Scramble sz110/111?
L25 PTV MikawaGunichi (X+13) vs 666 (Allies)
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TripleA Manual Gamesave Post: Italians round 23
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 23 Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Yugoslavia to Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 3 fighters moved from 32 Sea Zone to Hawaiian Islands Combat - ANZAC Battle in Hawaiian Islands ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Hawaiian Islands, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands ANZAC win, taking Hawaiian Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 11 Sea Zone to 14 Sea Zone 1 destroyer moved from 11 Sea Zone to 14 Sea Zone 1 destroyer moved from 14 Sea Zone to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 3 fighters moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from 32 Sea Zone to Midway 3 fighters moved from 27 Sea Zone to 32 Sea Zone 2 fighters moved from 35 Sea Zone to Wake Island 1 submarine moved from 35 Sea Zone to 7 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 64 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangsi to Kwangtung Place Units - ANZAC 1 destroyer and 1 transport placed in 55 Sea Zone 1 artillery placed in Queensland 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Tsinghai to Stalingrad Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -2.33Territory Summary for ANZAC and French :
Stalingrad : 1 fighter Paulau : 1 flag, 1 infantry Midway : 3 fighters Guam : 1 infantry Wake Island : 2 fighters Hawaiian Islands : 1 artillery and 1 infantry Kwangtung : 1 infantry New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Zealand : 1 airfield and 1 harbour 28 Sea Zone : 1 submarine Sumatra : 1 flag 64 Sea Zone : 1 submarine 7 Sea Zone : 1 submarine 35 Sea Zone : 1 submarine 32 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport Celebes : 1 flag 27 Sea Zone : 1 destroyer and 1 transport 14 Sea Zone : 1 destroyer 20 Sea Zone : 1 submarine 55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 58 / 71 Russians : 9 / 0 Japanese : 31 / 52 Americans : 77 / 106 Chinese : 16 / 17 British : 40 / 49 UK_Pacific : 22 / 28 Italians : 10 / 10 ANZAC : 15 / 24 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Penza to Saratov Germans take Saratov from Russians 1 infantry moved from Tula to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to 95 Sea Zone 3 bombers moved from Germany to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 artillery, 3 fighters and 18 infantry moved from Greece to Western Turkey 7 artilleries and 22 infantry moved from Normandy Bordeaux to Northern Spain 13 tactical_bombers moved from Germany to Holland Belgium 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Germans take 99 Sea Zone from BritishCombat Hit Differential Summary :
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@666 Couple scramble options for you
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@mikawagunichi wow, didn’t expect this, attacking Neutrals, excited to play this out. scramble 2 Brit & 1 usa fighter into SZ95 please
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@666 Casualties for 95?

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TripleA Manual Gamesave Post: Germans round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Penza to Saratov Germans take Saratov from Russians 1 infantry moved from Tula to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to 95 Sea Zone 3 bombers moved from Germany to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 artillery, 3 fighters and 18 infantry moved from Greece to Western Turkey 7 artilleries and 22 infantry moved from Normandy Bordeaux to Northern Spain 13 tactical_bombers moved from Germany to Holland Belgium 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Germans take 99 Sea Zone from British Combat - Germans Americans scrambles 3 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone Battle in Holland Belgium Germans attack with 3 infantry and 13 tactical_bombers Americans defend with 4 infantry Germans roll dice for 3 infantry and 13 tactical_bombers in Holland Belgium, round 2 : 10/16 hits, 7.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 infantry and 13 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Battle in Western Turkey Germans attack with 1 artillery, 3 fighters and 18 infantry Neutral_True defend with 8 infantry Germans roll dice for 1 artillery, 3 fighters and 18 infantry in Western Turkey, round 2 : 6/22 hits, 5.00 expected hits Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Germans lost in Western Turkey 6 infantry owned by the Neutral_True lost in Western Turkey Germans roll dice for 1 artillery, 3 fighters and 14 infantry in Western Turkey, round 3 : 3/18 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Western Turkey, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Turkey 2 infantry owned by the Neutral_True lost in Western Turkey Germans win, taking Western Turkey from Neutral_True with 1 artillery, 3 fighters and 13 