@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys moved from S.French Indochina to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java 3 Adv.Fighters and 1 Bomber moved from Malaya to Java 1 Bomber moved from Hong Kong to Hupeh 1 Infantry moved from N.French Indochina to N.Thailand Thai take N.Thailand from Chinese Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Bunker, 17 Infantrys and 2 T.Boats; Remaining resources: 1 PUs; Combat - Yamamoto Strategic bombing raid in Hupeh Bombing raid in Hupeh rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Hupeh causes 3 damage total. Battle in Java Yamamoto attack with 4 Adv.Fighters, 1 Bomber, 1 Fighter and 6 Infantrys Dutch defend with 2 Bunkers Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 4 Adv.Fighters, 1 Bomber, 1 Fighter and 6 Infantrys in Java, round 2 : 2/12 hits, 4.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 2 Bunkers in Java, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 4 Adv.Fighters, 1 Bomber, 1 Fighter and 5 Infantrys in Java, round 3 : 4/11 hits, 3.83 expected hits Dutch roll dice for 2 Bunkers in Java, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Java 2 Bunkers owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 4 Adv.Fighters, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 2 Bunkers Non Combat Move - Yamamoto 2 Adv.Fighters moved from Java to 110 Sea Zone 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Java to Malaya 1 B.Transport moved from 106 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Destroyer moved from 92 Sea Zone to 85 Sea Zone 1 Elite moved from N.French Indochina to Hunan 1 Artillery moved from N.French Indochina to Hunan 1 Artillery and 3 Tanks moved from Kwangsi to Hunan 1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank moved from Kwangtung to Hunan 1 Artillery, 4 Infantrys and 1 Tank moved from Kiangsi to Hunan 1 Tank moved from Hong Kong to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from 84 Sea Zone to Kiangsi 1 Bomber moved from Hupeh to Hong Kong 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 Bunker placed in Chubu 1 Battleship and 2 T.Boats placed in 85 Sea Zone 4 Infantrys placed in Malaya 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Yamamoto undo move 2. 2 T.Boats placed in 85 Sea Zone 1 Battleship placed in 85 Sea Zone 3 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 Dutch regular : 0.00 -
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 3 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Adv.Fighters and 3 Infantrys moved from 110 Sea Zone to Lombok 2 Adv.Fighters moved from 107 Sea Zone to Lombok 1 Infantry moved from West Papua to Milne Bay Hisaichi take Milne Bay from Anzac 2 Adv.Fighters moved from 84 Sea Zone to Anhwei 1 Artillery and 1 Elite moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Shantung to Shansi 2 Fighters moved from Shantung to Shansi 1 Infantry moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Battleship, 1 Destroyer, 1 Elite, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 4 Adv.Fighters and 3 Infantrys Anzac defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Lombok, round 2 : 4/7 hits, 2.50 expected hits Dutch roll dice for 1 Elite in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Lombok Hisaichi win, taking Lombok from Dutch with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Elite and 1 Infantry Battle in Anhwei Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Anhwei to 84 Sea Zone 2 Fighters moved from Shansi to Liaoning 3 Infantrys moved from Heilungchiang to Chita 1 Artillery, 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung 1 Artillery moved from Chahar to Shantung 1 Infantry moved from Peking to Chahar 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Shantung 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Adv.Fighters moved from Lombok to 107 Sea Zone 2 Adv.Fighters moved from Lombok to 110 Sea Zone 4 Infantrys moved from Hollandia to West Papua 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia Place Units - Hisaichi 1 Battleship and 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Chita 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 3 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Banjarmasin 3 Infantrys and 1 Tank placed in Davao 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Dutch regular : -0.33 Hisaichi regular : 1.50 -
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Finns 1 Artillery, 3 Infantrys and 1 Tank moved from N.Karelia to S.Karelia 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from Vyborg to S.Karelia 1 Fighter and 1 Tank moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 3 Artillerys, 1 Elite, 1 Fighter, 11 Infantrys and 4 Tanks Russians defend with 1 Artillery and 6 Infantrys Finns roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 11 Infantrys and 4 Tanks in S.Karelia, round 2 : 6/20 hits, 6.00 expected hits Russians roll dice for 1 Artillery and 6 Infantrys in S.Karelia, round 2 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Finns lost in S.Karelia 6 Infantrys owned by the Russians lost in S.Karelia Finns roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 4 Tanks in S.Karelia, round 3 : 6/17 hits, 5.50 expected hits Russians roll dice for 1 Artillery in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 3 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery and 6 Infantrys Non Combat Move - Finns 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Fighter moved from S.Karelia to Oulu 3 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 1 Tank moved from Helsinki to Oulu 1 Elite and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Russians regular : 0.33 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Romanians 1 ArmoredCar moved from Kiev to Smolensk 1 Fighter moved from Kiev to Smolensk 1 Artillery moved from Odessa to Donetsk 1 Elite moved from Odessa to Donetsk 1 Tank moved from Kiev to Smolensk Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Smolensk Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Tank Russians defend with 1 Artillery Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Smolensk Romanians win, taking Smolensk from Russians with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 1 Mech.Inf moved from Bucharest to Kiev 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa 1 Tank moved from Odessa to Kiev 1 Fighter moved from Smolensk to Kiev Place Units - Romanians 1 Adv.Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -1.17 Russians regular : -1.00 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Thai 5 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Elites, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo 2 Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Stuka moved from Hamburg to Oslo 2 Stukas moved from Danzig to Oslo 1 Bomber moved from Brest to Oslo 1 Artillery and 1 Tank moved from Hamburg to Denmark 1 Infantry moved from Hamburg to Denmark 2 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 3 Infantrys moved from 23 Sea Zone to Oslo 1 Artillery and 1 Elite moved from Kiev to Kursk 2 Infantrys moved from Kiev to Kursk 1 Artillery and 3 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 2 Artillerys, 2 Elites, 35 Infantrys, 2 S.Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Darfur Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Artillery, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Denmark Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Denmark 2 Infantrys owned by the Russians lost in Denmark Germans win, taking Denmark from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kursk 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank British defend with 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks; Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/20 hits, 7.83 expected hits Russians roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks in Oslo, round 2 : 6/10 hits, 3.83 expected hits 6 Infantrys owned by the Germans lost in Oslo 1 Elite owned by the British, 2 Infantrys owned by the Russians and 3 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 3 Stukas and 1 Tank in Oslo, round 3 : 7/14 hits, 6.50 expected hits Russians roll dice for 1 Artillery and 3 Tanks in Oslo, round 3 : 2/4 hits, 1.83 expected hits 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Oslo 3 Tanks owned by the British and 1 Artillery owned by the British lost in Oslo Germans win, taking Oslo from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites, 2 Fighters, 3 Stukas and 1 Tank remaining. Battle score for attacker is 17 Casualties for British: 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks Casualties for Germans: 1 Artillery, 1 Elite and 6 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 Stukas moved from Oslo to Danzig 2 Fighters moved from Oslo to 23 Sea Zone 2 Adv.Fighters moved from Oslo to 23 Sea Zone 1 Stuka moved from Oslo to Hamburg 1 Bomber moved from Oslo to Danzig 2 ArmoredCars and 1 Tank moved from Bavaria to Tuscany 1 Mech.Inf moved from Rhine to Tuscany 1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Netherlands to Hamburg 3 Infantrys moved from N.Karelia to S.Karelia 2 ArmoredCars, 4 Infantrys and 3 Tanks moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Novgorod 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Infantrys moved from Paris to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Stuka moved from Darfur to El Agheila Place Units - Germans 1 Elite and 1 Infantry placed in El Agheila 4 Infantrys placed in Leningrad 1 Elite and 2 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 5 Tanks placed in Bohemia 2 S.Submarines placed in 23 Sea Zone 4 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 5 Infantrys placed in Paris 3 Infantrys placed in Berlin 2 Infantrys placed in Normandy Germans undo move 9. Germans undo move 3. 3 Infantrys placed in Kiev 1 Elite and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -3.67 British regular : -1.33 -
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Adv.Fighter moved from 43 Sea Zone to Corsica 1 Cruiser and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Artillery and 1 Elite moved from 46 Sea Zone to Corsica Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 17 Infantrys, 1 Submarine, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters British defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 5 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Corsica Italians attack with 1 Adv.Fighter, 1 Artillery and 1 Elite French defend with 1 Infantry Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Corsica to 46 Sea Zone 1 Submarine moved from 43 Sea Zone to 42 Sea Zone 1 Carrier, 1 Destroyer, 1 Submarine and 2 Transports moved from 43 Sea Zone to 46 Sea Zone 2 Adv.Fighters and 6 Mot.Infs moved from E.Morocco to Tunis 2 ArmoredCars moved from E.Morocco to S.Algeria 4 Tanks moved from E.Morocco to S.Algeria 1 Fighter moved from 51 Sea Zone to Greece 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 ArmoredCars and 8 Infantrys moved from Tobruk to Kufra 1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 1 Tank moved from Greece to 48 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk 1 Transport moved from 48 Sea Zone to 47 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Cruiser and 1 Infantry moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk Place Units - Italians 1 T.Boat placed in 51 Sea Zone 1 Submarine placed in 48 Sea Zone 2 Infantrys placed in Greece 1 Bunker and 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 3 Infantrys placed in Lombardy 1 Artillery placed in Lombardy 1 Artillery, 4 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Italians regular : -0.17 -
