L25 PTV ArtofWar (X+10) v mikawagunichi (L)

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Combat Move - Russians
            1 armour moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour moved from Northern Belarus to Leningrad
            39 infantry moved from Novgorod to Leningrad
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Komi to Gorky
                  Russians take Gorky from Germans
            1 armour, 27 artilleries, 70 infantry and 1 mech_infantry moved from Smolensk to Russia
            7 infantry moved from Penza to Russia
            1 infantry moved from Bessarabia to Eastern Poland
            2 fighters and 2 tactical_bombers moved from Smolensk to Eastern Poland
    
        Combat - Russians
            Battle in Leningrad
                Russians attack with 1 armour and 39 infantry
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour and 39 infantry in Leningrad, round 2 : 12/40 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 armour and 38 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Russia
                Russians attack with 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry in Russia, round 2 : 19/106 hits, 27.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Novgorod to Leningrad
            1 armour moved from Urals to Komi
            1 armour moved from Urals to Kazakhstan
            1 armour moved from Urals to Timguska
            2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
            2 tactical_bombers moved from Stalingrad to Bessarabia
            12 armour, 8 artilleries, 2 fighters, 31 infantry, 12 mech_infantrys and 4 tactical_bombers moved from Bessarabia to Ukraine
            12 armour and 12 mech_infantrys moved from Ukraine to Kursk
            1 armour moved from Stalingrad to Saratov
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.67
    

    Savegame


  • @mikawagunichi

    Hunan

    2 J fig [dice 2d6<=3]
    2 J tac [dice 2d6<=4]


  • 2d6<=3: 1, 6; Hits: 1
    2d6<=4: 5, 2; Hits: 1


  • @mikawagunichi

    Hunan 2d round

    2 J fig [dice 2d6<=3]
    2 J tac [dice 2d6<=4]


  • 2d6<=3: 1, 6; Hits: 1
    2d6<=4: 5, 2; Hits: 1


  • @mikawagunichi

    Hunan

    Remaining Chi Art: [dice 1d6<=2]


  • 1d6<=2: 2; Hits: 1


  • @mikawagunichi

    41983-Mik-JAP-19.tsvg

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 11 Sea Zone to 9 Sea Zone
            1 submarine moved from 11 Sea Zone to 2 Sea Zone
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Kweichow to Hunan
            2 artilleries and 3 infantry moved from Szechwan to Hunan
            1 infantry moved from Szechwan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries and 4 infantry
                Chinese defend with 2 artilleries and 6 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 3 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 artilleries in Hunan, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 4 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                2 artilleries owned by the Japanese retreated to Kweichow
                Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 9 Sea Zone to 7 Sea Zone
            7 infantry moved from Malaya to Shan State
            1 artillery and 11 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            3 artilleries and 4 infantry moved from Yunnan to Shan State
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hunan: 2 artilleries and 1 infantry
            EDIT: Changing ownership of Hunan from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Hunan: 1 artillery
            EDIT: Removing units owned by Japanese from Kweichow: 2 artilleries
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            2 infantry placed in Japan
            1 cruiser placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 3 transports
            EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 destroyer and 3 transports
            EDIT: Adding units owned by Japanese to Korea: 1 artillery and 5 infantry
            EDIT: Removing units owned by Japanese from Kyushu: 1 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 artillery and 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,2,2
            Japanese collect 28 PUs (8 lost to blockades); end with 28 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Japanese regular : 1.17
    

  • @ArtofWar1947 Hey Art, was out of town playing in an over the board tournament this weekend. Should be able to knock my turn out today or tomorrow at the latest.


  • @mikawagunichi

    Thanks for the update.

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 fighter and 3 tactical_bombers moved from 34 Sea Zone to Wake Island
            1 destroyer moved from 91 Sea Zone to 85 Sea Zone
            1 bomber moved from United Kingdom to 85 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 9 Sea Zone
                  Americans take 11 Sea Zone from Japanese
            2 fighters moved from Western United States to 9 Sea Zone
    
