@oysteilo
any scramble?
L25 PTV ArtofWar (X+10) v mikawagunichi (L)
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Game History
Round: 15 Purchase Units - Italians Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Italians 1 fighter moved from France to 108 Sea Zone 1 infantry moved from Normandy Bordeaux to Northern Spain 2 fighters and 1 tactical_bomber moved from France to Northern Spain 1 infantry moved from Tunisia to Libya 1 bomber moved from France to Libya 1 submarine moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Libya Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Libya, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 108 Sea Zone Italians attack with 1 fighter British defend with 1 submarine; Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans and 1 submarine owned by the British submerged 1 transport owned by the Americans lost in 108 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Northern Spain Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Spain, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Northern Spain, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Spain Italians win, taking Northern Spain from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 artillery moved from Gibraltar to Southern Spain Italians take Southern Spain from Neutral_True 1 bomber moved from Libya to Algeria 5 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Switzerland Italians take Switzerland from Neutral_True 4 infantry moved from Southern France to Northern Italy 2 fighters and 1 tactical_bomber moved from Northern Spain to France 1 fighter moved from 108 Sea Zone to France 2 fighters moved from 93 Sea Zone to 99 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 armour and 1 mech_infantry moved from Holland Belgium to Austria 1 aaGun, 1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from Morocco to 94 Sea Zone 4 infantry and 1 marine moved from Gibraltar to 94 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 2 marines, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia Place Units - Italians 3 infantry placed in Normandy Bordeaux 1 artillery placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4,4,2 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 2.17 British regular : -0.33 -
TripleA Manual Gamesave Post: French round 15
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Manilla to Davao Americans take Davao from Japanese 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC 1 fighter moved from Queensland to Manilla 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 artilleries and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 62 PUs; Germans buy 2 fighters and 14 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Germans 2 submarines moved from 94 Sea Zone to 91 Sea Zone 1 armour moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 2 infantry moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Germany to Eastern Poland 1 bomber and 2 fighters moved from Western Germany to Eastern Poland Combat - Germans Battle in 91 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win, taking 91 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in Eastern Poland Germans attack with 1 bomber, 4 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Eastern Poland, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 infantry moved from Finland to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 2 fighters moved from Eastern Poland to Yugoslavia 2 fighters moved from Eastern Poland to Germany 1 bomber moved from Eastern Poland to Western Germany 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Gibraltar to Yugoslavia 1 submarine moved from 94 Sea Zone to 101 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 infantry moved from Gibraltar to 94 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia 1 infantry moved from Normandy Bordeaux to France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 1 mech_infantry moved from Holland Belgium to Austria 10 infantry moved from Western Germany to Germany 1 infantry moved from Vologda to Leningrad 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 armour moved from Normandy Bordeaux to Northern Italy Place Units - Germans 5 infantry placed in Germany 2 fighters and 8 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4,4,2 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 1.50 -
TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Russians Russians buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 2 infantry moved from Bessarabia to Eastern Poland 2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Bessarabia to Northern Belarus 1 armour and 8 infantry moved from Smolensk to Northern Belarus 2 armour and 2 mech_infantrys moved from Russia to Northern Belarus 1 mech_infantry moved from Bryansk to Northern Belarus 1 infantry moved from Gorky to Nenetsia 4 aaGuns, 26 artilleries and 96 infantry moved from Novgorod to Northern Belarus 1 artillery moved from Russia to Smolensk 2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia 1 armour, 3 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia 1 infantry moved from Rostov to Ukraine 2 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 mech_infantry moved from Bessarabia to Northern Belarus Place Units - Russians 2 armour and 1 mech_infantry placed in Stalingrad 10 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.33 -
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@ArtofWar1947 no thanks
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Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 destroyer, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Japanese 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 26 Sea Zone Japanese take 7 Sea Zone from Americans 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 2 infantry moved from Iwo Jima to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 7 Sea Zone to 27 Sea Zone 1 infantry moved from Jehol to Shantung 1 fighter moved from 7 Sea Zone to 22 Sea Zone 6 fighters and 6 tactical_bombers moved from 7 Sea Zone to Shantung Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport Japanese win, taking 20 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Marshall Islands Battle in 27 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans submerged Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans with 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 6 fighters, 1 infantry and 6 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shantung from Chinese with 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Non Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia 1 submarine moved from 20 Sea Zone to 7 Sea Zone 6 fighters and 6 tactical_bombers moved from Shantung to 7 Sea Zone 1 fighter moved from 22 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 aaGun, 7 artilleries and 19 infantry moved from Kwangsi to Yunnan 7 artilleries and 3 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Siam to French Indo China 1 infantry moved from Southern Manchuria to Jehol 1 carrier, 2 destroyers and 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 fighter moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from 26 Sea Zone to 32 Sea Zone 1 submarine moved from 42 Sea Zone to 81 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Japan 1 destroyer and 3 submarines placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,2,1,1,3,4,5,3,2,3,5,4,6,6,5,4,2,6,2,4,1,2,1,2,4,5,3,3,4,3,6,5,3,6,6,1,6,3,3,2,3,4,5,5,4,6,4,2,6,1,6,1,1,1,5,3,6,3,3,1,1,1,4,6,4,1,4,2,3,5,1,6,4,4,6,3,6,6,5,1,4,5,4,4,6,4,4,3,3,3,6,5 Japanese collect 45 PUs (4 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 1 artillery and 2 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True 1 bomber moved from Brazil to 91 Sea Zone 2 bombers moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 7 submarines moved from 55 Sea Zone to 32 Sea Zone 4 tactical_bombers moved from Manilla to Celebes 1 marine moved from Manilla to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone Americans take 36 Sea Zone from Japanese Americans take 45 Sea Zone from Japanese 1 marine moved from 45 Sea Zone to CelebesCombat Hit Differential Summary :
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@ArtofWar1947 A couple scramble options for you. I assume we’ll want to go round by round for the casualties in the Pacific naval battle, but if you have an OOL you can let me know.
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Scramble fighter to 32.
Yes, I need to make decisions round by round for the battle in 32.
NO scramble to 93.
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@ArtofWar1947 One sub hit first round

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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 1 artillery and 2 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True 1 bomber moved from Brazil to 91 Sea Zone 2 bombers moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 7 submarines moved from 55 Sea Zone to 32 Sea Zone 4 tactical_bombers moved from Manilla to Celebes 1 marine moved from Manilla to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone Americans take 36 Sea Zone from Japanese Americans take 45 Sea Zone from Japanese 1 marine moved from 45 Sea Zone to Celebes Combat - Americans Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone Battle in Celebes Americans attack with 1 marine and 4 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in Celebes 2 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 2 infantry Battle in 32 Sea Zone Americans attack with 1 destroyer and 8 submarines Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hitsCombat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.33 -
The CV will take the sub hit.
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 1 artillery and 2 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True 1 bomber moved from Brazil to 91 Sea Zone 2 bombers moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 7 submarines moved from 55 Sea Zone to 32 Sea Zone 4 tactical_bombers moved from Manilla to Celebes 1 marine moved from Manilla to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone Americans take 36 Sea Zone from Japanese Americans take 45 Sea Zone from Japanese 1 marine moved from 45 Sea Zone to Celebes Combat - Americans Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone Battle in Celebes Americans attack with 1 marine and 4 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in Celebes 2 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 2 infantry Battle in 32 Sea Zone Americans attack with 1 destroyer and 8 submarines Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 32 Sea ZoneCombat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 0.33 -
@ArtofWar1947 You got 3 hits, I took 1 on the DD and 2 on subs. Now you have the option to submerge your sub, I will wait before rolling the next round.
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone 1 artillery and 2 infantry moved from Venezuela to Colombia Americans take Colombia from Neutral_True 1 bomber moved from Brazil to 91 Sea Zone 2 bombers moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 91 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 7 submarines moved from 55 Sea Zone to 32 Sea Zone 4 tactical_bombers moved from Manilla to Celebes 1 marine moved from Manilla to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone Americans take 36 Sea Zone from Japanese Americans take 45 Sea Zone from Japanese 1 marine moved from 45 Sea Zone to Celebes Combat - Americans Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone Battle in Celebes Americans attack with 1 marine and 4 tactical_bombers Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Americans lost in Celebes 2 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 2 infantry Battle in 32 Sea Zone Americans attack with 1 destroyer and 8 submarines Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 32 Sea ZoneCombat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 0.33 -
The sub stays and fights.
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@ArtofWar1947 Fight it did, and hit. Only one more for me second round:

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Sink the sub; hard to imagine it getting lucky again.
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@ArtofWar1947 One more hit round 3.