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Yamamoto 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks moved from Hunan to N.French Indochina 8 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Submarines and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 8 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 8 Adv.Fighters in 76 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 8 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks in N.French Indochina, round 2 : 3/19 hits, 6.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 4 Artillerys, 1 Elite, 8 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 AAGun moved from Hunan to N.French Indochina 3 Infantrys moved from Kwangtung to Kwangsi 1 Infantry moved from Kiangsi to Hunan 1 AAGun and 3 Infantrys moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 4 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 4 Infantrys moved from Malaya to S.Thailand 8 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Artillery moved from Ponape to Truk Place Units - Yamamoto 2 Submarines and 2 T.Boats placed in 85 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 4 Infantrys placed in Malaya 1 Artillery and 5 Infantrys placed in Hong Kong 1 Infantry placed in Chubu Yamamoto undo move 1. 1 Submarine and 2 T.Boats placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 4 Infantrys EDIT: Removing units owned by Yamamoto from 84 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to 92 Sea Zone: 1 B.Transport EDIT: Adding units owned by Yamamoto to S.French Indochina: 4 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Shanghai: 4 Infantrys EDIT: Adding units owned by Yamamoto to Tokyo: 4 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Yamamoto regular : -1.67 French regular : -0.33 -
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Shantung to Anhwei 1 Artillery and 1 Elite moved from Shantung to Shansi 2 Infantrys moved from Shantung to Shansi 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Adv.Fighter moved from 84 Sea Zone to Anhwei 1 Adv.Fighter moved from 84 Sea Zone to Shansi 1 Artillery moved from Shantung to Anhwei 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Cruiser and 1 Infantry moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Soembawa Hisaichi take Soembawa from Dutch 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 2 Adv.Fighters moved from 110 Sea Zone to Flores 2 Adv.Fighters moved from 107 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Elites, 14 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 4 Adv.Fighters, 1 Artillery and 1 Infantry Anzac defend with 1 Elite Hisaichi roll dice for 1 Battleship and 1 Cruiser in Flores, round 2 : 2/2 hits, 1.17 expected hits 1 Elite owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 4 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Battle in Anhwei Hisaichi attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys Chinese defend with 1 Elite, 3 Infantrys and 1 Marine Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Infantrys in Anhwei, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 Elite, 3 Infantrys and 1 Marine in Anhwei, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi lost in Anhwei 3 Infantrys owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Adv.Fighter, 3 Artillerys and 1 Elite in Anhwei, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 Elite and 1 Marine in Anhwei, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Chinese and 1 Marine owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Adv.Fighter, 3 Artillerys and 1 Elite remaining. Battle score for attacker is 9 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Elite, 3 Infantrys and 1 Marine Battle in Chahar Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Chahar 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Chinese defend with 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shansi, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Shansi to 84 Sea Zone 1 Adv.Fighter moved from Anhwei to 84 Sea Zone 1 Artillery moved from Liaoning to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 5 Infantrys moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Fighters moved from Liaoning to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Heilungchiang to Ayan 5 Artillerys, 3 Elites, 17 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Heilungchiang to Chita 2 Adv.Fighters moved from Flores to 107 Sea Zone 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Carrier moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 4 Infantrys moved from Hollandia to West Papua 3 Infantrys and 1 Tank moved from Davao to 107 Sea Zone 3 Infantrys and 1 Tank moved from 107 Sea Zone to Hollandia 1 Destroyer moved from 84 Sea Zone to 111 Sea Zone Place Units - Hisaichi 2 Destroyers placed in 84 Sea Zone 2 Infantrys and 1 Marine placed in Chita 2 ArmoredCars and 1 Tank placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 3 Infantrys and 1 Tank placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Hisaichi regular : 3.33 -
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Finns 1 Artillery and 1 Elite moved from S.Karelia to Smolensk 1 Fighter moved from Oulu to Smolensk 2 Infantrys moved from S.Karelia to Smolensk 1 Artillery moved from S.Karelia to Smolensk Purchase Units - Finns Finns buy 2 Artillerys, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Smolensk Finns attack with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 3 Infantrys Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Smolensk Finns roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Smolensk, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Finns win, taking Smolensk from Russians with 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Fighter moved from Smolensk to S.Karelia 3 Infantrys moved from Vyborg to S.Karelia 2 ArmoredCars and 1 Tank moved from Oulu to S.Karelia 3 Infantrys moved from Oulu to Vyborg 1 Elite and 1 Infantry moved from Tampere to Oulu 1 Mot.Inf moved from Helsinki to Vyborg 2 ArmoredCars and 1 Tank moved from Helsinki to Oulu Place Units - Finns 2 Artillerys, 1 Mot.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Finns regular : -1.00 Russians regular : -1.33 -
TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Romanians Russians roll AA dice in Kursk : 1/1 hits, 0.17 expected hits 1 Fighter lost in Kursk 1 Artillery and 1 Elite moved from Kiev to Kursk 1 Infantry moved from Kiev to Kursk 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Odessa to Donetsk 1 Fighter moved from Kiev to Tula Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Kursk Romanians attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 AAGun, 1 Artillery and 1 Factory Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Kursk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kursk, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Kursk 1 Artillery owned by the Russians lost in Kursk Romanians win, taking Kursk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Donetsk 1 Adv.Fighter moved from Bucharest to Kiev 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.00 Russians AA : 0.83





