World at War captain walker (axis) vs dawgoneit

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from E.Romania to Odessa
            1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Bulgaria
            1 Fighter moved from Bucharest to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 1 Infantry; Remaining resources: 3 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in Bulgaria
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Odessa
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 AAGun and 3 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 1 Infantry placed in Bucharest
            Turning on Edit Mode
            EDIT: Adding units owned by Romanians to Bucharest: 1 Elite
    
        Turn Complete - Romanians
            EDIT: Romanians collect 13 PUs; end with 16 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Romanians from 16 to 13
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to S.Thailand
                  Thai take S.Thailand from Chinese
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to West Borneo
            1 Fighter moved from Bangkok to West Borneo
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
                  Thai take East And South Borneo from Dutch
    
        Purchase Units - Thai
            Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in West Borneo
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in West Borneo, round 2 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in West Borneo
                    1 Artillery owned by the British lost in West Borneo
                Thai win, taking West Borneo from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from West Borneo to Banjarmasin
    
        Place Units - Thai
            1 Elite and 4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    Dutch regular : 0.67
    

    Savegame


  • @captainwalker

    f20ee17a-cc1b-4864-bdfd-0394fdd27c0f-triplea_42127_2usa.tsvg

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 Infantry and 1 Tank moved from Cuba to 26 Sea Zone
            1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola
            1 Transport moved from 83 Sea Zone to 99 Sea Zone
            2 Artillerys and 2 Infantrys moved from W.Mexico to 99 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 99 Sea Zone to 119 Sea Zone
            1 Transport moved from 99 Sea Zone to 119 Sea Zone
            1 Artillery and 1 Infantry moved from Galapagos to 119 Sea Zone
            1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            4 Artillerys and 4 Infantrys moved from 119 Sea Zone to Santiago
            1 Tank moved from E.Mexico to 100 Sea Zone
            1 Infantry moved from Central America to 100 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
            1 Infantry and 1 Tank moved from 119 Sea Zone to Santiago
            1 Fighter moved from South Central USA to Hispaniola
            4 Infantrys and 2 Tanks moved from Central America to Colombia
            2 Tanks moved from E.Mexico to Colombia
            2 Infantrys moved from Northeast USA to South Atlantic USA
            2 Infantrys moved from South Central USA to South Atlantic USA
            1 Artillery and 1 Infantry moved from Mindoro to Manila
            1 Infantry moved from Mindoro to Manila
            1 Fighter moved from Burma to Malaya
            1 Infantry moved from Johnston to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            1 Infantry moved from Oahu to 91 Sea Zone
            1 B.Transport, 1 Battleship, 2 Carriers, 4 Destroyers, 4 Fighters and 3 Infantrys moved from 91 Sea Zone to 88 Sea Zone
            1 Infantry moved from Midway to 88 Sea Zone
            4 Fighters and 4 Infantrys moved from 88 Sea Zone to Wake
            3 Bombers moved from Pearl Harbor to Wake
            1 Fighter moved from Pearl Harbor to Midway
            1 Destroyer moved from 83 Sea Zone to 89 Sea Zone
            1 Submarine moved from 80 Sea Zone to 90 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 2 Cruisers, 3 Destroyers, 3 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Wake
                Americans attack with 3 Bombers, 4 Fighters and 4 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Wake, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 3 Bombers, 4 Fighters and 4 Infantrys in Wake, round 2 : 5/11 hits, 4.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Wake, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    1 Infantry owned by the Yamamoto lost in Wake
                Americans win, taking Wake from Yamamoto with 3 Bombers, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Manila
                Americans attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    1 Infantry owned by the Yamamoto lost in Manila
                Americans win, taking Manila from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Hispaniola
                Americans attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hispaniola, round 2 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Hispaniola
                Americans loses 0 PUs for violating Hispaniolas neutrality.
                Americans win, taking Hispaniola from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Santiago
                Americans attack with 4 Artillerys, 5 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
                    Americans roll dice for 4 Artillerys, 5 Infantrys and 1 Tank in Santiago, round 2 : 3/10 hits, 3.33 expected hits
                    Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 1/6 hits, 2.33 expected hits
                    1 Infantry owned by the Americans lost in Santiago
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
                    Americans roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Santiago, round 3 : 3/9 hits, 3.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Americans lost in Santiago
                    2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
                Americans loses 0 PUs for violating Santiagos neutrality.
                Americans win, taking Santiago from Neutral with 4 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 18
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
    
        Non Combat Move - Americans
            3 Bombers moved from Wake to Midway
            4 Fighters moved from Wake to 88 Sea Zone
            1 Fighter moved from Hispaniola to Colombia
    
        Place Units - Americans
            1 Battleship, 1 Cruiser and 1 Destroyer placed in 98 Sea Zone
            1 Cruiser and 2 Transports placed in 26 Sea Zone
            2 Destroyers and 2 Submarines placed in 13 Sea Zone
            3 Infantrys placed in Washington
            Americans undo move 4.
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            2 Transports placed in 13 Sea Zone
            Americans undo move 1.
            1 Cruiser and 1 Transport placed in 13 Sea Zone
            3 Infantrys placed in Washington
            1 Cruiser, 1 Destroyer and 1 Transport placed in 26 Sea Zone
            1 Battleship, 2 Destroyers and 2 Submarines placed in 13 Sea Zone
            Americans undo move 4.
            1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
            1 Destroyer and 1 Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Americans regular : 2.00
    Neutral regular : -2.00
    
  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Germans
            1 ArmoredCar moved from Burgundy to Aquitaine
                  Germans take Aquitaine from French
            1 ArmoredCar and 2 Tanks moved from Burgundy to Brittany
                  Germans take Orleanais from French
            1 Artillery and 3 Infantrys moved from Burgundy to Paris
            1 Artillery and 2 Infantrys moved from Burgundy to Picardy
            1 Infantry moved from Lorraine to Belgium
            1 Artillery and 1 Elite moved from Rhine to Belgium
            2 Stukas moved from Rhine to Belgium
            1 ArmoredCar and 3 Tanks moved from Burgundy to Normandy
            2 Tanks moved from Burgundy to Paris
            1 Tank moved from Burgundy to Picardy
            1 ArmoredCar moved from Burgundy to Belgium
            1 Tank moved from Burgundy to Belgium
            1 Tank moved from Burgundy to Normandy
            2 Tanks moved from Burgundy to Normandy
            1 Tank moved from Burgundy to Paris
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Lapland
            1 Bomber moved from Helsinki to Donetsk
            2 Fighters moved from Helsinki to Lapland
            1 Fighter moved from Danzig to Donetsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery and 1 Infantry moved from East Prussia to Lithuania
            1 Infantry moved from Danzig to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            1 Tank moved from East Prussia to Brest
            1 Infantry moved from Warsaw to Brest
            4 Infantrys moved from Danzig to Brest
            1 Artillery moved from Warsaw to Brest
            1 Artillery moved from Warsaw to Brest
            1 Tank moved from Warsaw to Brest
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 7 Infantrys, 1 Stuka and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Paris
                Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks
                French defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Paris, round 2 : 0/7 hits, 2.50 expected hits
                    French roll dice for 1 Infantry in Paris, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Paris
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Paris, round 3 : 0/6 hits, 2.33 expected hits
                    French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Paris, round 4 : 1/6 hits, 2.33 expected hits
                    French roll dice for 1 Infantry in Paris, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Paris
                    1 Infantry owned by the French lost in Paris
                Germans captures 44PUs while taking French capital
                Germans win, taking Paris from French with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is -2
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Infantry
            Battle in Lithuania
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Lithuania
                Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Picardy
                Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
                French defend with 1 Bunker and 1 Infantry
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 2 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 Bunker and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Picardy, round 3 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Bunker and 1 Infantry in Picardy, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    1 Bunker owned by the French and 1 Infantry owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Bunker and 1 Infantry
            Battle in Belgium
                Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 1 Tank
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry, 2 Stukas and 1 Tank in Belgium, round 2 : 3/7 hits, 3.00 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Artillery, 1 Elite, 2 Stukas and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar and 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Kiev
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Russians defend with 3 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Normandy
                Germans attack with 1 ArmoredCar and 6 Tanks
                French defend with 1 AAGun, 1 Factory and 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 6 Tanks in Normandy, round 2 : 3/7 hits, 3.33 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Normandy
                Germans win, taking Normandy from French with 1 ArmoredCar and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Brittany
                Germans attack with 1 ArmoredCar and 2 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar and 2 Tanks in Brittany, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 ArmoredCar and 2 Tanks in Brittany, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Brittany
                Germans win, taking Brittany from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Brest
                Germans attack with 2 Artillerys, 5 Infantrys and 2 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 5 Infantrys and 2 Tanks in Brest, round 2 : 4/9 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Brest
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Lapland
                Germans attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Cruiser in Lapland, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Lapland, round 2 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Latvia
                Germans attack with 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            1 Fighter moved from Lapland to 23 Sea Zone
            1 Fighter moved from Lapland to Helsinki
            1 Infantry moved from Danzig to East Prussia
            2 Tanks moved from Warsaw to Vinnytsia
            4 Infantrys moved from E.Romania to Vinnytsia
            2 Artillerys moved from E.Romania to Vinnytsia
            1 Artillery, 1 Elite and 3 Infantrys moved from Bohemia to Krakow
            2 Mech.Infs moved from Bavaria to Vinnytsia
            2 Mech.Infs moved from Rhine to Krakow
            2 Stukas moved from Belgium to Rhine
            1 Destroyer, 4 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone
            2 Infantrys moved from Kufra to Hun
            1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia
            1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            1 Carrier and 1 Transport placed in 23 Sea Zone
            1 Factory placed in Vinnytsia
            1 Adv.Fighter placed in 23 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
            1 Artillery and 3 Infantrys placed in Rhine
            3 Infantrys and 1 Stuka placed in Warsaw
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Germans to 23 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 110 PUs; end with 154 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Russians regular : -0.83
    Germans regular : -3.50
    Neutral regular : 1.00
    

    Savegame


  • @captainwalker

    40fdf25c-5011-4405-b4b3-a9c507ef710c-triplea_42127_3rus.tsvg

    Game History

    Round: 3
    
        Combat Move - Russians
            3 Infantrys moved from Kursk to Kiev
            1 Infantry moved from Crimea to Donetsk
            1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Bomber moved from Kursk to Kiev
            1 Fighter moved from Kursk to Donetsk
            1 Artillery and 1 Infantry moved from Azerbaijan to Erzurum
            2 ArmoredCars moved from Tashkent to Chimkent
            2 ArmoredCars moved from Chimkent to Kuybyshev
            1 Infantry moved from S.Buryat Mongolia to Chita
            1 Infantry moved from N.Buryat Mongolia to Chita
            1 Fighter moved from Olyokminsk to Chita
            1 Artillery and 1 Infantry moved from Yakutsk to Zhigansk
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Irkutsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            2 ArmoredCars moved from Sibirsky to Zhigansk
            1 Artillery, 2 Elites and 1 Infantry moved from Sibirsky to Khatanga
            1 Artillery, 1 Infantry and 3 Tanks moved from Ulan Bator to South Gobi
            1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg
            2 Infantrys moved from Leningrad to Vyborg
            1 Fighter moved from Leningrad to Vyborg
            2 Infantrys moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Estonia
            1 Infantry moved from Leningrad to Vyborg
            1 Infantry moved from Saratov to Rostov
            1 Artillery and 1 Infantry moved from Georgia to Erzurum
            2 Artillerys, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov
            4 ArmoredCars and 1 Tank moved from Moscow to Kursk
            1 Elite and 4 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Kirov to Arkhangelsk
            2 Artillerys and 1 Elite moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Tank moved from Leningrad to N.Karelia
            5 Infantrys moved from Sverdlovsk to Perm
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 4 Elites, 27 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 3 Infantrys in Estonia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Estonia, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Estonia, round 4 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Estonia, round 5 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 Infantrys in Estonia, round 6 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 2 Infantrys in Estonia, round 7 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys
                Finns defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Vyborg, round 2 : 2/7 hits, 1.67 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                    2 Infantrys owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.33 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 3 Infantrys
                Casualties for Finns: 2 Infantrys and 1 Tank
            Battle in Kiev
                Russians attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 3 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    1 Infantry owned by the Germans lost in Kiev
                    Russians roll dice for 1 Bomber and 1 Infantry in Kiev, round 5 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Artillery in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in South Gobi
                Russians attack with 1 Artillery, 1 Infantry and 3 Tanks
                Neutral defend with 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in South Gobi, round 2 : 1/5 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in South Gobi
                    1 Infantry owned by the Neutral lost in South Gobi
                    Russians roll dice for 1 Artillery and 3 Tanks in South Gobi, round 3 : 2/4 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in South Gobi
                    1 Infantry owned by the Neutral lost in South Gobi
                Russians loses 0 PUs for violating South Gobis neutrality.
                Russians win, taking South Gobi from Neutral with 3 Tanks remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery and 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in Chita
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Vyborg to Leningrad
            1 Fighter moved from Donetsk to Georgia
            1 Bomber moved from Kiev to Georgia
    
        Place Units - Russians
            1 Artillery, 1 Elite and 1 Infantry placed in Kursk
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Leningrad
            1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk
            1 Artillery, 1 Elite and 1 Infantry placed in Georgia
            1 Artillery and 4 Infantrys placed in Stalingrad
            2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Sibirsky
            10 Infantrys placed in Moscow
            5 Infantrys placed in Sverdlovsk
            Russians undo move 4.
            1 Adv.Fighter, 1 Artillery and 1 Elite placed in Georgia
            1 Infantry placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 103 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 1.33
    Germans regular : -0.67
    Russians regular : -2.50
    Neutral regular : 1.00
    Hisaichi regular : -0.67
    
  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Infantrys and 1 Tank moved from S.Algeria to N.Algeria
                  Italians take N.Algeria from French
            1 Artillery, 2 Infantrys and 2 Tanks moved from N.Tunisia to N.Algeria
            2 ArmoredCars and 2 Tanks moved from Tunis to N.Algeria
            2 Infantrys moved from Kufra to New Valley
            1 Fighter moved from Kufra to New Valley
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 2 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 0/3 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in New Valley
                    Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 3 : 0/2 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter and 1 Infantry in New Valley, round 4 : 1/2 hits, 0.50 expected hits
                    British roll dice for 1 Infantry in New Valley, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Infantry moved from Tobruk to Kufra
            1 Artillery and 2 Tanks moved from Kufra to Tobruk
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Fighters moved from Campania to Greece
            1 Destroyer moved from 47 Sea Zone to 48 Sea Zone
            3 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            1 Cruiser moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            1 AAGun and 1 Infantry moved from Campania to 48 Sea Zone
            1 Artillery, 1 Cruiser, 1 Elite, 5 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 AAGun, 2 Artillerys, 1 Elite and 7 Infantrys moved from 48 Sea Zone to Tobruk
            1 Fighter moved from New Valley to Tobruk
            1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 43 Sea Zone
    
