World at War captain walker (axis) vs dawgoneit

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Artillery, 1 Elite and 1 Infantry moved from Hamburg to Denmark
            1 Stuka moved from Hamburg to Denmark
            1 Infantry moved from Oslo to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Latvia to 24 Sea Zone
            2 Infantrys moved from Estonia to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Lapland
            2 Artillerys moved from Oulu to Lapland
            2 Fighters moved from Oulu to Lapland
            2 Adv.Fighters moved from 23 Sea Zone to Lapland
            1 Stuka moved from Hamburg to Denmark
            1 Tank moved from Netherlands to Denmark
            1 Tank moved from Rhine to Denmark
            1 Artillery moved from Lithuania to Minsk
            3 Infantrys moved from Brest to Minsk
            1 Stuka moved from Vinnytsia to Kiev
            1 Bomber moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Artillery and 1 Elite moved from Vinnytsia to Donetsk
            1 Elite moved from Vinnytsia to Kiev
            3 Infantrys moved from Vinnytsia to Kiev
            3 Infantrys moved from Vinnytsia to Donetsk
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 4 Elites, 1 Factory, 21 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Kiev
                Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
                Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Kiev, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kiev, round 2 : 2/3 hits, 0.83 expected hits
                    2 Infantrys owned by the Germans lost in Kiev
                    1 ArmoredCar owned by the Russians lost in Kiev
                    Germans roll dice for 1 Elite, 1 Infantry and 1 Stuka in Kiev, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians lost in Kiev
                    Germans roll dice for 1 Elite and 1 Stuka in Kiev, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Kiev
                    1 Artillery owned by the Russians lost in Kiev
                Germans win with 1 Stuka remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Elite and 3 Infantrys
                Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Lapland
                Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 4 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 3 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Lapland, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 4 Infantrys in Lapland, round 2 : 2/10 hits, 3.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Germans lost in Lapland
                    2 Infantrys owned by the Russians lost in Lapland
                    Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys in Lapland, round 3 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Artillery, 1 Elite and 3 Infantrys
                Casualties for Germans: 3 Infantrys
            Battle in Denmark
                Germans attack with 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 2 Tanks in Denmark, round 2 : 4/7 hits, 3.17 expected hits
                    Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Denmark
                    3 Infantrys owned by the Neutral lost in Denmark
                Germans loses 0 PUs for violating Denmarks neutrality.
                Germans win, taking Denmark from Neutral with 1 Artillery, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Elite and 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Donetsk
                Germans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 4/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 ArmoredCar, 1 Elite and 1 Infantry
                    Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Elite in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 4 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Elite in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 5 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Elite in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 1 ArmoredCar, 1 Elite and 1 Infantry
    
        Non Combat Move - Germans
            1 Stuka moved from Kiev to Vinnytsia
            1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia
            2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Bohemia to Krakow
            1 Stuka moved from Bavaria to Vinnytsia
            2 Mech.Infs moved from Bavaria to Vinnytsia
            2 Adv.Fighters moved from Lapland to 23 Sea Zone
            2 Fighters moved from Lapland to Helsinki
            2 Stukas moved from Denmark to Hamburg
            2 Artillerys and 1 Elite moved from Netherlands to Hamburg
            1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Hamburg
            6 Infantrys moved from Berlin to Saxony
            1 Infantry moved from Rhine to Hamburg
            3 Tanks moved from Lorraine to Hamburg
            3 ArmoredCars and 2 Tanks moved from Burgundy to Bavaria
            1 AAGun and 6 Infantrys moved from Paris to Picardy
            1 Artillery moved from Normandy to Picardy
    
        Place Units - Germans
            1 Factory placed in El Agheila
            2 Submarines and 1 T.Boat placed in 23 Sea Zone
            6 Infantrys placed in Hamburg
            Germans undo move 3.
            3 Infantrys placed in Danzig
            3 Infantrys placed in Hamburg
            2 Elites and 2 Infantrys placed in Vinnytsia
            2 Elites and 2 Infantrys placed in Warsaw
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery and 3 Infantrys placed in Rhine
            3 Infantrys placed in Normandy
            1 Artillery and 3 Infantrys placed in Paris
            2 Infantrys placed in Bavaria
            Germans undo move 10.
            1 Artillery placed in Bavaria
            3 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.17
    Neutral regular : 1.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur
            1 Infantry moved from E.Morocco to W.Morocco
                  Italians take W.Morocco from French
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 1 Destroyer, 12 Infantrys, 2 Submarines and 1 T.Boat; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Elite and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks moved from Tobruk to Kufra
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Cruiser and 3 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            6 Infantrys moved from Rome to 46 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Tunis to 47 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Cruiser, 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys, 8 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            2 Transports moved from 41 Sea Zone to 43 Sea Zone
    
        Place Units - Italians
            2 Submarines and 1 T.Boat placed in 48 Sea Zone
            1 Infantry placed in Greece
            1 Destroyer placed in 41 Sea Zone
            1 Bunker and 3 Infantrys placed in E.Morocco
            4 Infantrys placed in Provence
            2 Artillerys and 2 Infantrys placed in Tunis
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 67 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from Malaya to 61 Sea Zone
            1 Bomber moved from Banjarmasin to 61 Sea Zone
            1 Artillery and 3 Infantrys moved from N.French Indochina to Yunnan
            1 Bomber moved from N.French Indochina to Yunnan
            1 Infantry moved from Peleliu to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone
            1 Adv.Fighter, 1 Fighter and 1 Infantry moved from 107 Sea Zone to Hollandia
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from Samar to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Hollandia
            1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Elite, 12 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 61 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
                British defend with 2 Transports
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 61 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 2 Transports in 61 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the British lost in 61 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
                Casualties for British: 2 Transports
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys
                British defend with 1 Infantry and 2 Tanks
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Infantry and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Yamamoto lost in Yunnan
                    1 Infantry owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    2 Tanks owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 1 Infantry and 2 Tanks
            Battle in Hollandia
                Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                Dutch defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Cruiser in Hollandia, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Hollandia, round 2 : 0/5 hits, 1.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Hollandia, round 3 : 1/4 hits, 1.17 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                    1 Infantry owned by the Dutch lost in Hollandia
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Hollandia, round 4 : 0/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Hollandia
                1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
                Dutch win with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter and 1 Fighter moved from Hollandia to 107 Sea Zone
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from 61 Sea Zone to Malaya
            1 Bomber moved from Yunnan to Hong Kong
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            2 Infantrys moved from Shanghai to Hunan
            1 Tank moved from Hong Kong to Hunan
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 B.Transport and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Iturup to 75 Sea Zone
            1 Artillery moved from Kunashir to 75 Sea Zone
            1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Artillerys and 3 Infantrys moved from 84 Sea Zone to Shanghai
            1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi
            1 Infantry moved from Hong Kong to Kwangtung
    