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Neutral_True: 8 infantry Battle in Northern Spain Germans attack with 7 artilleries and 22 infantry Neutral_True defend with 2 infantry Germans roll dice for 7 artilleries and 22 infantry in Northern Spain, round 2 : 4/29 hits, 7.17 expected hits Neutral_True roll dice for 2 infantry in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Northern Spain Germans win, taking Northern Spain from Neutral_True with 7 artilleries and 22 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 1 destroyer and 5 fighters British defend with 2 fighters and 1 submarine; Americans defend with 1 destroyer, 1 fighter and 2 submarines Germans roll dice for 3 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/9 hits, 4.33 expected hitsCombat Hit Differential Summary :
Americans regular : -1.33 Germans regular : 0.17 Neutral_True regular : 1.00 -
@mikawagunichi keep one usa & one UK fgt
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TripleA Manual Gamesave Post: Germans round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Penza to Saratov Germans take Saratov from Russians 1 infantry moved from Tula to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to 95 Sea Zone 3 bombers moved from Germany to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 artillery, 3 fighters and 18 infantry moved from Greece to Western Turkey 7 artilleries and 22 infantry moved from Normandy Bordeaux to Northern Spain 13 tactical_bombers moved from Germany to Holland Belgium 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Germans take 99 Sea Zone from British Combat - Germans Americans scrambles 3 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone Battle in Holland Belgium Germans attack with 3 infantry and 13 tactical_bombers Americans defend with 4 infantry Germans roll dice for 3 infantry and 13 tactical_bombers in Holland Belgium, round 2 : 10/16 hits, 7.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 infantry and 13 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Battle in Western Turkey Germans attack with 1 artillery, 3 fighters and 18 infantry Neutral_True defend with 8 infantry Germans roll dice for 1 artillery, 3 fighters and 18 infantry in Western Turkey, round 2 : 6/22 hits, 5.00 expected hits Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Germans lost in Western Turkey 6 infantry owned by the Neutral_True lost in Western Turkey Germans roll dice for 1 artillery, 3 fighters and 14 infantry in Western Turkey, round 3 : 3/18 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Western Turkey, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Turkey 2 infantry owned by the Neutral_True lost in Western Turkey Germans win, taking Western Turkey from Neutral_True with 1 artillery, 3 fighters and 13 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Neutral_True: 8 infantry Battle in Northern Spain Germans attack with 7 artilleries and 22 infantry Neutral_True defend with 2 infantry Germans roll dice for 7 artilleries and 22 infantry in Northern Spain, round 2 : 4/29 hits, 7.17 expected hits Neutral_True roll dice for 2 infantry in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Northern Spain Germans win, taking Northern Spain from Neutral_True with 7 artilleries and 22 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 1 destroyer and 5 fighters British defend with 2 fighters and 1 submarine; Americans defend with 1 destroyer, 1 fighter and 2 submarines Germans roll dice for 3 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 1 destroyer owned by the Germans and 3 bombers owned by the Germans lost in 95 Sea Zone 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the British and 1 fighter owned by the British lost in 95 Sea Zone 5 fighters owned by the Germans retreated Americans win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Germans: 3 bombers and 1 destroyer Casualties for Americans: 1 destroyer and 2 submarines Casualties for British: 1 fighter and 1 submarine Moving scrambled unit from 95 Sea Zone to 94 Sea Zone Moving scrambled unit from 95 Sea Zone to 94 Sea Zone Non Combat Move - Germans 1 infantry moved from Timguska to Northern Sinkiang 11 armour and 11 mech_infantrys moved from Samara to Northern Sinkiang 15 artilleries and 88 infantry moved from Samara to Russia 20 infantry moved from Western Germany to France 3 fighters moved from Western Turkey to Greece 1 fighter moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to France 13 tactical_bombers moved from Holland Belgium to Germany 1 infantry moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Bulgaria to Romania 1 infantry moved from Albania to Greece 2 armour and 2 mech_infantrys moved from Bulgaria to Greece Place Units - Germans 1 carrier and 2 destroyers placed in 99 Sea Zone 10 infantry placed in Western Germany 3 infantry placed in Russia Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : 0.17 Neutral_True regular : 1.00 -
@666 Desperate times call for desperate measures. It’s not looking good for me, but I at least have to see the map with a yellow WUS.