        Place Units - Italians
            1 Cruiser and 2 Transports placed in 43 Sea Zone
            1 Elite placed in Provence
            1 Factory placed in Greece
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tunis
            1 Artillery and 1 Infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : 0.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Artillery moved from Minamitori to 86 Sea Zone
            1 Artillery moved from Truk to Ponape
                  Yamamoto take Ponape from Americans
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 86 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
            1 Bomber moved from Peleliu to Manila
            3 Fighters moved from 86 Sea Zone to Manila
            1 Artillery and 1 Tank moved from Kiangsi to 92 Sea Zone
            2 Artillerys and 1 Tank moved from Kwangtung to 92 Sea Zone
            1 Artillery moved from Kwangsi to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Elite and 2 Marines moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Infantry moved from Kwangtung to 92 Sea Zone
            2 Infantrys moved from Kwangsi to 92 Sea Zone
            1 Infantry moved from N.French Indochina to 92 Sea Zone
            4 Artillerys, 1 B.Transport, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 8 Infantrys, 2 Marines, 2 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            4 Artillerys, 1 Elite, 8 Infantrys, 2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya
            1 Tank moved from S.French Indochina to Malaya
            2 Fighters moved from 107 Sea Zone to Malaya
            1 Bomber moved from Hong Kong to Malaya
            1 Artillery and 1 Elite moved from N.French Indochina to N.Thailand
            1 Infantry moved from S.French Indochina to N.Thailand
            1 Tank moved from Kwangsi to N.French Indochina
            1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan
            1 Infantry moved from N.French Indochina to Kweichow
            1 Tank moved from Kwangsi to Kweichow
            1 Tank moved from N.French Indochina to Yunnan
            1 Tank moved from Kwangsi to N.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.Thailand
                Yamamoto attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Yamamoto win, taking N.Thailand from Chinese with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Yunnan
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Yunnan
                Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Kweichow, round 7 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 7 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kweichow
                    1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Manila
                Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry in Manila, round 2 : 4/6 hits, 2.33 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Malaya
                Yamamoto attack with 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks
                British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks; Americans defend with 1 Fighter; Chinese defend with 2 Tanks; Dutch defend with 1 Fighter
                    British roll AA dice in Malaya : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 8 Infantrys, 2 Marines and 3 Tanks in Malaya, round 2 : 7/21 hits, 7.50 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters, 7 Infantrys and 4 Tanks in Malaya, round 2 : 8/17 hits, 7.00 expected hits
                    8 Infantrys owned by the Yamamoto lost in Malaya
                    7 Infantrys owned by the British lost in Malaya
                    Yamamoto roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 2 Marines and 3 Tanks in Malaya, round 3 : 6/13 hits, 6.00 expected hits
                    British roll dice for 2 Artillerys, 1 Bunker, 3 Fighters and 4 Tanks in Malaya, round 3 : 5/10 hits, 4.67 expected hits
                    1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Malaya
                    2 Tanks owned by the British, 2 Tanks owned by the Chinese and 2 Artillerys owned by the British lost in Malaya
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Marines and 3 Tanks in Malaya, round 4 : 3/8 hits, 4.17 expected hits
                    British roll dice for 1 Bunker and 3 Fighters in Malaya, round 4 : 2/4 hits, 2.00 expected hits
                    1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Malaya
                    1 Fighter owned by the British, 1 Bunker owned by the British and 1 Fighter owned by the Dutch lost in Malaya
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Marine and 3 Tanks in Malaya, round 5 : 2/6 hits, 3.17 expected hits
                    British roll dice for 1 Fighter in Malaya, round 5 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Malaya
                    1 Fighter owned by the Americans lost in Malaya
                Yamamoto win, taking Malaya from British with 1 Bomber, 1 Marine and 3 Tanks remaining. Battle score for attacker is 17
                Casualties for Yamamoto: 4 Artillerys, 1 Elite, 2 Fighters, 8 Infantrys and 1 Marine
                Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 7 Infantrys and 2 Tanks
                Casualties for Chinese: 2 Tanks
                Casualties for Dutch: 1 Fighter
                Casualties for Americans: 1 Fighter
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Malaya to Banjarmasin
            1 Artillery moved from Kwangsi to Hunan
            1 Tank moved from Kwangtung to Hunan
            3 Fighters moved from Manila to 93 Sea Zone
            1 Bomber moved from Manila to Tokyo
            2 Adv.Fighters moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Ulithi to Woleai
            1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone
            2 Carriers moved from 86 Sea Zone to 93 Sea Zone
            2 Destroyers moved from 86 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Carrier and 1 Cruiser placed in 85 Sea Zone
            1 Factory placed in Chubu
            2 Artillerys and 4 Infantrys placed in Hong Kong
            6 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Yamamoto regular : -4.83
    Americans regular : -0.33
    British AA : -0.50
    British regular : 1.83
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Artillery moved from Ayan to Chita
            2 Infantrys moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Infantry moved from Hunan to Hupeh
            1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Banjarmasin to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes
            1 Artillery moved from Panay to Mindoro
                  Hisaichi take Mindoro from Americans
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery moved from Mindanao to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi lost in Hupeh
                    1 Artillery owned by the Chinese lost in Hupeh
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Celebes
                Hisaichi attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Jilolo
                Hisaichi attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Chita to Heilungchiang
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to Kirin
            1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Shanghai to Shantung
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            2 Fighters moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Cruiser placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Artillery and 3 Infantrys placed in Davao
            1 Factory placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Carrier and 1 Cruiser placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : 0.00
    Dutch regular : -1.00
    Hisaichi regular : -1.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Artillery moved from Ayan to Chita
            2 Infantrys moved from Heilungchiang to Chita
            2 Fighters moved from Heilungchiang to Chita
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Infantry moved from Hunan to Hupeh
            1 Tank moved from Hunan to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Tank moved from Banjarmasin to British Borneo
                  Hisaichi take British Borneo from British
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes
            1 Artillery moved from Panay to Mindoro
                  Hisaichi take Mindoro from Americans
            1 Transport moved from 110 Sea Zone to 107 Sea Zone
            1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery moved from Mindanao to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 84 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Hisaichi take Hollandia from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 2 Cruisers, 1 Elite, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hupeh
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                    1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Artillery in Hupeh, round 7 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Hisaichi lost in Hupeh
                    1 Artillery owned by the Chinese lost in Hupeh
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Celebes
                Hisaichi attack with 1 Infantry and 1 Tank
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Jilolo
                Hisaichi attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Chita, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Chita to Heilungchiang
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to Kirin
            1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Shanghai to Shantung
            1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung
            2 Fighters moved from 110 Sea Zone to Malaya
    