        Combat - Americans
            Battle in 85 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 85 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 9 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 9 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Wake Island
                Americans attack with 1 fighter, 1 marine and 3 tactical_bombers
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 1 marine and 3 tactical_bombers in Wake Island, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Wake Island to 32 Sea Zone
            1 destroyer moved from 34 Sea Zone to 26 Sea Zone
            1 destroyer moved from 34 Sea Zone to 25 Sea Zone
            2 carriers, 2 cruisers, 5 destroyers and 18 submarines moved from 34 Sea Zone to 32 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Java
            2 carriers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 40 Sea Zone
            3 infantry moved from Western United States to Central United States
            1 infantry moved from British Columbia to Western United States
            3 fighters moved from Eastern United States to 112 Sea Zone
            2 fighters moved from Iceland to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            8 infantry moved from Iceland to 126 Sea Zone
            8 infantry and 4 transports moved from 126 Sea Zone to 112 Sea Zone
            4 transports moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from Brazil to Venezuela
            2 transports moved from 68 Sea Zone to 66 Sea Zone
            2 fighters moved from 9 Sea Zone to Alaska
            1 bomber moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            1 artillery placed in Western United States
            1 artillery placed in Central United States
            1 carrier and 2 transports placed in 104 Sea Zone
            2 destroyers and 1 transport placed in 11 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Kiangsi to Kiangsu
            1 infantry moved from Tibet to Szechwan
            9 infantry moved from Tsinghai to Szechwan
            1 artillery and 2 infantry moved from Anhwe to Hopei
            10 artilleries and 14 infantry moved from Kiangsi to Hunan
            8 infantry moved from Kwangtung to Kwangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 10 artilleries and 14 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 10 artilleries and 14 infantry in Hunan, round 2 : 10/24 hits, 7.33 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 10 artilleries and 14 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kiangsu
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Szechwan, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Kwangsi, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Kiangsi
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
            1 infantry placed in Western Sinkiang
            5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 fighters moved from Eastern India to Yunnan
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan
            1 armour moved from Alexandria to Libya
                  British take Libya from Italians
            1 tactical_bomber moved from Belgian Congo to Angola
            1 mech_infantry moved from Union of South Africa to Angola
            1 artillery and 1 infantry moved from Mozambique to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Angola
    
        Combat - British
            British creates battle in territory 116 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 116 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 3 tactical_bombers and 3 transports in 116 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                    1 submarine owned by the British lost in 116 Sea Zone
                Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in Angola
                British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Angola, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Angola
                    2 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Yunnan
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 116 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone  back to originating territory: Western Germany
    
        Non Combat Move - British
            7 infantry moved from Eastern India to Burma
            2 fighters moved from Yunnan to Eastern India
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 40 Sea Zone
            2 armour and 1 mech_infantry moved from Iraq to Western Turkey
            3 infantry moved from Eastern Turkey to Western Turkey
            3 fighters moved from Egypt to Western Turkey
            1 mech_infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Angola to Egypt
            2 infantry moved from Saudi Arabia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Egypt
            1 artillery moved from Mozambique to Union of South Africa
    
        Place Units - British
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Southern Persia
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 48 PUs; end with 48 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Americans regular : 0.33
    Japanese regular : -1.83
    Italians regular : -0.17
    Germans regular : -0.83
    Neutral_True regular : 1.33
    British regular : 2.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship and 1 marine moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 fighter and 3 tactical_bombers moved from 34 Sea Zone to Wake Island
            1 destroyer moved from 91 Sea Zone to 85 Sea Zone
            1 bomber moved from United Kingdom to 85 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 9 Sea Zone
                  Americans take 11 Sea Zone from Japanese
            2 fighters moved from Western United States to 9 Sea Zone
    
        Combat - Americans
            Battle in 85 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 85 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 9 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 9 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Wake Island
                Americans attack with 1 fighter, 1 marine and 3 tactical_bombers
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 1 marine and 3 tactical_bombers in Wake Island, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 3 tactical_bombers moved from Wake Island to 32 Sea Zone
            1 destroyer moved from 34 Sea Zone to 26 Sea Zone
            1 destroyer moved from 34 Sea Zone to 25 Sea Zone
            2 carriers, 2 cruisers, 5 destroyers and 18 submarines moved from 34 Sea Zone to 32 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Java
            2 carriers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 40 Sea Zone
            3 infantry moved from Western United States to Central United States
            1 infantry moved from British Columbia to Western United States
            3 fighters moved from Eastern United States to 112 Sea Zone
            2 fighters moved from Iceland to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            8 infantry moved from Iceland to 126 Sea Zone
            8 infantry and 4 transports moved from 126 Sea Zone to 112 Sea Zone
            4 transports moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from Brazil to Venezuela
            2 transports moved from 68 Sea Zone to 66 Sea Zone
            2 fighters moved from 9 Sea Zone to Alaska
            1 bomber moved from 85 Sea Zone to French West Africa
    
        Place Units - Americans
            1 artillery placed in Western United States
            1 artillery placed in Central United States
            1 carrier and 2 transports placed in 104 Sea Zone
            2 destroyers and 1 transport placed in 11 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Kiangsi to Kiangsu
            1 infantry moved from Tibet to Szechwan
            9 infantry moved from Tsinghai to Szechwan
            1 artillery and 2 infantry moved from Anhwe to Hopei
            10 artilleries and 14 infantry moved from Kiangsi to Hunan
            8 infantry moved from Kwangtung to Kwangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 10 artilleries and 14 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 10 artilleries and 14 infantry in Hunan, round 2 : 10/24 hits, 7.33 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 10 artilleries and 14 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kiangsu
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Szechwan, round 2 : 3/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Kwangsi, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Kiangsi
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
            1 infantry placed in Western Sinkiang
            5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 fighters moved from Eastern India to Yunnan
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan
            1 armour moved from Alexandria to Libya
                  British take Libya from Italians
            1 tactical_bomber moved from Belgian Congo to Angola
            1 mech_infantry moved from Union of South Africa to Angola
            1 artillery and 1 infantry moved from Mozambique to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Angola
    
        Combat - British
            British creates battle in territory 116 Sea Zone
            Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 116 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 3 tactical_bombers and 3 transports in 116 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                    1 submarine owned by the British lost in 116 Sea Zone
                Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in Angola
                British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Angola, round 2 : 3/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Angola, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Angola
                    2 infantry owned by the Neutral_True lost in Angola
                British win, taking Angola from Neutral_True with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Yunnan
                British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 116 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 116 Sea Zone  back to originating territory: Western Germany
    
        Non Combat Move - British
            7 infantry moved from Eastern India to Burma
            2 fighters moved from Yunnan to Eastern India
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 40 Sea Zone
            2 armour and 1 mech_infantry moved from Iraq to Western Turkey
            3 infantry moved from Eastern Turkey to Western Turkey
            3 fighters moved from Egypt to Western Turkey
            1 mech_infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Angola to Egypt
            2 infantry moved from Saudi Arabia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Egypt
            1 artillery moved from Mozambique to Union of South Africa
    
        Place Units - British
            3 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Southern Persia
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 48 PUs; end with 48 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 1 artillery and 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Anhwe: 1 aaGun
            EDIT: Adding units owned by British to Kiangsi: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 2.50
    Americans regular : 0.33
    Japanese regular : -1.83
    Italians regular : -0.17
    Germans regular : -0.83
    Neutral_True regular : 1.33
    British regular : 2.00
    

    Savegame



  • @ArtofWar1947 no thanks


  • @mikawagunichi

    41983-Mik-ITA-19.tsvg

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters and 1 submarine moved from 99 Sea Zone to 100 Sea Zone
            2 fighters and 1 tactical_bomber moved from Greece to 100 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 4 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from British with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            4 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to Algeria
            2 fighters moved from Western Germany to Gibraltar
            1 fighter moved from 99 Sea Zone to Gibraltar
            3 infantry moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from 100 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
            1 fighter moved from 100 Sea Zone to Greece
            1 aaGun moved from Bulgaria to Greece
            6 infantry moved from Northern Italy to 99 Sea Zone
            6 infantry moved from 99 Sea Zone to Greece
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2,6,4,3,6
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    
  • 2025 2024

    TripleA Manual Gamesave Post: ANZAC round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from Caroline Islands to Marshall Islands
            1 marine moved from Caroline Islands to 34 Sea Zone
            2 cruisers and 1 marine moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Marshall Islands
                ANZAC attack with 1 armour, 1 fighter, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 cruisers in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Marshall Islands
                ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Marshall Islands to Wake Island
            1 destroyer moved from 34 Sea Zone to 24 Sea Zone
            4 submarines moved from 34 Sea Zone to 32 Sea Zone
            1 submarine moved from 35 Sea Zone to 32 Sea Zone
            1 fighter moved from Queensland to Wake Island
    
        Place Units - ANZAC
            3 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 34 Sea Zone: 3 carriers and 2 cruisers
            EDIT: Removing units owned by Americans from 34 Sea Zone: 6 fighters
            EDIT: Adding units owned by British to 32 Sea Zone: 3 carriers and 1 cruiser
            EDIT: Adding units owned by British to 32 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 32 Sea Zone: 6 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 1.00
    

    Savegame


  • @ArtofWar1947 I edited the UK ships to remain with the rest of the Pacific fleet. Let me know if that’s not OK, I may adjust the AZ NCM if so.

