@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
World at War captain walker (axis) vs dawgoneit
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Germans 1 Submarine moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Oslo to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Oslo to 23 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Tank moved from Danzig to 23 Sea Zone 1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone 2 Elites and 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Danzig to 24 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 2 Elites, 2 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from Hamburg to Denmark 1 Stuka moved from Rhine to Denmark 1 Adv.Fighter moved from 23 Sea Zone to Denmark 1 Adv.Fighter moved from 23 Sea Zone to 22 Sea Zone 1 Artillery, 2 Elites, 7 Infantrys and 2 Tanks moved from 24 Sea Zone to Leningrad 3 Infantrys moved from Vyborg to Leningrad 1 Elite and 1 Infantry moved from Novgorod to Leningrad 4 Infantrys moved from Estonia to Leningrad 6 Artillerys, 2 Elites, 3 Infantrys, 1 Stuka and 3 Tanks moved from Latvia to Leningrad 2 Stukas moved from Danzig to Leningrad 2 Fighters moved from Lapland to Leningrad 2 Infantrys moved from Brest to Minsk 2 Stukas moved from Vinnytsia to Minsk 1 Bomber moved from Vinnytsia to Minsk 2 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Destroyers, 1 Elite, 1 Factory, 12 Infantrys, 1 S.Submarine, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 22 Sea Zone Germans attack with 1 Adv.Fighter and 1 Submarine British defend with 1 T.Boat Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 22 Sea Zone Germans win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Denmark Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Denmark, round 2 : 0/4 hits, 1.50 expected hits British roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 Stuka in Denmark, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 Infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Denmark 1 Infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 Adv.Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Darfur Germans attack with 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Darfur, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Minsk Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Minsk, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Bomber, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 7 Artillerys, 5 Elites, 2 Fighters, 18 Infantrys, 3 Stukas and 5 Tanks Russians defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 1 Factory, 2 HeavyTanks, 9 Infantrys and 2 Tanks Russians roll AA dice in Leningrad : 1/5 hits, 0.83 expected hits 1 Stuka owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 7 Artillerys, 5 Elites, 2 Fighters, 18 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 2 : 11/39 hits, 12.67 expected hits Units damaged: 5 Bunkers owned by the Russians Russians roll dice for 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 9 Infantrys and 2 Tanks in Leningrad, round 2 : 13/24 hits, 11.33 expected hits 13 Infantrys owned by the Germans lost in Leningrad 6 Infantrys owned by the Russians lost in Leningrad Germans roll dice for 7 Artillerys, 5 Elites, 2 Fighters, 5 Infantrys, 2 Stukas and 5 Tanks in Leningrad, round 3 : 9/26 hits, 10.50 expected hits Russians roll dice for 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 3 Infantrys and 2 Tanks in Leningrad, round 3 : 8/18 hits, 9.33 expected hits 3 Artillerys owned by the Germans and 5 Infantrys owned by the Germans lost in Leningrad 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Bunkers owned by the Russians and 2 Tanks owned by the Russians lost in Leningrad Germans roll dice for 4 Artillerys, 5 Elites, 2 Fighters, 2 Stukas and 5 Tanks in Leningrad, round 4 : 10/18 hits, 8.00 expected hits Russians roll dice for 4 Adv.Fighters, 3 Bunkers and 2 HeavyTanks in Leningrad, round 4 : 5/9 hits, 5.50 expected hits 3 Elites owned by the Germans and 2 Artillerys owned by the Germans lost in Leningrad 4 Adv.Fighters owned by the Russians, 3 Bunkers owned by the Russians and 2 HeavyTanks owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 2 Artillerys, 2 Elites, 2 Fighters, 2 Stukas and 5 Tanks remaining. Battle score for attacker is 49 Casualties for Germans: 5 Artillerys, 3 Elites, 18 Infantrys and 1 Stuka Casualties for Russians: 4 Adv.Fighters, 1 Artillery, 6 Bunkers, 2 HeavyTanks, 9 Infantrys and 2 Tanks Non Combat Move - Germans 2 Fighters moved from Leningrad to Danzig 2 Stukas moved from Leningrad to Danzig 1 Bomber and 2 Stukas moved from Minsk to Brest 1 Artillery and 1 Elite moved from Brest to Kiev 1 AAGun, 1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Elite, 1 HeavyTank, 2 Infantrys, 1 Mech.Inf and 1 Tank moved from Vinnytsia to Kiev 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from Denmark to 23 Sea Zone 1 Stuka