So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Romanians
1 Fighter moved from E.Romania to Bulgaria
1 Tank moved from Bucharest to Bulgaria
1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Bulgaria
Purchase Units - Romanians
Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
Russians defend with 1 Artillery and 1 Elite
Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Russians: 1 Artillery and 1 Elite
Non Combat Move - Romanians
1 Fighter moved from Bulgaria to E.Romania
1 Artillery moved from E.Romania to Odessa
2 Elites and 1 Infantry moved from Bucharest to E.Romania
Place Units - Romanians
1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : 0.17
Russians regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Thai
1 Artillery and 1 Elite moved from S.Thailand to N.Thailand
1 Infantry moved from S.Thailand to N.Thailand
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Thai take Flores from Dutch
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Lombok
Thai take Lombok from Dutch
2 Artillerys and 1 Elite moved from Bangkok to S.Thailand
1 Elite moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Thailand, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in N.Thailand
1 Infantry owned by the British lost in N.Thailand
Thai win, taking N.Thailand from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Infantry moved from S.Thailand to N.Thailand
1 Tank moved from S.Thailand to N.Thailand
1 Artillery moved from West Borneo to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Malaya
Place Units - Thai
2 Artillerys, 2 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Thai regular : -1.00
British regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Germans
1 Artillery, 1 Elite and 1 Infantry moved from Hamburg to Denmark
1 Stuka moved from Hamburg to Denmark
1 Infantry moved from Oslo to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Latvia to 24 Sea Zone
2 Infantrys moved from Estonia to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Lapland
2 Artillerys moved from Oulu to Lapland
2 Fighters moved from Oulu to Lapland
2 Adv.Fighters moved from 23 Sea Zone to Lapland
1 Stuka moved from Hamburg to Denmark
1 Tank moved from Netherlands to Denmark
1 Tank moved from Rhine to Denmark
1 Artillery moved from Lithuania to Minsk
3 Infantrys moved from Brest to Minsk
1 Stuka moved from Vinnytsia to Kiev
1 Bomber moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Artillery and 1 Elite moved from Vinnytsia to Donetsk
1 Elite moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Donetsk
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 4 Elites, 1 Factory, 21 Infantrys, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Kiev
Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Kiev, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kiev, round 2 : 2/3 hits, 0.83 expected hits
2 Infantrys owned by the Germans lost in Kiev
1 ArmoredCar owned by the Russians lost in Kiev
Germans roll dice for 1 Elite, 1 Infantry and 1 Stuka in Kiev, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Elite and 1 Stuka in Kiev, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Kiev, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Germans lost in Kiev
1 Artillery owned by the Russians lost in Kiev
Germans win with 1 Stuka remaining. Battle score for attacker is 1
Casualties for Germans: 1 Elite and 3 Infantrys
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Infantry
Battle in Lapland
Germans attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 4 Infantrys
Russians defend with 1 Artillery, 1 Elite and 3 Infantrys
Germans roll dice for 1 Battleship and 2 Cruisers in Lapland, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 4 Infantrys in Lapland, round 2 : 2/10 hits, 3.33 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Germans lost in Lapland
2 Infantrys owned by the Russians lost in Lapland
Germans roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 2 Infantrys in Lapland, round 3 : 3/8 hits, 3.00 expected hits
Russians roll dice for 1 Artillery and 1 Elite in Lapland, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Lapland
1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Adv.Fighters, 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 Artillery, 1 Elite and 3 Infantrys
Casualties for Germans: 3 Infantrys
Battle in Denmark
Germans attack with 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 2 Tanks in Denmark, round 2 : 4/7 hits, 3.17 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Denmark
3 Infantrys owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 1 Artillery, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Germans: 1 Elite and 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Donetsk
Germans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Artillery, 1 Elite and 2 Infantrys
Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 4/7 hits, 2.33 expected hits
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
Battle in Minsk
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 1 ArmoredCar, 1 Elite and 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Minsk, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Minsk, round 5 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Elite in Minsk, round 5 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 ArmoredCar, 1 Elite and 1 Infantry
Non Combat Move - Germans
1 Stuka moved from Kiev to Vinnytsia
1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia
2 ArmoredCars and 2 Tanks moved from Bohemia to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
1 Infantry moved from Bohemia to Krakow
1 Stuka moved from Bavaria to Vinnytsia
2 Mech.Infs moved from Bavaria to Vinnytsia
2 Adv.Fighters moved from Lapland to 23 Sea Zone
2 Fighters moved from Lapland to Helsinki
2 Stukas moved from Denmark to Hamburg
2 Artillerys and 1 Elite moved from Netherlands to Hamburg
1 Artillery, 1 Elite and 1 Infantry moved from Rhine to Hamburg
6 Infantrys moved from Berlin to Saxony
1 Infantry moved from Rhine to Hamburg
3 Tanks moved from Lorraine to Hamburg
3 ArmoredCars and 2 Tanks moved from Burgundy to Bavaria
1 AAGun and 6 Infantrys moved from Paris to Picardy
1 Artillery moved from Normandy to Picardy
Place Units - Germans
1 Factory placed in El Agheila
2 Submarines and 1 T.Boat placed in 23 Sea Zone
6 Infantrys placed in Hamburg
Germans undo move 3.