  • 2025 2024

    TripleA Manual Gamesave Post: French round 19

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Caroline Islands to 34 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from Caroline Islands to Marshall Islands
            1 marine moved from Caroline Islands to 34 Sea Zone
            2 cruisers and 1 marine moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
            Battle in Marshall Islands
                ANZAC attack with 1 armour, 1 fighter, 1 infantry and 1 marine
                Japanese defend with 2 infantry
                    ANZAC roll dice for 2 cruisers in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Marshall Islands
                ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Marshall Islands to Wake Island
            1 destroyer moved from 34 Sea Zone to 24 Sea Zone
            4 submarines moved from 34 Sea Zone to 32 Sea Zone
            1 submarine moved from 35 Sea Zone to 32 Sea Zone
            1 fighter moved from Queensland to Wake Island
    
        Place Units - ANZAC
            3 destroyers placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 34 Sea Zone: 3 carriers and 2 cruisers
            EDIT: Removing units owned by Americans from 34 Sea Zone: 6 fighters
            EDIT: Adding units owned by British to 32 Sea Zone: 3 carriers and 1 cruiser
            EDIT: Adding units owned by British to 32 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 32 Sea Zone: 6 fighters
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : 1.00
    

    Savegame


  • @mikawagunichi

    No problem.


  • @mikawagunichi

    41983-Mik-GER-20.tsvg

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 15 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Samara to Urals
                  Germans take Urals from Russians
            6 armour, 1 infantry and 6 mech_infantrys moved from Samara to Kazakhstan
            1 infantry moved from Samara to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Eastern Poland
            7 infantry moved from Baltic States to Eastern Poland
            1 artillery and 4 infantry moved from Poland to Eastern Poland
            1 destroyer moved from 116 Sea Zone to 128 Sea Zone
            1 bomber moved from Germany to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
            4 fighters moved from Germany to Eastern Poland
            2 tactical_bombers moved from 116 Sea Zone to 128 Sea Zone
            1 fighter moved from Western Germany to 128 Sea Zone
            1 tactical_bomber moved from Western Germany to 128 Sea Zone
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers
                Americans defend with 1 submarine; Russians defend with 1 submarine
                    Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers in 128 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 2 submarines in 128 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in Kazakhstan
                Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Kazakhstan, round 2 : 2/13 hits, 5.17 expected hits
                    Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Eastern Poland
                Germans attack with 1 armour, 1 artillery, 5 fighters, 11 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 5 fighters, 11 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/19 hits, 6.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 5 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Turning off Edit Mode
            Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns, 7 armour, 4 artilleries, 46 infantry and 5 mech_infantrys moved from Samara to Stalingrad
            1 armour and 1 mech_infantry moved from Romania to Greece
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Yugoslavia
            1 aaGun, 14 armour, 10 artilleries, 31 infantry and 13 mech_infantrys moved from Romania to Bessarabia
            1 mech_infantry moved from Baltic States to Eastern Poland
            1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
            1 armour and 2 mech_infantrys moved from Vyborg to Finland
            1 artillery moved from Sweden to Finland
            2 artilleries and 17 infantry moved from Germany to Poland
            1 infantry moved from Holland Belgium to France
            1 aaGun moved from Holland Belgium to France
            1 infantry moved from Denmark to 116 Sea Zone
            5 infantry moved from Western Germany to 116 Sea Zone
            6 infantry moved from 116 Sea Zone to Sweden
            1 infantry moved from Western Germany to Germany
            1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
            1 tactical_bomber moved from 128 Sea Zone to France
            4 fighters moved from Eastern Poland to Germany
            1 fighter and 1 tactical_bomber moved from Eastern Poland to 116 Sea Zone
            1 fighter moved from 128 Sea Zone to France
            1 bomber moved from 128 Sea Zone to Western Germany
            2 tactical_bombers moved from 128 Sea Zone to 116 Sea Zone
            1 infantry moved from Holland Belgium to France
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 116 Sea Zone
            1 fighter and 1 infantry placed in France
            1 artillery and 9 infantry placed in Germany
            1 armour, 3 fighters and 4 infantry placed in Western Germany
            1 infantry placed in France
            Germans undo move 5.
            1 tactical_bomber placed in France
            1 infantry placed in Southern France
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Algeria: 9 infantry
            EDIT: Removing units owned by Germans from Morocco: 9 infantry
            EDIT: Removing units owned by Germans from Southern France: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.17
    Germans regular : -6.17
    

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