• Liaison TripleA '11 '10

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  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Australia to 41 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 mech_infantry moved from Southern Italy to Southern France
                  Germans take Southern France from French
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
    
        Combat - Germans
            Battle in Finland
            Battle in 41 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Germans win, taking Finland from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Romania
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 5 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Poland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            17 infantry moved from Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour and 7 mech_infantrys moved from Southern Italy to Western Germany
            3 armour moved from Southern Italy to Western Germany
            1 bomber moved from 41 Sea Zone to Western Australia
    
        Place Units - Germans
            10 infantry placed in Germany
            Germans undo move 1.
            10 infantry placed in Germany
            5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 5 aaGuns
            EDIT: Adding units owned by Germans to Germany: 5 aaGuns
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 4 artilleries and 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 armour, 4 artilleries, 38 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Slovakia Hungary: 36 infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : -0.83
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            1 fighter moved from Eastern Poland to Finland
            1 fighter moved from Eastern Poland to 115 Sea Zone
            1 fighter moved from Novosibirsk to Shensi
            2 infantry moved from Tsinghai to Shensi
            3 infantry moved from Kazakhstan to Sikang
            2 artilleries moved from Bessarabia to Romania
            4 armour moved from Eastern Poland to Romania
            1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Poland
            3 armour moved from Eastern Poland to Romania
            3 mech_infantrys moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Romania
                Russians attack with 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Romania, round 2 : 5/14 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 7 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Shensi
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                1 artillery owned by the Russians retreated to Eastern Poland
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
            Battle in Finland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Yenisey from Germans to Russians
            EDIT: Turning off Edit Mode
            3 infantry moved from Volgograd to Kazakhstan
            2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Evenkiyskiy to Yenisey
            2 mech_infantrys moved from Urals to Yenisey
            2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from 115 Sea Zone to Eastern Poland
            2 armour moved from Novgorod to Eastern Poland
            1 artillery and 3 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Archangel to Novgorod
            1 fighter moved from Finland to Norway
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Russians
            3 armour placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 fighter and 2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 1.00
    Russians regular : -1.17
    

    Dice Statistics:

    Total
            1 was rolled 382 times
            2 was rolled 357 times
            3 was rolled 398 times
            4 was rolled 358 times
            5 was rolled 395 times
            6 was rolled 389 times
        Average roll : 3.524
        Median : 4.000
        Variance : 0.723
        Standard Deviation : 0.850
        Total rolls : 2279
    
    Germans Combat
            1 was rolled 86 times
            2 was rolled 74 times
            3 was rolled 85 times
            4 was rolled 80 times
            5 was rolled 106 times
            6 was rolled 91 times
        Average roll : 3.611
        Median : 4.000
        Variance : 1.152
        Standard Deviation : 1.073
        Total rolls : 522
    
    British Combat
            1 was rolled 57 times
            2 was rolled 58 times
            3 was rolled 69 times
            4 was rolled 66 times
            5 was rolled 53 times
            6 was rolled 68 times
        Average roll : 3.550
        Median : 4.000
        Variance : 0.602
        Standard Deviation : 0.776
        Total rolls : 371
    
    Italians Combat
            1 was rolled 36 times
            2 was rolled 45 times
            3 was rolled 34 times
            4 was rolled 29 times
            5 was rolled 57 times
            6 was rolled 36 times
        Average roll : 3.565
        Median : 4.000
        Variance : 2.125
        Standard Deviation : 1.458
        Total rolls : 237
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 1 times
        Average roll : 3.600
        Median : 4.000
        Variance : 1.018
        Standard Deviation : 1.009
        Total rolls : 20
    
    ANZAC Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.554
        Standard Deviation : 0.744
        Total rolls : 35
    
    Americans Combat
            1 was rolled 44 times
            2 was rolled 36 times
            3 was rolled 41 times
            4 was rolled 27 times
            5 was rolled 40 times
            6 was rolled 21 times
        Average roll : 3.220
        Median : 3.000
        Variance : 1.937
        Standard Deviation : 1.392
        Total rolls : 209
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 11 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.392
        Standard Deviation : 0.626
        Total rolls : 49
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 4 times
        Average roll : 3.300
        Median : 3.000
        Variance : 1.228
        Standard Deviation : 1.108
        Total rolls : 20
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.800
        Median : 5.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 70 times
            2 was rolled 62 times
            3 was rolled 77 times
            4 was rolled 60 times
            5 was rolled 58 times
            6 was rolled 78 times
        Average roll : 3.514
        Median : 3.000
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 405
    
