@axis-dominion reposted with an ncm edit
L25 PTV ArtofWar (X+10) v mikawagunichi (L)
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TripleA Manual Gamesave Post: UK_Pacific round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 fighter and 3 tactical_bombers moved from 34 Sea Zone to Wake Island 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 bomber moved from United Kingdom to 85 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 9 Sea Zone Americans take 11 Sea Zone from Japanese 2 fighters moved from Western United States to 9 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 85 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 9 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Wake Island Americans attack with 1 fighter, 1 marine and 3 tactical_bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 marine and 3 tactical_bombers in Wake Island, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Wake Island to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 26 Sea Zone 1 destroyer moved from 34 Sea Zone to 25 Sea Zone 2 carriers, 2 cruisers, 5 destroyers and 18 submarines moved from 34 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Java 2 carriers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 40 Sea Zone 3 infantry moved from Western United States to Central United States 1 infantry moved from British Columbia to Western United States 3 fighters moved from Eastern United States to 112 Sea Zone 2 fighters moved from Iceland to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 8 infantry moved from Iceland to 126 Sea Zone 8 infantry and 4 transports moved from 126 Sea Zone to 112 Sea Zone 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Brazil to Venezuela 2 transports moved from 68 Sea Zone to 66 Sea Zone 2 fighters moved from 9 Sea Zone to Alaska 1 bomber moved from 85 Sea Zone to French West Africa Place Units - Americans 1 artillery placed in Western United States 1 artillery placed in Central United States 1 carrier and 2 transports placed in 104 Sea Zone 2 destroyers and 1 transport placed in 11 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 fighter moved from Kiangsi to Kiangsu 1 infantry moved from Tibet to Szechwan 9 infantry moved from Tsinghai to Szechwan 1 artillery and 2 infantry moved from Anhwe to Hopei 10 artilleries and 14 infantry moved from Kiangsi to Hunan 8 infantry moved from Kwangtung to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 10 artilleries and 14 infantry Japanese defend with 1 artillery Chinese roll dice for 10 artilleries and 14 infantry in Hunan, round 2 : 10/24 hits, 7.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 10 artilleries and 14 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsu Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Szechwan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Kwangsi, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kiangsi Place Units - Chinese 1 infantry placed in Northern Sinkiang 1 infantry placed in Western Sinkiang 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan 1 armour moved from Alexandria to Libya British take Libya from Italians 1 tactical_bomber moved from Belgian Congo to Angola 1 mech_infantry moved from Union of South Africa to Angola 1 artillery and 1 infantry moved from Mozambique to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Angola Combat - British British creates battle in territory 116 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone British attack with 1 submarine Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 3 tactical_bombers and 3 transports in 116 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits 1 submarine owned by the British lost in 116 Sea Zone Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Angola British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Angola, round 2 : 3/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Angola 2 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Yunnan British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - British 7 infantry moved from Eastern India to Burma 2 fighters moved from Yunnan to Eastern India 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 40 Sea Zone 2 armour and 1 mech_infantry moved from Iraq to Western Turkey 3 infantry moved from Eastern Turkey to Western Turkey 3 fighters moved from Egypt to Western Turkey 1 mech_infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Angola to Egypt 2 infantry moved from Saudi Arabia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Mozambique to Union of South Africa Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Southern Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 artillery and 6 infantry Turning on Edit Mode EDIT: Removing units owned by British from Anhwe: 1 aaGun EDIT: Adding units owned by British to Kiangsi: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : 0.33 Japanese regular : -1.83 Italians regular : -0.17 Germans regular : -0.83 Neutral_True regular : 1.33 British regular : 2.00 -
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@ArtofWar1947 no thanks
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Game History
Round: 19 Purchase Units - Italians Italians buy 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 submarine moved from 99 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Greece to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from British with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 4 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from Western Germany to Gibraltar 1 fighter moved from 99 Sea Zone to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 100 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from 100 Sea Zone to Greece 1 aaGun moved from Bulgaria to Greece 6 infantry moved from Northern Italy to 99 Sea Zone 6 infantry moved from 99 Sea Zone to Greece Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy 1 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2,6,4,3,6 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Caroline Islands to Marshall Islands 1 marine moved from Caroline Islands to 34 Sea Zone 2 cruisers and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Marshall Islands ANZAC attack with 1 armour, 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 2 cruisers in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Marshall Islands ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Marshall Islands to Wake Island 1 destroyer moved from 34 Sea Zone to 24 Sea Zone 4 submarines moved from 34 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to Wake Island Place Units - ANZAC 3 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 3 carriers and 2 cruisers EDIT: Removing units owned by Americans from 34 Sea Zone: 6 fighters EDIT: Adding units owned by British to 32 Sea Zone: 3 carriers and 1 cruiser EDIT: Adding units owned by British to 32 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 32 Sea Zone: 6 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.00 -
@ArtofWar1947 I edited the UK ships to remain with the rest of the Pacific fleet. Let me know if that’s not OK, I may adjust the AZ NCM if so.
