dawg-40-v-mike-g40-start-R5 GERMANY 5 bid at end R5.tsvg this is the one where bid placed at end of round 5
Stucifer vs Mikawagunichi G42 Testing
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@mikawagunichi
ANZAC fighter is supposed to be on UK carrier here, not sure what game engine thinks. Damage all carriers + BB, take the anzac sub and UK dd.Round 2:
max defense but leave the ANZ dd until your sub is gone and UK carrier alive until the cruisers are gone -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 artillery moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Yunnan 3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 battleships, 2 carriers and 4 fighters moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 armour moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Sikang to Tsinghai 4 artilleries and 6 infantry moved from Shensi to Tsinghai 1 armour, 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Shensi to Yakut S.S.R. 2 bombers moved from Japan to Yakut S.S.R. 1 fighter moved from Shensi to Yunnan 1 fighter moved from Shensi to Shan State Combat - Japanese Battle in Burma Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery, 3 bombers and 3 infantry Russians defend with 6 infantry Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 3 infantry in Yakut S.S.R., round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 3 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Yakut S.S.R., round 3 : 4/7 hits, 3.33 expected hits Russians roll dice for 3 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 3 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Burma from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Russians: 6 infantry Battle in Tsinghai Japanese attack with 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Tsinghai, round 2 : 4/15 hits, 4.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 3/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Shan State 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits Units damaged: 2 carriers owned by the Americans, 1 carrier owned by the British and 1 battleship owned by the Americans Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 fighter and 5 transports in 42 Sea Zone, round 2 : 6/11 hits, 4.83 expected hits Units damaged: 2 battleships owned by the Japanese 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the British and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/10 hits, 5.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter and 5 transports in 42 Sea Zone, round 3 : 6/10 hits, 4.50 expected hits 3 fighters owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter and 5 transports in 42 Sea Zone, round 4 : 6/8 hits, 3.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 5 transports remaining. Battle score for attacker is -95 Casualties for Japanese: 2 battleships, 2 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Casualties for British: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Americans: 2 carriers, 1 destroyer and 1 submarine 1 fighter owned by the ANZAC forced to land in Java Non Combat Move - Japanese 4 infantry moved from French Indo China to 36 Sea Zone 4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 4 mech_infantrys moved from French Indo China to Burma 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Shan State to French Indo China 3 infantry moved from Amur to Siberia 2 destroyers moved from 6 Sea Zone to 8 Sea Zone 3 bombers moved from Yakut S.S.R. to Amur Place Units - Japanese 3 tactical_bombers placed in French Indo China 1 airfield placed in Amur 3 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 5.33 Japanese regular : -4.83 UK_Pacific regular : 0.33 Russians regular : -1.00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 6 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 1.00 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 factory_minors and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to 39 Sea Zone 1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 42 Sea Zone to 39 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 cruiser moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 tactical_bomber moved from Manchuria to Anhwe Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/10 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 2 artilleries, 5 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/8 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Chinese: 2 infantry Battle in 49 Sea Zone Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 2 submarines owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone Japanese win with 2 cruisers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Japanese: 1 destroyer and 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 fighters and 2 submarines British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 39 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 carrier, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 fighters and 2 submarines remaining. Battle score for attacker is 45 Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 39 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from 49 Sea Zone to New Britain 1 infantry moved from Okinawa to 19 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from Anhwe to Manchuria 1 fighter moved from Manchuria to Japan 1 bomber moved from Japan to Java 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 factory_minor placed in Manchuria 1 factory_minor placed in Kiangsu 1 factory_minor placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 53 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.83 Japanese regular : 2.33 British regular : -0.50 -
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Hunan 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter in Hunan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 fighter EDIT: Turning off Edit Mode 2 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : 1.33 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States 2 submarines moved from 113 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone 1 bomber moved from Germany to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Baltic States Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 119 Sea Zone Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone 1 battleship owned by the British lost in 119 Sea Zone 1 transport owned by the British lost in 119 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to France 1 fighter moved from Germany to Western Germany 1 fighter moved from Baltic States to Western Germany 1 bomber moved from Baltic States to Western Germany 1 fighter moved from Norway to Western Germany 1 infantry moved from Romania to Bessarabia 1 fighter moved from Romania to France 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 4 mech_infantrys moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 1 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 aaGun, 2 armour, 3 artilleries and 3 infantry moved from Germany to