@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
1 armour moved from Kwangtung to Anhwe
2 fighters moved from Caroline Islands to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 battleships, 3 carriers and 2 submarines moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Americans defend with 2 carriers, 1 destroyer, 2 fighters and 1 transport; ANZAC defend with 1 fighter
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 26 Sea Zone
1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese retreated to 25 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber and 2 fighters
Casualties for Americans: 2 carriers and 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 3 fighters and 2 submarines
Americans defend with 1 submarine
2 submarines owned by the Japanese submerged
1 submarine owned by the Americans submerged
Battle in Anhwe
Japanese attack with 3 armour, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 5 infantry and 3 mech_infantrys in Anhwe, round 2 : 0/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 armour, 5 infantry and 3 mech_infantrys in Anhwe, round 3 : 2/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese winJapanese winJapanese win with 2 battleships, 3 carriers and 3 fighters remaining with 2 battleships, 3 carriers and 3 fighters remaining, taking Anhwe from Chinese with 3 armour, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
2 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
2 fighters moved from 33 Sea Zone to 25 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
4 fighters moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Caroline Islands
1 tactical_bomber moved from French Indo China to Caroline Islands
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
3 bombers moved from Yunnan to Caroline Islands
2 infantry moved from Yunnan to Burma
3 armour moved from Sikang to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Yunnan
1 fighter and 3 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from French Indo China to Caroline Islands
1 tactical_bomber moved from French Indo China to Caroline Islands
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Japan
3 infantry placed in India
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.00
Japanese regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Peru to Bolivia
Americans take Bolivia from Neutral_True
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 fighter moved from 99 Sea Zone to Ukraine
1 bomber moved from Turkey to Ukraine
Combat - Americans
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters and 5 submarines
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : -0.50
Germans AA : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Peru to Bolivia
Americans take Bolivia from Neutral_True
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 fighter moved from 99 Sea Zone to Ukraine
1 bomber moved from Turkey to Ukraine
Combat - Americans
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters and 5 submarines
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : -0.50
Germans AA : -0.17
Assumed no intercept in Ukraine and that your sub would fight.
5 total hits.

OOL?
I would like to actually leave the full health carrier and one fighter alive.
Some damn good dice on those subs and planes ay?
continuing on here
subs [dice 3d6<=2]
ftrs [dice 2d6<=3]
def [dice 1d6<=2]
ftr [dice 1d6<=4]
3d6<=2: 6, 5, 4; Hits: 0
2d6<=3: 6, 4; Hits: 0
1d6<=2: 6; Hits: 0
1d6<=4: 5; Hits: 0
Amazing, next round.
subs [dice 3d6<=2]
ftrs [dice 2d6<=3]
def [dice 1d6<=2]
ftr [dice 1d6<=4]
3d6<=2: 6, 6, 1; Hits: 1
2d6<=3: 3, 4; Hits: 1
1d6<=2: 3; Hits: 0
1d6<=4: 1; Hits: 1
Assuming you keep the tipped CV
subs [dice 3d6<=2]
ftrs [dice 1d6<=3]
def [dice 1d6<=2]
3d6<=2: 2, 1, 6; Hits: 2
1d6<=3: 1; Hits: 1
1d6<=2: 1; Hits: 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 5 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from Peru to Bolivia
Americans take Bolivia from Neutral_True
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 fighter moved from 99 Sea Zone to Ukraine
1 bomber moved from Turkey to Ukraine
Combat - Americans
Air Battle in Ukraine
Americans attacks with 2 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 fighters and 5 submarines
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 25 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
2 submarines owned by the Americans lost in 25 Sea Zone
1 fighter owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
2 fighters owned by the Americans retreated
3 submarines owned by the Americans retreated to 14 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for Americans: 2 submarines
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
Cleaning up after air battles
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 14 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
EDIT: 2 submarines moved from 14 Sea Zone to 25 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
6 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to Queensland
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 submarines and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
EDIT: 1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 fighter moved from Ukraine to 100 Sea Zone
1 bomber moved from Ukraine to Greece
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
3 infantry placed in Spain
1 destroyer and 4 submarines placed in 10 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 fighter and 1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
12 infantry moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
2 transports moved from 99 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 100 Sea Zone
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 armour moved from Greece to Romania
British take Bulgaria from Germans
2 fighters moved from 99 Sea Zone to Romania
1 bomber moved from Turkey to Romania
