b44f04c9-f37e-4d94-ba9f-e7cb8f2a2c2f-triplea_42140_1fre.tsvg
World at War captain walker (axis) vs dawgoneit
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 3 Infantrys moved from S.Tunisia to S.Algeria 1 Tank moved from Tunis to S.Algeria 1 Artillery moved from Tunis to N.Tunisia 2 Tanks moved from Tunis to N.Tunisia 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to N.Tunisia 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 2 Infantrys moved from Croatia to 50 Sea Zone 1 Artillery and 1 Elite moved from Rome to 50 Sea Zone 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Greece 2 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece 4 Fighters moved from Campania to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry and 1 Tank moved from Rome to 46 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Infantry and 1 Tank moved from 48 Sea Zone to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in N.Tunisia Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 4/5 hits, 1.83 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in S.Algeria Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Algeria, round 2 : 3/4 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Greece Italians attack with 4 Artillerys, 1 Elite, 4 Fighters, 6 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Neutral roll AA dice in Greece : 0/4 hits, 0.67 expected hits Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Greece Italians roll dice for 4 Artillerys, 1 Elite, 4 Fighters, 6 Infantrys and 2 Tanks in Greece, round 2 : 5/17 hits, 5.67 expected hits Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Italians lost in Greece 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite, 4 Fighters, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 21 Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Casualties for Italians: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Greece to 46 Sea Zone 2 Fighters moved from Greece to Campania 1 AAGun, 1 Artillery and 1 Infantry moved from Rome to Campania 1 Tank moved from Darfur to Kufra 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kordofan to Kufra Place Units - Italians 1 Carrier placed in 46 Sea Zone 2 ArmoredCars and 2 Tanks placed in Tunis 4 Infantrys placed in Provence 2 Artillerys, 1 Elite and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 4.33 Neutral AA : -0.67 Neutral regular : -1.00 -
-
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila Yamamoto take Manila from Americans 2 Artillerys moved from Hainan to 92 Sea Zone 2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi 3 Tanks moved from Hong Kong to Kwangsi 1 Tank moved from Chubu to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Elite and 3 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 85 Sea Zone to 92 Sea Zone 1 Elite and 3 Infantrys moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Tokyo to 84 Sea Zone 2 Artillerys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys moved from 92 Sea Zone to N.French Indochina 1 Destroyer moved from 103 Sea Zone to 86 Sea Zone 2 Fighters moved from 87 Sea Zone to Minamitori 1 Artillery moved from Wake to 87 Sea Zone 1 Artillery and 1 Transport moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori 1 Battleship, 2 Carriers and 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 1 Fighter moved from Peleliu to Minamitori 1 Artillery and 1 Infantry moved from Woleai to Truk 1 Bomber moved from Kwajalein to Truk 1 Infantry moved from Kwangtung to Hunan 1 Bomber moved from Hainan to Hunan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Elite, 4 Infantrys, 2 Marines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport Dutch defend with 1 Transport Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport in 86 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport in 86 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 86 Sea Zone Yamamoto win with 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Kwangsi Yamamoto attack with 2 Artillerys, 2 Infantrys and 3 Tanks Chinese defend with 1 Artillery Yamamoto roll dice for 1 Battleship and 1 Cruiser in Kwangsi, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Minamitori Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori Yamamoto win, taking Minamitori from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Hunan Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Truk Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Truk, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Truk 1 Infantry owned by the Americans lost in Truk Yamamoto roll dice for 1 Artillery and 1 Bomber in Truk, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Truk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Truk to Peleliu 3 Fighters moved from Minamitori to 86 Sea Zone 1 Bomber moved from Hunan to Hong Kong 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 2 T.Boats moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Elite, 3 Infantrys and 2 Marines placed in Hong Kong 1 Destroyer and 2 Submarines placed in 85 Sea Zone 2 Adv.Fighters and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 0.67 Americans regular : 0.00 Dutch regular : -1.00 -
-