3 Infantrys placed in Danzig
3 Infantrys placed in Hamburg
2 Elites and 2 Infantrys placed in Vinnytsia
2 Elites and 2 Infantrys placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Artillery and 3 Infantrys placed in Rhine
3 Infantrys placed in Normandy
1 Artillery and 3 Infantrys placed in Paris
2 Infantrys placed in Bavaria
Germans undo move 10.
1 Artillery placed in Bavaria
3 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.17
Neutral regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Italians
1 Artillery, 1 Elite and 1 Infantry moved from Kufra to Darfur
1 Infantry moved from E.Morocco to W.Morocco
Italians take W.Morocco from French
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Bunker, 1 Destroyer, 12 Infantrys, 2 Submarines and 1 T.Boat; Remaining resources: 1 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks moved from Tobruk to Kufra
2 Transports moved from 48 Sea Zone to 47 Sea Zone
1 Cruiser and 3 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Tunis to 47 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Artillery, 1 Cruiser, 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys, 8 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
2 Transports moved from 41 Sea Zone to 43 Sea Zone
Place Units - Italians
2 Submarines and 1 T.Boat placed in 48 Sea Zone
1 Infantry placed in Greece
1 Destroyer placed in 41 Sea Zone
1 Bunker and 3 Infantrys placed in E.Morocco
4 Infantrys placed in Provence
2 Artillerys and 2 Infantrys placed in Tunis
2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Malaya to 61 Sea Zone
1 Bomber moved from Banjarmasin to 61 Sea Zone
1 Artillery and 3 Infantrys moved from N.French Indochina to Yunnan
1 Bomber moved from N.French Indochina to Yunnan
1 Infantry moved from Peleliu to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone
1 Adv.Fighter, 1 Fighter and 1 Infantry moved from 107 Sea Zone to Hollandia
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Infantry moved from Samar to 93 Sea Zone
2 Infantrys and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Hollandia
1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Elite, 12 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 61 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 1 Fighter
British defend with 2 Transports
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 61 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 2 Transports in 61 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the British lost in 61 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 12
Casualties for British: 2 Transports
Battle in Yunnan
Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys
British defend with 1 Infantry and 2 Tanks
Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry and 2 Tanks in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto lost in Yunnan
1 Infantry owned by the British lost in Yunnan
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Yunnan, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 2 Tanks in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
2 Tanks owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 1 Infantry and 2 Tanks
Battle in Hollandia
Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Dutch defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Cruiser in Hollandia, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Hollandia, round 2 : 0/5 hits, 1.33 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Hollandia, round 3 : 1/4 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry and 1 Tank in Hollandia, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
1 Infantry owned by the Dutch lost in Hollandia
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Hollandia, round 4 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 1 Tank in Hollandia, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Hollandia
1 Adv.Fighter owned by the Yamamoto and 1 Fighter owned by the Yamamoto retreated
Dutch win with 1 Tank remaining. Battle score for attacker is -4
Casualties for Yamamoto: 3 Infantrys
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Hollandia to 107 Sea Zone
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from 61 Sea Zone to Malaya
1 Bomber moved from Yunnan to Hong Kong
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
2 Infantrys moved from Shanghai to Hunan
1 Tank moved from Hong Kong to Hunan
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 B.Transport and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery and 2 Infantrys moved from Tokyo to 84 Sea Zone
2 Artillerys and 3 Infantrys moved from 84 Sea Zone to Shanghai
1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Kiangsi
1 Infantry moved from Hong Kong to Kwangtung
Place Units - Yamamoto
2 Adv.Fighters and 2 Submarines placed in 85 Sea Zone
1 Artillery and 5 Infantrys placed in Malaya
1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
1 Artillery and 3 Infantrys placed in Chubu
1 Artillery and 1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : -2.50
Dutch regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Hisaichi
1 Adv.Fighter moved from 84 Sea Zone to Ayan
1 Artillery and 1 Infantry moved from Heilungchiang to Ayan
1 Artillery and 1 Infantry moved from Heilungchiang to Chita
1 Fighter moved from Heilungchiang to Chita
1 Fighter moved from Heilungchiang to Chita
1 Artillery and 1 Elite moved from Peking to Chahar