        Place Units - Yamamoto
            2 Adv.Fighters and 2 Submarines placed in 85 Sea Zone
            1 Artillery and 5 Infantrys placed in Malaya
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery and 3 Infantrys placed in Chubu
            1 Artillery and 1 Elite placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Yamamoto regular : -2.50
    Dutch regular : 0.83
    British regular : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Adv.Fighter moved from 84 Sea Zone to Ayan
            1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 1 Infantry moved from Heilungchiang to Chita
            1 Fighter moved from Heilungchiang to Chita
            1 Fighter moved from Heilungchiang to Chita
            1 Artillery and 1 Elite moved from Peking to Chahar
            1 Infantry moved from Shantung to Chahar
            1 Artillery and 3 Infantrys moved from Shantung to Anhwei
            1 Adv.Fighter moved from 84 Sea Zone to Hollandia
            1 Adv.Fighter moved from Davao to Hollandia
            1 Artillery and 4 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 4 Infantrys moved from 107 Sea Zone to Hollandia
            1 Artillery, 3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
            2 Fighters moved from Malaya to Java
            1 Artillery, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Carrier, 2 Elites, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                Russians defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Russians defend with 1 ArmoredCar
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 ArmoredCar owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 ArmoredCar
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chahar
                    2 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite and 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
                Anzac defend with 1 Artillery, 2 Elites and 3 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 1/7 hits, 2.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 2 Infantrys in Java, round 2 : 3/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Hisaichi lost in Java
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 1 Infantry in Java, round 3 : 3/5 hits, 1.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                    1 Infantry owned by the Anzac and 1 Elite owned by the Anzac lost in Java
                1 Fighter owned by the Hisaichi retreated
                Dutch win with 1 Artillery, 1 Bunker and 1 Elite remaining. Battle score for attacker is -14
                Casualties for Anzac: 1 Elite and 3 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
            Battle in Hollandia
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys
                Dutch defend with 1 Tank
                    Hisaichi roll dice for 2 Cruisers in Hollandia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Dutch lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 2 Adv.Fighters, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 5
                Casualties for Dutch: 1 Tank
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Hollandia to 107 Sea Zone
            1 Adv.Fighter moved from Ayan to 84 Sea Zone
            2 Fighters moved from Chita to Heilungchiang
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Artillery and 1 Infantry moved from Liaoning to Peking
            1 Elite and 1 Infantry moved from Liaoning to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Tank moved from Changchun to Heilungchiang
            1 Fighter moved from Java to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Carrier placed in 107 Sea Zone
            3 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin
            2 Artillerys and 1 Infantry placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Adv.Fighter placed in 84 Sea Zone
            2 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Russians regular : 0.67
    Dutch regular : 2.00
    Hisaichi regular : 1.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Finns
            1 Artillery and 5 Infantrys moved from Oulu to Lapland
            1 Elite and 1 Tank moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Tank moved from 24 Sea Zone to Lapland
            1 Fighter moved from Helsinki to Lapland
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
                Russians defend with 2 Elites and 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank in Lapland, round 2 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 2 Elites and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Finns lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 3 : 4/7 hits, 2.17 expected hits
                    Russians roll dice for 2 Elites and 1 Infantry in Lapland, round 3 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Finns lost in Lapland
                    2 Elites owned by the Russians and 1 Infantry owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 5 Infantrys
                Casualties for Russians: 2 Elites and 2 Infantrys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Helsinki
            3 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 2.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Artillery, 4 Infantrys and 1 Tank moved from Odessa to Donetsk
            1 Fighter moved from E.Romania to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
                Russians defend with 4 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 2 : 1/7 hits, 2.00 expected hits
                    Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 3 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 3 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    2 Infantrys owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 4 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 4 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to E.Romania
            1 Artillery and 1 Elite moved from E.Romania to Vinnytsia
            1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Vinnytsia
            1 Infantry moved from Bulgaria to E.Romania
            1 Artillery and 1 Elite moved from Bulgaria to E.Romania
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bulgaria to Odessa
    
        Place Units - Romanians
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Infantry moved from Lombok to Soembawa
                  Thai take Soembawa from Dutch
            1 Artillery and 1 Elite moved from S.Thailand to Burma
            1 Fighter moved from Malaya to Burma
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery, 1 Elite and 1 Fighter
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Burma, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Thai lost in Burma
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Thai: 1 Elite
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Malaya
            1 Elite moved from S.Thailand to Malaya
            1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
            2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
            1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
    