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Artillery moved from Chita to Ayan 1 Infantry moved from Chita to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Shantung to Ayan 1 Infantry moved from Chita to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Anhwei to Hunan Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 5 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 6 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 6 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 7 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 7 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 8 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 8 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 1/14 hits, 4.67 expected hits Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/11 hits, 4.00 expected hits 2 Infantrys owned by the Hisaichi lost in Banjarmasin 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 4 Tanks in Banjarmasin, round 3 : 4/12 hits, 4.33 expected hits Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/10 hits, 3.67 expected hits 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 4 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 2 Fighters and 4 Tanks in Banjarmasin, round 4 : 5/7 hits, 3.00 expected hits Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 4 : 2/6 hits, 2.33 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 4 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 5 : 2/5 hits, 2.17 expected hits Dutch roll dice for 1 Tank in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi captures 29PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 2 Fighters and 2 Tanks remaining. Battle score for attacker is -16 Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks Casualties for Dutch: 9 Infantrys and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Chahar 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 AAGun and 1 Infantry moved from Kirin to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 1 Tank moved from Khabarovsk to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 1 Tank moved from Chita to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to Kirin 1 Artillery moved from Mindanao to Panay Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 4 Infantrys placed in Davao 1 Artillery and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Dutch AA : 0.50 Russians regular : -2.67 Dutch regular : -0.50 Hisaichi regular : -9.50 -
-
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Tank moved from Tampere to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Vyborg to Helsinki 3 Infantrys moved from Helsinki to Tampere 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone Place Units - Finns 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Bulgaria 1 Fighter moved from Bucharest to Bulgaria Purchase Units - Romanians Romanians buy 2 Artillerys and 1 Infantry; Remaining resources: 3 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Bulgaria 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Odessa Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in Bucharest Turning on Edit Mode EDIT: Adding units owned by Romanians to Bucharest: 1 Elite Turn Complete - Romanians EDIT: Romanians collect 13 PUs; end with 16 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Romanians from 16 to 13 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.00 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Thai take S.Thailand from Chinese 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo 1 Fighter moved from Bangkok to West Borneo 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in West Borneo, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Artillery in West Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in West Borneo 1 Artillery owned by the British lost in West Borneo Thai win, taking West Borneo from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from West Borneo to Banjarmasin Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : 0.67 -
f20ee17a-cc1b-4864-bdfd-0394fdd27c0f-triplea_42127_2usa.tsvg
Game History
Round: 2 Combat Move - Americans 1 Destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Infantry and 1 Tank moved from Cuba to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola 1 Transport moved from 83 Sea Zone to 99 Sea Zone 2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone 1 Transport moved from 99 Sea Zone to 119 Sea Zone 1 Artillery and 1 Infantry moved from Galapagos to 119 Sea Zone 1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 4 Artillerys and 4 Infantrys moved from 119 Sea Zone to Santiago 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry moved from Central America to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 1 Tank moved from 119 Sea Zone to Santiago 1 Fighter moved from South Central USA to Hispaniola 4 Infantrys and 2 Tanks moved from Central America to Colombia 2 Tanks moved from E.Mexico to Colombia 2 Infantrys moved from Northeast USA to South Atlantic USA 2 Infantrys moved from South Central USA to South Atlantic USA 1 Artillery and 1 Infantry moved from Mindoro to Manila 1 Infantry moved from Mindoro to Manila 1 Fighter moved from Burma to Malaya 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Oahu to 91 Sea Zone 1 B.Transport, 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 3 Infantrys moved from 91 Sea Zone to 88 Sea Zone 1 Infantry moved from Midway to 88 Sea Zone 4 Fighters and 4 Infantrys moved from 88 Sea Zone to Wake 3 Bombers moved from Pearl Harbor to Wake 1 Fighter moved from Pearl Harbor to Midway 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone 1 Submarine moved from 80 Sea Zone to 90 Sea Zone Purchase Units - Americans Americans buy 1 Battleship, 2 Cruisers, 3 Destroyers, 3 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Wake Americans attack with 3 Bombers, 4 Fighters and 4 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 3 Bombers, 4 Fighters and 4 Infantrys in Wake, round 2 : 5/11 hits, 4.00 expected hits Yamamoto roll dice for 1 Infantry in Wake, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Wake 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 3 Bombers, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Manila Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila 1 Infantry owned by the Yamamoto lost in Manila Americans win, taking Manila from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Hispaniola Americans attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hispaniola, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Santiago Americans attack with 4 Artillerys, 5 Infantrys and 1 Tank Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 4 Artillerys, 5 Infantrys and 1 Tank in Santiago, round 2 : 3/10 hits, 3.33 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Americans lost in Santiago 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Santiago, round 3 : 3/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Santiago 2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 4 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18 Casualties for Americans: 2 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Americans 3 Bombers moved from Wake to Midway 4 Fighters moved from Wake to 88 Sea Zone 1 Fighter moved from Hispaniola to Colombia Place Units - Americans 1 Battleship, 1 Cruiser and 1 Destroyer placed in 98 Sea Zone 1 Cruiser and 2 Transports placed in 26 Sea Zone 2 Destroyers and 2 Submarines placed in 13 Sea Zone 3 Infantrys placed in Washington Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 2 Transports placed in 13 Sea Zone Americans undo move 1. 1 Cruiser and 1 Transport placed in 13 Sea Zone 3 Infantrys placed in Washington 1 Cruiser, 1 Destroyer and 1 Transport placed in 26 Sea Zone 1 Battleship, 2 Destroyers and 2 Submarines placed in 13 Sea Zone Americans undo move 4. 1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone 1 Destroyer and 1 Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : 2.00 Neutral regular : -2.00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 1 ArmoredCar moved from Burgundy to Aquitaine Germans take Aquitaine from French 1 ArmoredCar and 2 Tanks moved from Burgundy to Brittany Germans take Orleanais from French 1 Artillery and 3 Infantrys moved from Burgundy to Paris 1 Artillery and 2 Infantrys moved from Burgundy to Picardy 1 Infantry moved from Lorraine to Belgium 1 Artillery and 1 Elite moved from Rhine to Belgium 2 Stukas moved from Rhine to Belgium 1 ArmoredCar and 3 Tanks moved from Burgundy to Normandy 2 Tanks moved from Burgundy to Paris 1 Tank moved from Burgundy to Picardy 1 ArmoredCar moved from Burgundy to Belgium 1 Tank moved from Burgundy to Belgium 1 Tank moved from Burgundy to Normandy 2 Tanks moved from Burgundy to Normandy 1 Tank moved from Burgundy to Paris 1 Infantry moved from Hamburg to 22 Sea Zone 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Lapland 1 Bomber moved from Helsinki to Donetsk 2 Fighters moved from Helsinki to Lapland 1 Fighter moved from Danzig to Donetsk 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 Artillery and 1 Infantry moved from East Prussia to Lithuania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Tank moved from East Prussia to Brest 1 Infantry moved from Warsaw to Brest 4 Infantrys moved from Danzig to Brest 1 Artillery moved from Warsaw to Brest 1 Artillery moved from Warsaw to Brest 1 Tank moved from Warsaw to Brest Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 7 Infantrys, 1 Stuka and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Paris Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks French defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Paris, round 2 : 0/7 hits, 2.50 expected hits French roll dice for 1 Infantry in Paris, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Paris Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Paris, round 3 : 0/6 hits, 2.33 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Paris, round 4 : 1/6 hits, 2.33 expected hits French roll dice for 1 Infantry in Paris, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Paris 1 Infantry owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for French: 1 Infantry Battle in Lithuania Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Picardy Germans attack with 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Bunker and 1 Infantry Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 2 : 0/4 hits, 1.33 expected hits French roll dice for 1 Bunker and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 3 : 3/4 hits, 1.33 expected hits French roll dice for 1 Bunker and 1 Infantry in Picardy, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Picardy 1 Bunker owned by the French and 1 Infantry owned by the French lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker and 1 Infantry Battle in Belgium Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 1 Tank Neutral defend with 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 1 Tank in Belgium, round 2 : 3/7 hits, 3.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Belgium 3 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Artillery, 1 Elite, 2 Stukas and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kiev Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Donetsk Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 3 Infantrys Casualties for Germans: 1 Infantry Battle in Normandy Germans attack with 1 ArmoredCar and 6 Tanks French defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 ArmoredCar and 6 Tanks in Normandy, round 2 : 3/7 hits, 3.33 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 ArmoredCar and 6 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Brittany Germans attack with 1 ArmoredCar and 2 Tanks French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Tanks in Brittany, round 2 : 0/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 2 Tanks in Brittany, round 3 : 2/3 hits, 1.33 expected hits French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Brittany Germans win, taking Brittany from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Brest Germans attack with 2 Artillerys, 5 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Brest, round 2 : 4/9 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Brest 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Lapland Germans attack with 2 Artillerys, 2 Fighters and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Lapland, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 Infantry and 1 Tank Battle in Latvia Germans attack with 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Lapland to 23 Sea Zone 1 Fighter moved from Lapland to Helsinki 1 Infantry moved from Danzig to East Prussia 2 Tanks moved from Warsaw to Vinnytsia 4 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys moved from E.Romania to Vinnytsia 1 Artillery, 1 Elite and 3 Infantrys moved from Bohemia to Krakow 2 Mech.Infs moved from Bavaria to Vinnytsia 2 Mech.Infs moved from Rhine to Krakow 2 Stukas moved from Belgium to Rhine 1 Destroyer, 4 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone 2 Infantrys moved from Kufra to Hun 1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone Place Units - Germans 1 Carrier and 1 Transport placed in 23 Sea Zone 1 Factory placed in Vinnytsia 1 Adv.Fighter placed in 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys and 1 Stuka placed in Warsaw Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Submarine EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 110 PUs; end with 154 PUsCombat Hit Differential Summary :
French regular : -0.67 Russians regular : -0.83 Germans regular : -3.50 Neutral regular : 1.00 -
40fdf25c-5011-4405-b4b3-a9c507ef710c-triplea_42127_3rus.tsvg
Game History
Round: 3 Combat Move - Russians 3 Infantrys moved from Kursk to Kiev 1 Infantry moved from Crimea to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Bomber moved from Kursk to Kiev 1 Fighter moved from Kursk to Donetsk 1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum 2 ArmoredCars moved from Tashkent to Chimkent 2 ArmoredCars moved from Chimkent to Kuybyshev 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Fighter moved from Olyokminsk to Chita 1 Artillery and 1 Infantry moved from Yakutsk to Zhigansk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 2 ArmoredCars moved from Sibirsky to Zhigansk 1 Artillery, 2 Elites and 1 Infantry moved from Sibirsky to Khatanga 1 Artillery, 1 Infantry and 3 Tanks moved from Ulan Bator to South Gobi 1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Saratov to Rostov 1 Artillery and 1 Infantry moved from Georgia to Erzurum 2 Artillerys, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 4 ArmoredCars and 1 Tank moved from Moscow to Kursk 1 Elite and 4 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 2 Artillerys and 1 Elite moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 6 Sea Zone to N.Karelia 1 Tank moved from Leningrad to N.Karelia 5 Infantrys moved from Sverdlovsk to Perm Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 4 Elites, 27 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 3 Infantrys in Estonia, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 4 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 Infantrys in Estonia, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 Infantry in Estonia, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 2 Infantrys in Estonia, round 7 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys Finns defend with 2 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Vyborg, round 2 : 2/7 hits, 1.67 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Vyborg 2 Infantrys owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.33 expected hits Finns roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Tank owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Battle in Kiev Russians attack with 1 Bomber and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Bomber and 1 Infantry in Kiev, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 1 Infantry Battle in South Gobi Russians attack with 1 Artillery, 1 Infantry and 3 