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TripleA Manual Gamesave Post: French round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Caroline Islands to Marshall Islands 1 marine moved from Caroline Islands to 34 Sea Zone 2 cruisers and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Marshall Islands ANZAC attack with 1 armour, 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 2 cruisers in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Marshall Islands ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Marshall Islands to Wake Island 1 destroyer moved from 34 Sea Zone to 24 Sea Zone 4 submarines moved from 34 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to Wake Island Place Units - ANZAC 3 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 3 carriers and 2 cruisers EDIT: Removing units owned by Americans from 34 Sea Zone: 6 fighters EDIT: Adding units owned by British to 32 Sea Zone: 3 carriers and 1 cruiser EDIT: Adding units owned by British to 32 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 32 Sea Zone: 6 fighters EDIT: Turning off Edit Mode Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.00 -
No problem.
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Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Samara to Urals Germans take Urals from Russians 6 armour, 1 infantry and 6 mech_infantrys moved from Samara to Kazakhstan 1 infantry moved from Samara to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Eastern Poland 7 infantry moved from Baltic States to Eastern Poland 1 artillery and 4 infantry moved from Poland to Eastern Poland 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 1 bomber moved from Germany to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 4 fighters moved from Germany to Eastern Poland 2 tactical_bombers moved from 116 Sea Zone to 128 Sea Zone 1 fighter moved from Western Germany to 128 Sea Zone 1 tactical_bomber moved from Western Germany to 128 Sea Zone Combat - Germans Battle in 128 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers Americans defend with 1 submarine; Russians defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers in 128 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 submarines in 128 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 submarine Casualties for Americans: 1 submarine Battle in Kazakhstan Germans attack with 6 armour, 1 infantry and 6 mech_infantrys Russians defend with 1 armour Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 2/13 hits, 5.17 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Eastern Poland Germans attack with 1 armour, 1 artillery, 5 fighters, 11 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 5 fighters, 11 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/19 hits, 6.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 5 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Turning off Edit Mode Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 2 aaGuns, 7 armour, 4 artilleries, 46 infantry and 5 mech_infantrys moved from Samara to Stalingrad 1 armour and 1 mech_infantry moved from Romania to Greece 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Poland to Yugoslavia 1 aaGun, 14 armour, 10 artilleries, 31 infantry and 13 mech_infantrys moved from Romania to Bessarabia 1 mech_infantry moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Baltic States to Bessarabia 1 armour and 2 mech_infantrys moved from Vyborg to Finland 1 artillery moved from Sweden to Finland 2 artilleries and 17 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France 1 infantry moved from Denmark to 116 Sea Zone 5 infantry moved from Western Germany to 116 Sea Zone 6 infantry moved from 116 Sea Zone to Sweden 1 infantry moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar 1 tactical_bomber moved from 128 Sea Zone to France 4 fighters moved from Eastern Poland to Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to 116 Sea Zone 1 fighter moved from 128 Sea Zone to France 1 bomber moved from 128 Sea Zone to Western Germany 2 tactical_bombers moved from 128 Sea Zone to 116 Sea Zone 1 infantry moved from Holland Belgium to France 1 submarine moved from 99 Sea Zone to 101 Sea Zone Place Units - Germans 1 carrier placed in 116 Sea Zone 1 fighter and 1 infantry placed in France 1 artillery and 9 infantry placed in Germany 1 armour, 3 fighters and 4 infantry placed in Western Germany 1 infantry placed in France Germans undo move 5. 1 tactical_bomber placed in France 1 infantry placed in Southern France Turning on Edit Mode EDIT: Adding units owned by Germans to Algeria: 9 infantry EDIT: Removing units owned by Germans from Morocco: 9 infantry EDIT: Removing units owned by Germans from Southern France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Russians regular : -1.17 Germans regular : -6.17 -
TripleA Manual Gamesave Post: Russians round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Russians Russians buy 1 airfield, 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Timguska to Urals 1 armour moved from Komi to Samara Russians take Samara from Germans 1 armour moved from Samara to Urals 1 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Leningrad 1 infantry moved from Leningrad to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Urals Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Urals, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Urals 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry moved from Russia to Samara 1 armour moved from Saratov to Rostov 12 armour and 12 mech_infantrys moved from Kursk to Rostov 8 artilleries, 2 fighters, 28 infantry and 4 tactical_bombers moved from Ukraine to Rostov Place Units - Russians 1 airfield placed in Rostov Units in Russia being upgraded or consumed: 1 factory_minor 2 armour, 1 factory_upgrade and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00 -
TripleA Manual Gamesave Post: Russians round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Russians Russians buy 1 airfield, 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Timguska to Urals 1 armour moved from Komi to Samara Russians take Samara from Germans 1 armour moved from Samara to Urals 1 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Leningrad 1 infantry moved from Leningrad to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Leningrad to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Urals Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Urals, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Urals 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry moved from Russia to Samara 1 armour moved from Saratov to Rostov 12 armour and 12 mech_infantrys moved from Kursk to Rostov 8 artilleries, 2 fighters, 28 infantry and 4 tactical_bombers moved from Ukraine to Rostov Place Units - Russians 1 airfield placed in Rostov Units in Russia being upgraded or consumed: 1 factory_minor 2 armour, 1 factory_upgrade and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.00 -
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@ArtofWar1947 Fight in 9. Scramble 2 AZ fig from wake and 3 US fig (these will all be ones that are currently on UK CVs).