        Place Units - Thai
            2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.83
    British regular : 0.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Germans
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Denmark to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery moved from Hamburg to 23 Sea Zone
            1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Helsinki to Latvia
            1 Fighter moved from Helsinki to Vyborg
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Adv.Fighters moved from 23 Sea Zone to Vyborg
            2 Stukas moved from Hamburg to Netherlands
            1 Infantry moved from Belgium to Netherlands
            1 Artillery and 3 Infantrys moved from Rhine to Netherlands
            1 Bomber, 1 Fighter and 2 Stukas moved from Vinnytsia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Brest to Minsk
            1 Elite and 1 Infantry moved from Brest to Kiev
            1 Artillery moved from Vinnytsia to Kiev
            2 Infantrys moved from Vinnytsia to Kiev
            1 ArmoredCar moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Elites, 16 Infantrys, 1 Stuka, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Vyborg
                Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 1 Elite and 2 Infantrys
                    Germans roll dice for 2 Cruisers in Vyborg, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Vyborg
                    1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Elite and 2 Infantrys
            Battle in Kiev
                Germans attack with 1 Artillery, 1 Elite and 3 Infantrys
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 3 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Kiev
                    2 Infantrys owned by the Russians lost in Kiev
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 3 Infantrys
            Battle in 54 Sea Zone
                Germans attack with 1 Bomber, 1 Fighter and 2 Stukas
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Germans roll dice for 1 Bomber, 1 Fighter and 2 Stukas in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone
                    Germans roll dice for 1 Bomber, 1 Fighter and 2 Stukas in 54 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 Destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Germans lost in 54 Sea Zone
                2 Stukas owned by the Germans and 1 Bomber owned by the Germans retreated
                Russians win with 1 Destroyer remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Submarine and 1 Transport
                Casualties for Germans: 1 Fighter
            Battle in Minsk
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 ArmoredCar
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 ArmoredCar in Minsk, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 ArmoredCar
            Battle in Netherlands
                Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
                British defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Netherlands, round 2 : 2/7 hits, 2.50 expected hits
                    British roll dice for 3 Infantrys in Netherlands, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Netherlands, round 3 : 2/7 hits, 2.50 expected hits
                    British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 1 Artillery, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for British: 3 Infantrys
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter moved from Latvia to Lapland
            1 Fighter moved from Vyborg to Lapland
            2 Adv.Fighters moved from Vyborg to 23 Sea Zone
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Tank moved from Denmark to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys and 1 Tank moved from 24 Sea Zone to Lapland
            2 Stukas moved from Netherlands to Danzig
            2 Elites and 2 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Krakow to Vinnytsia
            1 Bomber and 2 Stukas moved from 54 Sea Zone to Vinnytsia
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            3 ArmoredCars and 2 Tanks moved from Bavaria to Krakow
            6 Infantrys moved from Saxony to Hamburg
            1 AAGun, 1 Artillery and 6 Infantrys moved from Picardy to Belgium
            3 Infantrys moved from Paris to Picardy
            1 Artillery and 1 Infantry moved from Bavaria to Venetia
            1 AAGun and 1 Infantry moved from Bavaria to Venetia
            2 Transports moved from 41 Sea Zone to 45 Sea Zone
            1 Tank moved from Denmark to Pomerania
            1 Tank moved from Hamburg to Danzig
    
        Place Units - Germans
            2 Submarines and 1 T.Boat placed in 23 Sea Zone
            1 Bunker placed in Belgium
            3 Infantrys placed in Danzig
            3 Tanks placed in Bohemia
            2 ArmoredCars placed in Bohemia
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            1 Stuka placed in Bavaria
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            1 Artillery and 2 Infantrys placed in Hamburg
            3 Infantrys placed in Normandy
            2 Infantrys placed in El Agheila
            1 Elite placed in Paris
            Germans undo move 13.
            Germans undo move 10.
            1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
            1 Infantry placed in Paris
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -4.00
    British regular : -1.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
                  Italians take Crete from British
            1 Artillery, 1 Elite and 2 Infantrys moved from Kufra to Darfur
            1 Infantry moved from Tobruk to Mersa Matruh
            4 Fighters moved from 48 Sea Zone to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Elite, 10 Infantrys, 1 Mot.Inf, 3 Submarines, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 4 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 4 Fighters and 1 Infantry in Mersa Matruh, round 2 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 Fighters and 1 Infantry in Mersa Matruh, round 3 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 4 Fighters and 1 Infantry in Mersa Matruh, round 4 : 4/5 hits, 1.50 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
                British defend with 2 Infantrys
                    Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Italians: 2 Infantrys
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Italians
            4 Fighters moved from Mersa Matruh to 48 Sea Zone
            2 Artillerys, 7 Infantrys and 1 Tank moved from Tobruk to Kufra
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Tank moved from Greece to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            3 Artillerys, 1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk
            3 Infantrys moved from 48 Sea Zone to Tobruk
            4 Infantrys moved from Provence to 43 Sea Zone
            4 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            4 Infantrys moved from 41 Sea Zone to E.Morocco
    