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 24 Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - Russians 2 infantry moved from Stalingrad to Tambov 2 infantry moved from Stalingrad to Saratov 1 infantry moved from Kazakhstan to Urals 1 tactical_bomber moved from Stalingrad to Urals 1 fighter moved from Stalingrad to Urals 1 armour and 1 mech_infantry moved from Rostov to Tambov 1 fighter moved from Stalingrad to Urals 1 armour and 1 mech_infantry moved from Rostov to Saratov 1 armour moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Saratov 1 armour moved from Stalingrad to Saratov 1 mech_infantry moved from Stalingrad to Tambov 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys moved from Stalingrad to Samara Combat - Russians Battle in Samara Russians attack with 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys in Samara, round 2 : 17/102 hits, 24.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Saratov Russians attack with 2 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Saratov, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Stalingrad to Samara 2 fighters and 1 tactical_bomber moved from Urals to Stalingrad 1 armour moved from Tsinghai to Central Mongolia Russians take Central Mongolia from Mongolians 1 infantry moved from Rostov to Kursk Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.00 Russians regular : -7.50Territory Summary for Russians :
Tambov : 2 armour, 2 infantry and 2 mech_infantrys Kursk : 1 infantry Samara : 3 aaGuns, 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys Urals : 1 infantry Saratov : 2 armour, 2 infantry and 2 mech_infantrys Stalingrad : 1 factory_minor, 2 fighters and 1 tactical_bomber Central Mongolia : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 63 / 76 Russians : 12 / 0 Japanese : 29 / 52 Americans : 74 / 106 Chinese : 16 / 17 British : 40 / 49 UK_Pacific : 22 / 28 Italians : 10 / 10 ANZAC : 15 / 24 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 17 / 0 -
TripleA Manual Gamesave Post: Japanese round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 13 Sea Zone to 11 Sea Zone 1 fighter moved from 13 Sea Zone to 2 Sea Zone 15 fighters and 6 tactical_bombers moved from 13 Sea Zone to 11 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 artillery and 3 infantry moved from 11 Sea Zone to Western United States 2 infantry and 1 transport moved from 13 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Northern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Northern Sinkiang to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 artillery and 12 infantry moved from Northern Sinkiang to Kansu Japanese take Kansu from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 21 Sea Zone 1 infantry moved from Jehol to Anhwe 1 fighter moved from Japan to Anhwe 1 tactical_bomber moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Korea to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Japan to Kiangsi Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Aleutian Islands Battle in Alaska Battle in 2 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 2 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 11 Sea Zone Japanese attack with 15 fighters, 1 submarine, 6 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone Japanese win, taking 11 Sea Zone from Neutral with 15 fighters, 1 submarine, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged 1 transport owned by the British lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour and 2 mech_infantrys Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Western United States Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Western United States, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Western United States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western United States 1 infantry owned by the Americans lost in Western United States Japanese converts factory_major into different units Japanese win, taking Western United States from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 2 Sea Zone to 9 Sea Zone 15 fighters and 6 tactical_bombers moved from 11 Sea Zone to 9 Sea Zone 2 battleships, 13 carriers, 2 cruisers, 10 destroyers and 9 submarines moved from 13 Sea Zone to 9 Sea Zone 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from 21 Sea Zone to Kiangsu 1 infantry moved from Korea to Amur 1 fighter moved from 20 Sea Zone to Japan 1 aaGun moved from Northern Sinkiang to Kansu Place Units - Japanese 1 submarine placed in 20 Sea Zone Japanese undo move 1. 1 destroyer placed in 20 Sea Zone 4 submarines placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Korea 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2 Japanese collect 35 PUs (10 lost to blockades); end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : 0.50





