Scramble sz110/111?
L25 PTV MikawaGunichi (X+13) vs 666 (Allies)
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@666 no thanks
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 23 Purchase Units - Americans Americans buy 1 airfield, 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 armour moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Siberia to Sakha Americans take Sakha from Japanese 1 armour moved from Tsinghai to Hopei 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Finland to Karelia Americans take Karelia from Germans 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Holland Belgium 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Leningrad 1 submarine moved from 11 Sea Zone to 28 Sea Zone 5 fighters moved from 11 Sea Zone to 28 Sea Zone 3 fighters moved from Western United States to 28 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway 1 submarine moved from 36 Sea Zone to 6 Sea Zone Americans take 21 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Leningrad Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits Bombing raid in Leningrad rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Leningrad causes 4 damage total. Battle in Midway Battle in Hopei Americans attack with 1 armour Japanese defend with 1 infantry Americans roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Hopei 1 infantry owned by the Japanese lost in Hopei Japanese win, taking Midway from Japanese with no units remaining. Battle score for attacker is -3 Casualties for Americans: 1 armour Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 4 infantry and 2 tactical_bombers Germans defend with 3 infantry Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/8 hits, 3.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in 28 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters in 28 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 28 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 28 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Kursk from Germans to Americans EDIT: Turning off Edit Mode 4 carriers, 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 8 fighters moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 12 Sea Zone 6 destroyers moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 1 mech_infantry moved from Yukon Territory to Central United States 2 tactical_bombers moved from 11 Sea Zone to Eastern United States 1 artillery and 1 infantry moved from Ontario to Central United States 1 artillery moved from Eastern United States to Central United States 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 7 destroyers, 16 fighters and 3 tactical_bombers moved from 35 Sea Zone to 32 Sea Zone 3 transports moved from 126 Sea Zone to 109 Sea Zone 1 fighter moved from Norway to Vyborg 1 bomber moved from Leningrad to Vyborg 2 carriers and 1 fighter moved from 113 Sea Zone to 94 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 aaGun and 3 transports moved from 113 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Algeria 6 infantry moved from Morocco to Algeria 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 2 submarines moved from 95 Sea Zone to 94 Sea Zone 2 submarines moved from 129 Sea Zone to 115 Sea Zone 14 submarines moved from 130 Sea Zone to 128 Sea Zone 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 2 fighters moved from 113 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria 2 fighters moved from Holland Belgium to 113 Sea Zone 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Algeria 1 infantry moved from Queensland to 55 Sea Zone 1 mech_infantry moved from Western Sinkiang to Stalingrad 2 infantry and 4 mech_infantrys moved from Northern Caucasus to Stalingrad 1 mech_infantry moved from Northern Caucasus to Kursk 7 infantry moved from Southern Caucasus to Northern Caucasus 2 artilleries and 4 infantry moved from Northwest Persia to Southern Caucasus Place Units - Americans 1 factory_minor placed in Finland 3 infantry placed in Norway 1 airfield placed in Iraq 1 destroyer placed in 11 Sea Zone 1 infantry placed in Western United States 1 armour, 1 artillery and 7 infantry placed in Central United States 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Southern Persia Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,6 Americans collect 76 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Honan to Anhwe 1 infantry moved from Shansi to Anhwe 1 fighter moved from Tsinghai to Anhwe Combat - Chinese Chinese creates battle in territory Hopei Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Shansi 1 artillery and 2 infantry moved from Inner Mongolia to Shansi 4 infantry moved from Tsinghai to Hopei Place Units - Chinese 2 infantry placed in Shansi 2 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Iraq to Ukraine 1 armour and 2 mech_infantrys moved from Northern Caucasus to Ukraine 1 infantry moved from Shan State to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Formosa 1 infantry moved from Shan State to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Okinawa 1 destroyer moved from 45 Sea Zone to 36 Sea Zone 4 fighters moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 32 Sea Zone UK_Pacific take 23 Sea Zone from Japanese 1 marine moved from 32 Sea Zone to Wake Island 1 armour and 2 mech_infantrys moved from Tsinghai to Kiangsi 2 fighters moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsi 1 artillery moved from Kwangsi to Hunan 1 submarine moved from 132 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Szechwan to Hopei 1 mech_infantry moved from Hopei to Kiangsi 1 infantry moved from Szechwan to Hunan 1 artillery moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangsi to Hunan 4 artilleries and 1 infantry moved from Kwangsi to Kwangtung 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone Combat - British Battle in Okinawa Battle in Formosa Battle in Wake Island Battle in 22 Sea Zone British attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone British win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Wake Island from Japanese, taking 22 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 36 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 2 submarines British roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone British roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 submarines Battle in Kwangtung British attack with 4 artilleries and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 artilleries and 1 infantry in Kwangtung, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan British attack with 2 artilleries, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsi British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 3 artilleries British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 3 artilleries in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Kiangsi 2 artilleries owned by the Japanese lost in Kiangsi British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 mech_infantry Casualties for Japanese: 3 artilleries Battle in Ukraine British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 2 infantry British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Ukraine 1 infantry owned by the Germans lost in Ukraine British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Ukraine to Rostov 2 fighters moved from Egypt to Southern Caucasus 1 fighter moved from United Kingdom to 94 Sea Zone 1 fighter moved from United Kingdom to Algeria 2 artilleries, 5 fighters and 3 infantry moved from Finland to Vyborg 1 marine moved from Finland to Norway 2 transports moved from 126 Sea Zone to 109 Sea Zone 3 infantry moved from Scotland to United Kingdom 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 39 Sea Zone to 132 Sea Zone 1 infantry moved from Burma to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 aaGuns moved from Kwangsi to Kwangtung 2 fighters moved from 36 Sea Zone to Davao 1 battleship, 3 carriers and 2 fighters moved from 35 Sea Zone to 32 Sea Zone 4 fighters moved from 22 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from Kiangsi to Kwangsi 1 fighter moved from United Kingdom to Vyborg Place Units - British 3 infantry placed in Quebec 1 bomber and 1 tactical_bomber placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 1 armour and 2 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Units Change Ownership Some Units in Malaya change ownership: 1 armour, 1 infantry and 1 mech_infantry Some Units in Eastern India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.17 Japanese regular : 0.50 Germans AA : -0.17 Germans regular : -1.33 British regular : -3.