1 Infantry moved from Shantung to Chahar
1 Artillery and 3 Infantrys moved from Shantung to Anhwei
1 Adv.Fighter moved from 84 Sea Zone to Hollandia
1 Adv.Fighter moved from Davao to Hollandia
1 Artillery and 4 Infantrys moved from Davao to 107 Sea Zone
1 Artillery and 4 Infantrys moved from 107 Sea Zone to Hollandia
1 Artillery, 3 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
2 Fighters moved from Malaya to Java
1 Artillery, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Java
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 1 Carrier, 2 Elites, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Russians defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 ArmoredCar in Chita, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Russians defend with 1 ArmoredCar
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar in Ayan, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 ArmoredCar owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 ArmoredCar
Battle in Anhwei
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chahar
2 Infantrys owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Java
Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
Anzac defend with 1 Artillery, 2 Elites and 3 Infantrys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 2 : 1/7 hits, 2.17 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 2 Infantrys in Java, round 2 : 3/6 hits, 2.17 expected hits
3 Infantrys owned by the Hisaichi lost in Java
1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 1 Infantry in Java, round 3 : 3/5 hits, 1.83 expected hits
1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
1 Infantry owned by the Anzac and 1 Elite owned by the Anzac lost in Java
1 Fighter owned by the Hisaichi retreated
Dutch win with 1 Artillery, 1 Bunker and 1 Elite remaining. Battle score for attacker is -14
Casualties for Anzac: 1 Elite and 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Battle in Hollandia
Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys
Dutch defend with 1 Tank
Hisaichi roll dice for 2 Cruisers in Hollandia, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Dutch lost in Hollandia
Hisaichi win, taking Hollandia from Dutch with 2 Adv.Fighters, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Dutch: 1 Tank
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Hollandia to 107 Sea Zone
1 Adv.Fighter moved from Ayan to 84 Sea Zone
2 Fighters moved from Chita to Heilungchiang
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Artillery and 1 Infantry moved from Liaoning to Peking
1 Elite and 1 Infantry moved from Liaoning to Heilungchiang
2 Infantrys moved from Changchun to Kirin
1 Tank moved from Changchun to Heilungchiang
1 Fighter moved from Java to 110 Sea Zone
Place Units - Hisaichi
1 Carrier placed in 107 Sea Zone
3 Infantrys placed in Davao
1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin
2 Artillerys and 1 Infantry placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Adv.Fighter placed in 84 Sea Zone
2 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Russians regular : 0.67
Dutch regular : 2.00
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Finns
1 Artillery and 5 Infantrys moved from Oulu to Lapland
1 Elite and 1 Tank moved from Helsinki to 24 Sea Zone
1 Elite and 1 Tank moved from 24 Sea Zone to Lapland
1 Fighter moved from Helsinki to Lapland
Purchase Units - Finns
Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
Russians defend with 2 Elites and 2 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank in Lapland, round 2 : 1/9 hits, 2.50 expected hits
Russians roll dice for 2 Elites and 2 Infantrys in Lapland, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Finns lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 3 : 4/7 hits, 2.17 expected hits
Russians roll dice for 2 Elites and 1 Infantry in Lapland, round 3 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Finns lost in Lapland
2 Elites owned by the Russians and 1 Infantry owned by the Russians lost in Lapland
Finns win, taking Lapland from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Finns: 5 Infantrys
Casualties for Russians: 2 Elites and 2 Infantrys
Non Combat Move - Finns
1 Fighter moved from Lapland to Helsinki
3 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : 0.33
Russians regular : 2.67
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Romanians
1 Artillery, 4 Infantrys and 1 Tank moved from Odessa to Donetsk
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
Russians defend with 4 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Donetsk, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Donetsk, round 3 : 2/6 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys in Donetsk, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Romanians lost in Donetsk
2 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 3 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to E.Romania
1 Artillery and 1 Elite moved from E.Romania to Vinnytsia
1 Elite and 1 Infantry moved from E.Romania to Odessa
1 Tank moved from Bucharest to Vinnytsia
1 Infantry moved from Bulgaria to E.Romania
1 Artillery and 1 Elite moved from Bulgaria to E.Romania
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
1 Tank moved from Bulgaria to Odessa
Place Units - Romanians
2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Russians regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from Lombok to Soembawa
