World at War captain walker (axis) vs dawgoneit

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Italians
            2 Artillerys and 2 Infantrys moved from Lombardy to Provence
            2 Tanks moved from Venetia to Provence
            2 Fighters moved from Lombardy to Provence
            2 Infantrys moved from Venetia to Croatia
            1 Artillery and 1 Infantry moved from Tuscany to 50 Sea Zone
            1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
            1 Fighter moved from Rome to Croatia
            1 Fighter moved from Rome to Serbia
            1 Infantry and 1 Tank moved from Albania to Serbia
            1 Artillery and 1 Infantry moved from Campania to 50 Sea Zone
            1 Artillery and 1 Infantry moved from 50 Sea Zone to Serbia
            1 Artillery and 1 Infantry moved from Campania to 49 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
            2 Infantrys and 2 Tanks moved from Rome to 46 Sea Zone
            1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 Tank moved from Tripoli to Tunis
            1 Artillery, 3 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
            2 Infantrys moved from Kufra to Darfur
            1 Tank moved from Tobruk to Darfur
            1 Fighter moved from Italian East Africa to 57 Sea Zone
            1 Submarine moved from 62 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
            1 Infantry and 1 Tank moved from Italian East Africa to Kordofan
            1 Infantry moved from Italian East Africa to Nubia
            1 Artillery moved from Albania to Serbia
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Cruiser, 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 57 Sea Zone
                Italians attack with 1 Fighter and 1 Submarine
                British defend with 1 Destroyer and 1 Transport
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the British lost in 57 Sea Zone
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Submarine in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 57 Sea Zone
                Italians win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for British: 1 Destroyer and 1 Transport
            Battle in 47 Sea Zone
                Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                French defend with 1 Cruiser and 1 Transport
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    1 Transport owned by the French lost in 47 Sea Zone
                    Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Submarine owned by the Italians lost in 47 Sea Zone
                    1 Cruiser owned by the French lost in 47 Sea Zone
                Italians win with 1 Battleship, 2 Destroyers and 3 Transports remaining. Battle score for attacker is 11
                Casualties for French: 1 Cruiser and 1 Transport
                Casualties for Italians: 1 Submarine
            Battle in Croatia
                Italians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Italians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Croatia, round 2 : 5/5 hits, 1.33 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Croatia
                    3 Infantrys owned by the Neutral lost in Croatia
                Italians loses 0 PUs for violating Croatias neutrality.
                Italians win, taking Croatia from Neutral with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Serbia
                Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Serbia
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                Italians loses 0 PUs for violating Serbias neutrality.
                Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Darfur
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Kordofan
                Italians attack with 1 Infantry and 1 Tank
                British defend with 1 Tank
                    Italians roll dice for 1 Infantry and 1 Tank in Kordofan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Kordofan
                    1 Tank owned by the British lost in Kordofan
                Italians win, taking Kordofan from British with 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Tank
            Battle in Nubia
                Italians attack with 1 Artillery and 2 Infantrys
                British defend with 1 Tank
                    Italians roll dice for 1 Artillery and 2 Infantrys in Nubia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Nubia
                Italians win, taking Nubia from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for British: 1 Tank
            Battle in Provence
                Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                    French roll AA dice in Provence : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in Provence, round 2 : 5/8 hits, 3.00 expected hits
                    French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Italians lost in Provence
                    1 Tank owned by the French and 3 Infantrys owned by the French lost in Provence
                Italians win, taking Provence from French with 2 Artillerys, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Italians: 2 Infantrys
                Casualties for French: 3 Infantrys and 1 Tank
            Battle in Tunis
                Italians attack with 1 Artillery, 3 Infantrys and 3 Tanks
                French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                    Italians roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Tunis, round 2 : 1/7 hits, 2.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Italians lost in Tunis
                    1 Infantry owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Tunis, round 3 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Tunis, round 3 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Tunis, round 4 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 Artillery and 1 Fighter in Tunis, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the French lost in Tunis
                    Italians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Tunis, round 5 : 1/5 hits, 2.17 expected hits
                    French roll dice for 1 Fighter in Tunis, round 5 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Italians lost in Tunis
                    1 Fighter owned by the French lost in Tunis
                Italians win, taking Tunis from French with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 3 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
    