Tanks Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in South Gobi, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in South Gobi 1 Infantry owned by the Neutral lost in South Gobi Russians roll dice for 1 Artillery and 3 Tanks in South Gobi, round 3 : 2/4 hits, 1.83 expected hits Neutral roll dice for 1 Infantry in South Gobi, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in South Gobi 1 Infantry owned by the Neutral lost in South Gobi Russians loses 0 PUs for violating South Gobis neutrality. Russians win, taking South Gobi from Neutral with 3 Tanks remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 Fighter moved from Vyborg to Leningrad 1 Fighter moved from Donetsk to Georgia 1 Bomber moved from Kiev to Georgia Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Kursk 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery and 4 Infantrys placed in Stalingrad 2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow 5 Infantrys placed in Sverdlovsk Russians undo move 4. 1 Adv.Fighter, 1 Artillery and 1 Elite placed in Georgia 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Finns regular : 1.33 Germans regular : -0.67 Russians regular : -2.50 Neutral regular : 1.00 Hisaichi regular : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 2 Infantrys and 1 Tank moved from S.Algeria to N.Algeria Italians take N.Algeria from French 1 Artillery, 2 Infantrys and 2 Tanks moved from N.Tunisia to N.Algeria 2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria 2 Infantrys moved from Kufra to New Valley 1 Fighter moved from Kufra to New Valley Purchase Units - Italians Italians buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 2 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in New Valley Italians attack with 1 Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in New Valley Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 4 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Italians 1 Infantry moved from Tobruk to Kufra 1 Artillery and 2 Tanks moved from Kufra to Tobruk 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Fighters moved from Campania to Greece 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 3 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 4 Infantrys moved from Rome to 46 Sea Zone 1 Cruiser moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 1 AAGun and 1 Infantry moved from Campania to 48 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 AAGun, 2 Artillerys, 1 Elite and 7 Infantrys moved from 48 Sea Zone to Tobruk 1 Fighter moved from New Valley to Tobruk 1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone Place Units - Italians 1 Cruiser and 2 Transports placed in 43 Sea Zone 1 Elite placed in Provence 1 Factory placed in Greece 1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis 1 Artillery and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.00 -
-
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 Artillery moved from Minamitori to 86 Sea Zone 1 Artillery moved from Truk to Ponape Yamamoto take Ponape from Americans 1 Infantry moved from Saipan to 86 Sea Zone 1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 86 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila 1 Bomber moved from Peleliu to Manila 3 Fighters moved from 86 Sea Zone to Manila 1 Artillery and 1 Tank moved from Kiangsi to 92 Sea Zone 2 Artillerys and 1 Tank moved from Kwangtung to 92 Sea Zone 1 Artillery moved from Kwangsi to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 1 Elite and 2 Marines moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Infantry moved from Kwangtung to 92 Sea Zone 2 Infantrys moved from Kwangsi to 92 Sea Zone 1 Infantry moved from N.French Indochina to 92 Sea Zone 4 Artillerys, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 8 Infantrys, 2 Marines, 2 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 1 Elite, 8 Infantrys, 2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya 1 Tank moved from S.French Indochina to Malaya 2 Fighters moved from 107 Sea Zone to Malaya 1 Bomber moved from Hong Kong to Malaya 1 Artillery and 1 Elite moved from N.French Indochina to N.Thailand 1 Infantry moved from S.French Indochina to N.Thailand 1 Tank moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from N.French Indochina to Kweichow 1 Tank moved from Kwangsi to Kweichow 1 Tank moved from N.French Indochina to Yunnan 1 Tank moved from Kwangsi to N.Thailand Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.Thailand Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Thailand Yamamoto win, taking N.Thailand from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 7 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Manila, round 2 : 4/6 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Malaya Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks; Americans defend with 1 Fighter; Chinese defend with 2 Tanks; Dutch defend with 1 Fighter British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks in Malaya, round 2 : 7/21 hits, 7.50 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 7 Infantrys and 4 Tanks in Malaya, round 2 : 8/17 hits, 7.00 expected hits 8 Infantrys owned by the Yamamoto lost in Malaya 7 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 2 Marines and 3 Tanks in Malaya, round 3 : 6/13 hits, 6.00 expected hits British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters and 4 Tanks in Malaya, round 3 : 5/10 hits, 4.67 expected hits 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Malaya 2 Tanks owned by the British, 2 Tanks owned by the Chinese and 2 Artillerys owned by the British lost in Malaya Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Marines and 3 Tanks in Malaya, round 4 : 3/8 hits, 4.17 expected hits British roll dice for 1 Bunker and 3 Fighters in Malaya, round 4 : 2/4 hits, 2.00 expected hits 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the British, 1 Bunker owned by the British and 1 Fighter owned by the Dutch lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 3 Tanks in Malaya, round 5 : 2/6 hits, 3.17 expected hits British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Malaya 1 Fighter owned by the Americans lost in Malaya Yamamoto win, taking Malaya from British with 1 Bomber, 1 Marine and 3 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 4 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Marine Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks Casualties for Chinese: 2 Tanks Casualties for Dutch: 1 Fighter Casualties for Americans: 1 Fighter Non Combat Move - Yamamoto 1 Bomber moved from Malaya to Banjarmasin 1 Artillery moved from Kwangsi to Hunan 1 Tank moved from Kwangtung to Hunan 3 Fighters moved from Manila to 93 Sea Zone 1 Bomber moved from Manila to Tokyo 2 Adv.Fighters moved from Tokyo to 85 Sea Zone 1 Infantry moved from Ulithi to Woleai 1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone 2 Carriers moved from 86 Sea Zone to 93 Sea Zone 2 Destroyers moved from 86 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 Carrier and 1 Cruiser placed in 85 Sea Zone 1 Factory placed in Chubu 2 Artillerys and 4 Infantrys placed in Hong Kong 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Yamamoto regular : -4.83 Americans regular : -0.33 British AA : -0.50 British regular : 1.83 -
-
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Hunan to Hupeh 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Banjarmasin to British Borneo Hisaichi take British Borneo from British 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Artillery moved from Panay to Mindoro Hisaichi take Mindoro from Americans 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery moved from Mindanao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh 1 Artillery owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Celebes Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Shantung 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 2 Fighters moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Cruiser placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Artillery and 3 Infantrys placed in Davao 1 Factory placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Carrier and 1 Cruiser placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : 0.00 Dutch regular : -1.00 Hisaichi regular : -1.17 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Ayan to Okhotsk Hisaichi take Okhotsk from Russians 1 Artillery moved from Ayan to Chita 2 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from Heilungchiang to Chita 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Hunan to Hupeh 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Banjarmasin to British Borneo Hisaichi take British Borneo from British 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes 1 Artillery moved from Panay to Mindoro Hisaichi take Mindoro from Americans 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery moved from Mindanao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Hisaichi take Hollandia from Dutch Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hupeh 1 Infantry owned by the Chinese lost in Hupeh Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi lost in Hupeh 1 Artillery owned by the Chinese lost in Hupeh Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Hisaichi: 2 Infantrys and 1 Tank Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Celebes Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Jilolo Hisaichi attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Chita to Heilungchiang 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to Kirin 1 Artillery and 1 Elite moved from Liaoning to Hulunbuir 2 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Shanghai to Anhwei 1 Artillery moved from Shanghai to Shantung 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 2 Fighters moved from 110 Sea Zone to Malaya Place Units - Hisaichi 1 Cruiser placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Artillery and 3 Infantrys placed in Davao 1 Factory placed in Heilungchiang 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Carrier and 1 Cruiser placed in 84 Sea Zone 1 Adv.Fighter placed in 84 Sea Zone 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Transport EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Russians regular : 0.00 Dutch regular : -1.00 Hisaichi regular : -1.17 -
-
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Purchase Units - Finns Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 2 Infantrys moved from Helsinki to Tampere 2 Artillerys moved from Helsinki to Tampere Place Units - Finns 1 Transport placed in 24 Sea Zone 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :





