@AndrewAAGamer
none.
I like the no edit thing!
1d6: 3
So 5 IPCs
I’ll edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 armour moved from Ukraine to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 mech_infantry moved from Evenkiyskiy to Olgiy
Germans take Olgiy from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 3 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits, 3.50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 5
EDIT: Turning off Edit Mode
1 mech_infantry moved from Ukraine to Caucasus
6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 bomber moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 infantry moved from Poland to Eastern Poland
4 infantry moved from Novgorod to Vyborg
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
1 artillery and 2 infantry moved from Nenetsia to Urals
1 infantry moved from Evenkiyskiy to Timguska
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 63 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs]
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.50
@Avner Sorry for delay, I lost track of whose turn it was.
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 17 PUs;
Russians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
Combat - Russians
Battle in Yenisey
Russians attack with 9 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 9 infantry in Yenisey, round 2 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
1 mech_infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 8 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Bryansk
2 aaGuns and 3 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -0.67
Russians regular : 0.00
use this save thx
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 10 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
9 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Combat Hit Differential Summary :
@Avner submerge or fight in SZ55?
@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner submerge or fight in SZ55?
yes
submerge
thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 10 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
9 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Kazakhstan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 9 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
1 submarine owned by the Americans submerged
Japanese win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
EDIT: Turning off Edit Mode
9 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 infantry and 2 marines moved from Java to 42 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 marines moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to 20 Sea Zone
1 carrier, 2 infantry, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
5 infantry moved from Japan to 6 Sea Zone
5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
7 infantry and 5 transports moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
10 infantry and 5 transports moved from 20 Sea Zone to 35 Sea Zone
9 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Sikang to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 artillery and 4 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 mech_infantry moved from Buryatia to Ulaanbaatar
1 aaGun, 1 artillery and 5 infantry moved from Buryatia to Amur
Place Units - Japanese
1 factory_minor placed in French Indo China
1 submarine placed in 20 Sea Zone
2 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Shantung
2 fighters, 6 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 0.67
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
4 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
1 carrier, 4 infantry, 4 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 marine, 7 submarines and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Western United States to Hawaiian Islands
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
3 submarines moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to India
3 infantry moved from Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 5 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in Iraq, round 2 : 0/10 hits, 3.00 expected hits
British roll dice for 5 infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 3 : 3/9 hits, 2.83 expected hits
British roll dice for 5 infantry in Iraq, round 3 : 0/5 hits, 1.67 expected hits
3 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 4 : 4/9 hits, 2.83 expected hits
British roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 5 infantry
Non Combat Move - Italians
2 fighters moved from Iraq to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Libya
4 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
1 artillery and 2 mech_infantrys placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,1,2,5,1,4
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 19 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Caucasus to Persia
Germans take Northwest Persia from Neutral_Allies
1 bomber moved from Ukraine to Persia
2 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
2 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
Combat - Germans
Battle in Persia
Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Persia, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Persia
2 infantry owned by the British lost in Persia
Germans roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Persia, round 3 : 2/6 hits, 2.50 expected hits
British roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Rostov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Rostov to Ukraine
2 tactical_bombers moved from Volgograd to Ukraine
1 fighter moved from Volgograd to Ukraine
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
2 fighters moved from Western Germany to Germany
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 artillery and 2 infantry moved from Urals to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Olgiy to Novosibirsk
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Southern France
3 infantry and 5 mech_infantrys placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,2,6,1,1,5,3
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
6 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 3 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Novosibirsk, round 2 : 4/5 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Russians lost in Novosibirsk
2 infantry owned by the Germans lost in Novosibirsk
2 fighters owned by the Russians retreated
Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Novosibirsk to Russia
1 aaGun moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Bryansk to Russia
Place Units - Russians
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : 2.00
Russians regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
4 infantry moved from Philippines to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 battleships, 2 cruisers, 4 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 42 Sea Zone
4 infantry and 2 marines moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Kansu to Timguska
1 armour moved from Kazakhstan to Timguska
2 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 5/8 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 fighter, 4 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Timguska
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 4/9 hits, 4.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 bomber moved from Philippines to Japan
1 bomber moved from 44 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
4 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 5 infantry moved from Amur to Buryatia
1 mech_infantry moved from Ulaanbaatar to Amur
1 mech_infantry moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 tactical_bombers moved from Celebes to 44 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
4 fighters moved from Celebes to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
9 carriers, 4 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Caucasus to Volgograd
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
1 tactical_bomber placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : 2.50
UK_Pacific regular : 0.67
ANZAC regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 harbour, 11 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 45 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 marine, 12 submarines, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 bomber moved from Queensland to Guam
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 harbour placed in Guam
5 transports placed in 101 Sea Zone
10 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 bomber moved from India to Burma
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 3 mech_infantrys in Anglo Egyptian Sudan, round 4 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 3 transports moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 tactical_bomber placed in United Kingdom
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.00
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 5 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
3 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 3 transports moved from 95 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 cruisers moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters, 9 infantry and 2 mech_infantrys
British defend with 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
2 destroyers and 2 submarines moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Persia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
2 transports moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
2 aaGuns moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Egypt
Place Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
2 infantry and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 29 Sea Zone
1 artillery moved from 29 Sea Zone to Line Islands
1 infantry moved from 29 Sea Zone to Line Islands
2 submarines moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Ukraine to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novosibirsk to Vologda
Germans take Vologda from Russians
2 infantry moved from France to Holland Belgium
4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/10 hits, 5.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
4 tactical_bombers moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 carrier and 2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Western Germany
3 armour and 3 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Novosibirsk to Volgograd
1 artillery moved from Novosibirsk to Timguska
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 artillery and 6 infantry moved from France to Western Germany
2 infantry moved from Southern France to Northern Italy
7 infantry moved from Western Germany to Germany
2 submarines moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
1 airfield and 1 mech_infantry placed in Germany
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : 2.33