• '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from Japan to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Midway
    
        Non Combat Move - Japanese
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Japan
            1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
            3 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 fighter moved from Western Australia to 56 Sea Zone
            1 tactical_bomber moved from Western Australia to 56 Sea Zone
            1 fighter moved from India to Western Australia
            1 bomber moved from India to Korea
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 tactical_bomber placed in Japan
            1 destroyer, 4 submarines and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Norway to Finland
                  Americans take Finland from Germans
            1 armour moved from Finland to Norway
            2 infantry moved from Southern France to Northern Italy
            6 fighters moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Morocco from Americans
                  French take Normandy Bordeaux from Americans
                  French take French Central Africa from Americans
                  French take French Madagascar from British
                  French take Algeria from Americans
                  French take Southern France from Americans
                  French take Syria from British
                  French take French West Africa from Americans
                  French take Tunisia from Americans
    
        Combat - Americans
            Battle in Sumatra
            Battle in Northern Italy
                Americans attack with 6 fighters and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 factory_major
                    Americans roll dice for 6 fighters and 2 infantry in Northern Italy, round 2 : 2/8 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Germans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Sumatra from Japanese, taking Northern Italy from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 transport in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Midway
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Midway
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            5 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France
            2 aaGuns, 6 armour, 1 artillery and 7 infantry moved from Southern France to France
            6 fighters moved from Northern Italy to Normandy Bordeaux
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from United Kingdom to Normandy Bordeaux
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            4 transports moved from 102 Sea Zone to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from 54 Sea Zone to New South Wales
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            3 infantry and 1 marine moved from 54 Sea Zone to Queensland
            1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Midway to 26 Sea Zone
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 artilleries and 3 infantry placed in Western United States
            1 artillery, 2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 6 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Persia to 80 Sea Zone
            7 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
            1 artillery, 2 fighters and 7 infantry moved from 81 Sea Zone to Egypt
            17 armour, 12 artilleries, 23 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 bomber and 1 fighter moved from Persia to Egypt
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
            Battle in Egypt
                British attack with 17 armour, 13 artilleries, 1 bomber, 3 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 bombers, 17 fighters and 1 infantry; Italians defend with 2 aaGuns, 7 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians roll AA dice in Egypt : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 17 armour, 13 artilleries, 1 bomber, 3 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/71 hits, 23.83 expected hits
                    Italians roll dice for 2 aaGuns, 7 armour, 3 artilleries, 3 bombers, 21 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 28/52 hits, 25.17 expected hits
                    28 infantry owned by the British lost in Egypt
                    2 aaGuns owned by the Italians, 2 bombers owned by the Germans, 1 bomber owned by the Italians and 12 infantry owned by the Italians lost in Egypt
                    British roll dice for 17 armour, 13 artilleries, 1 bomber, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 24/43 hits, 18.33 expected hits
                    Italians roll dice for 7 armour, 3 artilleries, 21 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 19/37 hits, 20.67 expected hits
                    4 mech_infantrys owned by the British, 13 artilleries owned by the British and 2 infantry owned by the British lost in Egypt
                    1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Italians, 1 infantry owned by the Germans, 4 fighters owned by the Germans, 3 artilleries owned by the Italians, 4 fighters owned by the Italians, 3 infantry owned by the Italians and 7 armour owned by the Italians lost in Egypt
                    British roll dice for 17 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 11/24 hits, 11.67 expected hits
                    Italians roll dice for 13 fighters in Egypt, round 4 : 8/13 hits, 8.67 expected hits
                    2 mech_infantrys owned by the British and 6 armour owned by the British lost in Egypt
                    11 fighters owned by the Germans lost in Egypt
                    British roll dice for 11 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 5 : 10/16 hits, 8.33 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits
                    1 armour owned by the British lost in Egypt
                    2 fighters owned by the Germans lost in Egypt
                British win, taking Egypt from Italians with 10 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 165
                Casualties for British: 7 armour, 13 artilleries, 30 infantry and 6 mech_infantrys
                Casualties for Italians: 2 aaGuns, 7 armour, 3 artilleries, 1 bomber, 4 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 2 bombers, 17 fighters and 1 infantry
    
        Non Combat Move - British
            2 infantry moved from West India to Eastern Persia
            2 fighters moved from Egypt to 81 Sea Zone
            1 fighter moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Persia
            1 bomber moved from Egypt to Persia
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 cruiser and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Southern France to France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            3 armour placed in Persia
            3 armour placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Rhodesia: 1 bomber
            EDIT: Adding units owned by Americans to Persia: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -1.33
    Italians regular : 0.83
    British regular : -1.83
    Italians AA : -0.83
    

    Dice Statistics:

    Total
            1 was rolled 407 times
            2 was rolled 383 times
            3 was rolled 416 times
            4 was rolled 377 times
            5 was rolled 446 times
            6 was rolled 403 times
        Average roll : 3.527
        Median : 4.000
        Variance : 1.266
        Standard Deviation : 1.125
        Total rolls : 2432
    
    Null / Other
            1 was rolled 37 times
            2 was rolled 42 times
            3 was rolled 34 times
            4 was rolled 29 times
            5 was rolled 58 times
            6 was rolled 35 times
        Average roll : 3.570
        Median : 4.000
        Variance : 2.200
        Standard Deviation : 1.483
        Total rolls : 235
    
    Germans Combat
            1 was rolled 79 times
            2 was rolled 70 times
            3 was rolled 80 times
            4 was rolled 76 times
            5 was rolled 103 times
            6 was rolled 82 times
        Average roll : 3.612
        Median : 4.000
        Variance : 1.295
        Standard Deviation : 1.138
        Total rolls : 490
    
    British Combat
            1 was rolled 56 times
            2 was rolled 58 times
            3 was rolled 69 times
            4 was rolled 66 times
            5 was rolled 53 times
            6 was rolled 68 times
        Average roll : 3.557
        Median : 4.000
        Variance : 0.632
        Standard Deviation : 0.795
        Total rolls : 370
    
    Italians Combat
            1 was rolled 37 times
            2 was rolled 42 times
            3 was rolled 34 times
            4 was rolled 29 times
            5 was rolled 58 times
            6 was rolled 35 times
        Average roll : 3.570
        Median : 4.000
        Variance : 2.200
        Standard Deviation : 1.483
        Total rolls : 235
    
    Americans Combat
            1 was rolled 44 times
            2 was rolled 35 times
            3 was rolled 41 times
            4 was rolled 27 times
            5 was rolled 40 times
            6 was rolled 21 times
        Average roll : 3.226
        Median : 3.000
        Variance : 1.939
        Standard Deviation : 1.392
        Total rolls : 208
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.800
        Median : 5.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 66 times
            2 was rolled 56 times
            3 was rolled 70 times
            4 was rolled 70 times
            5 was rolled 55 times
            6 was rolled 72 times
        Average roll : 3.535
        Median : 4.000
        Variance : 0.724
        Standard Deviation : 0.851
        Total rolls : 389
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 1 times
        Average roll : 3.600
        Median : 4.000
        Variance : 1.018
        Standard Deviation : 1.009
        Total rolls : 20
    
    ANZAC Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.554
        Standard Deviation : 0.744
        Total rolls : 35
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 11 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.392
        Standard Deviation : 0.626
        Total rolls : 49
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 4 times
        Average roll : 3.300
        Median : 3.000
        Variance : 1.228
        Standard Deviation : 1.108
        Total rolls : 20
    
    Russians Combat
            1 was rolled 66 times
            2 was rolled 54 times
            3 was rolled 67 times
            4 was rolled 54 times
            5 was rolled 54 times
            6 was rolled 67 times
        Average roll : 3.489
        Median : 3.000
        Variance : 0.669
        Standard Deviation : 0.818
        Total rolls : 362
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 9:50:14 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            2 armour moved from Slovakia Hungary to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 armour and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 armour and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns and 3 infantry moved from Slovakia Hungary to Germany
    
        Place Units - Italians
            1 armour and 2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    @Gargantua respect for Axis hanging on!! Insane state of the game

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 11:06:46 AM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Australia to 41 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 mech_infantry moved from Southern Italy to Southern France
                  Germans take Southern France from French
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery and 1 infantry moved from 114 Sea Zone to Poland
            1 infantry moved from Germany to 114 Sea Zone
            1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
    
        Combat - Germans
            Battle in Finland
            Battle in 41 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Germans win, taking Finland from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Romania
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 5 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Poland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            17 infantry moved from Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 armour and 7 mech_infantrys moved from Southern Italy to Western Germany
            3 armour moved from Southern Italy to Western Germany
            1 bomber moved from 41 Sea Zone to Western Australia
    
        Place Units - Germans
            10 infantry placed in Germany
            Germans undo move 1.
            10 infantry placed in Germany
            5 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Slovakia Hungary: 5 aaGuns
            EDIT: Adding units owned by Germans to Germany: 5 aaGuns
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 4 artilleries and 1 mech_infantry
            EDIT: Adding units owned by Germans to Germany: 1 armour, 4 artilleries, 38 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
            EDIT: Removing units owned by Germans from Slovakia Hungary: 36 infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : -0.83
    British regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Karelia to Finland
            1 fighter moved from Eastern Poland to Finland
            1 fighter moved from Eastern Poland to 115 Sea Zone
            1 fighter moved from Novosibirsk to Shensi
            2 infantry moved from Tsinghai to Shensi
            3 infantry moved from Kazakhstan to Sikang
            2 artilleries moved from Bessarabia to Romania
            4 armour moved from Eastern Poland to Romania
            1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Poland
            1 infantry moved from Eastern Poland to Poland
            3 armour moved from Eastern Poland to Romania
            3 mech_infantrys moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in 115 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 115 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Romania
                Russians attack with 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Romania, round 2 : 5/14 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 7 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Shensi
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Poland, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                1 artillery owned by the Russians retreated to Eastern Poland
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
            Battle in Finland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Yenisey from Germans to Russians
            EDIT: Turning off Edit Mode
            3 infantry moved from Volgograd to Kazakhstan
            2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Evenkiyskiy to Yenisey
            2 mech_infantrys moved from Urals to Yenisey
            2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from 115 Sea Zone to Eastern Poland
            2 armour moved from Novgorod to Eastern Poland
            1 artillery and 3 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Archangel to Novgorod
            1 fighter moved from Finland to Norway
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Russians
            3 armour placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 fighter and 2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans regular : 1.00
    Russians regular : -1.17
    

    Dice Statistics:

    Total
            1 was rolled 382 times
            2 was rolled 357 times
            3 was rolled 398 times
            4 was rolled 358 times
            5 was rolled 395 times
            6 was rolled 389 times
        Average roll : 3.524
        Median : 4.000
        Variance : 0.723
        Standard Deviation : 0.850
        Total rolls : 2279
    
    Germans Combat
            1 was rolled 86 times
            2 was rolled 74 times
            3 was rolled 85 times
            4 was rolled 80 times
            5 was rolled 106 times
            6 was rolled 91 times
        Average roll : 3.611
        Median : 4.000
        Variance : 1.152
        Standard Deviation : 1.073
        Total rolls : 522
    
    British Combat
            1 was rolled 57 times
            2 was rolled 58 times
            3 was rolled 69 times
            4 was rolled 66 times
            5 was rolled 53 times
            6 was rolled 68 times
        Average roll : 3.550
        Median : 4.000
        Variance : 0.602
        Standard Deviation : 0.776
        Total rolls : 371
    
    Italians Combat
            1 was rolled 36 times
            2 was rolled 45 times
            3 was rolled 34 times
            4 was rolled 29 times
            5 was rolled 57 times
            6 was rolled 36 times
        Average roll : 3.565
        Median : 4.000
        Variance : 2.125
        Standard Deviation : 1.458
        Total rolls : 237
    