    Japanese Combat
            1 was rolled 67 times
            2 was rolled 56 times
            3 was rolled 71 times
            4 was rolled 70 times
            5 was rolled 56 times
            6 was rolled 72 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.704
        Standard Deviation : 0.839
        Total rolls : 392
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
            4 tactical_bombers moved from Western Australia to 54 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 bomber moved from Korea to 16 Sea Zone
            9 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 6 Sea Zone to 24 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 24 Sea Zone to 25 Sea Zone
            9 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 6 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 11/21 hits, 11.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 12/25 hits, 11.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    5 carriers owned by the Japanese lost in 54 Sea Zone
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 14/21 hits, 11.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 10.00 expected hits
                    6 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 4 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 transports in 54 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
                    4 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
                    1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships and 4 tactical_bombers in 54 Sea Zone, round 5 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                    1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 3 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 cruiser and 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Midway
                Japanese attack with 9 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 9 infantry and 1 mech_infantry in Midway, round 2 : 4/10 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers could not land in 54 Sea Zone and were removed
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            5 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 56 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to India
            1 fighter moved from Western Australia to India
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            4 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 5.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
            4 tactical_bombers moved from Western Australia to 54 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 bomber moved from Korea to 16 Sea Zone
            9 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 6 Sea Zone to 24 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 24 Sea Zone to 25 Sea Zone
            9 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 6 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 11/21 hits, 11.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 12/25 hits, 11.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    5 carriers owned by the Japanese lost in 54 Sea Zone
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 14/21 hits, 11.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 10.00 expected hits
                    6 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 4 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 transports in 54 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
                    4 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
                    1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships and 4 tactical_bombers in 54 Sea Zone, round 5 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                    1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 3 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 cruiser and 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Midway
                Japanese attack with 9 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 9 infantry and 1 mech_infantry in Midway, round 2 : 4/10 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers could not land in 54 Sea Zone and were removed
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            5 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 56 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to India
            1 fighter moved from Western Australia to India
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            4 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these ANZAC owned units to: airfield = 6
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 5.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            7 fighters moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Americans attack with 1 artillery, 9 fighters and 3 infantry
                Italians defend with 2 armour, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 2 battleships
                    Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 54 Sea Zone
                    2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 battleships
            Battle in Southern France
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 artillery moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Norway
            7 fighters moved from Northern Italy to France
            3 fighters moved from Morocco to 101 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            3 fighters moved from 101 Sea Zone to Eastern United States
            4 fighters moved from 54 Sea Zone to Queensland
            1 bomber moved from Persia to Sumatra
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 marines placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from France to Holland Belgium
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in French Equatorial Africa
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Trans-Jordan to Eastern Persia
            4 armour moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Persia to Eastern Persia
            1 bomber moved from Persia to Sumatra
    
        Place Units - British
            1 airfield placed in Eastern Persia
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            7 fighters moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Americans attack with 1 artillery, 9 fighters and 3 infantry
                Italians defend with 2 armour, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 2 battleships
                    Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 54 Sea Zone
                    2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 battleships
            Battle in Southern France
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 artillery moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Norway
            7 fighters moved from Northern Italy to France
            3 fighters moved from Morocco to 101 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            3 fighters moved from 101 Sea Zone to Eastern United States
            4 fighters moved from 54 Sea Zone to Queensland
            1 bomber moved from Persia to Sumatra
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 marines placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from France to Holland Belgium
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in French Equatorial Africa
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Trans-Jordan to Eastern Persia
            4 armour moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Persia to Eastern Persia
            1 bomber moved from Persia to Sumatra
    
        Place Units - British
            1 airfield placed in Eastern Persia
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            7 fighters moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Americans attack with 1 artillery, 9 fighters and 3 infantry
                Italians defend with 2 armour, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 2 battleships
                    Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 54 Sea Zone
                    2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 battleships
            Battle in Southern France
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 artillery moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Norway
            7 fighters moved from Northern Italy to France
            3 fighters moved from Morocco to 101 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            3 fighters moved from 101 Sea Zone to Eastern United States
            4 fighters moved from 54 Sea Zone to Queensland
            1 bomber moved from Persia to Sumatra
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 marines placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from France to Holland Belgium
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in French Equatorial Africa
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Trans-Jordan to Eastern Persia
            4 armour moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Persia to Eastern Persia
            1 bomber moved from Persia to Sumatra
    
        Place Units - British
            1 airfield placed in Eastern Persia
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 16 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Australia: 1 bomber
            EDIT: Adding units owned by Germans to Philippines: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 6:07:06 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 3 : 3/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Italians: 1 submarine
            Battle in Slovakia Hungary
                Italians attack with 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    Italians roll dice for 3 infantry in Slovakia Hungary, round 3 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : 3.50
    Russians regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC repair damage of 4x airfield; Remaining resources: 11 PUs; 
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            6 infantry moved from New South Wales to South Australia
            3 infantry moved from Queensland to Northern Territory
            1 armour moved from New South Wales to Northern Territory
            1 artillery moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 fighter moved from New South Wales to Northern Territory
            1 fighter moved from New South Wales to South Australia
            1 fighter moved from New South Wales to Northern Territory
            3 fighters moved from Eastern Persia to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 5 transports
                    5 transports owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 35
                Casualties for Japanese: 5 transports
            Battle in Northern Territory
                ANZAC attack with 1 armour, 2 fighters and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 2 fighters and 3 infantry in Northern Territory, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 3 artilleries, 1 fighter and 6 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 3 artilleries, 1 fighter and 6 infantry in South Australia, round 2 : 4/10 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour and 12 infantry moved from New South Wales to Queensland
            1 fighter moved from South Australia to Queensland
            2 fighters moved from Northern Territory to Queensland
            3 fighters moved from 39 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - French
            French repair damage of 4x factory_minor; Remaining resources: 12 PUs; 
            French buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.00
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 6:17:45 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Philippines to 16 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 artillery moved from Poland to Germany
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 armour and 2 mech_infantrys moved from Western Germany to Southern France
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 16 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 3 destroyers
                    Germans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Germans lost in 16 Sea Zone
                Americans win with 3 destroyers remaining. Battle score for attacker is -12
                Casualties for Germans: 1 bomber
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Southern France
                French win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 3 armour, 9 artilleries, 16 infantry and 4 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 infantry placed in Western Germany
            1 armour, 1 artillery and 8 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 infantry
            EDIT: Adding units owned by Italians to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : 2.00
    Germans regular : -0.67
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Norway to Baltic States
            1 fighter moved from Novgorod to Poland
            2 infantry moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            1 artillery and 1 infantry moved from Romania to Yugoslavia
            1 mech_infantry moved from Romania to Yugoslavia
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 4 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Italians: 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Yakut S.S.R. from Germans to Russians
            EDIT: Turning off Edit Mode
            1 fighter moved from Baltic States to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bessarabia to Romania
            6 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            3 armour moved from Western Ukraine to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 infantry moved from Finland to Karelia
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Kazakhstan to Tsinghai
            1 artillery moved from Tsinghai to Shensi
            1 fighter moved from Szechwan to Tsinghai
            1 infantry and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
            3 infantry moved from Amur to Manchuria
            2 aaGuns and 6 infantry moved from Amur to Manchuria
            2 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Western Ukraine
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Russians collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Italians regular : -0.33
    Germans regular : -1.00
    Russians regular : 1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Norway to Baltic States
            1 fighter moved from Novgorod to Poland
            2 infantry moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            1 artillery and 1 infantry moved from Romania to Yugoslavia
            1 mech_infantry moved from Romania to Yugoslavia
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 4 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Italians: 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Yakut S.S.R. from Germans to Russians
