Scramble?
L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X)
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 2 artilleries and 4 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 0/6 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 3 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Western Germany 1 bomber moved from 93 Sea Zone to Southern Italy 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Slovakia Hungary 2 infantry moved from Albania to Bulgaria 2 aaGuns moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6 Italians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
French regular : 1.83 Italians regular : -1.83 -
@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X):
@BobbaRossa i made it a juicy proposition for you
Really wish I had after seeing those dice!
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from France to Normandy Bordeaux 2 mech_infantrys moved from France to Holland Belgium 4 infantry moved from Bulgaria to Greece 3 bombers moved from Western Germany to Greece 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece 1 armour and 2 infantry moved from Romania to Yugoslavia 1 armour moved from Bulgaria to Yugoslavia 2 artilleries and 8 infantry moved from Slovakia Hungary to Yugoslavia 1 mech_infantry moved from Germany to Yugoslavia 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Greece Germans attack with 3 bombers, 1 fighter, 4 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in Greece, round 2 : 2/10 hits, 4.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Greece, round 3 : 5/9 hits, 4.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/17 hits, 5.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 2 infantry moved from Poland to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 1 submarine moved from 111 Sea Zone to 112 Sea Zone 7 infantry moved from Finland to Norway 6 armour and 1 artillery moved from France to Western Germany 1 armour moved from Poland to Western Germany 1 mech_infantry moved from Germany to Western Germany 3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany 3 bombers, 1 fighter and 2 tactical_bombers moved from Greece to Western Germany 3 aaGuns moved from Western Germany to Germany Place Units - Germans 8 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 45 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
French regular : -0.67 Neutral_Allies regular : -1.67 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 1 armour and 1 mech_infantry moved from Sikang to Caucasus 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 4 infantry moved from Novgorod to Baltic States 2 aaGuns moved from Novgorod to Baltic States 1 fighter moved from Russia to Novgorod 11 infantry moved from Belarus to Eastern Poland 1 artillery moved from Belarus to Eastern Poland 8 infantry moved from Western Ukraine to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 2 infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Smolensk to Belarus 2 aaGuns moved from Smolensk to Belarus 3 infantry moved from Russia to Smolensk 18 infantry moved from Buryatia to Amur 2 aaGuns and 1 artillery moved from Buryatia to Amur Place Units - Russians 3 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to French Indo China 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 3 artilleries and 6 infantry moved from Anhwe to Kweichow 4 infantry moved from Manchuria to Jehol 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 armour and 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 artillery moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 destroyer moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in French Indo China 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
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FYI, it didn’t matter for this game but the US destroyer in SZ 33 isn’t legal. I’m fine with it staying there for now, but for future reference:

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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 cruisers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 battleship and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone Non Combat Move - Americans 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Sikang 1 fighter moved from Szechwan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer and 9 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 2 mech_infantrys moved from Ethiopia to Italian Somaliland 1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom 3 fighters moved from Gibraltar to United Kingdom 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Malta to 93 Sea Zone Combat - British Battle in Italian Somaliland British attack with 2 infantry and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry and 2 mech_infantrys in Italian Somaliland, round 2 : 0/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 2 mech_infantrys in Italian Somaliland, round 3 : 1/4 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Italian Somaliland 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 93 Sea Zone British attack with 1 bomber, 1 cruiser and 1 submarine Italians defend with 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone 1 transport owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 27 Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British 1 bomber moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 3 infantry moved from Shan State to Burma 2 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Malta to Gibraltar 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 9 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.50 Japanese regular : 0.67 British regular : -0.33 -
@BobbaRossa i moved it…thanks will remember that going fwd
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom 2 fighters moved from Western Germany to United Kingdom -
@cwglee51 Intercept?
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@BobbaRossa no ty
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to United Kingdom 2 fighters moved from Western Germany to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in United Kingdom Bombing raid in United Kingdom causes 0 damage total. Cleaning up after air battles Non Combat Move - Italians 1 armour moved from Romania to Slovakia Hungary 2 infantry moved from Bulgaria to Yugoslavia 2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy 2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy 2 fighters moved from United Kingdom to Normandy Bordeaux Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4 Italians collect 8 PUs (3 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
British AA : 0.83 -
Welp. That was unfortunate.
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@BobbaRossa guess you’ll sweat a little bit =)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Shan State to Burma 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC 1 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from 110 Sea Zone to United Kingdom Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 7 infantry moved from Norway to 112 Sea Zone 7 armour, 1 artillery, 1 battleship, 1 cruiser, 9 infantry, 1 mech_infantry, 1 submarine and 9 transports moved from 112 Sea Zone to 110 Sea Zone 7 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 2 bombers, 5 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom -
@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X):
@BobbaRossa guess you’ll sweat a little bit =)
Yup. Went from slam dunk to shaking in my boots. Scramble?
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@BobbaRossa I’ll try with the ground war, no scramble
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 1 artillery and 1 mech_infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 7 infantry moved from Norway to 112 Sea Zone 7 armour, 1 artillery, 1 battleship, 1 cruiser, 9 infantry, 1 mech_infantry, 1 submarine and 9 transports moved from 112 Sea Zone to 110 Sea Zone 7 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 2 bombers, 5 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 cruiser, 2 fighters, 3 submarines, 2 tactical_bombers and 9 transports British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; French defend with 1 cruiser Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 110 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the French lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 9 transports remaining. Battle score for attacker is 56 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Casualties for French: 1 cruiser Battle in United Kingdom Germans attack with 7 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 2/10 hits, 1.67 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 7 armour, 1 artillery, 2 bombers, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 2 : 8/26 hits, 10.50 expected hits British roll dice for 5 aaGuns, 5 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/21 hits, 8.67 expected hits 9 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 7 armour, 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 3 : 7/17 hits, 9.00 expected hits British roll dice for 5 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/18 hits, 7.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 6 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 : 3/8 hits, 4.83 expected hits British roll dice for 5 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 4 : 8/11 hits, 5.33 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom 3 infantry owned by the British lost in United Kingdom British win with 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -120 Casualties for Germans: 7 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers Casualties for British: 5 aaGuns and 11 infantry Casualties for French: 2 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany Place Units - Germans 1 carrier and 2 destroyers placed in 110 Sea Zone 6 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 48 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
British AA : 0.33 Germans regular : -7.33 British regular : 4.33