Poland 2 armour moved from Poland to Eastern Poland 1 armour moved from Western Germany to Poland 2 armour moved from France to Greater Southern Germany 1 armour moved from Southern France to Yugoslavia 1 armour moved from Normandy Bordeaux to Western Germany 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to Western Germany 1 armour moved from Holland Belgium to Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Tobruk to Libya Place Units - Germans 1 carrier placed in 112 Sea Zone 1 armour and 8 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Germans to Crete: 1 infantry EDIT: Adding units owned by Germans to 99 Sea Zone: 1 transport EDIT: Changing ownership of Crete from Neutral_Allies to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Crete: 1 infantry EDIT: Changing ownership of Crete from Germans to Neutral_Allies EDIT: Adding units owned by Germans to Cyprus: 1 infantry EDIT: Changing ownership of Cyprus from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 mech_infantry EDIT: Adding units owned by Germans to Romania: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 British regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 1 fighter moved from Malta to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tobruk British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 5 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 6 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 7 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Tobruk, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Tobruk to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 armour moved from Alexandria to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from Scotland to United Kingdom 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Shan State to India Place Units - British 1 factory_minor placed in Egypt 1 artillery placed in Union of South Africa 1 destroyer and 1 transport placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,1,4,6,6,3,2 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : -0.33 British regular : -3.67 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from Northern Italy to Algeria 1 fighter and 2 infantry moved from Libya to Tobruk 1 tactical_bomber moved from Southern Italy to Algeria Combat - Italians Battle in Tobruk Italians attack with 1 fighter and 2 infantry British defend with 1 artillery Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk 1 artillery owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Algeria Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Algeria to Libya 1 fighter moved from Tobruk to Southern Italy 1 bomber moved from Algeria to Southern Italy 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Romania 1 infantry moved from Albania to Bulgaria 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : -0.17 British regular : 0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Germans win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Russians: 1 artillery, 1 fighter and 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Smolensk to Archangel 2 infantry moved from Urals to Vologda 1 infantry moved from Rostov to Ukraine 1 aaGun moved from Rostov to Ukraine 1 fighter moved from Bessarabia to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Belarus to Archangel 1 mech_infantry moved from Volgograd to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 armour moved from Ukraine to Smolensk 1 armour and 1 mech_infantry moved from Ukraine to Smolensk 2 infantry moved from Tsinghai to Shensi 1 artillery and 3 infantry moved from Novgorod to Archangel 2 infantry moved from Sakha to Buryatia Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 fighter and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : -0.83 -
mean reversion 🪦🪦🥀🪦🪦
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 artilleries and 4 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 1 infantry moved from Anhwe to Kweichow 1 armour moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery and 4 infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur Combat - Japanese Battle in Celebes Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Sumatra to Java 1 bomber moved from Java to French Indo China 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from New Britain to Caroline Islands 1 artillery moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 7 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 3/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Sikang Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.00 -
Assumed no scramble, in Carolines
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 fighters moved from France to United Kingdom 1 bomber and 3 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Algeria 1 infantry moved from Baltic States to Novgorod 1 armour moved from Poland to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 2 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Novgorod 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 2/5 hits, 1.50 expected hits Russians roll dice for 4 infantry in Novgorod, round 4 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 5 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 6 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Novgorod, round 6 : 2/2 hits, 0.67 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour in Novgorod, round 7 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Russians win with no units remaining. Battle score for attacker is -12 Casualties for Germans: 2 armour, 3 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun and 4 infantry Battle in Algeria Germans attack with 1 armour and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Algeria Germans roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Algeria French win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Western Ukraine Germans attack with 1 armour, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in United Kingdom Germans attack with 1 armour, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/9 hits, 4.50 expected hits British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 5 infantry in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits 1 infantry owned by the Germans and 3 fighters owned by the Germans lost in United Kingdom 1 aaGun owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in United Kingdom, round 3 : 1/5 hits, 2.83 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in United Kingdom, round 3 : 3/5 hits, 2.17 expected hits 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom 1 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour and 1 bomber in United Kingdom, round 4 : 2/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in United Kingdom, round 4 : 2/4 hits, 1.83 expected hits 1 bomber owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom British win with 1 armour and 1 fighter remaining. Battle score for attacker is -68 Casualties for Germans: 1 armour, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber Casualties for French: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Germans 1 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Greece to Bulgaria 2 infantry moved from Norway to Finland 1 tactical_bomber moved from Western Ukraine to Germany Place Units - Germans 2 fighters, 1 mech_infantry and 2 tactical_bombers placed in Western Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : 1.00 British AA : 0.50 Russians regular : 0.67 Germans regular : -5.00 British regular : 1.83 -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Germans Germans buy 1 destroyer, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Baltic States to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 bomber moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Libya to Algeria 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 armour, 3 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Algeria Germans attack with 1 armour and 1 mech_infantry French defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Germans win, taking Algeria from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 98 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 destroyer and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 98 Sea Zone 1 cruiser owned by the British lost in 98 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 98 Sea Zone to Greece 1 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Eastern Poland 1 aaGun, 1 armour, 3 artilleries and 3 infantry moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Norway to Finland 1 infantry moved from Western Germany to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 2 fighters moved from France to Western Germany Place Units - Germans 3 infantry placed in France 2 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.67 Germans regular : 2.83 British regular : 0.50 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 artilleries and 6 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Suriname to 88 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Algeria 1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria Combat - British Battle in Iraq British attack with 1 artillery, 2 fighters and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/5 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 artillery and 1 tactical_bomber Casualties for Neutral_Axis: 3 infantry Battle in Algeria British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Algeria, round 2 : 3/5 hits, 2.83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the British lost in Algeria 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Algeria British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 armour Casualties for Germans: 1 armour and 1 mech_infantry Battle in Burma British attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 6 infantry in Burma, round 2 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 artilleries and 6 infantry in Burma, round 3 : 1/8 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 fighter moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 bomber moved from Algeria to Egypt 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar 1 fighter moved from Algeria to Morocco Place Units - British 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 81 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.17 Neutral_Axis regular : 1.00 British regular : -2.50 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber and 1 cruiser British defend with 1 destroyer and 1 transport Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 92 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Libya to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour and 1 mech_infantry moved from Smolensk to Novgorod 3 artilleries and 4 infantry moved from Archangel to Novgorod 1 armour moved from Smolensk to Novgorod 2 infantry moved from Ukraine to Bessarabia 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 2 fighters moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 mech_infantry moved from Northwest Persia to Iraq Russians take Iraq from Neutral_Axis Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Russians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Novgorod, round 3 : 3/8 hits, 3.00 expected hits Germans roll dice for 2 armour in Novgorod, round 3 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Novgorod 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 4 infantry Casualties for Germans: 2 armour, 1 infantry and 2 mech_infantrys Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Belarus 1 aaGun moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Bessarabia to Russia 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Tsinghai 2 infantry moved from Olgiy to Kansu 5 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. EDIT: 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 2 infantry moved from Vologda to Archangel 1 mech_infantry moved from Russia to Smolensk 2 armour and 1 mech_infantry moved from Ukraine to Smolensk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 artillery and 5 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 6 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 bomber moved from French Indo China to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 5/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 33 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 1 submarine owned by the Japanese lost in 33 Sea Zone 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 5/12 hits, 6.17 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 33 Sea Zone 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 60 Casualties for Japanese: 1 carrier, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 1 bomber moved from 33 Sea Zone to Paulau Island 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 37 Sea Zone to 34 Sea Zone 1 battleship moved from 37 Sea Zone to 34 Sea Zone 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 2 submarines moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Manchuria to Jehol 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 44 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Java 1 fighter moved from French Indo China to Celebes 1 fighter moved from Japan to French Indo China Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.00 Japanese regular : 1.17 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 6 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kiangsu to Hopei 1 artillery and 5 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia Combat - Japanese Battle in Hopei Japanese attack with 4 artilleries, 6 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries, 6 infantry and 1 mech_infantry in Hopei, round 2 : 3/11 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 2 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Philippines 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Kwangsi 1 bomber moved from French Indo China to Philippines Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17





