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World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Artillery and 1 Tank moved from S.Karelia to N.Karelia 3 Infantrys moved from Lapland to N.Karelia 2 Infantrys and 1 Tank moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu Place Units - Finns 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 ArmoredCar moved from Kiev to Smolensk 1 Mot.Inf moved from Vinnytsia to Smolensk 1 Fighter moved from Kiev to Smolensk Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Smolensk Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Mot.Inf Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Mot.Inf in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the Romanians lost in Smolensk Romanians roll dice for 1 ArmoredCar and 1 Fighter in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Romanians win, taking Smolensk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Mot.Inf Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Smolensk to Kiev 1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Kiev 1 ArmoredCar moved from Vinnytsia to Kiev 2 Elites moved from E.Romania to Odessa 1 Tank moved from Odessa to Kiev 1 Tank moved from Bucharest to Odessa 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : 0.33 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Thai 1 Artillery and 1 Elite moved from S.Thailand to N.Thailand Purchase Units - Thai Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery and 1 Elite Chinese defend with 1 ArmoredCar Thai roll dice for 1 Artillery and 1 Elite in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in N.Thailand, round 2 : 1/1 hits, 0.17 expected hits 1 Elite owned by the Thai lost in N.Thailand Thai roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits 1 Artillery owned by the Thai lost in N.Thailand 1 ArmoredCar owned by the Chinese lost in N.Thailand Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Thai: 1 Artillery and 1 Elite Casualties for Chinese: 1 ArmoredCar Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker placed in S.Thailand 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Thai regular : -0.17 -
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 2 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Hamburg to Netherlands 2 Adv.Fighters moved from 23 Sea Zone to Netherlands 2 Artillerys and 2 Elites moved from Kiev to Kursk 5 Infantrys moved from Kiev to Kursk 1 Elite and 2 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 3 Elites, 25 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Adv.Fighters, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Adv.Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Darfur Germans attack with 1 Elite, 2 Infantrys and 1 Stuka French defend with 2 Infantrys Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Darfur, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Darfur Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Darfur, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Germans win, taking Darfur from British with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Kursk Germans attack with 2 Artillerys, 2 Elites and 5 Infantrys Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 1 Infantry Germans roll dice for 2 Artillerys, 2 Elites and 5 Infantrys in Kursk, round 2 : 2/9 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 3 Bunkers and 1 Infantry in Kursk, round 2 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Germans lost in Kursk Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Kursk, round 3 : 2/8 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Bunkers and 1 Infantry in Kursk, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Germans lost in Kursk 1 Infantry owned by the Russians lost in Kursk Germans roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Kursk, round 4 : 1/6 hits, 2.00 expected hits Russians roll dice for 3 Bunkers in Kursk, round 4 : 0/3 hits, 1.50 expected hits 1 Bunker owned by the Russians lost in Kursk Germans roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Kursk, round 5 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Bunkers in Kursk, round 5 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 Infantrys Casualties for Russians: 3 Bunkers and 1 Infantry Non Combat Move - Germans 2 Stukas moved from Brest to Kiev 1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Minsk 1 AAGun moved from Brest to Minsk 4 Infantrys moved from Vinnytsia to Kiev 2 ArmoredCars and 3 Tanks moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg 1 Artillery and 4 Infantrys moved from Saxony to Hamburg 1 Stuka moved from Netherlands to Hamburg 2 Adv.Fighters moved from Netherlands to 23 Sea Zone 1 Battleship, 2 Cruisers, 4 T.Boats and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Leningrad 2 Fighters moved from Danzig to 23 Sea Zone 1 Destroyer and 4 Submarines moved from 45 Sea Zone to 48 Sea Zone 1 Infantry moved from El Agheila to Kufra 1 Stuka moved from Darfur to El Agheila Place Units - Germans 1 Carrier placed in 23 Sea Zone 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 1 Infantry placed in Kiev 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Danzig 4 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf placed in Rhine 1 Elite, 3 Infantrys and 1 Tank placed in Hamburg 3 Infantrys placed in Normandy 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Russians regular : -3.17 Germans regular : -2.50 British regular : -1.33 -
