 Russians AA : 0.83 -
TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand Thai take N.Thailand from British Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 4 PUs; Combat - Thai Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Germans 2 ArmoredCars moved from Kiev to Tula 2 Stukas moved from Kiev to Tula 13 ArmoredCars, 1 HeavyTank, 7 Mech.Infs and 25 Tanks moved from Kiev to Rostov 2 ArmoredCars and 3 Tanks moved from Vinnytsia to Rostov 1 Bomber moved from Danzig to Rostov 1 Artillery moved from Belgium to Netherlands 5 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Hamburg to Oslo 2 Stukas moved from Danzig to Oslo 2 Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Artillery and 1 Tank moved from Denmark to 23 Sea Zone 1 Artillery and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo 3 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from 23 Sea Zone to Oslo 1 Stuka moved from El Agheila to 51 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 27 Infantrys, 1 S.Submarine, 1 Stuka, 2 T.Boats and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 51 Sea Zone Germans attack with 1 Stuka British defend with 1 Submarine Germans roll dice for 1 Stuka in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Germans win with 1 Stuka remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Tula Germans attack with 2 ArmoredCars and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 2 Stukas in Tula, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans lost in Tula 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 1 ArmoredCar and 2 Stukas remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 1 Artillery and 5 Infantrys British defend with 1 Infantry Germans roll dice for 1 Artillery and 5 Infantrys in Netherlands, round 2 : 1/6 hits, 1.33 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank British defend with 9 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/16 hits, 6.17 expected hits British roll dice for 7 Infantrys in Oslo, round 2 : 1/7 hits, 2.33 expected hits 1 Infantry owned by the Germans lost in Oslo 6 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 5 Infantrys, 3 Stukas and 1 Tank in Oslo, round 3 : 6/15 hits, 6.00 expected hits British roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo Germans win, taking Oslo from British with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 5 Infantrys, 3 Stukas and 1 Tank remaining. Battle score for attacker is 16 Casualties for British: 9 Infantrys Casualties for Germans: 1 Infantry Battle in Rostov Germans attack with 15 ArmoredCars, 1 Bomber, 1 HeavyTank, 7 Mech.Infs and 28 Tanks Russians defend with 1 HeavyTank, 36 Infantrys and 3 Tanks Germans roll dice for 15 ArmoredCars, 1 Bomber, 1 HeavyTank, 7 Mech.Infs and 28 Tanks in Rostov, round 2 : 23/52 hits, 22.67 expected hits Russians roll dice for 1 HeavyTank, 36 Infantrys and 3 Tanks in Rostov, round 2 : 16/40 hits, 14.17 expected hits 15 ArmoredCars owned by the Germans and 1 Mech.Inf owned by the Germans lost in Rostov 23 Infantrys owned by the Russians lost in Rostov Germans roll dice for 1 Bomber, 1 HeavyTank, 6 Mech.Infs and 28 Tanks in Rostov, round 3 : 17/36 hits, 17.33 expected hits Russians roll dice for 1 HeavyTank, 13 Infantrys and 3 Tanks in Rostov, round 3 : 7/17 hits, 6.50 expected hits 5 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Rostov 13 Infantrys owned by the Russians, 3 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 Bomber, 1 HeavyTank, 1 Mech.Inf and 26 Tanks remaining. Battle score for attacker is -12 Casualties for Germans: 15 ArmoredCars, 6 Mech.Infs and 2 Tanks Casualties for Russians: 1 HeavyTank, 36 Infantrys and 3 Tanks Non Combat Move - Germans 1 Bomber moved from Rostov to Kiev 7 Artillerys, 7 Elites and 20 Infantrys moved from Kiev to Kursk 2 Stukas moved from Tula to Kiev 4 Infantrys moved from Vinnytsia to Kiev 4 Infantrys moved from Brest to Kiev 1 AAGun moved from Minsk to Kursk 4 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Danzig to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Novgorod to S.Karelia 1 AAGun, 2 Artillerys, 2 Elites, 12 Infantrys and 5 Tanks moved from Leningrad to S.Karelia 1 Stuka moved from 51 Sea Zone to El Agheila 1 Elite and 1 Infantry moved from El Agheila to Kufra 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Tuscany to 46 Sea Zone 2 ArmoredCars, 