        Non Combat Move - Italians
            1 Fighter moved from Croatia to Campania
            1 Fighter moved from Serbia to Campania
            2 Fighters moved from Provence to Campania
            1 Artillery and 1 Infantry moved from Tobruk to Kufra
            1 Infantry moved from Hun to Kufra
            1 Infantry moved from Ghadames to S.Tunisia
            2 Infantrys moved from Tripoli to S.Tunisia
            1 Fighter moved from 57 Sea Zone to Kufra
    
        Place Units - Italians
            1 Cruiser placed in 50 Sea Zone
            2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : 2.17
    Neutral regular : 0.00
    British regular : -1.50
    French AA : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone
            1 Fighter moved from Rongelap to Wake
            1 Fighter moved from Minamitori to Wake
            1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake
            1 Battleship moved from 88 Sea Zone to 87 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
            1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Bomber moved from Tokyo to Kiangsi
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Shikoku to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 T.Boats
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Destroyer, 3 Fighters and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                    2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Destroyer, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 21
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    3 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    1 Destroyer owned by the Americans, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Bomber, 1 Fighter and 5 Submarines remaining. Battle score for attacker is 56
                Casualties for Yamamoto: 3 Fighters
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 4 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
            Battle in Hong Kong
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/10 hits, 3.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hong Kong
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 2/8 hits, 3.00 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Hong Kong
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Hong Kong, round 4 : 1/7 hits, 2.83 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Hong Kong
                    1 Tank owned by the British lost in Hong Kong
                Yamamoto win, taking Mindoro from Americans, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 4 Infantrys
    
        Non Combat Move - Yamamoto
            1 Carrier moved from 88 Sea Zone to 87 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 103 Sea Zone
            1 Infantry moved from Jaluit to Kwajalein
            1 Bomber moved from 91 Sea Zone to Kwajalein
            2 Fighters moved from Wake to 87 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from 107 Sea Zone to Peleliu
            1 Infantry moved from Yap to Ulithi
            1 Bomber moved from Kiangsi to Hainan
            1 Infantry and 1 Tank moved from Kyushu to Chubu
            1 Fighter moved from 91 Sea Zone to 88 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport, 1 Cruiser and 1 Transport placed in 85 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : 0.50
    Americans regular : -0.67
    British regular : 0.17
    

    Savegame


  • @dawgoneit I didn’t keep your dd for last at Pearl so I’ll roll here for that
    [dice 1d6]


  • 1d6: 2


  • @dawgoneit you got a hit so I’ll do the edits.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from 89 Sea Zone to 91 Sea Zone
            1 Submarine moved from 81 Sea Zone to 91 Sea Zone
            4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
            1 Submarine moved from 78 Sea Zone to 91 Sea Zone
            1 Submarine moved from 96 Sea Zone to 91 Sea Zone
            1 Bomber moved from Jaluit to 91 Sea Zone
            1 Artillery moved from Kwajalein to 103 Sea Zone
            1 Infantry moved from Kusaie to 103 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 87 Sea Zone
            1 Fighter moved from Rongelap to Wake
            1 Fighter moved from Minamitori to Wake
            1 Artillery and 1 Infantry moved from 87 Sea Zone to Wake
            1 Battleship moved from 88 Sea Zone to 87 Sea Zone
            1 Artillery and 1 Infantry moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            1 Infantry moved from Hainan to 92 Sea Zone
            1 Destroyer, 1 Infantry and 2 T.Boats moved from 92 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Mindoro
            1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
            1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 84 Sea Zone
            1 Infantry moved from Tohoku to 84 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
            1 Bomber moved from Tokyo to Kiangsi
            1 Tank moved from Shikoku to 85 Sea Zone
            1 Tank moved from Tokyo to 85 Sea Zone
            1 Artillery moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Shikoku to 85 Sea Zone
            2 Infantrys moved from Chubu to 85 Sea Zone
            1 Artillery, 1 Battleship, 3 Infantrys, 2 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong
            1 Fighter moved from Tokyo to 107 Sea Zone
            1 Destroyer, 2 Fighters and 2 Submarines moved from 85 Sea Zone to 107 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 106 Sea Zone
                Yamamoto attack with 1 Destroyer and 2 T.Boats
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 106 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 106 Sea Zone
                Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 1 Destroyer, 3 Fighters and 2 Submarines
                Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                    Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Destroyer and 3 Fighters in 107 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                    2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 1 Destroyer, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 21
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
            Battle in 91 Sea Zone
                Yamamoto attack with 1 Bomber, 4 Fighters and 5 Submarines
                Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 4/5 hits, 1.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    3 Fighters owned by the Yamamoto lost in 91 Sea Zone
                    1 Destroyer owned by the Americans, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
                    Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
                    1 Battleship owned by the Americans lost in 91 Sea Zone
                Yamamoto win with 1 Bomber, 1 Fighter and 5 Submarines remaining. Battle score for attacker is 56
                Casualties for Yamamoto: 3 Fighters
                Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
            Battle in Wake
                Yamamoto attack with 1 Artillery, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Wake
                    Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Wake, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Kiangsi
                Yamamoto attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Kiangsi
                    1 Infantry owned by the Chinese lost in Kiangsi
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 3 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Kiangsi, round 4 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kiangsi
                Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Kwangtung
                Yamamoto attack with 1 Infantry and 2 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Mindoro
            Battle in Hong Kong
                Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                    Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 1/10 hits, 3.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Yamamoto lost in Hong Kong
                    1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 2/8 hits, 3.00 expected hits
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Hong Kong
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong
                    Yamamoto roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Hong Kong, round 4 : 1/7 hits, 2.83 expected hits
                    British roll dice for 1 Tank in Hong Kong, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Hong Kong
                    1 Tank owned by the British lost in Hong Kong
                Yamamoto win, taking Mindoro from Americans, taking Hong Kong from British with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
                Casualties for Yamamoto: 4 Infantrys
    
        Non Combat Move - Yamamoto
            1 Carrier moved from 88 Sea Zone to 87 Sea Zone
            1 Destroyer moved from 88 Sea Zone to 103 Sea Zone
            1 Infantry moved from Jaluit to Kwajalein
            1 Bomber moved from 91 Sea Zone to Kwajalein
            2 Fighters moved from Wake to 87 Sea Zone
            1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            1 Fighter moved from 107 Sea Zone to Peleliu
            1 Infantry moved from Yap to Ulithi
            1 Bomber moved from Kiangsi to Hainan
            1 Infantry and 1 Tank moved from Kyushu to Chubu
            1 Fighter moved from 91 Sea Zone to 88 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport, 1 Cruiser and 1 Transport placed in 85 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 61 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 88 Sea Zone: 1 Carrier and 1 Fighter
            EDIT: Adding units owned by Yamamoto to 87 Sea Zone: 1 Carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : 0.50
    Americans regular : -0.67
    British regular : 0.17
    

    Savegame


  • @dawgoneit feel free to use either file…


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            1 Infantry moved from Korea to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
                  Hisaichi take Panay from Americans
            2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
            1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone
            2 Fighters moved from 84 Sea Zone to 110 Sea Zone
            1 Bomber moved from Changchun to 110 Sea Zone
            2 Artillerys and 1 Tank moved from Changchun to 84 Sea Zone
            2 Infantrys moved from Korea to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            2 Artillerys, 1 Battleship, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 107 Sea Zone to Davao
            2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 75 Sea Zone to 93 Sea Zone
            2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Mindanao
            3 Infantrys moved from Hulunbuir to Chita
            1 Artillery moved from Hulunbuir to Chita
            1 Tank moved from Liaoning to Chita
            3 Infantrys and 1 Tank moved from Heilungchiang to Ayan
            1 Infantry moved from Kirin to Khabarovsk
            1 Artillery moved from Kirin to Khabarovsk
            1 Infantry moved from Kirin to Vladivostok
            1 Tank moved from Kirin to Khabarovsk
            2 Tanks moved from Liaoning to Vladivostok
            1 Fighter moved from Changchun to Khabarovsk
            1 Artillery and 1 Infantry moved from Peking to Chahar
            1 Artillery and 1 Infantry moved from Shantung to Anhwei
            2 Infantrys and 1 Tank moved from Shantung to Shanghai
            1 Infantry moved from Shantung to Shansi
            1 Fighter moved from Peking to Shansi
            1 Tank moved from Peking to Chahar
            1 Tank moved from Peking to Shansi
            1 Tank moved from Shantung to Anhwei
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 110 Sea Zone
                Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines
                Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Submarine
                Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in Davao
                Hisaichi attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 1 Battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Davao
                    Hisaichi roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Davao, round 2 : 3/10 hits, 3.33 expected hits
                    Americans roll dice for 1 Fighter, 1 Infantry and 1 Tank in Davao, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Davao
                    1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Davao
                Hisaichi win, taking Davao from Americans with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15
                Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Ayan, round 2 : 1/4 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Ayan, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Bunker
            Battle in Vladivostok
                Hisaichi attack with 1 Infantry and 2 Tanks
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Vladivostok
                    Hisaichi roll dice for 2 Tanks in Vladivostok, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Vladivostok
                    1 Bunker owned by the Russians lost in Vladivostok
                Hisaichi win, taking Vladivostok from Russians with 1 Tank remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Infantry and 1 Tank
                Casualties for Russians: 1 Bunker
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Tank in Khabarovsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Hisaichi lost in Khabarovsk
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Bunker
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chahar, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Shanghai
                Hisaichi attack with 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Shanghai, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shanghai
                Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindanao, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Mindanao
                    Hisaichi roll dice for 2 Artillerys and 1 Infantry in Mindanao, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Mindanao
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 2 Artillerys remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 106 Sea Zone
            1 Bomber moved from 110 Sea Zone to Bangkok
            2 Fighters moved from 110 Sea Zone to 106 Sea Zone
            3 Infantrys moved from Liaoning to Heilungchiang
            1 AAGun and 1 Infantry moved from Changchun to Kirin
            1 Fighter moved from Shansi to Shantung
            1 Infantry moved from Peking to Shantung
            1 Fighter moved from Khabarovsk to Heilungchiang
    