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 4 infantry Norway : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 marine Southern Caucasus : 2 artilleries, 2 fighters and 4 infantry Siberia : 1 flag Soviet Far East : 1 flag Karelia : 1 flag, 1 artillery Kursk : 1 flag, 1 mech_infantry Ukraine : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry Vyborg : 1 flag, 2 artilleries, 1 bomber, 7 fighters and 3 infantry Sakha : 1 flag, 1 armour Northern Caucasus : 7 infantry Rostov : 1 tactical_bomber Stalingrad : 2 infantry and 5 mech_infantrys Marshall Islands : 1 flag Okinawa : 1 flag, 1 infantry Hainan : 1 flag Marianas : 1 flag Siam : 1 flag Caroline Islands : 1 flag, 1 airfield and 1 harbour Formosa : 1 flag, 1 infantry Kwangsi : 1 tactical_bomber Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry Davao : 1 airfield, 2 fighters, 1 harbour and 1 infantry Midway : 1 airfield, 2 infantry and 1 marine Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 tactical_bombers Manilla : 1 infantry Central United States : 1 armour, 3 artilleries, 1 factory_major, 10 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield, 1 harbour and 1 marine Anhwe : 1 infantry Hopei : 2 artilleries and 5 infantry Shansi : 1 artillery, 1 fighter and 4 infantry Kiangsi : 1 armour and 2 mech_infantrys Hunan : 2 artilleries, 1 infantry and 1 mech_infantry Kwangtung : 2 aaGuns, 4 artilleries, 1 factory_minor, 1 harbour and 1 infantry Yunnan : 1 aaGun, 2 artilleries and 1 infantry Gibraltar : 1 harbour Iceland : 1 airfield Scotland : 1 airfield and 1 factory_minor Quebec : 1 factory_minor, 1 harbour and 4 infantry Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 1 tactical_bomber Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Malta : 1 airfield Malaya : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Eastern India : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys Libya : 1 flag Tobruk : 1 flag Ethiopia : 1 flag Italian Somaliland : 1 flag Queensland : 1 aaGun Syria : 1 flag Tunisia : 1 flag Algeria : 1 flag, 1 aaGun, 1 airfield, 3 fighters, 8 infantry and 1 tactical_bomber French Madagascar : 1 flag Morocco : 1 flag, 1 harbour French West Africa : 1 flag French Equatorial Africa : 1 flag French Indo China : 1 flag, 1 airfield New Hebrides : 1 flag French Central Africa : 1 flag 38 Sea Zone : 1 flag 99 Sea Zone : 1 flag 115 Sea Zone : 2 submarines 94 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 4 transports Finland : 1 flag, 1 factory_minor 23 Sea Zone : 1 flag Northwest Persia : 1 flag 21 Sea Zone : 1 flag, 1 transport Southern Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys Java : 1 flag 43 Sea Zone : 1 flag 128 Sea Zone : 1 flag, 14 submarines 26 Sea Zone : 4 carriers, 1 cruiser, 6 destroyers, 8 fighters and 1 transport 2 Sea Zone : 1 transport Brazil : 1 flag 112 Sea Zone : 1 flag 12 Sea Zone : 1 destroyer 113 Sea Zone : 5 carriers, 1 cruiser, 7 destroyers, 6 fighters, 4 tactical_bombers and 5 transports 1 Sea Zone : 1 flag Iraq : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys 22 Sea Zone : 1 flag, 1 destroyer Crete : 1 flag 104 Sea Zone : 4 transports Dutch New Guinea : 1 flag 95 Sea Zone : 1 destroyer and 3 submarines 45 Sea Zone : 1 flag 37 Sea Zone : 1 flag 32 Sea Zone : 2 battleships, 13 carriers, 3 cruisers, 7 destroyers, 16 fighters and 3 tactical_bombers 96 Sea Zone : 1 destroyer and 3 submarines 6 Sea Zone : 1 flag, 1 submarine 109 Sea Zone : 1 flag, 5 transports 108 Sea Zone : 1 flag 11 Sea Zone : 1 destroyer Northeast Persia : 1 flag 36 Sea Zone : 1 flag, 1 destroyer and 1 submarine 20 Sea Zone : 1 flag, 1 transport 55 Sea Zone : 1 infantry 132 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 58 / 71 Russians : 9 / 0 Japanese : 32 / 52 Americans : 76 / 106 Chinese : 16 / 17 British : 40 / 49 UK_Pacific : 22 / 28 Italians : 10 / 0 ANZAC : 15 / 24 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Italians round 23
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 23 Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Yugoslavia to Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 3 fighters moved from 32 Sea Zone to Hawaiian Islands Combat - ANZAC Battle in Hawaiian Islands ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Hawaiian Islands, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Hawaiian Islands, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands ANZAC win, taking Hawaiian Islands from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 11 Sea Zone to 14 Sea Zone 1 destroyer moved from 11 Sea Zone to 14 Sea Zone 1 destroyer moved from 14 Sea Zone to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 28 Sea Zone 3 fighters moved from Hawaiian Islands to 27 Sea Zone 3 fighters moved from 32 Sea Zone to Midway 3 fighters moved from 27 Sea Zone to 32 Sea Zone 2 fighters moved from 35 Sea Zone to Wake Island 1 submarine moved from 35 Sea Zone to 7 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 55 Sea Zone to 32 Sea Zone 1 submarine moved from 64 Sea Zone to 35 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangsi to Kwangtung Place Units - ANZAC 1 destroyer and 1 transport placed in 55 Sea Zone 1 artillery placed in Queensland 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Tsinghai to Stalingrad Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -2.33Territory Summary for ANZAC and French :
Stalingrad : 1 fighter Paulau : 1 flag, 1 infantry Midway : 3 fighters Guam : 1 infantry Wake Island : 2 fighters Hawaiian Islands : 1 artillery and 1 infantry Kwangtung : 1 infantry New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry New Zealand : 1 airfield and 1 harbour 28 Sea Zone : 1 submarine Sumatra : 1 flag 64 Sea Zone : 1 submarine 7 Sea Zone : 1 submarine 35 Sea Zone : 1 submarine 32 Sea Zone : 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport Celebes : 1 flag 27 Sea Zone : 1 destroyer and 1 transport 14 Sea Zone : 1 destroyer 20 Sea Zone : 1 submarine 55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 58 / 71 Russians : 9 / 0 Japanese : 31 / 52 Americans : 77 / 106 Chinese : 16 / 17 British : 40 / 49 UK_Pacific : 22 / 28 Italians : 10 / 10 ANZAC : 15 / 24 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Manual Gamesave Post: Germans round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Penza to Saratov Germans take Saratov from Russians 1 infantry moved from Tula to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to 95 Sea Zone 3 bombers moved from Germany to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 artillery, 3 fighters and 18 infantry moved from Greece to Western Turkey 7 artilleries and 22 infantry moved from Normandy Bordeaux to Northern Spain 13 tactical_bombers moved from Germany to Holland Belgium 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Germans take 99 Sea Zone from BritishCombat Hit Differential Summary :
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@666 Couple scramble options for you
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@mikawagunichi wow, didn’t expect this, attacking Neutrals, excited to play this out. scramble 2 Brit & 1 usa fighter into SZ95 please
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@666 Casualties for 95?

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TripleA Manual Gamesave Post: Germans round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Penza to Saratov Germans take Saratov from Russians 1 infantry moved from Tula to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to 95 Sea Zone 3 bombers moved from Germany to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 artillery, 3 fighters and 18 infantry moved from Greece to Western Turkey 7 artilleries and 22 infantry moved from Normandy Bordeaux to Northern Spain 13 tactical_bombers moved from Germany to Holland Belgium 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Germans take 99 Sea Zone from British Combat - Germans Americans scrambles 3 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone Battle in Holland Belgium Germans attack with 3 infantry and 13 tactical_bombers Americans defend with 4 infantry Germans roll dice for 3 infantry and 13 tactical_bombers in Holland Belgium, round 2 : 10/16 hits, 7.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 infantry and 13 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Battle in Western Turkey Germans attack with 1 artillery, 3 fighters and 18 infantry Neutral_True defend with 8 infantry Germans roll dice for 1 artillery, 3 fighters and 18 infantry in Western Turkey, round 2 : 6/22 hits, 5.00 expected hits Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Germans lost in Western Turkey 6 infantry owned by the Neutral_True lost in Western Turkey Germans roll dice for 1 artillery, 3 fighters and 14 infantry in Western Turkey, round 3 : 3/18 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Western Turkey, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Turkey 2 infantry owned by the Neutral_True lost in Western Turkey Germans win, taking Western Turkey from Neutral_True with 1 artillery, 3 fighters and 13 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Neutral_True: 8 infantry Battle in Northern Spain Germans attack with 7 artilleries and 22 infantry Neutral_True defend with 2 infantry Germans roll dice for 7 artilleries and 22 infantry in Northern Spain, round 2 : 4/29 hits, 7.17 expected hits Neutral_True roll dice for 2 infantry in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Northern Spain Germans win, taking Northern Spain from Neutral_True with 7 artilleries and 22 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 1 destroyer and 5 fighters British defend with 2 fighters and 1 submarine; Americans defend with 1 destroyer, 1 fighter and 2 submarines Germans roll dice for 3 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/9 hits, 4.33 expected hitsCombat Hit Differential Summary :
Americans regular : -1.33 Germans regular : 0.17 Neutral_True regular : 1.00 -
@mikawagunichi keep one usa & one UK fgt
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TripleA Manual Gamesave Post: Germans round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 13 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Germans 1 infantry moved from Penza to Saratov Germans take Saratov from Russians 1 infantry moved from Tula to Tambov Germans take Tambov from Russians 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to 95 Sea Zone 3 bombers moved from Germany to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 artillery, 3 fighters and 18 infantry moved from Greece to Western Turkey 7 artilleries and 22 infantry moved from Normandy Bordeaux to Northern Spain 13 tactical_bombers moved from Germany to Holland Belgium 1 destroyer moved from 99 Sea Zone to 95 Sea Zone Germans take 99 Sea Zone from British Combat - Germans Americans scrambles 3 units out of 94 Sea Zone to defend against the attack in 95 Sea Zone Battle in Holland Belgium Germans attack with 3 infantry and 13 tactical_bombers Americans defend with 4 infantry Germans roll dice for 3 infantry and 13 tactical_bombers in Holland Belgium, round 2 : 10/16 hits, 7.00 expected hits Americans roll dice for 4 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 infantry and 13 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Battle in Western Turkey Germans attack with 1 artillery, 3 fighters and 18 infantry Neutral_True defend with 8 infantry Germans roll dice for 1 artillery, 3 fighters and 18 infantry in Western Turkey, round 2 : 6/22 hits, 5.00 expected hits Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Germans lost in Western Turkey 6 infantry owned by the Neutral_True lost in Western Turkey Germans roll dice for 1 artillery, 3 fighters and 14 infantry in Western Turkey, round 3 : 3/18 hits, 4.33 expected hits Neutral_True roll dice for 2 infantry in Western Turkey, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Turkey 2 infantry owned by the Neutral_True lost in Western Turkey Germans win, taking Western Turkey from Neutral_True with 1 artillery, 3 fighters and 13 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 5 infantry Casualties for Neutral_True: 8 infantry Battle in Northern Spain Germans attack with 7 artilleries and 22 infantry Neutral_True defend with 2 infantry Germans roll dice for 7 artilleries and 22 infantry in Northern Spain, round 2 : 4/29 hits, 7.17 expected hits Neutral_True roll dice for 2 infantry in Northern Spain, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Northern Spain Germans win, taking Northern Spain from Neutral_True with 7 artilleries and 22 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in 95 Sea Zone Germans attack with 3 bombers, 1 destroyer and 5 fighters British defend with 2 fighters and 1 submarine; Americans defend with 1 destroyer, 1 fighter and 2 submarines Germans roll dice for 3 bombers, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits 1 destroyer owned by the Germans and 3 bombers owned by the Germans lost in 95 Sea Zone 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the British and 1 fighter owned by the British lost in 95 Sea Zone 5 fighters owned by the Germans retreated Americans win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Germans: 3 bombers and 1 destroyer Casualties for Americans: 1 destroyer and 2 submarines Casualties for British: 1 fighter and 1 submarine Moving scrambled unit from 95 Sea Zone to 94 Sea Zone Moving scrambled unit from 95 Sea Zone to 94 Sea Zone Non Combat Move - Germans 1 infantry moved from Timguska to Northern Sinkiang 11 armour and 11 mech_infantrys moved from Samara to Northern Sinkiang 15 artilleries and 88 infantry moved from Samara to Russia 20 infantry moved from Western Germany to France 3 fighters moved from Western Turkey to Greece 1 fighter moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to France 13 tactical_bombers moved from Holland Belgium to Germany 1 infantry moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Bulgaria to Romania 1 infantry moved from Albania to Greece 2 armour and 2 mech_infantrys moved from Bulgaria to Greece Place Units - Germans 1 carrier and 2 destroyers placed in 99 Sea Zone 10 infantry placed in Western Germany 3 infantry placed in Russia Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : 0.17 Neutral_True regular : 1.00 -
@666 Desperate times call for desperate measures. It’s not looking good for me, but I at least have to see the map with a yellow WUS.