        Place Units - Italians
            1 Submarine and 1 T.Boat placed in 41 Sea Zone
            2 Infantrys placed in E.Morocco
            1 Infantry placed in Tunis
            1 Submarine and 1 Transport placed in 43 Sea Zone
            2 Infantrys placed in Provence
            1 Submarine placed in 48 Sea Zone
            1 Artillery, 1 Elite and 1 Mot.Inf placed in Tunis
            2 Infantrys placed in Greece
            1 Artillery and 3 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 0.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank moved from Malaya to 110 Sea Zone
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to Java
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Malaya to Java
            1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Java
            1 Bomber moved from Hong Kong to Java
            1 Artillery and 2 Infantrys moved from Hunan to Kweichow
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Elites, 9 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kweichow
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Yamamoto attack with 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Marine and 1 Tank
                Anzac defend with 12 Infantrys; Dutch defend with 2 Bunkers
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 7/17 hits, 6.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Bunkers and 12 Infantrys in Java, round 2 : 5/14 hits, 5.00 expected hits
                    5 Infantrys owned by the Yamamoto lost in Java
                    6 Infantrys owned by the Anzac lost in Java
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 2 Infantrys, 1 Marine and 1 Tank in Java, round 3 : 6/12 hits, 5.33 expected hits
                    Dutch roll dice for 2 Bunkers and 6 Infantrys in Java, round 3 : 2/8 hits, 3.00 expected hits
                    2 Infantrys owned by the Yamamoto lost in Java
                    6 Infantrys owned by the Anzac lost in Java
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 1 Marine and 1 Tank in Java, round 4 : 4/10 hits, 4.83 expected hits
                    Dutch roll dice for 2 Bunkers in Java, round 4 : 2/2 hits, 1.00 expected hits
                    2 Artillerys owned by the Yamamoto lost in Java
                    2 Bunkers owned by the Dutch lost in Java
                Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 2 Bombers, 2 Fighters, 1 Marine and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Artillerys and 7 Infantrys
                Casualties for Anzac: 12 Infantrys
                Casualties for Dutch: 2 Bunkers
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter, 2 Bombers and 1 Fighter moved from Java to Malaya
            1 Adv.Fighter and 1 Fighter moved from Java to 110 Sea Zone
            2 Infantrys moved from N.French Indochina to Hunan
            1 Infantry moved from Kwangtung to Hunan
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            2 Artillerys and 3 Infantrys moved from Shanghai to Hunan
            1 Tank moved from Hong Kong to Hunan
            1 AAGun, 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung
            1 Artillery and 1 Elite moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
            1 Transport moved from 107 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 92 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier placed in 110 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys placed in Malaya
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong
            1 Adv.Fighter and 2 Submarines placed in 85 Sea Zone
            1 Infantry placed in Chubu
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : 0.67
    Dutch regular : 0.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            1 Artillery moved from Chita to Ayan
            2 Infantrys moved from Heilungchiang to Ayan
            2 Fighters moved from Heilungchiang to Ayan
            2 Infantrys moved from Shantung to Chahar
            2 Adv.Fighters moved from 84 Sea Zone to Chahar
            1 Artillery and 1 Infantry moved from Anhwei to Shansi
            1 Infantry moved from Hollandia to West Papua
                  Hisaichi take West Papua from Anzac
            1 Infantry moved from Hollandia to Merauke
                  Hisaichi take Merauke from Dutch
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to Milne Bay
                  Hisaichi take Milne Bay from Anzac
            1 Elite moved from Heilungchiang to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Destroyer, 2 Elites, 8 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/6 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Elite owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Ayan, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Elite
            Battle in Chahar
                Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Chahar to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Chita
            2 Fighters moved from Ayan to Heilungchiang
            1 Artillery, 1 Infantry and 1 Tank moved from Peking to Shantung
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Peking
            1 Infantry moved from Liaoning to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
    
        Place Units - Hisaichi
            1 Submarine placed in 107 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Davao
            1 Adv.Fighter placed in 110 Sea Zone
            1 Artillery and 2 Infantrys placed in Banjarmasin
            1 Destroyer placed in 84 Sea Zone
            1 Tank placed in Changchun
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            3 Infantrys placed in Heilungchiang
            1 Artillery placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Russians regular : 0.00
    Hisaichi regular : 0.50
    

    Savegame


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