        Place Units - Hisaichi
            1 Factory placed in Liaoning
            2 Artillerys and 4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.00
    Russians regular : 2.50
    Dutch regular : -0.17
    Hisaichi regular : 1.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Destroyer and 1 Submarine moved from 5 Sea Zone to 22 Sea Zone
            1 Tank moved from Helsinki to Tampere
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
            1 Artillery moved from Bulgaria to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Russians regular : -0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Fighter moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine and 1 T.Boat
                British defend with 1 Destroyer
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer and 1 T.Boat in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in West Borneo
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
                British defend with 1 Infantry; French defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                    1 Artillery owned by the French and 1 Infantry owned by the British lost in S.Thailand
                Thai win, taking West Borneo from Dutch, taking S.Thailand from French with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Infantry
                Casualties for French: 1 Artillery
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
            2 Transports moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Thai regular : 1.00
    British regular : -0.33
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Germans
            1 Infantry and 2 Tanks moved from Languedoc to Burgundy
            2 Artillerys, 6 Infantrys and 8 Tanks moved from Lorraine to Burgundy
            2 ArmoredCars and 1 Tank moved from Bavaria to Burgundy
            2 ArmoredCars and 2 Tanks moved from Rhine to Burgundy
            2 Stukas moved from Rhine to Burgundy
            1 Artillery moved from Oslo to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
            2 Fighters moved from Helsinki to Lapland
            2 Infantrys moved from Hamburg to 23 Sea Zone
            1 Cruiser, 2 Infantrys and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to East Prussia
            1 Fighter moved from Hamburg to East Prussia
            1 Bomber moved from Helsinki to East Prussia
            1 Artillery moved from Danzig to East Prussia
            1 Infantry moved from Danzig to East Prussia
            1 Artillery, 2 Infantrys and 3 Tanks moved from Danzig to Warsaw
            1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
            2 Tanks moved from Hungary to Vinnytsia
            1 Artillery and 1 Infantry moved from Krakow to Warsaw
            1 Artillery, 1 Infantry and 1 Tank moved from Krakow to Vinnytsia
            1 Tank moved from Krakow to East Prussia
    