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Attack on SZ 24 was a big mistake. Overlooked the 2 fighters on Wake.
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 2 Sea Zone to 9 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 17 Sea Zone to 24 Sea Zone 3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 24 Sea Zone 1 artillery and 5 infantry moved from Korea to Southern Manchuria 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Shantung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Shantung 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to Kiangsu 1 marine moved from Japan to 7 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 7 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Shantung 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese ANZAC scrambles 3 units out of 32 Sea Zone to defend against the attack in 24 Sea Zone ANZAC scrambles 2 units out of Wake Island to defend against the attack in 24 Sea Zone Battle in Jehol Battle in Southern Manchuria Japanese attack with 1 artillery and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Southern Manchuria, round 2 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 1 infantry owned by the Chinese lost in Southern Manchuria Japanese win, taking Jehol from Chinese, taking Southern Manchuria from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in 24 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer and 2 fighters; Americans defend with 3 fighters Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 24 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer and 5 fighters in 24 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits 1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 submarine owned by the Japanese lost in 24 Sea Zone 2 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 24 Sea Zone 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated ANZAC win with 3 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for ANZAC: 1 destroyer and 2 fighters Battle in 9 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 9 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 9 Sea Zone Japanese roll dice for 1 submarine in 9 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 9 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shantung, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Moving scrambled unit from 24 Sea Zone to 32 Sea Zone Moving scrambled unit from 24 Sea Zone to 32 Sea Zone Moving scrambled unit from 24 Sea Zone to 32 Sea Zone Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from 9 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 3 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5,2,6 Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -2.67 ANZAC regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 20
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 10 infantry, 2 submarines and 5 transports moved from 112 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Rio de Oro 1 infantry moved from 93 Sea Zone to Rio de Oro 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Portugal 1 infantry moved from 93 Sea Zone to Portugal 1 bomber moved from French West Africa to 93 Sea Zone 3 bombers moved from United Kingdom to 93 Sea Zone 1 destroyer moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 fighters moved from Alaska to Aleutian Islands 2 fighters moved from Western United States to 9 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Midway Combat - Americans Battle in Rio de Oro Battle in Midway Battle in Morocco Battle in Portugal Battle in 9 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 9 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 9 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win, taking Rio de Oro from Neutral_True, taking Midway from Japanese, taking Morocco from Germans, taking Portugal from Italians with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Aleutian Islands Non Combat Move - Americans 2 fighters moved from Aleutian Islands to Alaska 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 18 submarines moved from 32 Sea Zone to 26 Sea Zone 2 fighters moved from 9 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 3 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands 2 destroyers moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 66 Sea Zone to 11 Sea Zone 1 artillery and 13 infantry moved from Central United States to 104 Sea Zone 1 fighter moved from Eastern United States to French West Africa 1 artillery, 1 carrier, 1 destroyer, 13 infantry and 7 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 15 infantry moved from 93 Sea Zone to Portugal 1 transport moved from 66 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Venezuela to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Portugal 4 transports moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 93 Sea Zone 1 destroyer moved from 85 Sea Zone to 72 Sea Zone 2 carriers moved from 40 Sea Zone to 82 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 82 Sea Zone 4 bombers moved from 93 Sea Zone to United Kingdom Place Units - Americans 1 destroyer placed in 11 Sea Zone 2 infantry placed in Western United States 8 infantry placed in Central United States 2 bombers and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Kiangsi to Kiangsu 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 4 infantry moved from Kwangsi to Kweichow 10 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kweichow, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 10 artilleries and 14 infantry moved from Hunan to Kiangsi 1 artillery and 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Chahar to Shansi 1 fighter moved from Kiangsu to Kiangsi Place Units - Chinese 1 infantry placed in Anhwe 7 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 3 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Libya Combat - British Non Combat Move - British 2 fighters moved from Western Turkey to Rostov 9 armour, 1 fighter and 9 mech_infantrys moved from Western Turkey to Southern Caucasus 16 artilleries and 25 infantry moved from Western Turkey to Eastern Turkey 3 infantry moved from Southern Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Eastern Turkey 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 40 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery moved from Angola to Belgian Congo 1 transport moved from 72 Sea Zone to 73 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 1 aaGun moved from United Kingdom to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Portugal 1 artillery and 6 infantry moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India 3 carriers, 2 cruisers and 6 fighters moved from 32 Sea Zone to 26 Sea Zone 1 fighter moved from Southern Caucasus to Iraq 2 fighters moved from Egypt to Iraq Place Units - British 2 artilleries placed in Iraq 1 artillery placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 armour and 2 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Saudi Arabia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4 British collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 artillery and 6 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -1.67 Japanese regular : 0.33 -
@ArtofWar1947 I skipped the scramble to Kiangsu, let me know if you want to re-roll.





