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Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet
Combat Move - Japanese
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 26 Sea Zone
Japanese take 7 Sea Zone from Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
2 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 7 Sea Zone to 27 Sea Zone
1 infantry moved from Jehol to Shantung
1 fighter moved from 7 Sea Zone to 22 Sea Zone
6 fighters and 6 tactical_bombers moved from 7 Sea Zone to Shantung
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking 20 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in Marshall Islands
Battle in 27 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans submerged
Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 6 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
1 submarine moved from 20 Sea Zone to 7 Sea Zone
6 fighters and 6 tactical_bombers moved from Shantung to 7 Sea Zone
1 fighter moved from 22 Sea Zone to 7 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 aaGun, 7 artilleries and 19 infantry moved from Kwangsi to Yunnan
7 artilleries and 3 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Siam to French Indo China
1 infantry moved from Southern Manchuria to Jehol
1 carrier, 2 destroyers and 1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 fighter moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 42 Sea Zone to 81 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in Japan
1 destroyer and 3 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,2,1,1,3,4,5,3,2,3,5,4,6,6,5,4,2,6,2,4,1,2,1,2,4,5,3,3,4,3,6,5,3,6,6,1,6,3,3,2,3,4,5,5,4,6,4,2,6,1,6,1,1,1,5,3,6,3,3,1,1,1,4,6,4,1,4,2,3,5,1,6,4,4,6,3,6,6,5,1,4,5,4,4,6,4,4,3,3,3,6,5
Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 bomber moved from Brazil to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
7 submarines moved from 55 Sea Zone to 32 Sea Zone
4 tactical_bombers moved from Manilla to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
Combat Hit Differential Summary :
@ArtofWar1947 A couple scramble options for you. I assume we’ll want to go round by round for the casualties in the Pacific naval battle, but if you have an OOL you can let me know.
Scramble fighter to 32.
Yes, I need to make decisions round by round for the battle in 32.
NO scramble to 93.
@ArtofWar1947 One sub hit first round

TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 bomber moved from Brazil to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
7 submarines moved from 55 Sea Zone to 32 Sea Zone
4 tactical_bombers moved from Manilla to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
Combat - Americans
Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone
Battle in Celebes
Americans attack with 1 marine and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in Celebes
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.33
The CV will take the sub hit.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 bomber moved from Brazil to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
7 submarines moved from 55 Sea Zone to 32 Sea Zone
4 tactical_bombers moved from Manilla to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
Combat - Americans
Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone
Battle in Celebes
Americans attack with 1 marine and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in Celebes
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 32 Sea Zone
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 0.33
@ArtofWar1947 You got 3 hits, I took 1 on the DD and 2 on subs. Now you have the option to submerge your sub, I will wait before rolling the next round.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 bomber moved from Brazil to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
7 submarines moved from 55 Sea Zone to 32 Sea Zone
4 tactical_bombers moved from Manilla to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
Combat - Americans
Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone
Battle in Celebes
Americans attack with 1 marine and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in Celebes
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 32 Sea Zone
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 0.33
The sub stays and fights.
@ArtofWar1947 Fight it did, and hit. Only one more for me second round:

Sink the sub; hard to imagine it getting lucky again.
@ArtofWar1947 One more hit round 3.