            EDIT: Turning off Edit Mode
            1 fighter moved from Baltic States to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bessarabia to Romania
            6 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            3 armour moved from Western Ukraine to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 infantry moved from Finland to Karelia
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Kazakhstan to Tsinghai
            1 artillery moved from Tsinghai to Shensi
            1 fighter moved from Szechwan to Tsinghai
            1 infantry and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
            3 infantry moved from Amur to Manchuria
            2 aaGuns and 6 infantry moved from Amur to Manchuria
            2 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Western Ukraine
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Russians collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Italians regular : -0.33
    Germans regular : -1.00
    Russians regular : 1.50
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
            9 infantry, 1 mech_infantry and 5 transports moved from 25 Sea Zone to 26 Sea Zone
            9 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from Japan to 26 Sea Zone
            1 carrier moved from 25 Sea Zone to 12 Sea Zone
            1 carrier moved from 25 Sea Zone to 27 Sea Zone
            1 destroyer moved from 25 Sea Zone to 9 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            4 submarines moved from 25 Sea Zone to 16 Sea Zone
            2 tactical_bombers moved from Japan to 26 Sea Zone
            4 bombers moved from Japan to 16 Sea Zone
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 2 bombers, 1 submarine, 2 tactical_bombers and 5 transports
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 26 Sea Zone
                Japanese win, taking 26 Sea Zone from Neutral with 2 bombers, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 35
                Casualties for Americans: 5 transports
            Battle in 16 Sea Zone
                Japanese attack with 4 bombers and 4 submarines
                Americans defend with 3 destroyers
                    Japanese roll dice for 4 submarines in 16 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 4 bombers in 16 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                    Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    3 destroyers owned by the Americans lost in 16 Sea Zone
                Japanese win with 4 bombers and 4 submarines remaining. Battle score for attacker is 24
                Casualties for Americans: 3 destroyers
            Battle in Hawaiian Islands
                Japanese attack with 4 fighters, 9 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 2 artilleries, 4 fighters, 1 harbour and 7 infantry
                    Japanese roll dice for 4 fighters, 9 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 3/14 hits, 3.67 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters and 7 infantry in Hawaiian Islands, round 2 : 4/13 hits, 5.67 expected hits
                    4 infantry owned by the Japanese lost in Hawaiian Islands
                    3 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 4 fighters, 5 infantry and 1 mech_infantry in Hawaiian Islands, round 3 : 5/10 hits, 3.00 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters and 4 infantry in Hawaiian Islands, round 3 : 6/10 hits, 4.67 expected hits
                    5 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands
                    4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 3 fighters and 1 mech_infantry in Hawaiian Islands, round 4 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 4 fighters in Hawaiian Islands, round 4 : 4/5 hits, 3.00 expected hits
                    3 fighters owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hawaiian Islands
                    1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
                Americans win with 3 fighters remaining. Battle score for attacker is -32
                Casualties for Japanese: 4 fighters, 9 infantry and 1 mech_infantry
                Casualties for Americans: 2 artilleries, 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 26 Sea Zone to Midway
            1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
            4 bombers moved from 16 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in India
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Germans lost in 111 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 24
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 3/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    3 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/15 hits, 5.33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits
                    2 infantry owned by the Germans lost in France
                    1 artillery owned by the British, 2 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/13 hits, 5.00 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                    1 artillery owned by the French lost in Normandy Bordeaux
                French win with no units remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            2 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Romania to Slovakia Hungary
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.50
    Neutral_Allies regular : -0.00
    Germans regular : -1.17
    British regular : 0.83
    French AA : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Germans lost in 111 Sea Zone
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 24
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 4/12 hits, 4.00 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Yugoslavia
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 3/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/18 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    3 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 4 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/15 hits, 5.33 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits
                    2 infantry owned by the Germans lost in France
                    1 artillery owned by the British, 2 infantry owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/13 hits, 5.00 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 0/2 hits, 1.17 expected hits
                    1 armour owned by the French and 1 fighter owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                    1 artillery owned by the French lost in Normandy Bordeaux
                French win with no units remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Denmark to Western Germany
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            2 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Romania to Slovakia Hungary
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.50
    Neutral_Allies regular : -0.00
    Germans regular : -1.17
    British regular : 0.83
    French AA : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 8:39:13 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Sakha to Buryatia
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Sakha to Buryatia
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

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