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 12 Infantrys, 2 Mot.Infs, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters British defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 5 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Italians 1 Fighter moved from 51 Sea Zone to Greece 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Artillery and 6 Infantrys moved from Tobruk to Kufra 2 Mot.Infs moved from Tunis to E.Morocco 1 Transport moved from 48 Sea Zone to 47 Sea Zone 4 Transports moved from 48 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 ArmoredCars moved from Tunis to 47 Sea Zone 2 ArmoredCars and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 2 ArmoredCars and 8 Infantrys moved from 48 Sea Zone to Tobruk Place Units - Italians 1 T.Boat placed in 51 Sea Zone 4 Infantrys placed in E.Morocco 1 Adv.Fighter placed in 43 Sea Zone 3 Infantrys placed in Provence 2 Mot.Infs placed in Tunis 2 Infantrys placed in Tunis 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank placed in Rome Italians undo move 7. 1 Artillery and 1 Tank placed in Greece 1 Artillery, 1 Elite and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Italians regular : 0.33 -
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys moved from S.French Indochina to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java 3 Adv.Fighters and 1 Bomber moved from Malaya to Java 1 Bomber moved from Hong Kong to Hupeh 1 Infantry moved from N.French Indochina to N.Thailand Thai take N.Thailand from Chinese Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Bunker, 17 Infantrys and 2 T.Boats; Remaining resources: 1 PUs; Combat - Yamamoto Strategic bombing raid in Hupeh Bombing raid in Hupeh rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Hupeh causes 3 damage total. Battle in Java Yamamoto attack with 4 Adv.Fighters, 1 Bomber, 1 Fighter and 6 Infantrys Dutch defend with 2 Bunkers Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 4 Adv.Fighters, 1 Bomber, 1 Fighter and 6 Infantrys in Java, round 2 : 2/12 hits, 4.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 2 Bunkers in Java, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 4 Adv.Fighters, 1 Bomber, 1 Fighter and 5 Infantrys in Java, round 3 : 4/11 hits, 3.83 expected hits Dutch roll dice for 2 Bunkers in Java, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Java 2 Bunkers owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 4 Adv.Fighters, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 2 Bunkers Non Combat Move - Yamamoto 2 Adv.Fighters moved from Java to 110 Sea Zone 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Java to Malaya 1 B.Transport moved from 106 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Destroyer moved from 92 Sea Zone to 85 Sea Zone 1 Elite moved from N.French Indochina to Hunan 1 Artillery moved from N.French Indochina to Hunan 1 Artillery and 3 Tanks moved from Kwangsi to Hunan 1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank moved from Kwangtung to Hunan 1 Artillery, 4 Infantrys and 1 Tank moved from Kiangsi to Hunan 1 Tank moved from Hong Kong to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from 84 Sea Zone to Kiangsi 1 Bomber moved from Hupeh to Hong Kong 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 Bunker placed in Chubu 1 Battleship and 2 T.Boats placed in 85 Sea Zone 4 Infantrys placed in Malaya 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Yamamoto undo move 2. 2 T.Boats placed in 85 Sea Zone 1 Battleship placed in 85 Sea Zone 3 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 Dutch regular : 0.00 -
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 3 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Adv.Fighters and 3 Infantrys moved from 110 Sea Zone to Lombok 2 Adv.Fighters moved from 107 Sea Zone to Lombok 1 Infantry moved from West Papua to Milne Bay Hisaichi take Milne Bay from Anzac 2 Adv.Fighters moved from 84 Sea Zone to Anhwei 1 Artillery and 1 Elite moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Shantung to Shansi 2 Fighters moved from Shantung to Shansi 1 Infantry moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Battleship, 1 Destroyer, 1 Elite, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 4 Adv.Fighters and 3 Infantrys Anzac defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Lombok, round 2 : 4/7 hits, 2.50 expected hits Dutch roll dice for 1 Elite in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Lombok Hisaichi win, taking Lombok from Dutch with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Elite and 1 Infantry Battle in Anhwei Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Anhwei to 84 Sea Zone 2 Fighters moved from Shansi to Liaoning 3 Infantrys moved from Heilungchiang to Chita 1 Artillery, 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung 1 Artillery moved from Chahar to Shantung 1 Infantry moved from Peking to Chahar 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Shantung 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Adv.Fighters moved from Lombok to 107 Sea Zone 2 Adv.Fighters moved from Lombok to 110 Sea Zone 4 Infantrys moved from Hollandia to West Papua 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia Place Units - Hisaichi 1 Battleship and 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Chita 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 3 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Banjarmasin 3 Infantrys and 1 Tank placed in Davao 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Dutch regular : -0.33 Hisaichi regular : 1.50 -
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Finns 1 Artillery, 3 Infantrys and 1 Tank moved from N.Karelia to S.Karelia 2 Artillerys, 1 Elite, 8 Infantrys and 2 Tanks moved from Vyborg to S.Karelia 1 Fighter and 1 Tank moved from Oulu to S.Karelia Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 3 Artillerys, 1 Elite, 1 Fighter, 11 Infantrys and 4 Tanks Russians defend with 1 Artillery and 6 Infantrys Finns roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 11 Infantrys and 4 Tanks in S.Karelia, round 2 : 6/20 hits, 6.00 expected hits Russians roll dice for 1 Artillery and 6 Infantrys in S.Karelia, round 2 : 3/7 hits, 2.33 expected hits 3 Infantrys owned by the Finns lost in S.Karelia 6 Infantrys owned by the Russians lost in S.Karelia Finns roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 4 Tanks in S.Karelia, round 3 : 6/17 hits, 5.50 expected hits Russians roll dice for 1 Artillery in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 3 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery and 6 Infantrys Non Combat Move - Finns 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Fighter moved from S.Karelia to Oulu 3 Infantrys moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu 1 Tank moved from Helsinki to Oulu 1 Elite and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 ArmoredCars, 1 Mot.Inf and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Finns regular : 0.50 Russians regular : 0.33 -
TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Romanians 1 ArmoredCar moved from Kiev to Smolensk 1 Fighter moved from Kiev to Smolensk 1 Artillery moved from Odessa to Donetsk 1 Elite moved from Odessa to Donetsk 1 Tank moved from Kiev to Smolensk Purchase Units - Romanians Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Smolensk Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Tank Russians defend with 1 Artillery Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Smolensk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Smolensk Romanians win, taking Smolensk from Russians with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Donetsk Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa 1 Mech.Inf moved from Bucharest to Kiev 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa 1 Tank moved from Odessa to Kiev 1 Fighter moved from Smolensk to Kiev Place Units - Romanians 1 Adv.Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -1.17 Russians regular : -1.00 -
TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Thai 5 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War
Game History
Round: 11 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone 3 Elites moved from Hamburg to 23 Sea Zone 2 Artillerys, 3 Elites, 3 Infantrys and 1 Tank moved from 23 Sea Zone to Oslo 2 Fighters moved from 23 Sea Zone to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Stuka moved from Hamburg to Oslo 2 Stukas moved from Danzig to Oslo 1 Bomber moved from Brest to Oslo 1 Artillery and 1 Tank moved from Hamburg to Denmark 1 Infantry moved from Hamburg to Denmark 2 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 23 Sea Zone 3 Infantrys moved from 23 Sea Zone to Oslo 1 Artillery and 1 Elite moved from Kiev to Kursk 2 Infantrys moved from Kiev to Kursk 1 Artillery and 3 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 2 Artillerys, 2 Elites, 35 Infantrys, 2 S.Submarines and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Darfur Germans attack with 1 Artillery, 3 Infantrys and 1 Stuka British defend with 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Darfur Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 3 : 0/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 3 Infantrys and 1 Stuka in Darfur, round 4 : 2/5 hits, 1.67 expected hits British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Artillery, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Denmark Germans attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Denmark, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Denmark, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Denmark 2 Infantrys owned by the Russians lost in Denmark Germans win, taking Denmark from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Kursk Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kursk Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Kursk, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kursk 1 Artillery owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank British defend with 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks; Russians defend with 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Oslo, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 6 Infantrys, 3 Stukas and 1 Tank in Oslo, round 2 : 6/20 hits, 7.83 expected hits Russians roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks in Oslo, round 2 : 6/10 hits, 3.83 expected hits 6 Infantrys owned by the Germans lost in Oslo 1 Elite owned by the British, 2 Infantrys owned by the Russians and 3 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 3 Elites, 2 Fighters, 3 Stukas and 1 Tank in Oslo, round 3 : 7/14 hits, 6.50 expected hits Russians roll dice for 1 Artillery and 3 Tanks in Oslo, round 3 : 2/4 hits, 1.83 expected hits 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Oslo 3 Tanks owned by the British and 1 Artillery owned by the British lost in Oslo Germans win, taking Oslo from Russians with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 2 Elites, 2 Fighters, 3 Stukas and 1 Tank remaining. Battle score for attacker is 17 Casualties for British: 1 Artillery, 1 Elite, 5 Infantrys and 3 Tanks Casualties for Germans: 1 Artillery, 1 Elite and 6 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Germans 2 Stukas moved from Oslo to Danzig 2 Fighters moved from Oslo to 23 Sea Zone 2 Adv.Fighters moved from Oslo to 23 Sea Zone 1 Stuka moved from Oslo to Hamburg 1 Bomber moved from Oslo to Danzig 2 ArmoredCars and 1 Tank moved from Bavaria to Tuscany 1 Mech.Inf moved from Rhine to Tuscany 1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Hamburg 2 Infantrys moved from Netherlands to Hamburg 3 Infantrys moved from N.Karelia to S.Karelia 2 ArmoredCars, 4 Infantrys and 3 Tanks moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 1 Artillery, 1 Elite and 2 Infantrys moved from Minsk to Novgorod 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 2 Infantrys moved from Paris to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Stuka moved from Darfur to El Agheila Place Units - Germans 1 Elite and 1 Infantry placed in El Agheila 4 Infantrys placed in Leningrad 1 Elite and 2 Infantrys placed in Kiev 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 5 Tanks placed in Bohemia 2 S.Submarines placed in 23 Sea Zone 4 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 5 Infantrys placed in Paris 3 Infantrys placed in Berlin 2 Infantrys placed in Normandy Germans undo move 9. Germans undo move 3. 3 Infantrys placed in Kiev 1 Elite and 3 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -3.67 British regular : -1.33





