@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
World at War captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery moved from Minamitori to 86 Sea Zone 1 Artillery moved from Truk to Ponape Yamamoto take Ponape from Americans 1 Infantry moved from Saipan to 86 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 86 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila 1 Bomber moved from Peleliu to Manila 3 Fighters moved from 86 Sea Zone to Manila 1 Artillery and 1 Tank moved from Kiangsi to 92 Sea Zone 2 Artillerys and 1 Tank moved from Kwangtung to 92 Sea Zone 1 Artillery moved from Kwangsi to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Elite and 2 Marines moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 2 Infantrys moved from Kwangsi to 92 Sea Zone 1 Infantry moved from N.French Indochina to 92 Sea Zone 4 Artillerys, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 8 Infantrys, 2 Marines, 2 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 1 Elite, 8 Infantrys, 2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya 1 Tank moved from S.French Indochina to Malaya 2 Fighters moved from 107 Sea Zone to Malaya 1 Bomber moved from Hong Kong to Malaya 1 Artillery and 1 Elite moved from N.French Indochina to N.Thailand 1 Infantry moved from S.French Indochina to N.Thailand 1 Tank moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 1 Tank moved from Kwangsi to Kweichow 1 Tank moved from N.French Indochina to Yunnan 1 Tank moved from Kwangsi to N.Thailand Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Thailand Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Yamamoto win, taking N.Thailand from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Manila, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks; Americans defend with 1 Fighter; Chinese defend with 2 Tanks; Dutch defend with 1 Fighter British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks in Malaya, round 2 : 7/21 hits, 7.50 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 7 Infantrys and 4 Tanks in Malaya, round 2 : 8/17 hits, 7.00 expected hits 8 Infantrys owned by the Yamamoto lost in Malaya 7 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 2 Marines and 3 Tanks in Malaya, round 3 : 6/13 hits, 6.00 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters and 4 Tanks in Malaya, round 3 : 5/10 hits, 4.67 expected hits 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Malaya 2 Tanks owned by the British, 2 Tanks owned by the Chinese and 2 Artillerys owned by the British lost in Malaya Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Marines and 3 Tanks in Malaya, round 4 : 3/8 hits, 4.17 expected hits British roll dice for 1 Bunker and 3 Fighters in Malaya, round 4 : 2/4 hits, 2.00 expected hits 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the British, 1 Bunker owned by the British and 1 Fighter owned by the Dutch lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 3 Tanks in Malaya, round 5 : 2/6 hits, 3.17 expected hits British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the Americans lost in Malaya Yamamoto win, taking Malaya from British with 1 Bomber, 1 Marine and 3 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 4 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Marine Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks Casualties for Chinese: 2 Tanks Casualties for Dutch: 1 Fighter Casualties for Americans: 1 Fighter Non Combat Move - Yamamoto 1 Bomber moved from Malaya to Banjarmasin 1 Artillery moved from Kwangsi to Hunan 1 Tank moved from Kwangtung to Hunan 3 Fighters moved from Manila to 93 Sea Zone 1 Bomber moved from Manila to Tokyo 2 Adv.Fighters moved from Tokyo to 85 Sea Zone 1 Infantry moved from Ulithi to Woleai 1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone 2 Carriers moved from 86 Sea Zone to 93 Sea Zone 2 Destroyers moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Carrier and 1 Cruiser placed in 85 Sea Zone 1 Factory placed in Chubu 2 Artillerys and 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Yamamoto regular : -4.83 Americans regular : -0.33 British AA : -0.50 British regular : 1.83 -
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Hunan to Hupeh 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Banjarmasin to British Borneo Hisaichi take British Borneo from British 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Artillery moved from Panay to Mindoro Hisaichi take Mindoro from Americans 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery moved from Mindanao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh 1 Artillery owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Celebes Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Shantung 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 2 Fighters moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Cruiser placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Artillery and 3 Infantrys placed in Davao 1 Factory placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Carrier and 1 Cruiser placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : 0.00 Dutch regular : -1.00 Hisaichi regular : -1.17 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Hunan to Hupeh 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Banjarmasin to British Borneo Hisaichi take British Borneo from British 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Artillery moved from Panay to Mindoro Hisaichi take Mindoro from Americans 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery moved from Mindanao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh 1 Artillery owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Celebes Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Shantung 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 2 Fighters moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Cruiser placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Artillery and 3 Infantrys placed in Davao 1 Factory placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Carrier and 1 Cruiser placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : 0.00 Dutch regular : -1.00 Hisaichi regular : -1.17 -
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Finns Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to Tampere 2 Artillerys moved from Helsinki to Tampere Place Units - Finns 1 Transport placed in 24 Sea Zone 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians 3 Infantrys moved from E.Romania to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania 1 Tank moved from Bulgaria to Odessa 1 Artillery moved from Bulgaria to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans 1 Artillery and 1 Elite moved from Bangkok to S.Thailand 1 Fighter moved from Banjarmasin to S.Thailand 1 Tank moved from Bangkok to S.Thailand 3 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank British defend with 2 Artillerys, 1 Elite and 1 Infantry Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/7 hits, 2.17 expected hits British roll dice for 2 Artillerys, 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Elite owned by the British and 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 11 Casualties for Thai: 1 Infantry Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Malaya 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys and 2 Elites placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Thai regular : 1.83 British regular : -1.00 -
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Artillery and 1 Elite moved from Belgium to Netherlands 1 Artillery moved from Rhine to Netherlands 3 Infantrys moved from Rhine to Netherlands 1 Tank moved from Belgium to Netherlands 1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Infantry moved from East Prussia to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Infantry moved from Lapland to Murmansk Germans take Murmansk from Russians 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Helsinki to Vyborg 1 Fighter moved from 23 Sea Zone to Vyborg 1 Infantry moved from Lithuania to Minsk Germans take Minsk from Russians 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 2 Stukas moved from Rhine to Netherlands 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Estonia 1 Adv.Fighter moved from 23 Sea Zone to Estonia 1 Stuka moved from Warsaw to Kiev 2 Infantrys moved from Brest to Kiev 1 Bomber moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 2 Infantrys and 2 Tanks moved from Hun to Kufra Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Elites, 1 Factory, 23 Infantrys, 2 Mech.Infs, 1 Stuka, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Estonia Germans attack with 1 Adv.Fighter and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Vyborg Germans attack with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 3/3 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Kufra Germans attack with 2 Infantrys and 2 Tanks British defend with 3 Infantrys Germans roll dice for 2 Infantrys and 2 Tanks in Kufra, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 3 Infantrys in Kufra, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Kufra 2 Infantrys owned by the British lost in Kufra Germans roll dice for 1 Infantry and 2 Tanks in Kufra, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kufra Germans win, taking Kufra from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 3 Infantrys Battle in Kiev Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Netherlands Germans attack with 2 Artillerys, 1 Elite, 3 Infantrys, 2 Stukas and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 2 : 3/9 hits, 3.67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 3 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 3 : 3/8 hits, 3.33 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 Artillerys, 1 Elite, 2 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Germans 2 Stukas moved from Netherlands to Hamburg 1 Tank moved from Picardy to Rhine 1 ArmoredCar and 2 Tanks moved from Brittany to Burgundy 1 ArmoredCar moved from Aquitaine to Burgundy 1 Infantry moved from Picardy to Belgium 1 Artillery moved from Picardy to Normandy 1 Artillery and 1 Infantry moved from Paris to Normandy 1 ArmoredCar moved from Normandy to Burgundy 3 Tanks moved from Paris to Lorraine 1 Artillery, 1 Destroyer, 2 Infantrys, 4 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 1 Adv.Fighter moved from Estonia to 23 Sea Zone 2 Destroyers moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Lapland to Oulu 2 Artillerys, 2 Infantrys and 2 Tanks moved from Brest to Vinnytsia 1 Stuka moved from Kiev to Vinnytsia 1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia 1 Artillery, 1 Elite, 3 Infantrys and 2 Mech.Infs moved from Krakow to Vinnytsia 3 Infantrys moved from Warsaw to Brest 2 Fighters moved from Vyborg to Oulu Place Units - Germans 1 Factory placed in Danzig 1 Adv.Fighter, 1 Submarine and 1 T.Boat placed in 23 Sea Zone 1 Artillery, 1 Bunker, 1 Elite and 1 Infantry placed in Hamburg 1 Artillery, 1 Elite and 2 Infantrys placed in Rhine 1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia 2 Mech.Infs and 1 Stuka placed in Bavaria 3 Infantrys placed in Normandy 6 Infantrys placed in Paris 6 Infantrys placed in Berlin Turn Complete - Germans Germans collect 117 PUs; end with 118 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : 2.17 Neutral regular : -0.67 British regular : -0.33 -
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Italians 2 Fighters moved from Greece to 51 Sea Zone 1 Fighter moved from Tobruk to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from S.Algeria to E.Morocco 2 ArmoredCars, 1 Artillery, 4 Infantrys and 5 Tanks moved from N.Algeria to E.Morocco 1 Elite moved from Provence to 43 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks moved from 41 Sea Zone to E.Morocco 1 Tank moved from Tobruk to Darfur Italians take Darfur from British Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 1 Carrier, 10 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 1 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 5 Fighters French defend with 1 Submarine Italians roll dice for 5 Fighters in 51 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 5 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in E.Morocco Italians attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 7 Tanks French defend with 1 AAGun, 5 Adv.Fighters, 1 Artillery, 1 Factory and 5 Infantrys Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 9 Infantrys and 7 Tanks in E.Morocco, round 2 : 9/22 hits, 7.50 expected hits French roll dice for 5 Adv.Fighters, 1 Artillery and 5 Infantrys in E.Morocco, round 2 : 6/11 hits, 5.33 expected hits 6 Infantrys owned by the Italians lost in E.Morocco 1 Artillery owned by the French, 3 Adv.Fighters owned by the French and 5 Infantrys owned by the French lost in E.Morocco Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 3 Infantrys and 7 Tanks in E.Morocco, round 3 : 6/16 hits, 6.50 expected hits French roll dice for 2 Adv.Fighters in E.Morocco, round 3 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Italians lost in E.Morocco 2 Adv.Fighters owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 7 Tanks remaining. Battle score for attacker is 50 Casualties for Italians: 7 Infantrys Casualties for French: 5 Adv.Fighters, 1 Artillery and 5 Infantrys Non Combat Move - Italians 1 AAGun, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank moved from Tobruk to Kufra 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from 51 Sea Zone to Greece 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 47 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Tunis to 47 Sea Zone 1 Artillery moved from Campania to 48 Sea Zone 1 Elite, 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 47 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk Place Units - Italians 1 Carrier and 1 Submarine placed in 48 Sea Zone 1 Bunker and 2 Infantrys placed in Greece 1 Artillery, 2 Infantrys and 1 Tank placed in Tunis 1 Artillery and 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 66 PUsCombat Hit Differential Summary :
French regular : 0.33 Italians regular : 2.83 -
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Yamamoto 1 Artillery moved from Hunan to Hupeh Yamamoto take Hupeh from Chinese 1 Artillery, 1 Elite and 1 Infantry moved from N.Thailand to Yunnan 1 Tank moved from Kweichow to Yunnan 1 Tank moved from Hunan to Yunnan 1 Bomber moved from Banjarmasin to Yunnan 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Factory, 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry and 2 Tanks British defend with 1 Artillery, 4 Infantrys and 1 Tank Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry and 2 Tanks in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Yunnan, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan 3 Infantrys owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Yunnan, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 0/3 hits, 1.17 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Yunnan, round 4 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Yamamoto lost in Yunnan 1 Tank owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 Elite and 1 Infantry Casualties for British: 1 Artillery, 4 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Yunnan to N.French Indochina 1 B.Transport and 3 Transports moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery and 3 Infantrys moved from 92 Sea Zone to N.French Indochina 1 Tank moved from N.Thailand to Malaya 1 Adv.Fighter moved from 107 Sea Zone to Malaya 1 Fighter moved from 93 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 106 Sea Zone 1 Artillery and 1 Infantry moved from Manila to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya 1 Carrier moved from 93 Sea Zone to 92 Sea Zone 1 Transport moved from 93 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 Artillery and 1 Infantry moved from Hong Kong to Kwangtung 1 Bomber moved from Tokyo to Banjarmasin 1 Carrier moved from 93 Sea Zone to 85 Sea Zone 1 Fighter moved from 93 Sea Zone to 107 Sea Zone 1 Fighter moved from 93 Sea Zone to 92 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 107 Sea Zone to 93 Sea Zone 1 Destroyer moved from 85 Sea Zone to 92 Sea Zone 1 Battleship moved from 93 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Bunker and 1 Factory placed in Malaya 1 Adv.Fighter placed in 92 Sea Zone 4 Infantrys and 1 Tank placed in Hong Kong 2 Adv.Fighters and 1 Transport placed in 85 Sea Zone 2 Artillerys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.83 Yamamoto regular : -1.67 -
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 Cruiser moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 1 Artillery and 5 Infantrys moved from 107 Sea Zone to Hollandia 1 Adv.Fighter moved from 84 Sea Zone to Ayan 1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan 2 Fighters and 2 Infantrys moved from Heilungchiang to Chita 1 Artillery moved from Hulunbuir to Chita 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from Celebes to 111 Sea Zone 1 Artillery moved from Mindoro to 111 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java 2 Fighters moved from Malaya to Java Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 4 Artillerys, 2 Elites, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank Anzac defend with 5 Infantrys and 1 Tank; Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Anzac lost in Java Hisaichi roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Java, round 2 : 4/8 hits, 2.33 expected hits Dutch roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Hisaichi lost in Java 3 Infantrys owned by the Anzac and 1 Infantry owned by the Dutch lost in Java Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 3 : 3/7 hits, 2.17 expected hits Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for Anzac: 5 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Hollandia Hisaichi attack with 1 Artillery and 5 Infantrys Anzac defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Cruisers in Hollandia, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Hollandia Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hollandia, round 2 : 1/6 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hollandia 1 Artillery owned by the Anzac lost in Hollandia Hisaichi win, taking Hollandia from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Java to Malaya 1 Tank moved from British Borneo to Banjarmasin 1 Adv.Fighter moved from Ayan to 84 Sea Zone 1 Infantry moved from Kirin to Heilungchiang 1 Elite moved from Hulunbuir to Heilungchiang 2 Fighters moved from Chita to Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Banjarmasin 2 Artillerys and 1 Elite placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Adv.Fighter placed in 84 Sea Zone 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Dutch regular : -0.67 Hisaichi regular : 3.17 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Hisaichi 1 Cruiser moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 1 Artillery and 5 Infantrys moved from 107 Sea Zone to Hollandia 1 Adv.Fighter moved from 84 Sea Zone to Ayan 1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan 2 Fighters and 2 Infantrys moved from Heilungchiang to Chita 1 Artillery moved from Hulunbuir to Chita 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Infantry and 1 Tank moved from Celebes to 111 Sea Zone 1 Artillery moved from Mindoro to 111 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java 2 Fighters moved from Malaya to Java Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 4 Artillerys, 2 Elites, 12 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery Battle in Java Hisaichi attack with 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank Anzac defend with 5 Infantrys and 1 Tank; Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Anzac lost in Java Hisaichi roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Java, round 2 : 4/8 hits, 2.33 expected hits Dutch roll dice for 4 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Hisaichi lost in Java 3 Infantrys owned by the Anzac and 1 Infantry owned by the Dutch lost in Java Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Java, round 3 : 3/7 hits, 2.17 expected hits Dutch roll dice for 1 Tank in Java, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for Anzac: 5 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Infantry Battle in Hollandia Hisaichi attack with 1 Artillery and 5 Infantrys Anzac defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Cruisers in Hollandia, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Hollandia Hisaichi roll dice for 1 Artillery and 5 Infantrys in Hollandia, round 2 : 1/6 hits, 1.33 expected hits Dutch roll dice for 1 Artillery in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hollandia 1 Artillery owned by the Anzac lost in Hollandia Hisaichi win, taking Hollandia from Dutch with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery and 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Java to Malaya 1 Tank moved from British Borneo to Banjarmasin 1 Adv.Fighter moved from Ayan to 84 Sea Zone 1 Infantry moved from Kirin to Heilungchiang 1 Elite moved from Hulunbuir to Heilungchiang 2 Fighters moved from Chita to Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking 1 Tank moved from Heilungchiang to Peking 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung Place Units - Hisaichi 1 Adv.Fighter and 3 Infantrys placed in Davao 1 Artillery and 3 Infantrys placed in Banjarmasin 2 Artillerys and 1 Elite placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Adv.Fighter placed in 84 Sea Zone 4 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Peking: 2 Infantrys EDIT: Adding units owned by Hisaichi to Heilungchiang: 2 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.33 Dutch regular : -0.67 Hisaichi regular : 3.17 -
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Infantry moved from Oulu to Vyborg 1 Artillery and 1 Infantry moved from Tampere to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Fighter and 2 Infantrys Russians defend with 1 Tank Finns roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Tank in Vyborg, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Tank Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki 1 Artillery and 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite, 2 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns regular : -1.17 Russians regular : 0.00





