World at War captain walker (axis) vs dawgoneit

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery moved from Minamitori to 86 Sea Zone
            1 Artillery moved from Truk to Ponape
                  Yamamoto take Ponape from Americans
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 86 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
            1 Bomber moved from Peleliu to Manila
            3 Fighters moved from 86 Sea Zone to Manila
            1 Artillery and 1 Tank moved from Kiangsi to 92 Sea Zone
            2 Artillerys and 1 Tank moved from Kwangtung to 92 Sea Zone
            1 Artillery moved from Kwangsi to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Elite and 2 Marines moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            2 Infantrys moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from N.French Indochina to 92 Sea Zone
            4 Artillerys, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 8 Infantrys, 2 Marines, 2 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 1 Elite, 8 Infantrys, 2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Tank moved from S.French Indochina to Malaya
            2 Fighters moved from 107 Sea Zone to Malaya
            1 Bomber moved from Hong Kong to Malaya
            1 Artillery and 1 Elite moved from N.French Indochina to N.Thailand
            1 Infantry moved from S.French Indochina to N.Thailand
            1 Tank moved from Kwangsi to N.French Indochina
            1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan
            1 Infantry moved from N.French Indochina to Kweichow
            1 Tank moved from Kwangsi to Kweichow
            1 Tank moved from N.French Indochina to Yunnan
            1 Tank moved from Kwangsi to N.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.Thailand
                Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Yamamoto win, taking N.Thailand from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 7 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Manila, round 2 : 4/6 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Malaya
                Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks; Americans defend with 1 Fighter; Chinese defend with 2 Tanks; Dutch defend with 1 Fighter
                    British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks in Malaya, round 2 : 7/21 hits, 7.50 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 7 Infantrys and 4 Tanks in Malaya, round 2 : 8/17 hits, 7.00 expected hits
                    8 Infantrys owned by the Yamamoto lost in Malaya
                    7 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 2 Marines and 3 Tanks in Malaya, round 3 : 6/13 hits, 6.00 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters and 4 Tanks in Malaya, round 3 : 5/10 hits, 4.67 expected hits
                    1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Malaya
                    2 Tanks owned by the British, 2 Tanks owned by the Chinese and 2 Artillerys owned by the British lost in Malaya
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Marines and 3 Tanks in Malaya, round 4 : 3/8 hits, 4.17 expected hits
                    British roll dice for 1 Bunker and 3 Fighters in Malaya, round 4 : 2/4 hits, 2.00 expected hits
                    1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Malaya
                    1 Fighter owned by the British, 1 Bunker owned by the British and 1 Fighter owned by the Dutch lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 3 Tanks in Malaya, round 5 : 2/6 hits, 3.17 expected hits
                    British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Malaya
                    1 Fighter owned by the Americans lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Bomber, 1 Marine and 3 Tanks remaining. Battle score for attacker is 17
                Casualties for Yamamoto: 4 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Marine
                Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks
                Casualties for Chinese: 2 Tanks
                Casualties for Dutch: 1 Fighter
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Malaya to Banjarmasin
            1 Artillery moved from Kwangsi to Hunan
            1 Tank moved from Kwangtung to Hunan
            3 Fighters moved from Manila to 93 Sea Zone
            1 Bomber moved from Manila to Tokyo
            2 Adv.Fighters moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone
            2 Carriers moved from 86 Sea Zone to 93 Sea Zone
            2 Destroyers moved from 86 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier and 1 Cruiser placed in 85 Sea Zone
            1 Factory placed in Chubu
            2 Artillerys and 4 Infantrys placed in Hong Kong
            6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Yamamoto regular : -4.83
    Americans regular : -0.33
    British AA : -0.50
    British regular : 1.83
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Artillery moved from Ayan to Chita
            2 Infantrys moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Infantry moved from Hunan to Hupeh
            1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Banjarmasin to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes
            1 Artillery moved from Panay to Mindoro
                  Hisaichi take Mindoro from Americans
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery moved from Mindanao to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi lost in Hupeh
                    1 Artillery owned by the Chinese lost in Hupeh
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Celebes
                Hisaichi attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Jilolo
                Hisaichi attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Chita to Heilungchiang
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to Kirin
            1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Shanghai to Shantung
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            2 Fighters moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Cruiser placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Artillery and 3 Infantrys placed in Davao
            1 Factory placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Carrier and 1 Cruiser placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : 0.00
    Dutch regular : -1.00
    Hisaichi regular : -1.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Artillery moved from Ayan to Chita
            2 Infantrys moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Infantry moved from Hunan to Hupeh
            1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Banjarmasin to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes
            1 Artillery moved from Panay to Mindoro
                  Hisaichi take Mindoro from Americans
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery moved from Mindanao to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi lost in Hupeh
                    1 Artillery owned by the Chinese lost in Hupeh
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Celebes
                Hisaichi attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Jilolo
                Hisaichi attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Chita to Heilungchiang
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to Kirin
            1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Shanghai to Shantung
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            2 Fighters moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Cruiser placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Artillery and 3 Infantrys placed in Davao
            1 Factory placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Carrier and 1 Cruiser placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Transport
            EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : 0.00
    Dutch regular : -1.00
    Hisaichi regular : -1.17
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Finns
            Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            2 Artillerys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
            1 Tank moved from Bulgaria to Odessa
            1 Artillery moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Artillery and 1 Elite moved from Bangkok to S.Thailand
            1 Fighter moved from Banjarmasin to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
            3 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
                British defend with 2 Artillerys, 1 Elite and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 2 Artillerys, 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Elite owned by the British and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 4/6 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Thai: 1 Infantry
                Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Malaya
            1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys and 2 Elites placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.83
    British regular : -1.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Artillery and 1 Elite moved from Belgium to Netherlands
            1 Artillery moved from Rhine to Netherlands
            3 Infantrys moved from Rhine to Netherlands
            1 Tank moved from Belgium to Netherlands
            1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            1 Fighter moved from 23 Sea Zone to Vyborg
            1 Infantry moved from Lithuania to Minsk
                  Germans take Minsk from Russians
            1 Infantry moved from Latvia to Novgorod
                  Germans take Novgorod from Russians
            2 Stukas moved from Rhine to Netherlands
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Estonia
            1 Adv.Fighter moved from 23 Sea Zone to Estonia
            1 Stuka moved from Warsaw to Kiev
            2 Infantrys moved from Brest to Kiev
            1 Bomber moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            2 Infantrys and 2 Tanks moved from Hun to Kufra
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Elites, 1 Factory, 23 Infantrys, 2 Mech.Infs, 1 Stuka, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 1 Adv.Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 3/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Kufra
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 3 Infantrys
                    Germans roll dice for 2 Infantrys and 2 Tanks in Kufra, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys in Kufra, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Kufra
                    2 Infantrys owned by the British lost in Kufra
                    Germans roll dice for 1 Infantry and 2 Tanks in Kufra, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Germans win, taking Kufra from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for British: 3 Infantrys
            Battle in Kiev
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Netherlands
                Germans attack with 2 Artillerys, 1 Elite, 3 Infantrys, 2 Stukas and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 2 : 3/9 hits, 3.67 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 3 : 3/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Artillerys, 1 Elite, 2 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Netherlands to Hamburg
            1 Tank moved from Picardy to Rhine
            1 ArmoredCar and 2 Tanks moved from Brittany to Burgundy
            1 ArmoredCar moved from Aquitaine to Burgundy
            1 Infantry moved from Picardy to Belgium
            1 Artillery moved from Picardy to Normandy
            1 Artillery and 1 Infantry moved from Paris to Normandy
            1 ArmoredCar moved from Normandy to Burgundy
            3 Tanks moved from Paris to Lorraine
            1 Artillery, 1 Destroyer, 2 Infantrys, 4 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            1 Adv.Fighter moved from Estonia to 23 Sea Zone
            2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Lapland to Oulu
            2 Artillerys, 2 Infantrys and 2 Tanks moved from Brest to Vinnytsia
            1 Stuka moved from Kiev to Vinnytsia
            1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia
            1 Artillery, 1 Elite, 3 Infantrys and 2 Mech.Infs moved from Krakow to Vinnytsia
            3 Infantrys moved from Warsaw to Brest
            2 Fighters moved from Vyborg to Oulu
    
        Place Units - Germans
            1 Factory placed in Danzig
            1 Adv.Fighter, 1 Submarine and 1 T.Boat placed in 23 Sea Zone
            1 Artillery, 1 Bunker, 1 Elite and 1 Infantry placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia
            2 Mech.Infs and 1 Stuka placed in Bavaria
            3 Infantrys placed in Normandy
            6 Infantrys placed in Paris
            6 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 2.17
    Neutral regular : -0.67
    British regular : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Fighters moved from Greece to 51 Sea Zone
            1 Fighter moved from Tobruk to 51 Sea Zone
            2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from S.Algeria to E.Morocco
            2 ArmoredCars, 1 Artillery, 4 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco
            1 Elite moved from Provence to 43 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from 41 Sea Zone to E.Morocco
            1 Tank moved from Tobruk to Darfur
                  Italians take Darfur from British
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 1 Carrier, 10 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 5 Fighters
                French defend with 1 Submarine
                    Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 5 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in E.Morocco
                Italians attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 7 Tanks
                French defend with 1 AAGun, 5 Adv.Fighters, 1 Artillery, 1 Factory and 5 Infantrys
                    Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 7 Tanks in E.Morocco, round 2 : 9/22 hits, 7.50 expected hits
                    French roll dice for 5 Adv.Fighters, 1 Artillery and 5 Infantrys in E.Morocco, round 2 : 6/11 hits, 5.33 expected hits
                    6 Infantrys owned by the Italians lost in E.Morocco
                    1 Artillery owned by the French, 3 Adv.Fighters owned by the French and 5 Infantrys owned by the French lost in E.Morocco
                    Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 7 Tanks in E.Morocco, round 3 : 6/16 hits, 6.50 expected hits
                    French roll dice for 2 Adv.Fighters in E.Morocco, round 3 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Italians lost in E.Morocco
                2 Adv.Fighters owned by the French lost in E.Morocco
                Italians win, taking E.Morocco from French with 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 50
                Casualties for Italians: 7 Infantrys
                Casualties for French: 5 Adv.Fighters, 1 Artillery and 5 Infantrys
    
        Non Combat Move - Italians
            1 AAGun, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank moved from Tobruk to Kufra
            4 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from 51 Sea Zone to Greece
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            2 Transports moved from 48 Sea Zone to 47 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Tunis to 47 Sea Zone
            1 Artillery moved from Campania to 48 Sea Zone
            1 Elite, 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk
    
        Place Units - Italians
            1 Carrier and 1 Submarine placed in 48 Sea Zone
            1 Bunker and 2 Infantrys placed in Greece
            1 Artillery, 2 Infantrys and 1 Tank placed in Tunis
            1 Artillery and 6 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 65 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 2.83
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 Artillery moved from Hunan to Hupeh
                  Yamamoto take Hupeh from Chinese
            1 Artillery, 1 Elite and 1 Infantry moved from N.Thailand to Yunnan
            1 Tank moved from Kweichow to Yunnan
            1 Tank moved from Hunan to Yunnan
            1 Bomber moved from Banjarmasin to Yunnan
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
                  Yamamoto take Samar from Americans
    
        Purchase Units - Yamamoto
            Yamamoto buy 3 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Factory, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry and 2 Tanks
                British defend with 1 Artillery, 4 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry and 2 Tanks in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                    3 Infantrys owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Yunnan, round 3 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Yunnan
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Yunnan, round 4 : 1/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Yamamoto lost in Yunnan
                    1 Tank owned by the British lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Elite and 1 Infantry
                Casualties for British: 1 Artillery, 4 Infantrys and 1 Tank
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Yunnan to N.French Indochina
            1 B.Transport and 3 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Tank moved from N.Thailand to Malaya
            1 Adv.Fighter moved from 107 Sea Zone to Malaya
            1 Fighter moved from 93 Sea Zone to Malaya
            1 Transport moved from 110 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Carrier moved from 93 Sea Zone to 92 Sea Zone
            1 Transport moved from 93 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shanghai
            1 Artillery and 1 Infantry moved from Hong Kong to Kwangtung
            1 Bomber moved from Tokyo to Banjarmasin
            1 Carrier moved from 93 Sea Zone to 85 Sea Zone
            1 Fighter moved from 93 Sea Zone to 107 Sea Zone
            1 Fighter moved from 93 Sea Zone to 92 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 92 Sea Zone
            1 Battleship moved from 93 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 1 Factory placed in Malaya
            1 Adv.Fighter placed in 92 Sea Zone
            4 Infantrys and 1 Tank placed in Hong Kong
            2 Adv.Fighters and 1 Transport placed in 85 Sea Zone
            2 Artillerys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Yamamoto regular : -1.67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Cruiser moved from 84 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 5 Infantrys moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from 84 Sea Zone to Ayan
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            2 Fighters and 2 Infantrys moved from Heilungchiang to Chita
            1 Artillery moved from Hulunbuir to Chita
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from Celebes to 111 Sea Zone
            1 Artillery moved from Mindoro to 111 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            2 Fighters moved from Malaya to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 4 Artillerys, 2 Elites, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
                Anzac defend with 5 Infantrys and 1 Tank; Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Java, round 2 : 4/8 hits, 2.33 expected hits
                    Dutch roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    3 Infantrys owned by the Anzac and 1 Infantry owned by the Dutch lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 3 : 3/7 hits, 2.17 expected hits
                    Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Anzac: 5 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Hollandia
                Hisaichi attack with 1 Artillery and 5 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Cruisers in Hollandia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hollandia, round 2 : 1/6 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                    1 Artillery owned by the Anzac lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Java to Malaya
            1 Tank moved from British Borneo to Banjarmasin
            1 Adv.Fighter moved from Ayan to 84 Sea Zone
            1 Infantry moved from Kirin to Heilungchiang
            1 Elite moved from Hulunbuir to Heilungchiang
            2 Fighters moved from Chita to Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Banjarmasin
            2 Artillerys and 1 Elite placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Adv.Fighter placed in 84 Sea Zone
            4 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Dutch regular : -0.67
    Hisaichi regular : 3.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Cruiser moved from 84 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            1 Artillery and 5 Infantrys moved from 107 Sea Zone to Hollandia
            1 Adv.Fighter moved from 84 Sea Zone to Ayan
            1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
            2 Fighters and 2 Infantrys moved from Heilungchiang to Chita
            1 Artillery moved from Hulunbuir to Chita
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from Celebes to 111 Sea Zone
            1 Artillery moved from Mindoro to 111 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            2 Fighters moved from Malaya to Java
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Adv.Fighters, 4 Artillerys, 2 Elites, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Artillery owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
                Anzac defend with 5 Infantrys and 1 Tank; Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Java, round 2 : 4/8 hits, 2.33 expected hits
                    Dutch roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Java
                    3 Infantrys owned by the Anzac and 1 Infantry owned by the Dutch lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 3 : 3/7 hits, 2.17 expected hits
                    Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Anzac lost in Java
                Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                Casualties for Anzac: 5 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Hollandia
                Hisaichi attack with 1 Artillery and 5 Infantrys
                Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Cruisers in Hollandia, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Anzac lost in Hollandia
                    Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hollandia, round 2 : 1/6 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                    1 Artillery owned by the Anzac lost in Hollandia
                Hisaichi win, taking Hollandia from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Java to Malaya
            1 Tank moved from British Borneo to Banjarmasin
            1 Adv.Fighter moved from Ayan to 84 Sea Zone
            1 Infantry moved from Kirin to Heilungchiang
            1 Elite moved from Hulunbuir to Heilungchiang
            2 Fighters moved from Chita to Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
            1 Tank moved from Heilungchiang to Peking
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
    
        Place Units - Hisaichi
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery and 3 Infantrys placed in Banjarmasin
            2 Artillerys and 1 Elite placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Adv.Fighter placed in 84 Sea Zone
            4 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Peking: 2 Infantrys
            EDIT: Adding units owned by Hisaichi to Heilungchiang: 2 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Dutch regular : -0.67
    Hisaichi regular : 3.17
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
            1 Infantry moved from Oulu to Vyborg
            1 Artillery and 1 Infantry moved from Tampere to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Helsinki to Vyborg
    
        Purchase Units - Finns
            Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Russians defend with 1 Tank
                    Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Tank
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
            1 Artillery and 1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Elite, 2 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.17
    Russians regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Romanians
            1 Fighter moved from E.Romania to Bulgaria
            1 Tank moved from Bucharest to Bulgaria
            1 Artillery, 1 Elite and 1 Infantry moved from E.Romania to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Artillery and 1 Elite
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Artillery and 1 Elite
    
        Non Combat Move - Romanians
            1 Fighter moved from Bulgaria to E.Romania
            1 Artillery moved from E.Romania to Odessa
            2 Elites and 1 Infantry moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.17
    Russians regular : -0.67
    

    Savegame

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