        Purchase Units - Germans
            Germans buy 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lapland
                Germans attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Germans lost in Lapland
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lapland, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 4 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 5 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Artillery and 2 Fighters in Lapland, round 6 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Tank in Lapland, round 6 : 1/1 hits, 0.50 expected hits
                    1 Artillery owned by the Germans lost in Lapland
                2 Fighters owned by the Germans retreated
                Russians win with 1 Tank remaining. Battle score for attacker is -6
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in East Prussia
                Germans attack with 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery, 1 Infantry and 1 Tank
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in East Prussia, round 2 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in East Prussia, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in East Prussia
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in East Prussia
                Germans win, taking East Prussia from Russians with 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Vinnytsia
                Germans attack with 2 Artillerys, 4 Infantrys and 3 Tanks
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Vinnytsia, round 2 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Stukas and 13 Tanks
                French defend with 1 Artillery, 1 Fighter and 5 Infantrys
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 7 Infantrys, 2 Stukas and 13 Tanks in Burgundy, round 2 : 10/28 hits, 11.33 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Burgundy, round 2 : 2/7 hits, 2.50 expected hits
                    2 Infantrys owned by the Germans lost in Burgundy
                    1 Fighter owned by the French, 1 Artillery owned by the French and 5 Infantrys owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 5 Infantrys, 2 Stukas and 13 Tanks remaining. Battle score for attacker is 18
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Artillery, 1 Fighter and 5 Infantrys
            Battle in Warsaw
                Germans attack with 2 Artillerys, 3 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Warsaw, round 2 : 3/8 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Warsaw
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 Bomber moved from East Prussia to Helsinki
            2 Fighters moved from Lapland to Helsinki
            1 Fighter moved from East Prussia to Danzig
            6 Infantrys moved from Pomerania to Danzig
            2 Artillerys and 4 Infantrys moved from Saxony to Hamburg
            1 Submarine moved from 5 Sea Zone to 22 Sea Zone
            2 Stukas moved from Burgundy to Rhine
            1 Infantry moved from Rhine to Lorraine
            1 AAGun moved from Krakow to Vinnytsia
            2 Artillerys and 4 Infantrys moved from Hungary to E.Romania
            2 Tanks moved from S.Tunisia to Hun
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Submarines moved from 34 Sea Zone to 41 Sea Zone
            2 Submarines moved from 31 Sea Zone to 41 Sea Zone
    
        Place Units - Germans
            1 Cruiser and 1 Destroyer placed in 22 Sea Zone
            2 Mech.Infs placed in Bavaria
            1 Artillery, 1 Elite and 2 Mech.Infs placed in Rhine
            1 Artillery, 1 Elite and 3 Infantrys placed in Bohemia
            2 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.50
    Russians regular : 1.67
    Germans regular : -5.17
    Neutral regular : 1.00
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Italians
            1 unit repaired.
            3 Infantrys moved from S.Tunisia to S.Algeria
            1 Tank moved from Tunis to S.Algeria
            1 Artillery moved from Tunis to N.Tunisia
            2 Tanks moved from Tunis to N.Tunisia
            1 Battleship moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Sicily to 47 Sea Zone
            2 Infantrys moved from 47 Sea Zone to N.Tunisia
            1 Destroyer moved from 47 Sea Zone to 48 Sea Zone
            1 Artillery and 2 Infantrys moved from Croatia to 50 Sea Zone
            1 Artillery and 1 Elite moved from Rome to 50 Sea Zone
            2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Greece
            2 Artillerys, 1 Infantry and 1 Tank moved from Serbia to Greece
            4 Fighters moved from Campania to Greece
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry and 1 Tank moved from Rome to 46 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry and 1 Tank moved from 48 Sea Zone to Greece
            1 Transport moved from 47 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Greece
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in N.Tunisia
                Italians attack with 1 Artillery, 2 Infantrys and 2 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in N.Tunisia, round 2 : 4/5 hits, 1.83 expected hits
                    French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Tunisia
                Italians win, taking N.Tunisia from French with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in S.Algeria
                Italians attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Algeria, round 2 : 3/4 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Greece
                Italians attack with 4 Artillerys, 1 Elite, 4 Fighters, 6 Infantrys and 2 Tanks
                Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                    Neutral roll AA dice in Greece : 0/4 hits, 0.67 expected hits
                    Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Neutral lost in Greece
                    Italians roll dice for 4 Artillerys, 1 Elite, 4 Fighters, 6 Infantrys and 2 Tanks in Greece, round 2 : 5/17 hits, 5.67 expected hits
                    Neutral roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Greece, round 2 : 1/5 hits, 2.00 expected hits
                    1 Infantry owned by the Italians lost in Greece
                    1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Greece
                Italians loses 0 PUs for violating Greeces neutrality.
                Italians win, taking Greece from Neutral with 4 Artillerys, 1 Elite, 4 Fighters, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 21
                Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from Greece to 46 Sea Zone
            2 Fighters moved from Greece to Campania
            1 AAGun, 1 Artillery and 1 Infantry moved from Rome to Campania
            1 Tank moved from Darfur to Kufra
            1 Infantry moved from Darfur to Kordofan
            1 Tank moved from Kordofan to Kufra
    
        Place Units - Italians
            1 Carrier placed in 46 Sea Zone
            2 ArmoredCars and 2 Tanks placed in Tunis
            4 Infantrys placed in Provence
            2 Artillerys, 1 Elite and 5 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 4.33
    Neutral AA : -0.67
    Neutral regular : -1.00
    

    Savegame

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