L25 PTV MikawaGunichi (X+13) vs 666 (Allies)


  • @mikawagunichi keep one usa & one UK fgt

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 24

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Penza to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Tula to Tambov
                  Germans take Tambov from Russians
            3 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to 95 Sea Zone
            3 bombers moved from Germany to 95 Sea Zone
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 artillery, 3 fighters and 18 infantry moved from Greece to Western Turkey
            7 artilleries and 22 infantry moved from Normandy Bordeaux to Northern Spain
            13 tactical_bombers moved from Germany to Holland Belgium
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                  Germans take 99 Sea Zone from British
    
        Combat - Germans
            Americans scrambles 3 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone
            Battle in Holland Belgium
                Germans attack with 3 infantry and 13 tactical_bombers
                Americans defend with 4 infantry
                    Germans roll dice for 3 infantry and 13 tactical_bombers in Holland Belgium, round 2 : 10/16 hits, 7.00 expected hits
                    Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 infantry and 13 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 4 infantry
            Battle in Western Turkey
                Germans attack with 1 artillery, 3 fighters and 18 infantry
                Neutral_True defend with 8 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 18 infantry in Western Turkey, round 2 : 6/22 hits, 5.00 expected hits
                    Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Germans lost in Western Turkey
                    6 infantry owned by the Neutral_True lost in Western Turkey
                    Germans roll dice for 1 artillery, 3 fighters and 14 infantry in Western Turkey, round 3 : 3/18 hits, 4.33 expected hits
                    Neutral_True roll dice for 2 infantry in Western Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Western Turkey
                    2 infantry owned by the Neutral_True lost in Western Turkey
                Germans win, taking Western Turkey from Neutral_True with 1 artillery, 3 fighters and 13 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 5 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Northern Spain
                Germans attack with 7 artilleries and 22 infantry
                Neutral_True defend with 2 infantry
                    Germans roll dice for 7 artilleries and 22 infantry in Northern Spain, round 2 : 4/29 hits, 7.17 expected hits
                    Neutral_True roll dice for 2 infantry in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Northern Spain
                Germans win, taking Northern Spain from Neutral_True with 7 artilleries and 22 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in 95 Sea Zone
                Germans attack with 3 bombers, 1 destroyer and 5 fighters
                British defend with 2 fighters and 1 submarine; Americans defend with 1 destroyer, 1 fighter and 2 submarines
                    Germans roll dice for 3 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                    Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    1 destroyer owned by the Germans and 3 bombers owned by the Germans lost in 95 Sea Zone
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
                5 fighters owned by the Germans retreated
                Americans win with 2 fighters remaining. Battle score for attacker is -8
                Casualties for Germans: 3 bombers and 1 destroyer
                Casualties for Americans: 1 destroyer and 2 submarines
                Casualties for British: 1 fighter and 1 submarine
            Moving scrambled unit from 95 Sea Zone to 94 Sea Zone
            Moving scrambled unit from 95 Sea Zone to 94 Sea Zone
    
        Non Combat Move - Germans
            1 infantry moved from Timguska to Northern Sinkiang
            11 armour and 11 mech_infantrys moved from Samara to Northern Sinkiang
            15 artilleries and 88 infantry moved from Samara to Russia
            20 infantry moved from Western Germany to France
            3 fighters moved from Western Turkey to Greece
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to France
            13 tactical_bombers moved from Holland Belgium to Germany
            1 infantry moved from Bulgaria to Romania
            1 armour and 1 mech_infantry moved from Bulgaria to Romania
            1 infantry moved from Albania to Greece
            2 armour and 2 mech_infantrys moved from Bulgaria to Greece
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 99 Sea Zone
            10 infantry placed in Western Germany
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Germans regular : 0.17
    Neutral_True regular : 1.00
    

    Savegame

  • 2025 2024

    @666 Desperate times call for desperate measures. It’s not looking good for me, but I at least have to see the map with a yellow WUS.


  • TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 24
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - Russians
            2 infantry moved from Stalingrad to Tambov
            2 infantry moved from Stalingrad to Saratov
            1 infantry moved from Kazakhstan to Urals
            1 tactical_bomber moved from Stalingrad to Urals
            1 fighter moved from Stalingrad to Urals
            1 armour and 1 mech_infantry moved from Rostov to Tambov
            1 fighter moved from Stalingrad to Urals
            1 armour and 1 mech_infantry moved from Rostov to Saratov
            1 armour moved from Rostov to Tambov
            1 mech_infantry moved from Rostov to Saratov
            1 armour moved from Stalingrad to Saratov
            1 mech_infantry moved from Stalingrad to Tambov
            13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys moved from Stalingrad to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys in Samara, round 2 : 17/102 hits, 24.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Saratov
                Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Saratov, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Stalingrad to Samara
            2 fighters and 1 tactical_bomber moved from Urals to Stalingrad
            1 armour moved from Tsinghai to Central Mongolia
                  Russians take Central Mongolia from Mongolians
            1 infantry moved from Rostov to Kursk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.00
    Russians regular : -7.50
    

    Territory Summary for Russians :

    Tambov : 2 armour, 2 infantry and 2 mech_infantrys
    Kursk : 1 infantry
    Samara : 3 aaGuns, 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys
    Urals : 1 infantry
    Saratov : 2 armour, 2 infantry and 2 mech_infantrys
    Stalingrad : 1 factory_minor, 2 fighters and 1 tactical_bomber
    Central Mongolia : 1 flag, 1 armour and 1 infantry
    

    Production/PUs Summary :

    Germans : 63 / 76
    Russians : 12 / 0
    Japanese : 29 / 52
    Americans : 74 / 106
    Chinese : 16 / 17
    British : 40 / 49
    UK_Pacific : 22 / 28
    Italians : 10 / 10
    ANZAC : 15 / 24
    French : 0 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 17 / 0
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 24

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 13 Sea Zone to 11 Sea Zone
            1 fighter moved from 13 Sea Zone to 2 Sea Zone
            15 fighters and 6 tactical_bombers moved from 13 Sea Zone to 11 Sea Zone
            2 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone
            1 artillery and 3 infantry moved from 11 Sea Zone to Western United States
            2 infantry and 1 transport moved from 13 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone
            1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
            1 infantry moved from Northern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 infantry moved from Northern Sinkiang to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 artillery and 12 infantry moved from Northern Sinkiang to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Kiangsu to 21 Sea Zone
            1 infantry moved from Jehol to Anhwe
            1 fighter moved from Japan to Anhwe
            1 tactical_bomber moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Korea to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Japan to Kiangsi
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Aleutian Islands
            Battle in Alaska
            Battle in 2 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 2 Sea Zone
                Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in 11 Sea Zone
                Japanese attack with 15 fighters, 1 submarine, 6 tactical_bombers and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 11 Sea Zone
                Japanese win, taking 11 Sea Zone from Neutral with 15 fighters, 1 submarine, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the British lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Western United States
                Japanese attack with 1 artillery and 3 infantry
                Americans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Western United States, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Western United States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Western United States
                    1 infantry owned by the Americans lost in Western United States
                Japanese converts factory_major into different units
                Japanese win, taking Western United States from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 2 Sea Zone to 9 Sea Zone
            15 fighters and 6 tactical_bombers moved from 11 Sea Zone to 9 Sea Zone
            2 battleships, 13 carriers, 2 cruisers, 10 destroyers and 9 submarines moved from 13 Sea Zone to 9 Sea Zone
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
            1 fighter moved from 21 Sea Zone to Kiangsu
            1 infantry moved from Korea to Amur
            1 fighter moved from 20 Sea Zone to Japan
            1 aaGun moved from Northern Sinkiang to Kansu
    
        Place Units - Japanese
            1 submarine placed in 20 Sea Zone
            Japanese undo move 1.
            1 destroyer placed in 20 Sea Zone
            4 submarines placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Korea
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
            Japanese collect 35 PUs (10 lost to blockades); end with 35 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.33
    Japanese regular : 0.50
    

    Savegame

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