Battle over.
I think that’s just how the battle box shows attacks with subs. As you can see here, your CV still rolled despite being a first strike casualty.
So, poor word choice, thanks.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 bomber moved from Brazil to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
7 submarines moved from 55 Sea Zone to 32 Sea Zone
4 tactical_bombers moved from Manilla to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
Combat - Americans
Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone
Battle in Celebes
Americans attack with 1 marine and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in Celebes
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 32 Sea Zone
Americans roll dice for 5 submarines in 32 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
2 submarines owned by the Americans lost in 32 Sea Zone
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans roll dice for 3 submarines in 32 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 4 : 3/6 hits, 2.83 expected hits
3 submarines owned by the Americans lost in 32 Sea Zone
1 carrier owned by the Japanese lost in 32 Sea Zone
Japanese win with 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is -34
Casualties for Americans: 1 destroyer and 8 submarines
Casualties for Japanese: 1 carrier and 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Italians defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 91 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking 91 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 32 Sea Zone to 26 Sea Zone
2 fighters owned by the Japanese forced to land in Wake Island
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from Celebes to 36 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers and 18 submarines moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Davao
EDIT: 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
3 bombers moved from 91 Sea Zone to Hawaiian Islands
1 infantry moved from Chile to 67 Sea Zone
1 infantry and 1 transport moved from 67 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Colombia
1 transport moved from 67 Sea Zone to 66 Sea Zone
1 transport moved from 67 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to United Kingdom
3 fighters and 3 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
1 transport placed in 11 Sea Zone
7 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Anhwe to Shantung
7 infantry moved from Anhwe to Hopei
5 infantry moved from Shansi to Inner Mongolia
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
14 artilleries and 28 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 14 artilleries and 28 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 14 artilleries and 28 infantry in Kwangtung, round 2 : 16/42 hits, 11.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 14 artilleries and 28 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Inner Mongolia
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 4 infantry in Inner Mongolia, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
Place Units - Chinese
2 infantry placed in Kiangsi
3 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from Saudi Arabia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 73 Sea Zone
2 infantry moved from 73 Sea Zone to Mozambique
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
7 armour, 16 artilleries, 22 infantry and 8 mech_infantrys moved from Eastern Turkey to Western Turkey
3 fighters moved from Egypt to Western Turkey
3 tactical_bombers moved from Egypt to Western Turkey
Combat - British
Battle in Borneo
Battle in Crete
Battle in Mozambique
British attack with 1 artillery and 4 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Mozambique, round 2 : 0/5 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Mozambique
1 artillery owned by the British and 2 infantry owned by the British retreated to Union of South Africa
Neutral_True win, taking Borneo from Japanese, taking Crete from Italians with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Western Turkey
British attack with 7 armour, 16 artilleries, 3 fighters, 22 infantry, 8 mech_infantrys and 3 tactical_bombers
Neutral_True defend with 8 infantry
British roll dice for 7 armour, 16 artilleries, 3 fighters, 22 infantry, 8 mech_infantrys and 3 tactical_bombers in Western Turkey, round 2 : 25/59 hits, 21.17 expected hits
Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Western Turkey
8 infantry owned by the Neutral_True lost in Western Turkey
British win, taking Western Turkey from Neutral_True with 7 armour, 16 artilleries, 3 fighters, 20 infantry, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
3 fighters moved from Western Turkey to Bessarabia
2 infantry moved from Iraq to Eastern Turkey
2 infantry moved from Southern Persia to Iraq
3 tactical_bombers moved from Western Turkey to Iraq
1 cruiser moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Fukien to 21 Sea Zone
1 artillery, 3 carriers, 2 cruisers, 6 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 aaGun moved from Anhwe to Kiangsi
Place Units - British
1 airfield placed in Iraq
1 destroyer placed in 82 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
British collect 42 PUs (3 lost to blockades); end with 42 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4
UK_Pacific collect 16 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 7 artilleries, 26 infantry and 2 mech_infantrys
EDIT: Adding units owned by British to Eastern India: 1 aaGun, 7 artilleries, 26 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 4.17
Americans regular : -3.67
Italians regular : 0.83
Japanese regular : 2.83
Germans regular : -0.17
Neutral_True regular : 0.67
British regular : 2.67
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
2 fighters moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery and 2 fighters in Crete, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 fighters in Crete, round 4 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Crete
1 infantry owned by the British lost in Crete
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Crete to 99 Sea Zone
2 fighters moved from Gibraltar to Yugoslavia
1 infantry moved from Southern Spain to Portugal
Italians take Portugal from Neutral_True
1 artillery and 5 infantry moved from Southern Spain to Gibraltar
1 infantry moved from Northern Spain to Normandy Bordeaux
1 infantry moved from Switzerland to France
1 armour and 1 mech_infantry moved from Austria to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
3 artilleries and 7 infantry moved from Romania to Bulgaria
1 aaGun, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
6 infantry moved from Yugoslavia to Albania
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Northern Italy to 99 Sea Zone
1 aaGun and 2 infantry moved from Southern Italy to 99 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 99 Sea Zone to Albania
4 infantry moved from Switzerland to Northern Italy
1 bomber moved from Algeria to Yugoslavia
Place Units - Italians
1 transport placed in 99 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2,4,1
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 armour moved from 36 Sea Zone to Paulau
Combat - ANZAC
Battle in Paulau
Non Combat Move - ANZAC
1 cruiser and 7 submarines moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from Manilla to Davao
1 infantry moved from Manilla to Davao
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 cruiser placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :