@axis-dominion @Daaras Good luck gents, following thread.
L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 armour moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Volgograd 5 infantry moved from Ukraine to Bryansk 11 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 armour moved from Belarus to Bryansk 20 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 1 submarine moved from 125 Sea Zone to 127 Sea Zone 2 artilleries moved from Belarus to Bryansk 2 fighters moved from Belarus to Russia Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Belarus to Bryansk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Japan to 25 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 bomber and 4 tactical_bombers moved from French Indo China to Kweichow Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber, 3 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 3 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/8 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 bomber and 4 tactical_bombers moved from Kweichow to French Indo China 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 4 infantry moved from Jehol to Anhwe 3 mech_infantrys moved from Shantung to Anhwe 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 45 Sea Zone to 37 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kiangsi to Anhwe 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 fighter placed in Japan 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.67 Japanese regular : 3.17 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in Java Non Combat Move - Americans Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone 1 carrier and 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Java from Japanese, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Yunnan 2 infantry placed in Szechwan Chinese undo move 2. 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British roll dice for 1 bomber and 2 fighters in 125 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser and 1 transport in 125 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the British lost in 125 Sea Zone British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 125 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 125 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Casualties for British: 1 fighter Non Combat Move - British 1 fighter moved from 125 Sea Zone to Scotland 1 bomber moved from 125 Sea Zone to Scotland 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from Ethiopia to British Somaliland 1 transport moved from 76 Sea Zone to 72 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 infantry moved from West India to India Place Units - British 3 mech_infantrys placed in Egypt 1 carrier and 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,6,4,4 British collect 30 PUs (3 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,1,1,4,2,2,4,2,1,4,4,5,4,2 UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33 Germans regular : -0.83 British regular : -1.50 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 2 infantry moved from Bulgaria to Greece 2 armour moved from Yugoslavia to Greece 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Italians take 97 Sea Zone from British 1 fighter moved from Northern Italy to 94 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 3/6 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 94 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Morocco to Algeria 1 fighter moved from 94 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from Greece to Southern Italy 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Southern Italy to Northern Italy 3 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 submarine placed in 93 Sea Zone 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Neutral_Allies regular : -0.67 British regular : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 77 Sea Zone to 71 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 armour moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Non Combat Move - Germans 3 aaGuns, 6 armour, 5 artilleries and 30 infantry moved from Eastern Poland to Belarus 1 artillery and 9 infantry moved from Poland to Eastern Poland 1 artillery and 9 infantry moved from Germany to Poland 2 mech_infantrys moved from Holland Belgium to Germany 2 fighters moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Belarus 5 bombers moved from Southern Italy to Western Germany 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus Place Units - Germans 6 mech_infantrys placed in Germany 1 bomber and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 47 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Bryansk to Archangel 4 fighters moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 4 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 4 fighters and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 9 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 36 Optional[PUs]Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Kwangsi 2 mech_infantrys moved from Anhwe to Kwangtung 1 artillery and 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Anhwe to Szechwan 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Szechwan 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangtung 1 bomber moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Kwangsi 1 fighter moved from Philippines to Kwangtung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 mech_infantrys British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 3 : 0/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 2 fighters and 1 mech_infantry in Kwangtung, round 4 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour moved from Malaya to French Indo China 1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Suiyuyan to Kansu 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 bomber and 1 tactical_bomber moved from Szechwan to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 fighters moved from Kwangtung to French Indo China 1 fighter moved from Japan to French Indo China 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 carrier and 1 fighter placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -3.17 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 3 submarines and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 carrier moved from 101 Sea Zone to 106 Sea Zone Americans take 106 Sea Zone from Germans 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in Philippines Battle in 94 Sea Zone Americans attack with 2 fighters Italians defend with 1 destroyer Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 10 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 mech_infantry moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 armour moved from Eastern Persia to India 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Northwest Persia to Persia Combat - British Battle in Alexandria British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from India to Yunnan 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 3 mech_infantrys moved from Egypt to Iraq Place Units - British 2 transports placed in 106 Sea Zone 1 fighter placed in United Kingdom 3 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 1.33 Italians regular : -1.00 British regular : 0.17 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Tobruk to Alexandria 1 bomber and 2 fighters moved from Southern Italy to Alexandria 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 artillery, 2 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Alexandria 2 infantry owned by the British lost in Alexandria Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 3 : 2/5 hits, 2.33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Alexandria 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Italians 2 armour moved from Greece to Romania 2 fighters moved from Alexandria to Tobruk 1 bomber moved from Alexandria to Greece 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Algeria to Tunisia 10 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 bomber placed in Southern Italy 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Celebes Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 6 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria ANZAC win, taking Celebes from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in 83 Sea Zone French attack with 1 destroyer Germans defend with 1 submarine French roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer in 83 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 83 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 83 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 0.33 Italians regular : -1.67 ANZAC regular : -0.67 Germans regular : -0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry and 2 tactical_bombers moved from Belarus to Archangel 1 armour moved from Novgorod to Archangel 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Battle in Archangel Germans attack with 1 armour, 2 infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 artillery and 8 infantry moved from Eastern Poland to Belarus 2 tactical_bombers moved from Archangel to Belarus 1 artillery and 9 infantry moved from Poland to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Belarus to Smolensk Place Units - Germans 3 artilleries placed in Novgorod 6 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 43 PUs (1 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 48 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Smolensk 3 fighters moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Russia 7 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 armour moved from Bryansk to Russia 2 mech_infantrys moved from Volgograd to Russia Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 fighter moved from 42 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/8 hits, 4.17 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Philippines, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Szechwan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 fighter moved from 79 Sea Zone to 39 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 3 fighters moved from French Indo China to 39 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to French Indo China 1 fighter moved from 6 Sea Zone to French Indo China 1 battleship, 2 carriers and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Sikang to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Malaya Place Units - Japanese 3 mech_infantrys placed in Shantung 1 carrier and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.50 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 106 Sea Zone to 109 Sea Zone 1 carrier moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 cruiser, 1 destroyer and 1 fighter moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to 109 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Western Australia 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 14 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 4 artilleries moved from Yunnan to Szechwan Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 mech_infantrys moved from Egypt to Tobruk 2 fighters and 1 tactical_bomber moved from Gibraltar to Tobruk 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 bomber moved from Scotland to United Kingdom Combat - British Battle in Tobruk British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 fighters and 1 mech_infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 2.17 expected hits 2 mech_infantrys owned by the British lost in Tobruk 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Tobruk British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 fighter in Tobruk, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Tobruk 1 fighter owned by the Italians lost in Tobruk British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 3 mech_infantrys Casualties for Italians: 1 armour, 2 fighters and 1 mech_infantry Battle in Kazakhstan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan 1 infantry owned by the Japanese lost in Kazakhstan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan 2 fighters and 1 tactical_bomber moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 2 aaGuns moved from Yunnan to Burma 4 infantry and 1 mech_infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from West India to India 2 artilleries and 2 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Caucasus Place Units - British 2 fighters placed in 109 Sea Zone 1 fighter placed in United Kingdom 2 mech_infantrys placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,4,6,6,1,1,5 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Japanese regular : 0.67 Italians regular : 0.17 British regular : 1.67 -
@cwglee51 Good move in Tobruk! I didn’t see that one coming and am going to sorely miss those planes :(
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 artillery moved from Northern Italy to Western Germany 8 infantry moved from Northern Italy to France 2 armour moved from Romania to Belarus 1 infantry moved from Greece to Bulgaria Place Units - Italians 1 bomber placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery placed in New South Wales ANZAC undo move 3. ANZAC undo move 2. ANZAC undo move 1. 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 2 tactical_bombers moved from Belarus to Smolensk 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Germany to Smolensk 5 bombers moved from Western Germany to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 5 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 5 bombers and 2 infantry in Western Ukraine, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery, 7 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 3 artilleries and 7 infantry moved from Novgorod to Belarus 5 bombers moved from Western Ukraine to Novgorod 1 bomber and 2 tactical_bombers moved from Smolensk to Novgorod 6 armour and 1 mech_infantry moved from Germany to Eastern Poland 4 fighters and 4 tactical_bombers moved from Western Germany to Novgorod 3 submarines moved from 110 Sea Zone to 113 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 46 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 52 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters moved from Western Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 mech_infantry moved from Volgograd to Russia 4 aaGuns moved from Bryansk to Russia 4 artilleries moved from Bryansk to Russia 55 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 aaGuns moved from Amur to Manchuria Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,2,4,5,5 Russians collect 25 PUs (3 lost to blockades); end with 25 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33