2 fighters moved from Northwest Persia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Persia to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery and 1 infantry moved from Rhodesia to Mozambique
1 armour, 1 artillery and 1 infantry moved from Union of South Africa to Mozambique
1 artillery moved from 100 Sea Zone to Romania
1 artillery moved from 100 Sea Zone to Bessarabia
1 infantry moved from 100 Sea Zone to Bessarabia
1 infantry moved from 100 Sea Zone to Romania
2 cruisers moved from 99 Sea Zone to 100 Sea Zone
Combat - British
Battle in Venezuela
Battle in Bessarabia
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Bessarabia, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians lost in Bessarabia
British roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bessarabia
British win, taking Venezuela from Neutral_True, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Romania
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry
Italians defend with 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Romania, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Romania, round 2 : 3/8 hits, 3.83 expected hits
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Romania, round 2 : 2/5 hits, 1.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Romania
1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Romania
British roll dice for 1 armour, 1 bomber and 4 fighters in Romania, round 3 : 3/6 hits, 3.17 expected hits
Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
British win, taking Romania from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in Saudi Arabia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 2/3 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Mozambique
British attack with 1 armour, 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 2 artilleries and 2 infantry in Mozambique, round 2 : 2/5 hits, 1.83 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
2 transports moved from 81 Sea Zone to 71 Sea Zone
2 aaGuns and 10 infantry moved from Eastern Persia to Persia
1 armour moved from Afghanistan to Persia
7 infantry moved from Afghanistan to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Turkey
1 artillery, 6 infantry and 2 mech_infantrys moved from Turkey to Greece
2 fighters moved from Romania to Greece
2 fighters moved from Romania to 100 Sea Zone
1 bomber moved from Romania to Greece
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Libya to Tobruk
1 armour moved from Quebec to Central United States
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Iraq
4 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys moved from Greece to Bulgaria
1 bomber moved from Bulgaria to Greece
1 carrier and 3 destroyers moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Quebec
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 46 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 3.00
Japanese regular : -2.00
Germans AA : -0.17
Germans regular : -1.33
Neutral_True regular : -1.33
British regular : 0.33
Added the US sub back in because the IJN CV couldn’t have hit it.
@simon33 Yes but it could have hit a plane, so you must take the fighter as a casualty
@simon33 or you’re saying that the sub sneak attack hit so then the carrier cant hit back, that makes more sense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in Romania
1 fighter owned by the Italians retreated
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,6,6,1,1,5,1
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Northern Territory to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 fighter, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Romania
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Bessarabia
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Western Germany to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 artillery owned by the British and 1 infantry owned by the British lost in Bessarabia
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 bomber and 2 mech_infantrys in Romania, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Romania
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Nenetsia to Urals
1 infantry moved from Nenetsia to Vologda
1 armour moved from Nenetsia to Evenkiyskiy
1 aaGun moved from Nenetsia to Archangel
1 artillery moved from Nenetsia to Archangel
2 infantry moved from Novgorod to Archangel
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bessarabia to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Romania to Western Germany
1 tactical_bomber moved from Caucasus to Ukraine
3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Rostov to Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
1 fighter and 3 infantry placed in Western Germany
4 mech_infantrys placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,2,6,2,1,4,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.00
Germans regular : 1.50
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 infantry moved from Samara to Volgograd
1 fighter and 1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 armour and 3 mech_infantrys moved from Novosibirsk to Timguska
1 fighter moved from Novosibirsk to Vologda
1 artillery moved from Samara to Volgograd
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Urals, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Urals
1 infantry owned by the Germans lost in Urals
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Timguska
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Timguska
1 mech_infantry owned by the Germans lost in Timguska
Russians win, taking Timguska from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Urals to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 armour moved from Iraq to Greece
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
17 artilleries and 24 infantry moved from Samara to Russia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.67