@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Belarus
3 artilleries and 4 infantry moved from Novgorod to Archangel
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 fighters and 4 tactical_bombers moved from Eastern Poland to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 artillery owned by the Russians lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Belarus, round 2 : 5/8 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
2 infantry owned by the Russians lost in Belarus
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
10 mech_infantrys moved from Germany to Eastern Poland
7 armour and 7 mech_infantrys moved from Novgorod to Eastern Poland
1 armour and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
2 fighters and 4 tactical_bombers moved from Belarus to Novgorod
1 fighter moved from Western Germany to Novgorod
5 infantry moved from Finland to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 10 infantry moved from France to Normandy Bordeaux
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Bessarabia to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
5 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 3.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Egypt to Alexandria
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
Combat - British
Battle in Greece
Battle in Cyprus
Battle in Java
British attack with 2 artilleries and 2 infantry
Japanese defend with 3 fighters and 1 tactical_bomber
British roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Java, round 2 : 4/4 hits, 2.50 expected hits
2 artilleries owned by the British and 2 infantry owned by the British lost in Java
3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Java
Japanese win, taking Greece from Germans, taking Cyprus from Germans with no units remaining. Battle score for attacker is 27
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Battle in Alexandria
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
2 aaGuns and 5 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
1 aaGun moved from Libya to Tobruk
2 fighters moved from Gibraltar to 99 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in United Kingdom
2 infantry placed in Egypt
1 transport placed in 81 Sea Zone
British undo move 2.
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,1,5,1,2,4,2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : 1.17
British regular : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Greece
Italians attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Greece, round 2 : 5/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,1,6,5
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
7 infantry moved from Yenisey to Yakut S.S.R.
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
5 armour and 5 mech_infantrys moved from Bryansk to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 artillery moved from Ukraine to Bessarabia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Yakut S.S.R., round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 5 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
Germans roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits
Russians roll dice for 5 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 6/14 hits, 5.17 expected hits
Germans roll dice for 1 aaGun, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers in Novgorod, round 2 : 4/13 hits, 6.33 expected hits
4 mech_infantrys owned by the Russians lost in Novgorod
1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
Russians roll dice for 5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/10 hits, 4.50 expected hits
Germans roll dice for 4 fighters and 4 tactical_bombers in Novgorod, round 3 : 5/8 hits, 4.67 expected hits
2 mech_infantrys owned by the Russians and 3 armour owned by the Russians lost in Novgorod
1 fighter owned by the Germans and 4 tactical_bombers owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 4 : 3/5 hits, 2.67 expected hits
Germans roll dice for 3 fighters in Novgorod, round 4 : 3/3 hits, 2.00 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Novgorod
3 fighters owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 52
Casualties for Russians: 4 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Vologda to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
3 infantry moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 armour moved from Vologda to Kansu
1 artillery and 3 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Vologda to Bryansk
3 infantry moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
1 fighter moved from Novgorod to Smolensk
Place Units - Russians
3 artilleries and 4 mech_infantrys placed in Russia
Russians undo move 1.
4 mech_infantrys placed in Russia
3 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : -1.50
Germans AA : -0.50
Germans regular : -1.67
Russians regular : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers and 4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Sikang to Tsinghai
4 artilleries and 6 infantry moved from Shensi to Tsinghai
1 armour, 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Shensi to Yakut S.S.R.
2 bombers moved from Japan to Yakut S.S.R.
1 fighter moved from Shensi to Yunnan
1 fighter moved from Shensi to Shan State
Combat - Japanese
Battle in Burma
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery, 3 bombers and 3 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 3 infantry in Yakut S.S.R., round 2 : 3/8 hits, 3.50 expected hits
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
3 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Yakut S.S.R., round 3 : 4/7 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
3 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Burma from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Tsinghai, round 2 : 4/15 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.33
UK_Pacific regular : 0.33
Russians regular : -1.00
@Stucifer Casualties and/or OOL?
@mikawagunichi
ANZAC fighter is supposed to be on UK carrier here, not sure what game engine thinks. Damage all carriers + BB, take the anzac sub and UK dd.
Round 2:
max defense but leave the ANZ dd until your sub is gone and UK carrier alive until the cruisers are gone
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
3 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers and 4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Sikang to Tsinghai
4 artilleries and 6 infantry moved from Shensi to Tsinghai
1 armour, 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Shensi to Yakut S.S.R.
2 bombers moved from Japan to Yakut S.S.R.