moved from Denmark to Hamburg 1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg 1 Infantry moved from Netherlands to Hamburg 1 Tank moved from Berlin to Hamburg 1 Artillery moved from Berlin to Saxony 4 Infantrys moved from Berlin to Saxony 1 Artillery and 4 Infantrys moved from Picardy to Belgium 1 Artillery, 1 Elite and 2 Infantrys moved from El Agheila to Kufra 1 Destroyer and 4 Submarines moved from 41 Sea Zone to 45 Sea Zone 1 Stuka moved from Darfur to El Agheila 1 Infantry moved from Murmansk to N.Karelia 2 Infantrys moved from Lapland to N.Karelia Place Units - Germans 1 Bunker placed in Hamburg 1 Bunker and 1 Factory placed in Kiev 1 Destroyer, 1 S.Submarine and 1 T.Boat placed in 23 Sea Zone 2 Infantrys and 1 Tank placed in Hamburg 4 Infantrys placed in Vinnytsia 1 Destroyer placed in 48 Sea Zone 1 Infantry placed in El Agheila 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 2 ArmoredCars and 3 Tanks placed in Bohemia Turn Complete - Germans Germans collect 125 PUs; end with 125 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : -5.00 Russians AA : 0.17 British regular : -0.17 -
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Italians 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from Greece to 51 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Bunker, 1 Destroyer, 14 Infantrys, 2 Mot.Infs and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters British defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 5 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Italians 1 Fighter moved from 51 Sea Zone to Greece 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite, 5 Infantrys and 1 Tank moved from Tobruk to Kufra 1 Transport moved from 48 Sea Zone to 47 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 6 Infantrys moved from 48 Sea Zone to Tobruk 2 Mot.Infs moved from Tunis to E.Morocco 2 Adv.Fighters moved from 41 Sea Zone to E.Morocco 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Submarines and 3 Transports moved from 41 Sea Zone to 43 Sea Zone Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 1 T.Boat placed in 51 Sea Zone 1 Destroyer placed in 48 Sea Zone 2 Infantrys placed in Greece 2 ArmoredCars and 2 Mot.Infs placed in Tunis 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Italians regular : 0.33 -
-
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Yamamoto 3 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone 3 Adv.Fighters moved from 85 Sea Zone to 86 Sea Zone 1 Bomber moved from Tokyo to Hunan 1 Artillery moved from Anhwei to Hunan 3 Infantrys moved from Shanghai to Hunan 1 Artillery and 1 Elite moved from Kwangsi to N.French Indochina 2 Infantrys moved from Kwangsi to N.French Indochina 1 Adv.Fighter moved from Kwangsi to N.French Indochina 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Destroyer, 13 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 3 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in 86 Sea Zone Yamamoto attack with 4 Adv.Fighters Americans defend with 1 Submarine Yamamoto roll dice for 4 Adv.Fighters in 86 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in N.French Indochina Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in N.French Indochina, round 2 : 3/5 hits, 1.67 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina 1 Infantry owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Hunan Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys Chinese defend with 1 ArmoredCar and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Hunan, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Hunan 1 ArmoredCar owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hunan, round 3 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Hunan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Hunan, round 4 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Hunan to Hong Kong 4 Infantrys moved from Hong Kong to Kiangsi 1 Tank moved from Hong Kong to Kiangsi 1 Artillery moved from Hong Kong to Kiangsi 4 Infantrys moved from Malaya to S.Thailand 1 Adv.Fighter moved from N.French Indochina to Malaya 2 Fighters moved from Malaya to S.Thailand 4 Infantrys moved from Chubu to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 106 Sea Zone 4 Infantrys moved from 106 Sea Zone to S.French Indochina 4 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone 3 Adv.Fighters moved from 76 Sea Zone to 85 Sea Zone 1 AAGun moved from Kwangsi to Kwangtung 1 Destroyer moved from 85 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 Destroyer and 1 S.Submarine placed in 85 Sea Zone 1 Bunker and 6 Infantrys placed in Malaya 1 AAGun, 3 Infantrys and 1 Tank placed in Hong Kong 1 Bunker and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Yamamoto regular : 0.17 French regular : 0.67 -
-