Thai take Soembawa from Dutch
1 Artillery and 1 Elite moved from S.Thailand to Burma
1 Fighter moved from Malaya to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Elite and 1 Fighter
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Fighter in Burma, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Thai lost in Burma
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -1
Casualties for Thai: 1 Elite
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Burma to Malaya
1 Elite moved from S.Thailand to Malaya
1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand
1 Tank moved from Bangkok to N.Thailand
2 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Thai regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Germans
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Denmark to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Fighter moved from Helsinki to Latvia
1 Fighter moved from Helsinki to Vyborg
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Adv.Fighters moved from 23 Sea Zone to Vyborg
2 Stukas moved from Hamburg to Netherlands
1 Infantry moved from Belgium to Netherlands
1 Artillery and 3 Infantrys moved from Rhine to Netherlands
1 Bomber, 1 Fighter and 2 Stukas moved from Vinnytsia to 54 Sea Zone
1 Artillery and 1 Infantry moved from Brest to Minsk
1 Elite and 1 Infantry moved from Brest to Kiev
1 Artillery moved from Vinnytsia to Kiev
2 Infantrys moved from Vinnytsia to Kiev
1 ArmoredCar moved from Vinnytsia to Crimea
Germans take Crimea from Russians
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Elites, 16 Infantrys, 1 Stuka, 2 Submarines, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Vyborg
Germans attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
Russians defend with 1 Elite and 2 Infantrys
Germans roll dice for 2 Cruisers in Vyborg, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Vyborg
1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Elite and 2 Infantrys
Battle in Kiev
Germans attack with 1 Artillery, 1 Elite and 3 Infantrys
Russians defend with 3 Infantrys
Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Kiev, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Kiev
2 Infantrys owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in 54 Sea Zone
Germans attack with 1 Bomber, 1 Fighter and 2 Stukas
Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
Germans roll dice for 1 Bomber, 1 Fighter and 2 Stukas in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 54 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 54 Sea Zone
Germans roll dice for 1 Bomber, 1 Fighter and 2 Stukas in 54 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
Russians roll dice for 1 Destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Germans lost in 54 Sea Zone
2 Stukas owned by the Germans and 1 Bomber owned by the Germans retreated
Russians win with 1 Destroyer remaining. Battle score for attacker is 5
Casualties for Russians: 1 Submarine and 1 Transport
Casualties for Germans: 1 Fighter
Battle in Minsk
Germans attack with 1 Artillery and 1 Infantry
Russians defend with 1 ArmoredCar
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar in Minsk, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in Netherlands
Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
British defend with 3 Infantrys
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Netherlands, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 3 Infantrys in Netherlands, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the British lost in Netherlands
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Stukas in Netherlands, round 3 : 2/7 hits, 2.50 expected hits
British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
Casualties for British: 3 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 1 Elite and 1 Fighter
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Fighter moved from Latvia to Lapland
1 Fighter moved from Vyborg to Lapland
2 Adv.Fighters moved from Vyborg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Tank moved from Denmark to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys and 1 Tank moved from 24 Sea Zone to Lapland
2 Stukas moved from Netherlands to Danzig
2 Elites and 2 Infantrys moved from Warsaw to Brest
1 Infantry moved from Krakow to Vinnytsia
1 Bomber and 2 Stukas moved from 54 Sea Zone to Vinnytsia
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
3 ArmoredCars and 2 Tanks moved from Bavaria to Krakow
6 Infantrys moved from Saxony to Hamburg
1 AAGun, 1 Artillery and 6 Infantrys moved from Picardy to Belgium
3 Infantrys moved from Paris to Picardy
1 Artillery and 1 Infantry moved from Bavaria to Venetia
1 AAGun and 1 Infantry moved from Bavaria to Venetia
2 Transports moved from 41 Sea Zone to 45 Sea Zone
1 Tank moved from Denmark to Pomerania
1 Tank moved from Hamburg to Danzig
Place Units - Germans
2 Submarines and 1 T.Boat placed in 23 Sea Zone
1 Bunker placed in Belgium
3 Infantrys placed in Danzig
3 Tanks placed in Bohemia
2 ArmoredCars placed in Bohemia
1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Stuka placed in Bavaria
1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
1 Artillery and 2 Infantrys placed in Hamburg
3 Infantrys placed in Normandy
2 Infantrys placed in El Agheila
1 Elite placed in Paris
Germans undo move 13.
Germans undo move 10.