1 Mech.Inf, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from 48 Sea Zone to El Agheila 2 Stukas moved from Oslo to Danzig 1 Stuka moved from Oslo to Hamburg 2 Adv.Fighters and 2 Fighters moved from Oslo to 23 Sea Zone 3 Infantrys moved from Berlin to Saxony 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 5 Infantrys moved from Paris to Orleanais 1 Artillery moved from Paris to Orleanais 1 Infantry moved from Orleanais to Aquitaine 1 Infantry moved from Orleanais to Languedoc 5 Tanks moved from Bohemia to Vinnytsia Place Units - Germans 1 S.Submarine and 2 T.Boats placed in 23 Sea Zone 1 Artillery, 1 Infantry and 1 Stuka placed in Normandy 1 Artillery, 1 Elite and 1 Infantry placed in Kiev 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 4 Infantrys placed in Leningrad 2 ArmoredCars and 3 Tanks placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery, 6 Infantrys and 1 Tank placed in Paris 3 Infantrys placed in Danzig 1 Infantry placed in Hamburg Germans undo move 9. 2 Infantrys placed in El Agheila 1 Artillery, 4 Infantrys and 1 Tank placed in Paris Turn Complete - Germans Germans collect 127 PUs; end with 127 PUsCombat Hit Differential Summary :
Russians regular : 3.00 Germans regular : -0.33 British regular : -1.00 -
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Italians 1 Artillery moved from Kufra to Darfur 1 Elite moved from Kufra to Darfur 2 Infantrys moved from Kufra to Darfur 1 Artillery moved from Corsica to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Elite moved from Corsica to 46 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 48 Sea Zone to Malta 1 Adv.Fighter moved from 46 Sea Zone to Malta 2 Adv.Fighters moved from Tunis to Malta 1 Fighter moved from Greece to Malta 4 Fighters moved from 48 Sea Zone to Malta 2 Infantrys moved from Greece to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Malta Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 9 Infantrys, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 3 Infantrys British defend with 3 Bunkers Italians roll dice for 1 Battleship and 2 Cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits Units damaged: 2 Bunkers owned by the British Italians roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 3 Infantrys in Malta, round 2 : 4/13 hits, 4.50 expected hits British roll dice for 3 Bunkers in Malta, round 2 : 1/3 hits, 1.50 expected hits 1 Infantry owned by the Italians lost in Malta 3 Bunkers owned by the British lost in Malta Italians win, taking Malta from British with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 16 Casualties for Italians: 1 Infantry Casualties for British: 3 Bunkers Battle in Darfur Italians attack with 1 Artillery, 1 Elite and 2 Infantrys British defend with 3 ArmoredCars Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 2 : 2/4 hits, 1.17 expected hits British roll dice for 3 ArmoredCars in Darfur, round 2 : 0/3 hits, 0.50 expected hits 2 ArmoredCars owned by the British lost in Darfur Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 3 : 1/4 hits, 1.17 expected hits British roll dice for 1 ArmoredCar in Darfur, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for British: 3 ArmoredCars Non Combat Move - Italians 2 Adv.Fighters moved from Malta to Tunis 1 Fighter moved from Malta to 48 Sea Zone 1 Fighter moved from Malta to Greece 1 Adv.Fighter moved from Malta to 46 Sea Zone 3 Fighters moved from Malta to 48 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from Tobruk to Kufra 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 1 Submarine moved from 42 Sea Zone to 46 Sea Zone 1 Artillery moved from Lombardy to Provence 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from Rome to 46 Sea Zone 1 Artillery, 3 Infantrys, 1 Tank and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Artillery moved from 48 Sea Zone to Tobruk Place Units - Italians 1 T.Boat placed in 51 Sea Zone 1 Submarine placed in 48 Sea Zone 1 Adv.Fighter and 1 Destroyer placed in 46 Sea Zone 4 Infantrys placed in E.Morocco 1 Artillery, 2 Infantrys and 1 Tank placed in Provence 1 Infantry placed in Lombardy 1 Artillery, 2 Infantrys and 1 Tank placed in Rome Italians undo move 2. Italians undo move 1. 1 T.Boat placed in 48 Sea Zone 1 Submarine placed in 51 Sea Zone Turn Complete - Italians Italians collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -1.17 -