TripleA Turn Summary: Hisaichi round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Hisaichi 1 Tank moved from S.Buryat Mongolia to Ulan Bator Hisaichi take Ulan Bator from Russians 1 Tank moved from Ulan Bator to Khobdo Hisaichi take Khobdo from Russians 1 Artillery and 2 Infantrys moved from Peking to Chahar 2 Fighters moved from Chita to Chahar 2 Infantrys moved from Shantung to Anhwei 2 Adv.Fighters moved from 84 Sea Zone to Anhwei 1 Infantry moved from Flores to Soembawa Hisaichi take Soembawa from Dutch 2 Adv.Fighters moved from 107 Sea Zone to Lombok 2 Adv.Fighters moved from 111 Sea Zone to Lombok 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok 1 Battleship, 1 Carrier and 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 AAGun, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 18 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 4 Adv.Fighters and 4 Infantrys Anzac defend with 3 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Lombok Hisaichi roll dice for 4 Adv.Fighters and 4 Infantrys in Lombok, round 2 : 4/8 hits, 2.67 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi win, taking Lombok from Dutch with 4 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Anzac: 3 Infantrys Battle in Anhwei Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Anhwei, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chahar, round 2 : 3/5 hits, 1.50 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Chahar to Shantung 1 Elite moved from Peking to Shantung 2 Adv.Fighters moved from Anhwei to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 Infantry moved from Chita to S.Buryat Mongolia 1 AAGun, 1 Artillery and 2 Infantrys moved from Heilungchiang to Chita 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung 2 Adv.Fighters moved from Lombok to 107 Sea Zone 2 Adv.Fighters moved from Lombok to 110 Sea Zone 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Hollandia to West Papua 1 Artillery and 2 Infantrys moved from Milne Bay to West Papua 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia Place Units - Hisaichi 3 Infantrys placed in Chita 3 Infantrys placed in Heilungchiang 1 AAGun placed in Changchun 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Artillery, 2 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Dutch regular : -0.33 Hisaichi regular : 3.83 -
-
TripleA Turn Summary: Finns round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Purchase Units - Finns Finns buy 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Artillery and 1 Tank moved from S.Karelia to N.Karelia 3 Infantrys moved from Lapland to N.Karelia 2 Infantrys and 1 Tank moved from Oulu to Vyborg 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 3 Infantrys moved from Helsinki to Tampere 1 Tank moved from Helsinki to Oulu Place Units - Finns 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 ArmoredCar moved from Kiev to Smolensk 1 Mot.Inf moved from Vinnytsia to Smolensk 1 Fighter moved from Kiev to Smolensk Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Smolensk Romanians attack with 1 ArmoredCar, 1 Fighter and 1 Mot.Inf Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar, 1 Fighter and 1 Mot.Inf in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the Romanians lost in Smolensk Romanians roll dice for 1 ArmoredCar and 1 Fighter in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Romanians win, taking Smolensk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Mot.Inf Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Smolensk to Kiev 1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Kiev 1 ArmoredCar moved from Vinnytsia to Kiev 2 Elites moved from E.Romania to Odessa 1 Tank moved from Odessa to Kiev 1 Tank moved from Bucharest to Odessa 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : 0.33 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Thai 1 Artillery and 1 Elite moved from S.Thailand to N.Thailand Purchase Units - Thai Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery and 1 Elite Chinese defend with 1 ArmoredCar Thai roll dice for 1 Artillery and 1 Elite in N.Thailand, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar in N.Thailand, round 2 : 1/1 hits, 0.17 expected hits 1 Elite owned by the Thai lost in N.Thailand Thai roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits 1 Artillery owned by the Thai lost in N.Thailand 1 ArmoredCar owned by the Chinese lost in N.Thailand Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Thai: 1 Artillery and 1 Elite Casualties for Chinese: 1 ArmoredCar Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker placed in S.Thailand 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Thai regular : -0.17 -
