Scramble 3 fighters to 99.
L25 PTV ArtofWar (X+10) v mikawagunichi (L)
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Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 3 infantry moved from Gorky to Russia 13 armour, 4 artilleries, 49 infantry and 11 mech_infantrys moved from Gorky to Samara 3 infantry moved from Baltic States to Leningrad 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Baltic States 1 bomber moved from Western Germany to Leningrad Combat - Germans Battle in Russia Germans attack with 2 artilleries and 3 infantry Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Russia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Russia 1 infantry owned by the Russians lost in Russia Germans captures 45PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Leningrad 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 13 armour, 4 artilleries, 49 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 4 artilleries, 49 infantry and 11 mech_infantrys in Samara, round 2 : 18/77 hits, 20.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 13 armour, 4 artilleries, 49 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 aaGuns moved from Gorky to Samara 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 bomber moved from Leningrad to Germany 1 armour and 1 mech_infantry moved from Baltic States to Vyborg 1 mech_infantry moved from Baltic States to Vyborg 1 infantry moved from Yugoslavia to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 armour and 1 mech_infantry moved from Romania to Greece 1 fighter moved from Yugoslavia to Germany 1 tactical_bomber moved from Finland to 116 Sea Zone 1 fighter moved from Finland to Germany 2 fighters moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to 116 Sea Zone 1 armour and 2 mech_infantrys moved from Poland to Baltic States 1 armour moved from Poland to Romania 1 artillery moved from Eastern Poland to Romania 5 artilleries and 14 infantry moved from Slovakia Hungary to Romania 1 artillery and 4 infantry moved from Germany to Poland 13 infantry moved from Western Germany to Germany 6 infantry moved from Denmark to Western Germany 2 infantry moved from France to Southern France 1 artillery moved from France to Normandy Bordeaux 3 artilleries and 4 infantry moved from France to Western Germany 1 artillery moved from Western Germany to Germany 1 artillery moved from Norway to Sweden 1 armour and 1 mech_infantry moved from Germany to Poland Place Units - Germans 1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 116 Sea Zone 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,6,1,3 Germans collect 55 PUs (3 lost to blockades); end with 100 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 103 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 111 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 121 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -3.00 -
TripleA Manual Gamesave Post: Russians round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Combat Move - Russians 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Leningrad 39 infantry moved from Novgorod to Leningrad 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Komi to Gorky Russians take Gorky from Germans 1 armour, 27 artilleries, 70 infantry and 1 mech_infantry moved from Smolensk to Russia 7 infantry moved from Penza to Russia 1 infantry moved from Bessarabia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Smolensk to Eastern Poland Combat - Russians Battle in Leningrad Russians attack with 1 armour and 39 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 armour and 39 infantry in Leningrad, round 2 : 12/40 hits, 7.00 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour and 38 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Russia Russians attack with 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry Russians roll dice for 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry in Russia, round 2 : 19/106 hits, 27.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 27 artilleries, 77 infantry and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Germans: 2 artilleries and 2 infantry Battle in Eastern Poland Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Novgorod to Leningrad 1 armour moved from Urals to Komi 1 armour moved from Urals to Kazakhstan 1 armour moved from Urals to Timguska 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia 2 tactical_bombers moved from Stalingrad to Bessarabia 12 armour, 8 artilleries, 2 fighters, 31 infantry, 12 mech_infantrys and 4 tactical_bombers moved from Bessarabia to Ukraine 12 armour and 12 mech_infantrys moved from Ukraine to Kursk 1 armour moved from Stalingrad to Saratov Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -2.67 -
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2d6<=3: 1, 6; Hits: 1
2d6<=4: 5, 2; Hits: 1 -
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2d6<=3: 1, 6; Hits: 1
2d6<=4: 5, 2; Hits: 1 -
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1d6<=2: 2; Hits: 1
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Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 cruiser and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 2 Sea Zone 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Kweichow to Hunan 2 artilleries and 3 infantry moved from Szechwan to Hunan 1 infantry moved from Szechwan to Hopei Japanese take Hopei from Chinese 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese Combat - Japanese Battle in Hunan Japanese attack with 2 artilleries and 4 infantry Chinese defend with 2 artilleries and 6 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 artilleries and 3 infantry in Hunan, round 3 : 2/5 hits, 1.50 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 artilleries in Hunan, round 4 : 2/2 hits, 0.67 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 4 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Chinese lost in Hunan 2 artilleries owned by the Japanese retreated to Kweichow Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 submarine moved from 27 Sea Zone to 17 Sea Zone 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 9 Sea Zone to 7 Sea Zone 7 infantry moved from Malaya to Shan State 1 artillery and 11 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 3 artilleries and 4 infantry moved from Yunnan to Shan State Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 2 artilleries and 1 infantry EDIT: Changing ownership of Hunan from Chinese to Japanese EDIT: Adding units owned by Japanese to Hunan: 1 artillery EDIT: Removing units owned by Japanese from Kweichow: 2 artilleries EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Kweichow: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Japan 1 cruiser placed in 7 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 3 transports EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 destroyer and 3 transports EDIT: Adding units owned by Japanese to Korea: 1 artillery and 5 infantry EDIT: Removing units owned by Japanese from Kyushu: 1 infantry EDIT: Removing units owned by Japanese from Japan: 1 artillery and 4 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,5,2,2 Japanese collect 28 PUs (8 lost to blockades); end with 28 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : 1.17 -
@ArtofWar1947 Hey Art, was out of town playing in an over the board tournament this weekend. Should be able to knock my turn out today or tomorrow at the latest.
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Thanks for the update.
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TripleA Manual Gamesave Post: UK_Pacific round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 fighter and 3 tactical_bombers moved from 34 Sea Zone to Wake Island 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 bomber moved from United Kingdom to 85 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 9 Sea Zone Americans take 11 Sea Zone from Japanese 2 fighters moved from Western United States to 9 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 85 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 9 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Wake Island Americans attack with 1 fighter, 1 marine and 3 tactical_bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 marine and 3 tactical_bombers in Wake Island, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Wake Island to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 26 Sea Zone 1 destroyer moved from 34 Sea Zone to 25 Sea Zone 2 carriers, 2 cruisers, 5 destroyers and 18 submarines moved from 34 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Java 2 carriers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 40 Sea Zone 3 infantry moved from Western United States to Central United States 1 infantry moved from British Columbia to Western United States 3 fighters moved from Eastern United States to 112 Sea Zone 2 fighters moved from Iceland to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 8 infantry moved from Iceland to 126 Sea Zone 8 infantry and 4 transports moved from 126 Sea Zone to 112 Sea Zone 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Brazil to Venezuela 2 transports moved from 68 Sea Zone to 66 Sea Zone 2 fighters moved from 9 Sea Zone to Alaska 1 bomber moved from 85 Sea Zone to French West Africa Place Units - Americans 1 artillery placed in Western United States 1 artillery placed in Central United States 1 carrier and 2 transports placed in 104 Sea Zone 2 destroyers and 1 transport placed in 11 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 fighter moved from Kiangsi to Kiangsu 1 infantry moved from Tibet to Szechwan 9 infantry moved from Tsinghai to Szechwan 1 artillery and 2 infantry moved from Anhwe to Hopei 10 artilleries and 14 infantry moved from Kiangsi to Hunan 8 infantry moved from Kwangtung to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 10 artilleries and 14 infantry Japanese defend with 1 artillery Chinese roll dice for 10 artilleries and 14 infantry in Hunan, round 2 : 10/24 hits, 7.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 10 artilleries and 14 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsu Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Szechwan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Kwangsi, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kiangsi Place Units - Chinese 1 infantry placed in Northern Sinkiang 1 infantry placed in Western Sinkiang 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan 1 armour moved from Alexandria to Libya British take Libya from Italians 1 tactical_bomber moved from Belgian Congo to Angola 1 mech_infantry moved from Union of South Africa to Angola 1 artillery and 1 infantry moved from Mozambique to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Angola Combat - British British creates battle in territory 116 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone British attack with 1 submarine Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 3 tactical_bombers and 3 transports in 116 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits 1 submarine owned by the British lost in 116 Sea Zone Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Angola British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Angola, round 2 : 3/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Angola 2 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Yunnan British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - British 7 infantry moved from Eastern India to Burma 2 fighters moved from Yunnan to Eastern India 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 40 Sea Zone 2 armour and 1 mech_infantry moved from Iraq to Western Turkey 3 infantry moved from Eastern Turkey to Western Turkey 3 fighters moved from Egypt to Western Turkey 1 mech_infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Angola to Egypt 2 infantry moved from Saudi Arabia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Mozambique to Union of South Africa Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Southern Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 artillery and 6 infantryCombat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : 0.33 Japanese regular : -1.83 Italians regular : -0.17 Germans regular : -0.83 Neutral_True regular : 1.33 British regular : 2.00 -
TripleA Manual Gamesave Post: UK_Pacific round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 fighter and 3 tactical_bombers moved from 34 Sea Zone to Wake Island 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 bomber moved from United Kingdom to 85 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 9 Sea Zone Americans take 11 Sea Zone from Japanese 2 fighters moved from Western United States to 9 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 85 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 9 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 9 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Wake Island Americans attack with 1 fighter, 1 marine and 3 tactical_bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship in Wake Island, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 marine and 3 tactical_bombers in Wake Island, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 3 tactical_bombers moved from Wake Island to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 26 Sea Zone 1 destroyer moved from 34 Sea Zone to 25 Sea Zone 2 carriers, 2 cruisers, 5 destroyers and 18 submarines moved from 34 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to Java 2 carriers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 40 Sea Zone 3 infantry moved from Western United States to Central United States 1 infantry moved from British Columbia to Western United States 3 fighters moved from Eastern United States to 112 Sea Zone 2 fighters moved from Iceland to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom 8 infantry moved from Iceland to 126 Sea Zone 8 infantry and 4 transports moved from 126 Sea Zone to 112 Sea Zone 4 transports moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from Brazil to Venezuela 2 transports moved from 68 Sea Zone to 66 Sea Zone 2 fighters moved from 9 Sea Zone to Alaska 1 bomber moved from 85 Sea Zone to French West Africa Place Units - Americans 1 artillery placed in Western United States 1 artillery placed in Central United States 1 carrier and 2 transports placed in 104 Sea Zone 2 destroyers and 1 transport placed in 11 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 artillery and 1 infantry moved from Anhwe to Kiangsu 1 fighter moved from Kiangsi to Kiangsu 1 infantry moved from Tibet to Szechwan 9 infantry moved from Tsinghai to Szechwan 1 artillery and 2 infantry moved from Anhwe to Hopei 10 artilleries and 14 infantry moved from Kiangsi to Hunan 8 infantry moved from Kwangtung to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 10 artilleries and 14 infantry Japanese defend with 1 artillery Chinese roll dice for 10 artilleries and 14 infantry in Hunan, round 2 : 10/24 hits, 7.