@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Stucifer vs Mikawagunichi G42 Testing
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 artilleries and 4 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 1 infantry moved from Anhwe to Kweichow 1 armour moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 4 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur Combat - Japanese Battle in Celebes Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Sumatra to Java 1 bomber moved from Java to French Indo China 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from New Britain to Caroline Islands 1 artillery moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 7 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 3/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Sikang Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.00 -
Assumed no scramble, in Carolines
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from France to United Kingdom 1 bomber and 3 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Algeria 1 infantry moved from Baltic States to Novgorod 1 armour moved from Poland to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 2 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Novgorod 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 4 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 5 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 6 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 6 : 2/2 hits, 0.67 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour in Novgorod, round 7 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Russians win with no units remaining. Battle score for attacker is -12 Casualties for Germans: 2 armour, 3 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Battle in Algeria Germans attack with 1 armour and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Algeria Germans roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Algeria French win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Western Ukraine Germans attack with 1 armour, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in United Kingdom Germans attack with 1 armour, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/9 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits 1 infantry owned by the Germans and 3 fighters owned by the Germans lost in United Kingdom 1 aaGun owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 3 : 1/5 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in United Kingdom, round 3 : 3/5 hits, 2.17 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour and 1 bomber in United Kingdom, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in United Kingdom, round 4 : 2/4 hits, 1.83 expected hits 1 bomber owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom British win with 1 armour and 1 fighter remaining. Battle score for attacker is -68 Casualties for Germans: 1 armour, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber Casualties for French: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Germans 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Greece to Bulgaria 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Western Ukraine to Germany Place Units - Germans 2 fighters, 1 mech_infantry and 2 tactical_bombers placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : 1.00 British AA : 0.50 Russians regular : 0.67 Germans regular : -5.00 British regular : 1.83 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 destroyer, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Libya to Algeria 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Algeria Germans attack with 1 armour and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Germans win, taking Algeria from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 98 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone 1 cruiser owned by the British lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 98 Sea Zone to Greece 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Eastern Poland 1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Norway to Finland 1 infantry moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 2 fighters moved from France to Western Germany Place Units - Germans 3 infantry placed in France 2 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.67 Germans regular : 2.83 British regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 artilleries and 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Suriname to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria Combat - British Battle in Iraq British attack with 1 artillery, 2 fighters and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 tactical_bomber Casualties for Neutral_Axis: 3 infantry Battle in Algeria British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the British lost in Algeria 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Algeria British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 armour Casualties for Germans: 1 armour and 1 mech_infantry Battle in Burma British attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 6 infantry in Burma, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 6 infantry in Burma, round 3 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 bomber moved from Algeria to Egypt 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 fighter moved from Algeria to Morocco Place Units - British 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 81 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.17 Neutral_Axis regular : 1.00 British regular : -2.50 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber and 1 cruiser British defend with 1 destroyer and 1 transport Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 92 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Libya to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour and 1 mech_infantry moved from Smolensk to Novgorod 3 artilleries and 4 infantry moved from Archangel to Novgorod 1 armour moved from Smolensk to Novgorod 2 infantry moved from Ukraine to Bessarabia 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 2 fighters moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 mech_infantry moved from Northwest Persia to Iraq Russians take Iraq from Neutral_Axis Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Russians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Novgorod, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Novgorod 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 4 infantry Casualties for Germans: 2 armour, 1 infantry and 2 mech_infantrys Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Belarus 1 aaGun moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Bessarabia to Russia 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Tsinghai 2 infantry moved from Olgiy to Kansu 5 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. EDIT: 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Smolensk 2 armour and 1 mech_infantry moved from Ukraine to Smolensk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 artillery and 5 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 6 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from French Indo China to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 5/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 33 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 1 submarine owned by the Japanese lost in 33 Sea Zone 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 5/12 hits, 6.17 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 33 Sea Zone 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60 Casualties for Japanese: 1 carrier, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 1 bomber moved from 33 Sea Zone to Paulau Island 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 37 Sea Zone to 34 Sea Zone 1 battleship moved from 37 Sea Zone to 34 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 2 submarines moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Manchuria to Jehol 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from French Indo China to Celebes 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.00 Japanese regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 6 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 artillery and 5 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 2 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Philippines 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 6 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 artillery and 5 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 2 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Philippines 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 -
@Stucifer Are you guys practicing for BattleFront 2026 now?
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@FranceNeedsMorePower
Just playing g42 in general cuz it’s funBut maybe GenCon champs 2026 💪
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@Stucifer Nice, I do like G42 a lot more then OOB, really hope Board Game Nation hosts another one :)
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 7 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.67 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Germans Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 5 fighters moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 7 armour, 1 artillery, 1 infantry and 8 mech_infantrys moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Baltic States 8 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 91 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer; Americans defend with 2 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer Casualties for Americans: 2 transports Battle in Western Ukraine Germans attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 mech_infantrys Battle in 110 Sea Zone Germans attack with 5 fighters Americans defend with 1 destroyer Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 7 armour, 1 artillery, 2 infantry and 16 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 1 artillery, 2 infantry and 16 mech_infantrys in Baltic States, round 2 : 10/26 hits, 7.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 1 artillery, 1 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Baltic States 1 armour and 3 mech_infantrys moved from Eastern Poland to Romania 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from Norway to Finland 2 infantry moved from 113 Sea Zone to Norway 1 carrier and 1 cruiser moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Greece to Western Germany 1 tactical_bomber moved from Western Ukraine to Germany 1 bomber moved from Western Ukraine to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : 4.17 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 2 infantry moved from Egypt to Alexandria 1 fighter moved from Trans-Jordan to Alexandria Combat - British Battle in 125 Sea Zone British attack with 1 fighter Germans defend with 1 destroyer British roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 92 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship and 1 cruiser British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 fighter owned by the British lost in 92 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for British: 1 fighter Casualties for Italians: 1 battleship and 1 cruiser Battle in Alexandria British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Alexandria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 fighter and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Alexandria, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 bomber EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from 125 Sea Zone to Scotland 1 fighter moved from 92 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Alexandria to Trans-Jordan 2 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from West India to India 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 3 infantry placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.33 British regular : -0.83 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber British defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 fighter owned by the Italians lost in 98 Sea Zone 1 destroyer owned by the British and 1 tactical_bomber owned by the British lost in 98 Sea Zone Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 1 carrier and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Italians: 1 fighter Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 artillery and 1 infantry moved from Bulgaria to Greece 1 artillery and 2 infantry moved from Yugoslavia to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : -2.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine 1 infantry moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 mech_infantry moved from Iraq to Caucasus 4 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 6 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 6 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 7/15 hits, 6.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 6 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Western Ukraine 7 infantry moved from Russia to Bryansk 1 aaGun, 2 armour, 3 artilleries and 1 mech_infantry moved from Novgorod to Archangel 2 armour, 2 infantry and 1 mech_infantry moved from Archangel to Smolensk 1 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Bryansk 2 fighters moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Chahar to Central Mongolia 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kansu to Shensi 1 infantry moved from Tsinghai to Shensi 7 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 3 infantry placed in Ukraine 1 armour, 1 bomber and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Hopei to Chahar Japanese take Chahar from Chinese Combat - Japanese Non Combat Move - Japanese 2 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 4 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Kweichow 3 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from Manchuria to Amur 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Celebes to Sumatra 1 fighter moved from Philippines to Sumatra 1 fighter moved from Philippines to Java 1 tactical_bomber moved from Japan to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Korea to Japan 1 infantry moved from Manchuria to Korea 1 infantry moved from Shan State to French Indo China 2 submarines moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter and 2 infantry placed in Japan 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Kiangsu 3 destroyers placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :