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 2 Infantrys moved from Belgium to Netherlands 1 Stuka moved from Hamburg to Netherlands 2 Adv.Fighters moved from 23 Sea Zone to Netherlands 2 Artillerys and 2 Elites moved from Kiev to Kursk 5 Infantrys moved from Kiev to Kursk 1 Elite and 2 Infantrys moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Artillerys, 1 Carrier, 3 Elites, 25 Infantrys, 1 Mech.Inf and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Adv.Fighters, 2 Infantrys and 1 Stuka British defend with 1 Infantry Germans roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Stuka in Netherlands, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Adv.Fighters, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Darfur Germans attack with 1 Elite, 2 Infantrys and 1 Stuka French defend with 2 Infantrys Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Darfur, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Darfur Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Darfur, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Germans win, taking Darfur from British with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for French: 2 Infantrys Battle in Kursk Germans attack with 2 Artillerys, 2 Elites and 5 Infantrys Russians defend with 1 AAGun, 3 Bunkers, 1 Factory and 1 Infantry Germans roll dice for 2 Artillerys, 2 Elites and 5 Infantrys in Kursk, round 2 : 2/9 hits, 2.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 3 Bunkers and 1 Infantry in Kursk, round 2 : 1/4 hits, 1.83 expected hits 1 Infantry owned by the Germans lost in Kursk Germans roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Kursk, round 3 : 2/8 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Bunkers and 1 Infantry in Kursk, round 3 : 2/4 hits, 1.83 expected hits 2 Infantrys owned by the Germans lost in Kursk 1 Infantry owned by the Russians lost in Kursk Germans roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Kursk, round 4 : 1/6 hits, 2.00 expected hits Russians roll dice for 3 Bunkers in Kursk, round 4 : 0/3 hits, 1.50 expected hits 1 Bunker owned by the Russians lost in Kursk Germans roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Kursk, round 5 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Bunkers in Kursk, round 5 : 0/2 hits, 1.00 expected hits 2 Bunkers owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 Artillerys, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 Infantrys Casualties for Russians: 3 Bunkers and 1 Infantry Non Combat Move - Germans 2 Stukas moved from Brest to Kiev 1 Artillery, 1 Elite and 2 Infantrys moved from Brest to Minsk 1 AAGun moved from Brest to Minsk 4 Infantrys moved from Vinnytsia to Kiev 2 ArmoredCars and 3 Tanks moved from Vinnytsia to Kiev 1 Artillery and 3 Infantrys moved from Warsaw to Brest 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys moved from Rhine to Hamburg 1 Artillery and 4 Infantrys moved from Saxony to Hamburg 1 Stuka moved from Netherlands to Hamburg 2 Adv.Fighters moved from Netherlands to 23 Sea Zone 1 Battleship, 2 Cruisers, 4 T.Boats and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Leningrad 2 Fighters moved from Danzig to 23 Sea Zone 1 Destroyer and 4 Submarines moved from 45 Sea Zone to 48 Sea Zone 1 Infantry moved from El Agheila to Kufra 1 Stuka moved from Darfur to El Agheila Place Units - Germans 1 Carrier placed in 23 Sea Zone 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 1 Infantry placed in Kiev 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Danzig 4 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf placed in Rhine 1 Elite, 3 Infantrys and 1 Tank placed in Hamburg 3 Infantrys placed in Normandy 2 Infantrys placed in Paris Turn Complete - Germans Germans collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Russians regular : -3.17 Germans regular : -2.50 British regular : -1.33 -
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 4 Fighters moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 12 Infantrys, 2 Mot.Infs, 1 T.Boat and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters British defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 5 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Italians 1 Fighter moved from 51 Sea Zone to Greece 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Artillery and 6 Infantrys moved from Tobruk to Kufra 2 Mot.Infs moved from Tunis to E.Morocco 1 Transport moved from 48 Sea Zone to 47 Sea Zone 4 Transports moved from 48 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 ArmoredCars moved from Tunis to 47 Sea Zone 2 ArmoredCars and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone 2 ArmoredCars and 8 Infantrys moved from 48 Sea Zone to Tobruk Place Units - Italians 1 T.Boat placed in 51 Sea Zone 4 Infantrys placed in E.Morocco 1 Adv.Fighter placed in 43 Sea Zone 3 Infantrys placed in Provence 2 Mot.Infs placed in Tunis 2 Infantrys placed in Tunis 2 Artillerys, 1 Elite, 3 Infantrys and 1 Tank placed in Rome Italians undo move 7. 1 Artillery and 1 Tank placed in Greece 1 Artillery, 1 Elite and 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUsCombat Hit Differential Summary :
Italians regular : 0.33 -
-
TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys moved from S.French Indochina to 105 Sea Zone 4 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Java 3 Adv.Fighters and 1 Bomber moved from Malaya to Java 1 Bomber moved from Hong Kong to Hupeh 1 Infantry moved from N.French Indochina to N.Thailand Thai take N.Thailand from Chinese Purchase Units - Yamamoto Yamamoto buy 1 Battleship, 1 Bunker, 17 Infantrys and 2 T.Boats; Remaining resources: 1 PUs; Combat - Yamamoto Strategic bombing raid in Hupeh Bombing raid in Hupeh rolls: 3 and causes: 3 damage to unit: Factory Bombing raid in Hupeh causes 3 damage total. Battle in Java Yamamoto attack with 4 Adv.Fighters, 1 Bomber, 1 Fighter and 6 Infantrys Dutch defend with 2 Bunkers Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 4 Adv.Fighters, 1 Bomber, 1 Fighter and 6 Infantrys in Java, round 2 : 2/12 hits, 4.00 expected hits Units damaged: 2 Bunkers owned by the Dutch Dutch roll dice for 2 Bunkers in Java, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Java Yamamoto roll dice for 4 Adv.Fighters, 1 Bomber, 1 Fighter and 5 Infantrys in Java, round 3 : 4/11 hits, 3.83 expected hits Dutch roll dice for 2 Bunkers in Java, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Java 2 Bunkers owned by the Dutch lost in Java Yamamoto win, taking Java from Dutch with 4 Adv.Fighters, 1 Bomber, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 2 Bunkers Non Combat Move - Yamamoto 2 Adv.Fighters moved from Java to 110 Sea Zone 2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Java to Malaya 1 B.Transport moved from 106 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 1 Destroyer moved from 92 Sea Zone to 85 Sea Zone 1 Elite moved from N.French Indochina to Hunan 1 Artillery moved from N.French Indochina to Hunan 1 Artillery and 3 Tanks moved from Kwangsi to Hunan 1 AAGun, 1 Artillery, 4 Infantrys and 1 Tank moved from Kwangtung to Hunan 1 Artillery, 4 Infantrys and 1 Tank moved from Kiangsi to Hunan 1 Tank moved from Hong Kong to Hunan 3 Infantrys moved from Hong Kong to Kwangtung 2 Infantrys moved from 84 Sea Zone to Kiangsi 1 Bomber moved from Hupeh to Hong Kong 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 Submarine moved from 85 Sea Zone to 86 Sea Zone Place Units - Yamamoto 1 Bunker placed in Chubu 1 Battleship and 2 T.Boats placed in 85 Sea Zone 4 Infantrys placed in Malaya 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Yamamoto undo move 2. 2 T.Boats placed in 85 Sea Zone 1 Battleship placed in 85 Sea Zone 3 Infantrys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 74 PUsCombat Hit Differential Summary :
Yamamoto regular : -3.00 Dutch regular : 0.00 -
-
TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 3 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Adv.Fighters and 3 Infantrys moved from 110 Sea Zone to Lombok 2 Adv.Fighters moved from 107 Sea Zone to Lombok 1 Infantry moved from West Papua to Milne Bay Hisaichi take Milne Bay from Anzac 2 Adv.Fighters moved from 84 Sea Zone to Anhwei 1 Artillery and 1 Elite moved from Shantung to Anhwei 1 Artillery and 1 Infantry moved from Shantung to Shansi 2 Fighters moved from Shantung to Shansi 1 Infantry moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Battleship, 1 Destroyer, 1 Elite, 19 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 4 Adv.Fighters and 3 Infantrys Anzac defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Battleship and 2 Cruisers in Lombok, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the Anzac lost in Lombok Hisaichi roll dice for 4 Adv.Fighters and 3 Infantrys in Lombok, round 2 : 4/7 hits, 2.50 expected hits Dutch roll dice for 1 Elite in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Lombok Hisaichi win, taking Lombok from Dutch with 4 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Elite and 1 Infantry Battle in Anhwei Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Shansi Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Anhwei to 84 Sea Zone 2 Fighters moved from Shansi to Liaoning 3 Infantrys moved from Heilungchiang to Chita 1 Artillery, 2 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung 1 Artillery moved from Chahar to Shantung 1 Infantry moved from Peking to Chahar 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Shantung 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 2 Adv.Fighters moved from Lombok to 107 Sea Zone 2 Adv.Fighters moved from Lombok to 110 Sea Zone 4 Infantrys moved from Hollandia to West Papua 4 Infantrys moved from Davao to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia Place Units - Hisaichi 1 Battleship and 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Chita 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 3 Infantrys placed in Heilungchiang 1 Artillery and 3 Infantrys placed in Banjarmasin 3 Infantrys and 1 Tank placed in Davao 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Dutch regular : -0.33 Hisaichi regular : 1.50 -