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 10 artilleries and 14 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsu Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Szechwan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Kwangsi, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kiangsi Place Units - Chinese 1 infantry placed in Northern Sinkiang 1 infantry placed in Western Sinkiang 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 2 fighters moved from Eastern India to Yunnan 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan 1 armour moved from Alexandria to Libya British take Libya from Italians 1 tactical_bomber moved from Belgian Congo to Angola 1 mech_infantry moved from Union of South Africa to Angola 1 artillery and 1 infantry moved from Mozambique to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Angola Combat - British British creates battle in territory 116 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone British attack with 1 submarine Germans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 2 destroyers, 2 fighters, 3 tactical_bombers and 3 transports in 116 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits 1 submarine owned by the British lost in 116 Sea Zone Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Angola British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Angola, round 2 : 3/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Angola 2 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Yunnan British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - British 7 infantry moved from Eastern India to Burma 2 fighters moved from Yunnan to Eastern India 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 40 Sea Zone 2 armour and 1 mech_infantry moved from Iraq to Western Turkey 3 infantry moved from Eastern Turkey to Western Turkey 3 fighters moved from Egypt to Western Turkey 1 mech_infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Angola to Egypt 2 infantry moved from Saudi Arabia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Mozambique to Union of South Africa Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Southern Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in Eastern India change ownership: 1 artillery and 6 infantry Turning on Edit Mode EDIT: Removing units owned by British from Anhwe: 1 aaGun EDIT: Adding units owned by British to Kiangsi: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : 0.33 Japanese regular : -1.83 Italians regular : -0.17 Germans regular : -0.83 Neutral_True regular : 1.33 British regular : 2.00 -
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@ArtofWar1947 no thanks
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Game History
Round: 19 Purchase Units - Italians Italians buy 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 submarine moved from 99 Sea Zone to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Greece to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 4 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from British with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 4 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to Algeria 2 fighters moved from Western Germany to Gibraltar 1 fighter moved from 99 Sea Zone to Gibraltar 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from 100 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from 100 Sea Zone to Greece 1 aaGun moved from Bulgaria to Greece 6 infantry moved from Northern Italy to 99 Sea Zone 6 infantry moved from 99 Sea Zone to Greece Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy 1 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2,6,4,3,6 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33 -
TripleA Manual Gamesave Post: ANZAC round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Caroline Islands to Marshall Islands 1 marine moved from Caroline Islands to 34 Sea Zone 2 cruisers and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Marshall Islands ANZAC attack with 1 armour, 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 2 cruisers in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Marshall Islands ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Marshall Islands to Wake Island 1 destroyer moved from 34 Sea Zone to 24 Sea Zone 4 submarines moved from 34 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to Wake Island Place Units - ANZAC 3 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 3 carriers and 2 cruisers EDIT: Removing units owned by Americans from 34 Sea Zone: 6 fighters EDIT: Adding units owned by British to 32 Sea Zone: 3 carriers and 1 cruiser EDIT: Adding units owned by British to 32 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 32 Sea Zone: 6 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.00 -
@ArtofWar1947 I edited the UK ships to remain with the rest of the Pacific fleet. Let me know if that’s not OK, I may adjust the AZ NCM if so.
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TripleA Manual Gamesave Post: French round 19
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone 1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from Caroline Islands to Marshall Islands 1 marine moved from Caroline Islands to 34 Sea Zone 2 cruisers and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Marshall Islands ANZAC attack with 1 armour, 1 fighter, 1 infantry and 1 marine Japanese defend with 2 infantry ANZAC roll dice for 2 cruisers in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Marshall Islands ANZAC win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Marshall Islands to Wake Island 1 destroyer moved from 34 Sea Zone to 24 Sea Zone 4 submarines moved from 34 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 fighter moved from Queensland to Wake Island Place Units - ANZAC 3 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 3 carriers and 2 cruisers EDIT: Removing units owned by Americans from 34 Sea Zone: 6 fighters EDIT: Adding units owned by British to 32 Sea Zone: 3 carriers and 1 cruiser EDIT: Adding units owned by British to 32 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 32 Sea Zone: 6 fighters EDIT: Turning off Edit Mode Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.00 -
No problem.





