aebd6753-f516-4504-b5b8-afe6d66f9ca5-triplea_42140_1USA.tsvg
World at War captain walker (axis) vs dawgoneit
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@dawgoneit you got a hit so I’ll do the edits.
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone 1 Fighter moved from Rongelap to Wake 1 Fighter moved from Minamitori to Wake 1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 1 Artillery and 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Infantry moved from Hainan to 92 Sea Zone 1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Bomber moved from Tokyo to Kiangsi 1 Tank moved from Shikoku to 85 Sea Zone 1 Tank moved from Tokyo to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 2 Infantrys moved from Chubu to 85 Sea Zone 1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong 1 Fighter moved from Tokyo to 107 Sea Zone 1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 107 Sea Zone Yamamoto attack with 1 Destroyer, 3 Fighters and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Destroyer, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 21 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 3 Fighters owned by the Yamamoto lost in 91 Sea Zone 1 Destroyer owned by the Americans, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits 1 Battleship owned by the Americans lost in 91 Sea Zone Yamamoto win with 1 Bomber, 1 Fighter and 5 Submarines remaining. Battle score for attacker is 56 Casualties for Yamamoto: 3 Fighters Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer Battle in Wake Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 4 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Kwangtung Yamamoto attack with 1 Infantry and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Mindoro Battle in Hong Kong Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/10 hits, 3.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto lost in Hong Kong 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 2/8 hits, 3.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Hong Kong, round 4 : 1/7 hits, 2.83 expected hits British roll dice for 1 Tank in Hong Kong, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Hong Kong 1 Tank owned by the British lost in Hong Kong Yamamoto win, taking Mindoro from Americans, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 7 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Yamamoto: 4 Infantrys Non Combat Move - Yamamoto 1 Carrier moved from 88 Sea Zone to 87 Sea Zone 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone 1 Infantry moved from Jaluit to Kwajalein 1 Bomber moved from 91 Sea Zone to Kwajalein 2 Fighters moved from Wake to 87 Sea Zone 1 Carrier moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from 107 Sea Zone to Peleliu 1 Infantry moved from Yap to Ulithi 1 Bomber moved from Kiangsi to Hainan 1 Infantry and 1 Tank moved from Kyushu to Chubu 1 Fighter moved from 91 Sea Zone to 88 Sea Zone Place Units - Yamamoto 1 B.Transport, 1 Cruiser and 1 Transport placed in 85 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 88 Sea Zone: 1 Carrier and 1 Fighter EDIT: Adding units owned by Yamamoto to 87 Sea Zone: 1 Carrier EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : 0.50 Americans regular : -0.67 British regular : 0.17 -
@dawgoneit feel free to use either file…
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Hisaichi 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone 2 Infantrys moved from Korea to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone 2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao 3 Infantrys moved from Hulunbuir to Chita 1 Artillery moved from Hulunbuir to Chita 1 Tank moved from Liaoning to Chita 3 Infantrys and 1 Tank moved from Heilungchiang to Ayan 1 Infantry moved from Kirin to Khabarovsk 1 Artillery moved from Kirin to Khabarovsk 1 Infantry moved from Kirin to Vladivostok 1 Tank moved from Kirin to Khabarovsk 2 Tanks moved from Liaoning to Vladivostok 1 Fighter moved from Changchun to Khabarovsk 1 Artillery and 1 Infantry moved from Peking to Chahar 1 Artillery and 1 Infantry moved from Shantung to Anhwei 2 Infantrys and 1 Tank moved from Shantung to Shanghai 1 Infantry moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Tank moved from Peking to Chahar 1 Tank moved from Peking to Shansi 1 Tank moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the Hisaichi lost in 110 Sea Zone 1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Davao Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Davao Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 3/10 hits, 3.33 expected hits Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Davao 1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao Hisaichi win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 3 Infantrys and 1 Tank in Ayan, round 2 : 1/4 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Vladivostok Hisaichi attack with 1 Infantry and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Vladivostok Hisaichi roll dice for 2 Tanks in Vladivostok, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Vladivostok 1 Bunker owned by the Russians lost in Vladivostok Hisaichi win, taking Vladivostok from Russians with 1 Tank remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Infantry and 1 Tank Casualties for Russians: 1 Bunker Battle in Khabarovsk Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Tank in Khabarovsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Khabarovsk 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Russians: 1 Bunker Battle in Chahar Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Shanghai Hisaichi attack with 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Shanghai, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Mindanao Hisaichi attack with 2 Artillerys and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindanao Hisaichi roll dice for 2 Artillerys and 1 Infantry in Mindanao, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Mindanao 1 Infantry owned by the Americans lost in Mindanao Hisaichi win, taking Mindanao from Americans with 2 Artillerys remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Americans: 1 Infantry Non Combat Move - Hisaichi 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 3 Infantrys moved from Liaoning to Heilungchiang 1 AAGun and 1 Infantry moved from Changchun to Kirin 1 Fighter moved from Shansi to Shantung 1 Infantry moved from Peking to Shantung 1 Fighter moved from Khabarovsk to Heilungchiang Place Units - Hisaichi 1 Factory placed in Liaoning 2 Artillerys and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Russians regular : 2.50 Dutch regular : -0.17 Hisaichi regular : 1.00 -
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TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Destroyer and 1 Submarine moved from 5 Sea Zone to 22 Sea Zone 1 Tank moved from Helsinki to Tampere Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Romanians 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Artillery moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : -0.67 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Thai 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo 1 Fighter moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Submarine and 1 T.Boat British defend with 1 Destroyer Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 1 T.Boat in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 110 Sea Zone Thai win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in West Borneo Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry; French defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Artillery owned by the French and 1 Infantry owned by the British lost in S.Thailand Thai win, taking West Borneo from Dutch, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for French: 1 Artillery Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok 2 Transports moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
French regular : 0.33 Thai regular : 1.00 British regular : -0.33 -
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Germans 1 Infantry and 2 Tanks moved from Languedoc to Burgundy 2 Artillerys, 6 Infantrys and 8 Tanks moved from Lorraine to Burgundy 2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy 2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy 2 Stukas moved from Rhine to Burgundy 1 Artillery moved from Oslo to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 2 Fighters moved from Helsinki to Lapland 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Cruiser, 2 Infantrys and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to East Prussia 1 Fighter moved from Hamburg to East Prussia 1 Bomber moved from Helsinki to East Prussia 1 Artillery moved from Danzig to East Prussia 1 Infantry moved from Danzig to East Prussia 1 Artillery, 2 Infantrys and 3 Tanks moved from Danzig to Warsaw 1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia 2 Tanks moved from Hungary to Vinnytsia 1 Artillery and 1 Infantry moved from Krakow to Warsaw 1 Artillery, 1 Infantry and 1 Tank moved from Krakow to Vinnytsia 1 Tank moved from Krakow to East Prussia Purchase Units - Germans Germans buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Lapland Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Germans lost in Lapland 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 4 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 5 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Lapland, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 6 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Lapland, round 6 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Germans lost in Lapland 2 Fighters owned by the Germans retreated Russians win with 1 Tank remaining. Battle score for attacker is -6 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 3 Infantrys Battle in East Prussia Germans attack with 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Artillery, 1 Infantry and 1 Tank Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in East Prussia, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Germans lost in East Prussia 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank Battle in Vinnytsia Germans attack with 2 Artillerys, 4 Infantrys and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Vinnytsia, round 2 : 4/9 hits, 3.17 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Stukas and 13 Tanks French defend with 1 Artillery, 1 Fighter and 5 Infantrys Germans roll dice for 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Stukas and 13 Tanks in Burgundy, round 2 : 10/28 hits, 11.33 expected hits French roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Burgundy, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Germans lost in Burgundy 1 Fighter owned by the French, 1 Artillery owned by the French and 5 Infantrys owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 5 Infantrys, 2 Stukas and 13 Tanks remaining. Battle score for attacker is 18 Casualties for Germans: 2 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 5 Infantrys Battle in Warsaw Germans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Warsaw, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Warsaw 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans 1 Bomber moved from East Prussia to Helsinki 2 Fighters moved from Lapland to Helsinki 1 Fighter moved from East Prussia to Danzig 6 Infantrys moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Saxony to Hamburg 1 Submarine moved from 5 Sea Zone to 22 Sea Zone 2 Stukas moved from Burgundy to Rhine 1 Infantry moved from Rhine to Lorraine 1 AAGun moved from Krakow to Vinnytsia 2 Artillerys and 4 Infantrys moved from Hungary to E.Romania 2 Tanks moved from S.Tunisia to Hun 1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Submarines moved from 34 Sea Zone to 41 Sea Zone 2 Submarines moved from 31 Sea Zone to 41 Sea Zone Place Units - Germans 1 Cruiser and 1 Destroyer placed in 22 Sea Zone 2 Mech.Infs placed in Bavaria 1 Artillery, 1 Elite and 2 Mech.Infs placed in Rhine 1 Artillery, 1 Elite and 3 Infantrys placed in Bohemia 2 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