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 24 Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - Russians 2 infantry moved from Stalingrad to Tambov 2 infantry moved from Stalingrad to Saratov 1 infantry moved from Kazakhstan to Urals 1 tactical_bomber moved from Stalingrad to Urals 1 fighter moved from Stalingrad to Urals 1 armour and 1 mech_infantry moved from Rostov to Tambov 1 fighter moved from Stalingrad to Urals 1 armour and 1 mech_infantry moved from Rostov to Saratov 1 armour moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Saratov 1 armour moved from Stalingrad to Saratov 1 mech_infantry moved from Stalingrad to Tambov 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys moved from Stalingrad to Samara Combat - Russians Battle in Samara Russians attack with 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys in Samara, round 2 : 17/102 hits, 24.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Saratov Russians attack with 2 armour, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Saratov, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Stalingrad to Samara 2 fighters and 1 tactical_bomber moved from Urals to Stalingrad 1 armour moved from Tsinghai to Central Mongolia Russians take Central Mongolia from Mongolians 1 infantry moved from Rostov to Kursk Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.00 Russians regular : -7.50Territory Summary for Russians :
Tambov : 2 armour, 2 infantry and 2 mech_infantrys Kursk : 1 infantry Samara : 3 aaGuns, 13 armour, 7 artilleries, 76 infantry and 6 mech_infantrys Urals : 1 infantry Saratov : 2 armour, 2 infantry and 2 mech_infantrys Stalingrad : 1 factory_minor, 2 fighters and 1 tactical_bomber Central Mongolia : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 63 / 76 Russians : 12 / 0 Japanese : 29 / 52 Americans : 74 / 106 Chinese : 16 / 17 British : 40 / 49 UK_Pacific : 22 / 28 Italians : 10 / 10 ANZAC : 15 / 24 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 17 / 0 -
TripleA Manual Gamesave Post: Japanese round 24
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 13 Sea Zone to 11 Sea Zone 1 fighter moved from 13 Sea Zone to 2 Sea Zone 15 fighters and 6 tactical_bombers moved from 13 Sea Zone to 11 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 artillery and 3 infantry moved from 11 Sea Zone to Western United States 2 infantry and 1 transport moved from 13 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 infantry moved from Northern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Northern Sinkiang to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 artillery and 12 infantry moved from Northern Sinkiang to Kansu Japanese take Kansu from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from Kiangsu to 20 Sea Zone 1 fighter moved from Kiangsu to 21 Sea Zone 1 infantry moved from Jehol to Anhwe 1 fighter moved from Japan to Anhwe 1 tactical_bomber moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Korea to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Japan to Kiangsi Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Aleutian Islands Battle in Alaska Battle in 2 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 2 Sea Zone Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 11 Sea Zone Japanese attack with 15 fighters, 1 submarine, 6 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone Japanese win, taking 11 Sea Zone from Neutral with 15 fighters, 1 submarine, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged 1 transport owned by the British lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour and 2 mech_infantrys Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Western United States Japanese attack with 1 artillery and 3 infantry Americans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Western United States, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Western United States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Western United States 1 infantry owned by the Americans lost in Western United States Japanese converts factory_major into different units Japanese win, taking Western United States from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 2 Sea Zone to 9 Sea Zone 15 fighters and 6 tactical_bombers moved from 11 Sea Zone to 9 Sea Zone 2 battleships, 13 carriers, 2 cruisers, 10 destroyers and 9 submarines moved from 13 Sea Zone to 9 Sea Zone 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from 21 Sea Zone to Kiangsu 1 infantry moved from Korea to Amur 1 fighter moved from 20 Sea Zone to Japan 1 aaGun moved from Northern Sinkiang to Kansu Place Units - Japanese 1 submarine placed in 20 Sea Zone Japanese undo move 1. 1 destroyer placed in 20 Sea Zone 4 submarines placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Korea 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2 Japanese collect 35 PUs (10 lost to blockades); end with 35 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : 0.50