1 fighter moved from Shensi to Yunnan
1 fighter moved from Shensi to Shan State
Combat - Japanese
Battle in Burma
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery, 3 bombers and 3 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 3 infantry in Yakut S.S.R., round 2 : 3/8 hits, 3.50 expected hits
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
3 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Yakut S.S.R., round 3 : 4/7 hits, 3.33 expected hits
Russians roll dice for 3 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
3 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Burma from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Tsinghai, round 2 : 4/15 hits, 4.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Shan State
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 transports; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
Units damaged: 2 carriers owned by the Americans, 1 carrier owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 fighter and 5 transports in 42 Sea Zone, round 2 : 6/11 hits, 4.83 expected hits
Units damaged: 2 battleships owned by the Japanese
2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the British and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 3/10 hits, 5.17 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 1 fighter and 5 transports in 42 Sea Zone, round 3 : 6/10 hits, 4.50 expected hits
3 fighters owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter and 5 transports in 42 Sea Zone, round 4 : 6/8 hits, 3.83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 42 Sea Zone
1 destroyer owned by the ANZAC and 1 carrier owned by the Americans lost in 42 Sea Zone
Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 fighter and 5 transports remaining. Battle score for attacker is -95
Casualties for Japanese: 2 battleships, 2 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 2 carriers, 1 destroyer and 1 submarine
1 fighter owned by the ANZAC forced to land in Java
Non Combat Move - Japanese
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
4 mech_infantrys moved from French Indo China to Burma
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
3 infantry moved from Amur to Siberia
2 destroyers moved from 6 Sea Zone to 8 Sea Zone
3 bombers moved from Yakut S.S.R. to Amur
Place Units - Japanese
3 tactical_bombers placed in French Indo China
1 airfield placed in Amur
3 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 5.33
Japanese regular : -4.83
UK_Pacific regular : 0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
6 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 factory_minors and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to 39 Sea Zone
1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 cruiser moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Manchuria to Anhwe
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/10 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 5 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/8 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in 49 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 submarines owned by the Japanese lost in 49 Sea Zone
1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese roll dice for 2 cruisers, 1 destroyer and 1 fighter in 49 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
Japanese win with 2 cruisers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 fighters and 2 submarines
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 39 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
British roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 fighters and 2 submarines remaining. Battle score for attacker is 45
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 39 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 49 Sea Zone to New Britain
1 infantry moved from Okinawa to 19 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from Manchuria to Japan
1 bomber moved from Japan to Java
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Formosa to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 factory_minor placed in Manchuria
1 factory_minor placed in Kiangsu
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 53 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.83
Japanese regular : 2.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Szechwan to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter in Hunan, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 1 carrier and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
2 submarines moved from 113 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
1 bomber moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 119 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
1 battleship owned by the British lost in 119 Sea Zone
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to France
1 fighter moved from Germany to Western Germany
1 fighter moved from Baltic States to Western Germany
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Norway to Western Germany
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to France
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
4 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun, 2 armour, 3 artilleries and 3 infantry moved from Germany to Poland
2 armour moved from Poland to Eastern Poland
1 armour moved from Western Germany to Poland
2 armour moved from France to Greater Southern Germany
1 armour moved from Southern France to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to Western Germany
1 armour moved from Holland Belgium to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Tobruk to Libya
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 99 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Germans to Crete: 1 infantry
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 transport
EDIT: Changing ownership of Crete from Neutral_Allies to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Crete: 1 infantry
EDIT: Changing ownership of Crete from Germans to Neutral_Allies
EDIT: Adding units owned by Germans to Cyprus: 1 infantry
EDIT: Changing ownership of Cyprus from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Malta to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Tobruk
1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 5 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 6 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 tactical_bomber in Tobruk, round 7 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Tobruk, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Shan State to India
Place Units - British
1 factory_minor placed in Egypt
1 artillery placed in Union of South Africa
1 destroyer and 1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,1,4,6,6,3,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Italians regular : -1.33
Japanese regular : -0.33
British regular : -3.67
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Northern Italy to Algeria
1 fighter and 2 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Tobruk
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 fighter and 2 infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
1 artillery owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Algeria
Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Algeria
1 infantry owned by the French lost in Algeria
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Algeria to Libya
1 fighter moved from Tobruk to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -0.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Smolensk to Archangel
2 infantry moved from Urals to Vologda
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Ukraine to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
2 infantry moved from Tsinghai to Shensi
1 artillery and 3 infantry moved from Novgorod to Archangel
2 infantry moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 fighter and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : -0.83
mean reversion 🪦🪦🥀🪦🪦
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 destroyers, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries and 4 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 4 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
Combat - Japanese
Battle in Celebes
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Celebes from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to Java
1 bomber moved from Java to French Indo China
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from New Britain to Caroline Islands
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
7 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 3/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
2 infantry placed in Sikang
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.00
Assumed no scramble, in Carolines