French regular : -0.50 Russians regular : 1.67 Germans regular : -5.17 Neutral regular : 1.00 -
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 3 Infantrys moved from S.Tunisia to S.Algeria 1 Tank moved from Tunis to S.Algeria 1 Artillery moved from Tunis to N.Tunisia 2 Tanks moved from Tunis to N.Tunisia 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 2 Infantrys moved from 47 Sea Zone to N.Tunisia 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 1 Artillery and 2 Infantrys moved from Croatia to 50 Sea Zone 1 Artillery and 1 Elite moved from Rome to 50 Sea Zone 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Greece 2 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece 4 Fighters moved from Campania to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry and 1 Tank moved from Rome to 46 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Infantry and 1 Tank moved from 48 Sea Zone to Greece 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Greece Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in N.Tunisia Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks French defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 4/5 hits, 1.83 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in S.Algeria Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Algeria, round 2 : 3/4 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Greece Italians attack with 4 Artillerys, 1 Elite, 4 Fighters, 6 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Neutral roll AA dice in Greece : 0/4 hits, 0.67 expected hits Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Greece Italians roll dice for 4 Artillerys, 1 Elite, 4 Fighters, 6 Infantrys and 2 Tanks in Greece, round 2 : 5/17 hits, 5.67 expected hits Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Italians lost in Greece 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite, 4 Fighters, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 21 Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Casualties for Italians: 1 Infantry Non Combat Move - Italians 2 Fighters moved from Greece to 46 Sea Zone 2 Fighters moved from Greece to Campania 1 AAGun, 1 Artillery and 1 Infantry moved from Rome to Campania 1 Tank moved from Darfur to Kufra 1 Infantry moved from Darfur to Kordofan 1 Tank moved from Kordofan to Kufra Place Units - Italians 1 Carrier placed in 46 Sea Zone 2 ArmoredCars and 2 Tanks placed in Tunis 4 Infantrys placed in Provence 2 Artillerys, 1 Elite and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
French regular : -0.67 Italians regular : 4.33 Neutral AA : -0.67 Neutral regular : -1.00 -
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila Yamamoto take Manila from Americans 2 Artillerys moved from Hainan to 92 Sea Zone 2 Artillerys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi 3 Tanks moved from Hong Kong to Kwangsi 1 Tank moved from Chubu to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Elite and 3 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 85 Sea Zone to 92 Sea Zone 1 Elite and 3 Infantrys moved from 92 Sea Zone to N.French Indochina Yamamoto take N.French Indochina from French 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Artillerys moved from Tokyo to 84 Sea Zone 2 Artillerys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys moved from 92 Sea Zone to N.French Indochina 1 Destroyer moved from 103 Sea Zone to 86 Sea Zone 2 Fighters moved from 87 Sea Zone to Minamitori 1 Artillery moved from Wake to 87 Sea Zone 1 Artillery and 1 Transport moved from 87 Sea Zone to 95 Sea Zone 1 Infantry moved from Eniwetok to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori 1 Battleship, 2 Carriers and 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 1 Fighter moved from Peleliu to Minamitori 1 Artillery and 1 Infantry moved from Woleai to Truk 1 Bomber moved from Kwajalein to Truk 1 Infantry moved from Kwangtung to Hunan 1 Bomber moved from Hainan to Hunan Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Destroyer, 1 Elite, 4 Infantrys, 2 Marines and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport Dutch defend with 1 Transport Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport in 86 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport in 86 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Transport in 86 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 86 Sea Zone Yamamoto win with 1 Battleship, 2 Carriers, 2 Destroyers and 1 Transport remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Kwangsi Yamamoto attack with 2 Artillerys, 2 Infantrys and 3 Tanks Chinese defend with 1 Artillery Yamamoto roll dice for 1 Battleship and 1 Cruiser in Kwangsi, round 2 : 2/2 hits, 1.17 expected hits 1 Artillery owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Minamitori Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry Dutch defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Minamitori, round 2 : 2/5 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Minamitori Yamamoto win, taking Minamitori from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Artillery and 1 Infantry Battle in Hunan Yamamoto attack with 1 Bomber and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Yamamoto win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Truk Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Truk, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Truk 1 Infantry owned by the Americans lost in Truk Yamamoto roll dice for 1 Artillery and 1 Bomber in Truk, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Truk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Truk to Peleliu 3 Fighters moved from Minamitori to 86 Sea Zone 1 Bomber moved from Hunan to Hong Kong 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 2 T.Boats moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Elite, 3 Infantrys and 2 Marines placed in Hong Kong 1 Destroyer and 2 Submarines placed in 85 Sea Zone 2 Adv.Fighters and 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Yamamoto regular : 0.67 Americans regular : 0.00 Dutch regular : -1.00 -
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys and 3 Tanks moved from Davao to 107 Sea Zone 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 4 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Banjarmasin 2 Artillerys, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 1 Artillery moved from Chita to Ayan 1 Infantry moved from Chita to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Shantung to Ayan 1 Infantry moved from Chita to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 1 Infantry moved from Anhwei to Hupeh 1 Tank moved from Shanghai to Hupeh 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Anhwei to Hunan Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hupeh Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hupeh, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hunan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Ayan, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 3 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 5 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 6 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 6 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 7 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 7 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Ayan, round 8 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 8 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Banjarmasin Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 4 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 1/14 hits, 4.67 expected hits Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/11 hits, 4.00 expected hits 2 Infantrys owned by the Hisaichi lost in Banjarmasin 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Artillerys, 2 Fighters, 4 Infantrys and 4 Tanks in Banjarmasin, round 3 : 4/12 hits, 4.33 expected hits Dutch roll dice for 8 Infantrys and 2 Tanks in Banjarmasin, round 3 : 5/10 hits, 3.67 expected hits 4 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 4 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 2 Fighters and 4 Tanks in Banjarmasin, round 4 : 5/7 hits, 3.00 expected hits Dutch roll dice for 4 Infantrys and 2 Tanks in Banjarmasin, round 4 : 2/6 hits, 2.33 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin 4 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 5 : 2/5 hits, 2.17 expected hits Dutch roll dice for 1 Tank in Banjarmasin, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin 1 Tank owned by the Dutch lost in Banjarmasin Hisaichi captures 29PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 2 Fighters and 2 Tanks remaining. Battle score for attacker is -16 Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks Casualties for Dutch: 9 Infantrys and 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Banjarmasin to 110 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Chahar 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Transport moved from 93 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 1 AAGun and 1 Infantry moved from Kirin to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 1 Tank moved from Khabarovsk to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to Heilungchiang 1 Tank moved from Chita to Heilungchiang 1 Artillery and 2 Infantrys moved from Changchun to Kirin 1 Artillery moved from Mindanao to Panay Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Cruiser, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 4 Infantrys placed in Davao 1 Artillery and 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Dutch AA : 0.50 Russians regular : -2.67 Dutch regular : -0.50 Hisaichi regular : -9.50 -
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Tank moved from Tampere to Vyborg 1 Fighter moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Vyborg to Helsinki 3 Infantrys moved from Helsinki to Tampere 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone Place Units - Finns 2 Artillerys and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : -0.17 Russians regular : -0.33 -
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Bulgaria 1 Fighter moved from Bucharest to Bulgaria Purchase Units - Romanians Romanians buy 2 Artillerys and 1 Infantry; Remaining resources: 3 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Bulgaria 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Odessa Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun and 3 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 2 Artillerys and 1 Infantry placed in Bucharest Turning on Edit Mode EDIT: Adding units owned by Romanians to Bucharest: 1 Elite Turn Complete - Romanians EDIT: Romanians collect 13 PUs; end with 16 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Romanians from 16 to 13 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Romanians regular : 0.67 Russians regular : 0.00