    French Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 6 times
            6 was rolled 1 times
        Average roll : 3.600
        Median : 4.000
        Variance : 1.018
        Standard Deviation : 1.009
        Total rolls : 20
    
    ANZAC Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 6 times
            6 was rolled 8 times
        Average roll : 3.543
        Median : 4.000
        Variance : 0.554
        Standard Deviation : 0.744
        Total rolls : 35
    
    Americans Combat
            1 was rolled 44 times
            2 was rolled 36 times
            3 was rolled 41 times
            4 was rolled 27 times
            5 was rolled 40 times
            6 was rolled 21 times
        Average roll : 3.220
        Median : 3.000
        Variance : 1.937
        Standard Deviation : 1.392
        Total rolls : 209
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.564
        Standard Deviation : 0.751
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 6 times
            6 was rolled 11 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.392
        Standard Deviation : 0.626
        Total rolls : 49
    
    UK_Pacific Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 6 times
            4 was rolled 5 times
            5 was rolled 4 times
        Average roll : 3.300
        Median : 3.000
        Variance : 1.228
        Standard Deviation : 1.108
        Total rolls : 20
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.800
        Median : 5.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 70 times
            2 was rolled 62 times
            3 was rolled 77 times
            4 was rolled 60 times
            5 was rolled 58 times
            6 was rolled 78 times
        Average roll : 3.514
        Median : 3.000
        Variance : 0.949
        Standard Deviation : 0.974
        Total rolls : 405
    
    Japanese Combat
            1 was rolled 67 times
            2 was rolled 56 times
            3 was rolled 71 times
            4 was rolled 70 times
            5 was rolled 56 times
            6 was rolled 72 times
        Average roll : 3.531
        Median : 4.000
        Variance : 0.704
        Standard Deviation : 0.839
        Total rolls : 392
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
            4 tactical_bombers moved from Western Australia to 54 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 bomber moved from Korea to 16 Sea Zone
            9 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 6 Sea Zone to 24 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 24 Sea Zone to 25 Sea Zone
            9 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 6 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 11/21 hits, 11.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 12/25 hits, 11.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    5 carriers owned by the Japanese lost in 54 Sea Zone
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 14/21 hits, 11.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 10.00 expected hits
                    6 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 4 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 transports in 54 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
                    4 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
                    1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships and 4 tactical_bombers in 54 Sea Zone, round 5 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                    1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 3 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 cruiser and 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Midway
                Japanese attack with 9 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 9 infantry and 1 mech_infantry in Midway, round 2 : 4/10 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers could not land in 54 Sea Zone and were removed
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            5 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 56 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to India
            1 fighter moved from Western Australia to India
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            4 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 5.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
            4 tactical_bombers moved from Western Australia to 54 Sea Zone
            1 infantry moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from Western Australia to South Australia
                  Japanese take South Australia from ANZAC
            1 bomber moved from Korea to 16 Sea Zone
            9 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 bomber moved from Japan to 16 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 6 Sea Zone to 24 Sea Zone
                  Japanese take 17 Sea Zone from Americans
            2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 24 Sea Zone to 25 Sea Zone
            9 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 6 tactical_bombers
                Americans defend with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 11/21 hits, 11.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 12/25 hits, 11.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    5 carriers owned by the Japanese lost in 54 Sea Zone
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 14/21 hits, 11.50 expected hits
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 10.00 expected hits
                    6 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships, 4 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7.00 expected hits
                    Americans roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 transports in 54 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
                    4 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
                    1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 battleships and 4 tactical_bombers in 54 Sea Zone, round 5 : 3/6 hits, 3.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
                    1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 3 tactical_bombers remaining. Battle score for attacker is 52
                Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                Casualties for ANZAC: 1 cruiser and 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in Midway
                Japanese attack with 9 infantry and 1 mech_infantry
                Americans defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 9 infantry and 1 mech_infantry in Midway, round 2 : 4/10 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 tactical_bombers could not land in 54 Sea Zone and were removed
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 bomber moved from 16 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to 25 Sea Zone
            5 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 56 Sea Zone to 39 Sea Zone
            5 artilleries and 5 infantry moved from 39 Sea Zone to India
            1 fighter moved from Western Australia to India
    
        Place Units - Japanese
            1 submarine and 2 transports placed in 6 Sea Zone
            4 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these ANZAC owned units to: airfield = 6
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 5.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            7 fighters moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Americans attack with 1 artillery, 9 fighters and 3 infantry
                Italians defend with 2 armour, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 2 battleships
                    Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 54 Sea Zone
                    2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 battleships
            Battle in Southern France
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 artillery moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Norway
            7 fighters moved from Northern Italy to France
            3 fighters moved from Morocco to 101 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            3 fighters moved from 101 Sea Zone to Eastern United States
            4 fighters moved from 54 Sea Zone to Queensland
            1 bomber moved from Persia to Sumatra
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 marines placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from France to Holland Belgium
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in French Equatorial Africa
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Trans-Jordan to Eastern Persia
            4 armour moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Persia to Eastern Persia
            1 bomber moved from Persia to Sumatra
    
        Place Units - British
            1 airfield placed in Eastern Persia
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            7 fighters moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Americans attack with 1 artillery, 9 fighters and 3 infantry
                Italians defend with 2 armour, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 2 battleships
                    Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 54 Sea Zone
                    2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 battleships
            Battle in Southern France
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 artillery moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Norway
            7 fighters moved from Northern Italy to France
            3 fighters moved from Morocco to 101 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            3 fighters moved from 101 Sea Zone to Eastern United States
            4 fighters moved from 54 Sea Zone to Queensland
            1 bomber moved from Persia to Sumatra
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 marines placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from France to Holland Belgium
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in French Equatorial Africa
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Trans-Jordan to Eastern Persia
            4 armour moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Persia to Eastern Persia
            1 bomber moved from Persia to Sumatra
    
        Place Units - British
            1 airfield placed in Eastern Persia
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from France to Northern Italy
            2 infantry moved from France to Northern Italy
            7 fighters moved from Normandy Bordeaux to Northern Italy
            2 fighters moved from Normandy Bordeaux to Southern France
            2 fighters moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Northern Italy
                Americans attack with 1 artillery, 9 fighters and 3 infantry
                Italians defend with 2 armour, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
                    Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 armour and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 5 fighters
                Japanese defend with 2 battleships
                    Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Americans lost in 54 Sea Zone
                    2 battleships owned by the Japanese lost in 54 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 battleships
            Battle in Southern France
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            4 fighters moved from Southern France to France
            2 infantry moved from Normandy Bordeaux to France
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 artillery moved from Norway to 112 Sea Zone
            2 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Northern Italy to Norway
            7 fighters moved from Northern Italy to France
            3 fighters moved from Morocco to 101 Sea Zone
            2 fighters moved from Eastern United States to 10 Sea Zone
            4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 24 Sea Zone
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
            2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            3 fighters moved from 101 Sea Zone to Eastern United States
            4 fighters moved from 54 Sea Zone to Queensland
            1 bomber moved from Persia to Sumatra
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 marines placed in Western United States
            2 bombers placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
            Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Egypt to French Equatorial Africa
                  British take Anglo Egyptian Sudan from Italians
            1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Cyprus
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Crete
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Greece
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from France to Holland Belgium
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in French Equatorial Africa
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Equatorial Africa
                    British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Equatorial Africa
                    1 infantry owned by the Italians lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            3 armour moved from Iraq to Eastern Persia
            1 fighter moved from Trans-Jordan to Eastern Persia
            4 armour moved from Egypt to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
            2 fighters moved from Holland Belgium to France
            1 tactical_bomber moved from Persia to Eastern Persia
            1 bomber moved from Persia to Sumatra
    
        Place Units - British
            1 airfield placed in Eastern Persia
            1 armour and 2 mech_infantrys placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 16 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Australia: 1 bomber
            EDIT: Adding units owned by Germans to Philippines: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : 0.33
    Germans regular : 0.33
    British regular : -1.50
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 6:07:06 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 3 : 3/3 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Italians: 1 submarine
            Battle in Slovakia Hungary
                Italians attack with 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    Italians roll dice for 3 infantry in Slovakia Hungary, round 3 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Slovakia Hungary
                Italians win, taking Slovakia Hungary from Russians with 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : 3.50
    Russians regular : -1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC repair damage of 4x airfield; Remaining resources: 11 PUs; 
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            6 infantry moved from New South Wales to South Australia
            3 infantry moved from Queensland to Northern Territory
            1 armour moved from New South Wales to Northern Territory
            1 artillery moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 artillery moved from New South Wales to South Australia
            1 fighter moved from New South Wales to Northern Territory
            1 fighter moved from New South Wales to South Australia
            1 fighter moved from New South Wales to Northern Territory
            3 fighters moved from Eastern Persia to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 5 transports
                    5 transports owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 35
                Casualties for Japanese: 5 transports
            Battle in Northern Territory
                ANZAC attack with 1 armour, 2 fighters and 3 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 armour, 2 fighters and 3 infantry in Northern Territory, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    1 infantry owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in South Australia
                ANZAC attack with 3 artilleries, 1 fighter and 6 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 3 artilleries, 1 fighter and 6 infantry in South Australia, round 2 : 4/10 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 armour and 12 infantry moved from New South Wales to Queensland
            1 fighter moved from South Australia to Queensland
            2 fighters moved from Northern Territory to Queensland
            3 fighters moved from 39 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - French
            French repair damage of 4x factory_minor; Remaining resources: 12 PUs; 
            French buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            3 infantry placed in France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 1.00
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 6:17:45 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Philippines to 16 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Germans take Buryatia from Russians
            1 artillery moved from Poland to Germany
            1 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 armour and 2 mech_infantrys moved from Western Germany to Southern France
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 16 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 3 destroyers
                    Germans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Germans lost in 16 Sea Zone
                Americans win with 3 destroyers remaining. Battle score for attacker is -12
                Casualties for Germans: 1 bomber
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 1 armour and 2 mech_infantrys
                French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Southern France
                    1 infantry owned by the Americans lost in Southern France
                    Germans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Southern France
                French win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 3 armour, 9 artilleries, 16 infantry and 4 mech_infantrys moved from Western Germany to Germany
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 infantry placed in Western Germany
            1 armour, 1 artillery and 8 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 2 infantry
            EDIT: Adding units owned by Italians to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : 2.00
    Germans regular : -0.67
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Norway to Baltic States
            1 fighter moved from Novgorod to Poland
            2 infantry moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 armour moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            1 armour moved from Bulgaria to Albania
                  Russians take Albania from Italians
            1 artillery and 1 infantry moved from Romania to Yugoslavia
            1 mech_infantry moved from Romania to Yugoslavia
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kansu
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Poland
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                    1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 4 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Italians: 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Yakut S.S.R. from Germans to Russians
            EDIT: Turning off Edit Mode
            1 fighter moved from Baltic States to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bessarabia to Romania
            6 armour and 2 mech_infantrys moved from Romania to Eastern Poland
            3 armour moved from Western Ukraine to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 infantry moved from Finland to Karelia
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            3 infantry moved from Kazakhstan to Tsinghai
            1 artillery moved from Tsinghai to Shensi
            1 fighter moved from Szechwan to Tsinghai
            1 infantry and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
            3 infantry moved from Amur to Manchuria
            2 aaGuns and 6 infantry moved from Amur to Manchuria
            2 infantry moved from Amur to Manchuria
            1 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            3 infantry placed in Western Ukraine
            3 armour placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
            Russians collect 50 PUs (3 lost to blockades); end with 50 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Italians regular : -0.33
    Germans regular : -1.00
    Russians regular : 1.50
    

    Savegame

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