1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
1 Infantry placed in Paris
Turn Complete - Germans
Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -4.00
British regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from Greece to 48 Sea Zone
1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Crete
Italians take Crete from British
1 Artillery, 1 Elite and 2 Infantrys moved from Kufra to Darfur
1 Infantry moved from Tobruk to Mersa Matruh
4 Fighters moved from 48 Sea Zone to Mersa Matruh
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Elite, 10 Infantrys, 1 Mot.Inf, 3 Submarines, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Mersa Matruh
Italians attack with 4 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 4 Fighters and 1 Infantry in Mersa Matruh, round 2 : 0/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Fighters and 1 Infantry in Mersa Matruh, round 3 : 0/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 4 Fighters and 1 Infantry in Mersa Matruh, round 4 : 4/5 hits, 1.50 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Darfur
Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
British defend with 2 Infantrys
Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Darfur, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 2 Infantrys in Darfur, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Darfur
1 Infantry owned by the British lost in Darfur
Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Italians
4 Fighters moved from Mersa Matruh to 48 Sea Zone
2 Artillerys, 7 Infantrys and 1 Tank moved from Tobruk to Kufra
2 Transports moved from 48 Sea Zone to 47 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Tank moved from Greece to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
3 Artillerys, 1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk
3 Infantrys moved from 48 Sea Zone to Tobruk
4 Infantrys moved from Provence to 43 Sea Zone
4 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
4 Infantrys moved from 41 Sea Zone to E.Morocco
Place Units - Italians
1 Submarine and 1 T.Boat placed in 41 Sea Zone
2 Infantrys placed in E.Morocco
1 Infantry placed in Tunis
1 Submarine and 1 Transport placed in 43 Sea Zone
2 Infantrys placed in Provence
1 Submarine placed in 48 Sea Zone
1 Artillery, 1 Elite and 1 Mot.Inf placed in Tunis
2 Infantrys placed in Greece
1 Artillery and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 0.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Yamamoto
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank moved from Malaya to 110 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to Java
2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Java
1 Adv.Fighter, 1 Bomber and 1 Fighter moved from Malaya to Java
1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Java
1 Bomber moved from Hong Kong to Java
1 Artillery and 2 Infantrys moved from Hunan to Kweichow
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Elites, 9 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kweichow
Yamamoto attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Java
Yamamoto attack with 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Marine and 1 Tank
Anzac defend with 12 Infantrys; Dutch defend with 2 Bunkers
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 7 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 7/17 hits, 6.17 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Bunkers and 12 Infantrys in Java, round 2 : 5/14 hits, 5.00 expected hits
5 Infantrys owned by the Yamamoto lost in Java
6 Infantrys owned by the Anzac lost in Java
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 2 Infantrys, 1 Marine and 1 Tank in Java, round 3 : 6/12 hits, 5.33 expected hits
Dutch roll dice for 2 Bunkers and 6 Infantrys in Java, round 3 : 2/8 hits, 3.00 expected hits
2 Infantrys owned by the Yamamoto lost in Java
6 Infantrys owned by the Anzac lost in Java
Yamamoto roll dice for 2 Adv.Fighters, 2 Artillerys, 2 Bombers, 2 Fighters, 1 Marine and 1 Tank in Java, round 4 : 4/10 hits, 4.83 expected hits
Dutch roll dice for 2 Bunkers in Java, round 4 : 2/2 hits, 1.00 expected hits
2 Artillerys owned by the Yamamoto lost in Java
2 Bunkers owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 2 Adv.Fighters, 2 Bombers, 2 Fighters, 1 Marine and 1 Tank remaining. Battle score for attacker is 14
Casualties for Yamamoto: 2 Artillerys and 7 Infantrys
Casualties for Anzac: 12 Infantrys
Casualties for Dutch: 2 Bunkers
Non Combat Move - Yamamoto
1 Adv.Fighter, 2 Bombers and 1 Fighter moved from Java to Malaya
1 Adv.Fighter and 1 Fighter moved from Java to 110 Sea Zone
2 Infantrys moved from N.French Indochina to Hunan
1 Infantry moved from Kwangtung to Hunan
1 Artillery and 1 Infantry moved from Kiangsi to Hunan
2 Artillerys and 3 Infantrys moved from Shanghai to Hunan
1 Tank moved from Hong Kong to Hunan
1 AAGun, 1 Artillery and 2 Infantrys moved from Hong Kong to Kwangtung
1 Artillery and 1 Elite moved from Tokyo to 84 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 B.Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 B.Transport and 1 Infantry moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shanghai
1 Transport moved from 107 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 92 Sea Zone
Place Units - Yamamoto
1 Carrier placed in 110 Sea Zone
1 Artillery, 1 Elite and 3 Infantrys placed in Malaya
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hong Kong
1 Adv.Fighter and 2 Submarines placed in 85 Sea Zone
1 Infantry placed in Chubu
2 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : 0.67
Dutch regular : 0.00