        Place Units - Hisaichi
            1 Cruiser placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Artillery and 3 Infantrys placed in Davao
            1 Factory placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Carrier and 1 Cruiser placed in 84 Sea Zone
            1 Adv.Fighter placed in 84 Sea Zone
            2 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Transport
            EDIT: Adding units owned by Hisaichi to 107 Sea Zone: 1 Transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : 0.00
    Dutch regular : -1.00
    Hisaichi regular : -1.17
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Finns
            Finns buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            3 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            2 Artillerys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Purchase Units - Romanians
            Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            3 Infantrys moved from E.Romania to Odessa
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
            1 Tank moved from Bulgaria to Odessa
            1 Artillery moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            2 Elites, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from East And South Borneo to 110 Sea Zone
            1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Palawan
                  Thai take Palawan from Americans
            1 Artillery and 1 Elite moved from Bangkok to S.Thailand
            1 Fighter moved from Banjarmasin to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
            3 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
                British defend with 2 Artillerys, 1 Elite and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/7 hits, 2.17 expected hits
                    British roll dice for 2 Artillerys, 1 Elite and 1 Infantry in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Elite owned by the British and 1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 4/6 hits, 2.00 expected hits
                    British roll dice for 2 Artillerys in S.Thailand, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Thai: 1 Infantry
                Casualties for British: 2 Artillerys, 1 Elite and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Malaya
            1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys and 2 Elites placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 1.83
    British regular : -1.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Artillery and 1 Elite moved from Belgium to Netherlands
            1 Artillery moved from Rhine to Netherlands
            3 Infantrys moved from Rhine to Netherlands
            1 Tank moved from Belgium to Netherlands
            1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from Lapland to Murmansk
                  Germans take Murmansk from Russians
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Fighter moved from Helsinki to Vyborg
            1 Fighter moved from 23 Sea Zone to Vyborg
            1 Infantry moved from Lithuania to Minsk
                  Germans take Minsk from Russians
            1 Infantry moved from Latvia to Novgorod
                  Germans take Novgorod from Russians
            2 Stukas moved from Rhine to Netherlands
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Estonia
            1 Adv.Fighter moved from 23 Sea Zone to Estonia
            1 Stuka moved from Warsaw to Kiev
            2 Infantrys moved from Brest to Kiev
            1 Bomber moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            2 Infantrys and 2 Tanks moved from Hun to Kufra
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Elites, 1 Factory, 23 Infantrys, 2 Mech.Infs, 1 Stuka, 1 Submarine, 1 T.Boat and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Estonia
                Germans attack with 1 Adv.Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                Germans win, taking Estonia from Russians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Germans attack with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship and 2 Cruisers in Vyborg, round 2 : 3/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Kufra
                Germans attack with 2 Infantrys and 2 Tanks
                British defend with 3 Infantrys
                    Germans roll dice for 2 Infantrys and 2 Tanks in Kufra, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 3 Infantrys in Kufra, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Kufra
                    2 Infantrys owned by the British lost in Kufra
                    Germans roll dice for 1 Infantry and 2 Tanks in Kufra, round 3 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Kufra
                Germans win, taking Kufra from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for British: 3 Infantrys
            Battle in Kiev
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Netherlands
                Germans attack with 2 Artillerys, 1 Elite, 3 Infantrys, 2 Stukas and 1 Tank
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Artillerys, 1 Elite, 3 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 2 : 3/9 hits, 3.67 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Artillerys, 1 Elite, 2 Infantrys, 2 Stukas and 1 Tank in Netherlands, round 3 : 3/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Artillerys, 1 Elite, 2 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            2 Stukas moved from Netherlands to Hamburg
            1 Tank moved from Picardy to Rhine
            1 ArmoredCar and 2 Tanks moved from Brittany to Burgundy
            1 ArmoredCar moved from Aquitaine to Burgundy
            1 Infantry moved from Picardy to Belgium
            1 Artillery moved from Picardy to Normandy
            1 Artillery and 1 Infantry moved from Paris to Normandy
            1 ArmoredCar moved from Normandy to Burgundy
            3 Tanks moved from Paris to Lorraine
            1 Artillery, 1 Destroyer, 2 Infantrys, 4 Submarines, 1 Tank and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            1 Adv.Fighter moved from Estonia to 23 Sea Zone
            2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Lapland to Oulu
            2 Artillerys, 2 Infantrys and 2 Tanks moved from Brest to Vinnytsia
            1 Stuka moved from Kiev to Vinnytsia
            1 Bomber and 1 Fighter moved from Donetsk to Vinnytsia
            1 Artillery, 1 Elite, 3 Infantrys and 2 Mech.Infs moved from Krakow to Vinnytsia
            3 Infantrys moved from Warsaw to Brest
            2 Fighters moved from Vyborg to Oulu
    
        Place Units - Germans
            1 Factory placed in Danzig
            1 Adv.Fighter, 1 Submarine and 1 T.Boat placed in 23 Sea Zone
            1 Artillery, 1 Bunker, 1 Elite and 1 Infantry placed in Hamburg
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            1 Artillery, 1 Elite and 2 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia
            2 Mech.Infs and 1 Stuka placed in Bavaria
            3 Infantrys placed in Normandy
            6 Infantrys placed in Paris
            6 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 2.17
    Neutral regular : -0.67
    British regular : -0.33
    

    Savegame

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