Stucifer vs Mikawagunichi G42 Testing

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
            1 tactical_bomber moved from Egypt to Tobruk
            1 fighter moved from Malta to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tobruk
                British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                    1 infantry owned by the Italians lost in Tobruk
                    British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 3 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 4 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 5 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 6 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 7 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Tobruk to Egypt
            1 fighter moved from 99 Sea Zone to Egypt
            1 armour moved from Alexandria to Trans-Jordan
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 destroyer moved from 106 Sea Zone to 88 Sea Zone
            1 armour moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 infantry moved from Scotland to United Kingdom
            1 tactical_bomber moved from Scotland to United Kingdom
            2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Shan State to India
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery placed in Union of South Africa
            1 destroyer and 1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,1,4,6,6,3,2
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Japanese regular : -0.33
    British regular : -3.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Northern Italy to Algeria
            1 fighter and 2 infantry moved from Libya to Tobruk
            1 tactical_bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                    1 artillery owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in Algeria
                Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                French defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Algeria
                    1 infantry owned by the French lost in Algeria
                Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Algeria to Libya
            1 fighter moved from Tobruk to Southern Italy
            1 bomber moved from Algeria to Southern Italy
            1 battleship moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Northern Italy to Southern Italy
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Albania to Bulgaria
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : -0.17
    British regular : 0.67
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Germans win with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Smolensk to Archangel
            2 infantry moved from Urals to Vologda
            1 infantry moved from Rostov to Ukraine
            1 aaGun moved from Rostov to Ukraine
            1 fighter moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Ukraine
            1 aaGun, 1 artillery and 1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Volgograd to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 armour moved from Ukraine to Smolensk
            1 armour and 1 mech_infantry moved from Ukraine to Smolensk
            2 infantry moved from Tsinghai to Shensi
            1 artillery and 3 infantry moved from Novgorod to Archangel
            2 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 fighter and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -0.83
    

    Savegame

  • 2025 2024 '23

    mean reversion 🪦🪦🥀🪦🪦

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 4 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries and 1 infantry moved from Anhwe to Kweichow
            1 armour moved from Korea to Amur
                  Japanese take Amur from Russians
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 4 infantry moved from Manchuria to Amur
            1 infantry moved from Korea to Amur
    
        Combat - Japanese
            Battle in Celebes
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Sumatra to Java
            1 bomber moved from Java to French Indo China
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from New Britain to Caroline Islands
            1 artillery moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
    
        Place Units - Japanese
            3 destroyers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Manchuria
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    UK_Pacific regular : -0.33
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
            7 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Sikang
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -1.00
    

    Savegame

  • 2025 2024 '23

    Assumed no scramble, in Carolines

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 fighters moved from France to United Kingdom
            1 bomber and 3 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Libya to Algeria
            1 infantry moved from Baltic States to Novgorod
            1 armour moved from Poland to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            2 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 4 infantry in Novgorod, round 4 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    2 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 5 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 6 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 6 : 2/2 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 armour in Novgorod, round 7 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                Russians win with no units remaining. Battle score for attacker is -12
                Casualties for Germans: 2 armour, 3 infantry and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Algeria
                Germans attack with 1 armour and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Algeria
                    Germans roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Algeria
                French win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in United Kingdom
                Germans attack with 1 armour, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/9 hits, 4.50 expected hits
                    British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits
                    1 infantry owned by the Germans and 3 fighters owned by the Germans lost in United Kingdom
                    1 aaGun owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 3 : 1/5 hits, 2.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in United Kingdom, round 3 : 3/5 hits, 2.17 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
                    1 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 1 armour and 1 bomber in United Kingdom, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in United Kingdom, round 4 : 2/4 hits, 1.83 expected hits
                    1 bomber owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
                    1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom
                British win with 1 armour and 1 fighter remaining. Battle score for attacker is -68
                Casualties for Germans: 1 armour, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber
                Casualties for French: 2 infantry
                Casualties for British: 1 aaGun, 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            2 armour moved from Greater Southern Germany to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            1 infantry moved from Greece to Bulgaria
            2 infantry moved from Norway to Finland
            1 tactical_bomber moved from Western Ukraine to Germany
    
        Place Units - Germans
            2 fighters, 1 mech_infantry and 2 tactical_bombers placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.00
    British AA : 0.50
    Russians regular : 0.67
    Germans regular : -5.00
    British regular : 1.83
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 bomber moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Libya to Algeria
            1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour, 3 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 1.83 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Algeria
                Germans attack with 1 armour and 1 mech_infantry
                French defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Germans win, taking Algeria from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 1 destroyer and 1 tactical_bomber
                British defend with 1 cruiser
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans lost in 98 Sea Zone
                    1 cruiser owned by the British lost in 98 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 98 Sea Zone to Greece
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Eastern Poland
            1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Poland to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Yugoslavia to Eastern Poland
            2 armour moved from Greater Southern Germany to Eastern Poland
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Norway to Finland
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Western Ukraine to Eastern Poland
            2 fighters moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            2 infantry placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : -0.67
    Germans regular : 2.83
    British regular : 0.50
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 artilleries and 6 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 armour moved from Suriname to 88 Sea Zone
            1 armour and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Algeria
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits, 2.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 artillery and 1 tactical_bomber
                Casualties for Neutral_Axis: 3 infantry
            Battle in Algeria
                British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the British lost in Algeria
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Algeria
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 armour
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Burma
                British attack with 2 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries and 6 infantry in Burma, round 2 : 0/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 6 infantry in Burma, round 3 : 1/8 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from India to Burma
            1 infantry moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
            1 fighter moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 bomber moved from Algeria to Egypt
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
            1 fighter moved from Algeria to Morocco
    
        Place Units - British
            1 infantry placed in Egypt
            1 destroyer and 1 transport placed in 81 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : 0.17
    Neutral_Axis regular : 1.00
    British regular : -2.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber and 1 cruiser
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 92 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 92 Sea Zone
                Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Libya to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour and 1 mech_infantry moved from Smolensk to Novgorod
            3 artilleries and 4 infantry moved from Archangel to Novgorod
            1 armour moved from Smolensk to Novgorod
            2 infantry moved from Ukraine to Bessarabia
            1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            2 fighters moved from Ukraine to Bessarabia
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Buyant-Uhaa to Chahar
                  Chinese take Chahar from Japanese
            1 mech_infantry moved from Northwest Persia to Iraq
                  Russians take Iraq from Neutral_Axis
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                    1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Novgorod, round 3 : 3/8 hits, 3.00 expected hits
                    Germans roll dice for 2 armour in Novgorod, round 3 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                    2 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 armour, 1 infantry and 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    2 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Archangel to Belarus
            1 aaGun moved from Archangel to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 fighters moved from Bessarabia to Russia
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Tsinghai
            2 infantry moved from Olgiy to Kansu
            5 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            EDIT: 1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Buyant-Uhaa to Chahar
            2 infantry moved from Vologda to Archangel
            1 mech_infantry moved from Russia to Smolensk
            2 armour and 1 mech_infantry moved from Ukraine to Smolensk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : 1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 artillery and 5 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            4 artilleries and 6 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 bomber moved from French Indo China to 33 Sea Zone
            2 fighters moved from Japan to 33 Sea Zone
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 5/11 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 5/12 hits, 6.17 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 33 Sea Zone
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60
                Casualties for Japanese: 1 carrier, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 33 Sea Zone to Paulau Island
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 37 Sea Zone to 34 Sea Zone
            1 battleship moved from 37 Sea Zone to 34 Sea Zone
            1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            3 infantry moved from Manchuria to Jehol
            2 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 fighter moved from 44 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from French Indo China to Celebes
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Manchuria
            3 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
            Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.00
    Japanese regular : 1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            4 artilleries and 6 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 artillery and 5 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/11 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            2 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            1 infantry moved from Kiangsu to Shantung
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from 37 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Philippines
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            4 artilleries and 6 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 artillery and 5 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/11 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            2 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            1 infantry moved from Kiangsu to Shantung
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 fighter moved from 37 Sea Zone to Celebes
            1 fighter moved from 37 Sea Zone to Philippines
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Manchuria
            1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
            EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.17
    

    Savegame

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